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Pirates of the Burning Sea : A Look at Environments

Posted Jun 05, 2009 by Keith Cross

The latest developer journal out of Flying Lab Software looks at expressing the personality of a region through the characteristics and quality of the environment in Pirates of the Burning Sea.

Screenshot

Greetings and salutations from the environment team at Flying Lab Software! I’m Brad, the Lead Environment Artist.

My experience working with the entire Pirates of the Burning Sea team has been overwhelmingly positive and creative since I started here last year. It’s especially exciting being part of a crew that has made such spectacular looking environments within the world of PotBS. All of us are dedicated to producing a rich experience for each player within the game.

To help achieve this, we adhere to the national flavor that each town represents and create unique buildings to add to that flavor. We also employ the same approaches that other artists on our team use to give other aspects of the game personality.

Read more here.

 
 
Cristina1 writes:

they should forget about the pretty graphics and concentrate on IN DEPTH gameplay, they have failed on this since launch.

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6/05/09 3:38:15 PM
 
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