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Requiem : New Massive Update

Posted Sep 18, 2008 by Jon Wood

Gravity Interactive has announced a new content update for their mature-rated MMORPG, Requiem: Bloodymare.

MARINA DEL REY, Calif – September 17, 2008 – Gravity Interactive, developer and publisher of a wide variety of online games including both casual and hardcore MMOs, today announced the deployment of a content update to its free-to-play massively multiplayer online game, Requiem: Bloodymare. Billed by the company as “Update 3.0”, the deployment is the biggest roll-out of new content for the critic and user acclaimed horror MMO since its debut. Released in July 2008, Requiem has already attracted more than 300,000 registered users primarily through word of mouth. Gravity additionally announced a viral campaign, launching a contest designed to introduce gamers of all types to the exceptionally mature game play in this first-of-its kind MMO RPG. Existing players and interested participants can sign up to win premium subscriptions, valuable in-game items and more at the Requiem: Bloodymare web site at www.playrequiem.com.

 

Requiem: Bloodymare is a stunning new direction for MMO game play, delivering the caliber of video game technology and content most gamers have come to expect in traditional single-player PC and console titles. Players are thrust into missions and combat rendered with intense sequences of blood and gore, making Requiem a unique online multiplayer experience designed for mature players. Game play is brutally realistic, using the renowned Havok physics engine to make bodies react to blows in combat, limbs sever and quiver as they fall to the ground, and rag-doll physics create unique and unnervingly real death animations. Requiem has a completely free-to-play model, giving players access to the most exciting aspects of the game without subscription while offering premium memberships to enhance the experience as the game progresses.

 

“Requiem: Bloodymare represents a natural step in the evolution of free-to-play persistent world online games,” said Jay Choi, VP of Gravity Interactive. “Until now, these games have targeted a segment of the game audience accustomed to visual and game play styles derived from traditional role-playing games and fantasy genres. Yet fans of these traditional games have matured in much the same way the market for online games has matured and broadened. We want to entice new gamers to try out this uniquely sophisticated free-to-play MMO, and with this massive infusion of new content into Requiem there has never been a better time to do so.”

 

With the content upgrades introduced through Update 3.0, players of Requiem: Bloodymare have access to more in-game playable characters, items and multiplayer options than ever before. Update 3.0 introduces an entirely new character class, creating a fourth playable race that boasts its own unique weapons, abilities, and items, along with an entirely new level-up tree. The deployment also adds features to player-versus-player game play (PvP) including Guild-versus-Guild exercises. There are also notable enhancements to game items and functionality.

Read more here.

 
 
ooazraeloo writes:

you got my hopes up thinking there was another patch or something for requiem. the 3.0 patch has been out since Aug 27th.

 

 I have really been enjoying this game, except the pain it is to find people to group with if you are not paying to play since you do not get access to use regional/local chat.

New Post Quote
9/18/08 3:40:13 PM
 
Ciredric writes:

 Not a bad game, but it is most certainly not free to play.  Consider the f2p portion more of an unending trial, if you really want to play the game you have to pay.  Some of the f2p you can actually play for free, but not this one, it has far too many restrictions on the free play.

I love how they include anyone that ever opened an account in their totals, whether they ever actually played the game or not.   More likely they probably have 10-20k at best active players.

New Post Quote
9/18/08 3:53:18 PM
 
Arnoox writes:

10k-20k? That much? Must be US and Korean versions combined

New Post Quote
9/19/08 7:25:05 AM
 
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