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Sword of the New World : Surviving Nocturnal Sonata

Posted Sep 04, 2008 by Jon Wood

Chris Illingworth, our Swrod of the New World Correspondent, writes this new article reviewing some of the new features and tweaks to old features that come along with the game`Ncoturnal Sonata update.

Sword of the New World’s Multi-Character Control (MCC) system sets it apart from other massively multiplayer online games in a number of ways: firstly, a player must learn how to use his or her characters as a single unit, forgoing solo levelling in order to develop each family member’s individual skill set. This reliance on multiple characters allows for a unique approach to level design resulting in a complex and rewarding gaming experience. The Nocturnal Sonata patch (currently in its third stage) sought to add a whole new dimension to the game with new maps, a handful of unique player characters, and a host of new monsters.

Read the aritcle here.

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