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Atlantica Online : Dev Journal - On the Combat System

Posted Jul 03, 2008 by Jon Wood

The developers of Atlantica Online have provided us with this exclusive developer journal discussing the unique combat system in their upcoming MMORPG. Atlantica breaks with MMORPG tradition to bring players a turn-based combat system that the developers hope will set their game apart from other MMOs.

Unravelling the ancient legend of Atlantis is at the heart of Atlantica Online, a new massively multiplayer online role playing game (MMORPG) developed and published by NDOORS. Atlantica, which will launch its closed beta this July, followed by its commercial launch, takes players on a globe-hopping adventure to save the human race, while providing them a rich, strategic RPG environment combined with classic turn-based gameplay.

Life on Earth is threatened when remnants of the fabled lost civilization begins to poison the world’s population. Humanity needs a hero to find and destroy these artifacts. Players must traverse the globe to uncover the clues that will ultimately lead them to Atlantis. During their journey, which will take them to landmarks such as the Taj Mahal in India and Germany’s Marksburg Castle, players will encounter all manner of monsters taken from the myths and legends of cultures throughout human history. Dragons in China and vampires in Romania are just a few of the enemies players must defeat to reach Atlantis.

Read the whole thing here.

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0 comments in our forums

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Sword of the New World : Win an Apple iPod Touch 8GB!

Posted Oct 11, 2008 by Craig McGregor
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General : Otherland: Interview With Tad Williams

Posted Oct 10, 2008 by Jon Wood
2 comments in our forums

Recently we had the opportunity to talk to Tad Williams, author of the Otherland novel series about the MMO incarnation of his books, and his involvement on the project.

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The Chronicles of Spellborn : Spellborn Starter Area Changes

Posted Oct 10, 2008 by Keith Cross
1 comments in our forums

The folks at The Chronicles of Spellborn have announced several changes to the game's starting area, and have produced a developer journal detailing those changes as well as providing insights about the High Houses of the game's lore.

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Final Fantasy XI : Warrior Overivew

Posted Oct 10, 2008 by Jon Wood
9 comments in our forums

MMORPG.com Final Fantasy XI Correspondent Wesley Bond writes this class overview for the Warrior in the MMORPG installment of Square Enix's massively popular Final Fantasy franchise.

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World of Warcraft : BlizzCon Schedule Finalized

Posted Oct 10, 2008 by Keith Cross
5 comments in our forums

Blizzard has published the final floor plan and schedule of events for this year's BlizzCon event.

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Warhammer Online : Age of Reckoning : Squig Herder Guide

Posted Oct 10, 2008 by Jon Wood
7 comments in our forums

MMORPG.com Warhammer Online Correspondent John Lisenby writes this excellent guide to playing a Squig Herder in Mythic Entertainment's latest creation. In the guide, John talks about advancing your herder and even provides a full list of abilities.

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Jumpgate Evolution : Interview with Michael Rowland

Posted Oct 10, 2008 by Keith Cross
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The folks at Jumpgate Evolution have posted an internal interview with Michael Rowland a Producer at Codemasters Online.

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City of Heroes : Issue 13: Day Jobs Revealed

Posted Oct 10, 2008 by Keith Cross
4 comments in our forums

City of Heroes/Villains Game Designer Phil Zeleski gives us the details behind the Day Jobs system that is on it's way in Issue 13: Power and Responsibility, the games next content update.

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Jumpgate Evolution : Community Questions

Posted Oct 10, 2008 by Keith Cross
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NetDevil is looking for input from the Jumpgate Evolution community, to get a better idea of what players a looking for in the game.

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