Wargaming has announced that fans around the world will have an opportunity to participate in a special sneak peek weekend for the highly anticipated World of Warships. Called 'Rock-Paper-Scissors', players will have a chance to check out three ship classes: Cruiser, Destroyer, and Battleship. The weekend is designed to give players a firsthand look at the RPS approach to naval combat. The event will take place from December 12th to 14th. Keep your eye on MMORPG.com for your chance at a key!
“This weekend with World of Warships, we are starting with a new model of testing and are looking forward to seeing the results of this new approach,” stated Daniil Volkov, World of Warships Development Director. “The game is still in the early stages of development. Opening it to a larger audience will allow us to get a lot of relevant feedback that will be instrumental in defining player expectations and outlining what we are to focus on in the coming months.”
Check out the World of WarShips page for more.
Unless you've been hiding from the world, it should be clear that for the past few years now, the major Asian game publishers have outstripped their western counterparts in terms of increasing annual revenue. The recent weeks have brought interesting information on two of them, Nexon and Tencent. In addition, some new market data came out last month about the most-played PC games in North America and Europe.
Read more of Richard Aihoshi's The Free Zone: Nexon, Tencent, Most-Played PC Games.
Since the first official announcement of Star Wars: the Old Republic, BioWare Austin has not been shy about letting its audience know that story is one of the main pillars that they felt was missing from the MMORPG space. A bulk of their effort developing the game went into creating a richly-told, voice acted story that would ease the pain of the traditional level grind. It seemed like the perfect melding of two great things: both BioWare and the Star Wars franchise have an amazing reputation for telling some of the most seminal stories of several generations now, and the opportunity to play an MMO without quest text boxes sounded like the Promised Land.
Read more of Pete Schwab's Star Wars: The Old Republic - Shadow of Revan Review In Progress #1.
Blizzard has announced that the Hearthstone expansion, Goblins vs Gnomes, is now live. The expansion brings over a hundred new cards to the game. Anyone logging into the game between now and December 19th will receive three free packs of cards from the expansion.
“Goblins vs Gnomes throws a big wrench into the Hearthstone works,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “Players are already having a blast coming up with inventive new strategies and deck ideas—we’re looking forward to seeing what happens now that they can put those plans into action.”
Goblins vs Gnomes throws players in the middle of the epic rivalry between Azeroth’s audacious goblin engineers and their equally “adventurous” gnomish counterparts—and these pint-sized tinkerers are ready to stir up trouble. Their incredible inventions and mechanical monstrosities are marvelous to behold . . . but when Hearthstone players deploy them in a duel, the results can be quite unpredictable.
What are you waiting for? Get logged into Hearthstone: Goblins vs Gnomes now.
Sony Online Entertainment's John Smedley has posted to the H1Z1 Reddit that early access will begin on January 15th. The team had originally planned to push H1Z1 out by the end of 2014 but felt it needed more time to give the game more polish. Early Access will not be a full game but is, according to Smedley, a fun game to play. Players can gain access to H1Z1 for $19.99 and "a more expensive one that we will announce here shortly".
After a lot of hard work, we've decided to make the release date January 15th, 2015. This gives us just enough time to polish what we have and put out something we'll be proud of and hopefully you'll be excited to play.
Why did it take longer than we originally thought? It's a fair question. The simple answer is once we saw what we could have had earlier it wasn't good enough and we wanted to put something out that we would be proud of. What you'll be playing January 15th is a really fun game, but it's early. It's everything Early Access should be - a fun and compelling game that isn't finished. Our goal is to have you help us finish it and have it be a game we can build a large community in over time.
Is it going to be a finished game? Absolutely not. If that's what you're expecting, DO NOT BUY EARLY ACCESS. The goal here is to let you in early and help us mold it into a game you want to be a part of for quite a long time.
We'll have 2 SKUS when we launch. The basic early access sku for $19.99 - which will let you into the game and have a great time, and a more expensive one which we'll announce here shortly. The difference between the two will be things like access to some of our different game mode servers (which you can get access to by purchasing tickets or earning them as well) and other specifics we'll be outlining soon.
Is H1Z1 going to be better than Day Z day 1? No it won't. We'll get asked that question a lot and I wanted to be up front about it. We're not as feature rich and they have a lot of really cool stuff we just don't have yet. That being said, we're also a different game. We're an MMO and our goals are to create a large scale world that gives you the incredible feeling of being a survivor in a zombie apocalypse.
We'll be starting out with roughly 64k square Kilometers, but we plan to grow it right away.. and over time create our virtual version of the US post apocalypse. Look for us to start adding land right away post launch.
Check out the H1Z1 Reddit conversation.
In a new interview at IGN, Bungie's David Dague let players know that the Destiny long-term plan includes ten years of content and that character progress from the original game will carry over into the planned sequel. There is no word when that sequel will arrive, but it is a sure bet that it will be built on and include aspects of the first.
"The idea is that the Guardian you have created is something you can bring along with you on that adventure. If you take a look at the way people have played other games for a long period of time, they've had a relationship with the same character for a very long time."
He added his personal interest in bringing over the character he's been playing, saying "I've gotten attached to that little guy."
Read more at the link above.
Despite protests and endless traffic we made it into Brooklyn this past Thursday for the NYU Seminar on storytelling in Dragon Age: Inquisition. The panel included Creative Director Mike Laidlaw, Lead Writer David Gaider, and actor Freddie Prinze Jr. who does the voice of Iron Bull. The panel ran the full two hours and surprisingly the crew on hand gave a ton of information and advice to the students and press in attendance.
It’s a very common sentiment to hear from people that they want more complex, hardcore MMOs. This is something that even though the age of the hardcore, demanding MMO, where things took forever to happen, where fast travel wasn’t happening, and where lines built up around other players or in-game areas for buffs or completion, is mostly locked in player nostalgia these days. modern players, not just MMO veterans, but those who are now living in the current world where nearly everything is online somehow, commonly express annoyance at efforts at real interdependence.
Read more of Christina Gonzalez's The Social Hub: Why Nostalgia is Important.
CD Projekt Red has sent out a press release to let fans of The Witcher 3: Wild Hunt know that the release date has been pushed back from February 2015 to May 2015. Calling The Witcher 3 "the most important game in our studio's history", the letter indicates that there are still corrections to be made before unleashing it on the world.
With this in mind, we took another look at current workloads and what they mean for the team. Even though everyone is working at full speed, we concluded that we need another 12 weeks, so we are shifting the release date of The Witcher 3: Wild Hunt to May 19th, 2015.
We owe you an apology. We set the release date too hastily. It’s a hard lesson, one to take to heart for the future. We know what we want to do to make Wild Hunt one of the best RPGs you will ever play. And we continue to work hard to achieve just that. So, we apologize and ask for your trust.
During last week's The Game Awards, Stoic announced that it is working on Banner Saga 2, the sequel to one of the year's most heralded RPGs. Banner Saga 2 will feature a brand new race as well. Check out the trailer below.
Being a hero in real life is a lot tougher than you might think, mainly because there aren’t any Ogres or Orcs running around trying to burn villages. That leaves only 1 other option, I’m not counting charities because you should be doing that anyways! I’m talking about video games. They let us don some flashy armor, equip over the top weaponry, and open up quest after quest. The Seeds of Truth gave us a taste of the other side, doing things in a more sinister manner. I must say, I kind of liked it.
Read more of David North's Guild Wars 2: Let's Get Evil!
We’ve all been there. We’re dying to play an MMO and get our fix and sometimes it doesn’t even have to be our go-to main game. Maybe your laptop can’t handle it, you’re out of town, or you don’t have the time to play a bigger game – whatever the reason, sometimes you just need a browser game to scratch that itch.
Read more of David Jagneaux's The List: The Top 5 Browser MMORPGs.
Today marks a banner day in the development of H1Z1. Sony Online Entertainment will be announcing the release date of the post-apocalyptic zombie-themed MMO. We'll update this post as soon as we hear.
Source: H1Z1 Facebook page
Come next Tuesday Wargaming's Season 5 of the WGLNA kicks off with a handful of changes including 7/54 mode, all matches being played on Assault mode, matches reduced to seven minutes and a prize pool that's been bumped from $100,000 to $171,000.
You can watch the whole thing live on Twitch starting Tuesday, and the roster for that night is looking like this:
- 5 pm PST - SIMP vs Burn All Empires
- 6 pm PST - RUlette vs Top Tier
- 7 pm PST - Fun-Gaming vs Noble
- 8 pm PST - RBIS vs Victorious Secret
For more information about Season 5 or the WGLNA, check out the League's official website.
To watch the live stream, tune in here on Tuesday, December 9.
Having successfully staged their first Guild Wars 2 World Tournament Series event in Beijing, China this month, ArenaNet is busy getting ready for its second one - in Boston, Massachusetts.
As in China, the second event will feature $50,000 in prizes that eligible players get to take home (if they win, of course). Eligibility requirements are as follows:
- All players must be at least 18 years of age (or age of majority in their jurisdiction of residence, whichever is greater);
- All players must be able to provide proof of eligibility to travel to the United States (such as an international passport)
- All players must be legal residents of the European Union, Iceland, Montenegro, Norway, Serbia, Switzerland, Turkey (for the purpose of this tournament, residents of these countries will also be deemed part of the European Union), the United States, Canada, or Mexico
- All players must be current residents or citizens of the regions their teams are representing.
The Darkest Dungeon team has taken to the PlayStation blog to introduce its game to the console audience. The article gives readers a look at the "stress-based" RPG that is now confirmed as heading to the PlayStation 4 and the PlayStation Vita sometime in 2015. The PC release window has not yet been revealed.
We’re all big fans of the dungeon crawling genre here, going all the way back to classics like Bard’s Tale and Eye of the Beholder (1 &2!). We decided we wanted to honor that lineage and make an RPG in the classic vein. However, we also wanted to do something different at the same time. Something unique and challenging in its own way. Something memorable.
Then it hit us: Stress.
We all experience it, especially those in particularly grueling circumstances. Like being 500 feet underground and running out of food, fighting horrific monsters, surrounded by all kinds of unnameable awfulness, for instance. It turns out, being a dungeon delver is rather a rough job
Read the full Darkest Dungeon blog.
Last night the 2014 edition of The Game Awards was held and it was a super night for fans of all genres and platforms. The winners were announced, some of which are well-known to our readers. Among others, Dragon Age: Inquisition took home Game of the Year and Best RPG, while Destiny brought home Best Score and Best Online Experience, and HearthStone took the Best Mobile/Handheld title.
Check out the full list at Game Informer.
The Game Awards 2014 hosted several new trailers from games many are looking forward to in 2015. Among them, Sony PlayStation showed off a brand new trailer for Bloodborne that features a terrific amount of in-game footage along with new weapons and monsters. See for yourself!
Facepunch Studios, the creative minds behind Rust, debuted its next title at last nights Video Game Awards (The Game Awards). Called "Before", the game takes place in the Stone Age and is a stylized game pitting players against wooly mammoths, sabre-toothed cats and every other danger faced by primitive man. Check out the trailer and let us know what you think in the comments.