Browser-based, 2.5D MMO Nova Genesis launched its open beta Friday, hoping players will get into its hybrid sci-fi/fantasy world. The game features six races, a Hero system and elaborate skill combos among other things.
- Three classes: Wraith, Corsair and Psyon.
- Nova Weapons: Powerful weapons earned by completing the main quests in each chapter that can be plused with different types of Nebulite
- Squad Rush Skills: Hidden Hero skills that let you deal big damage
- Zenith: A home base where you can gather resources and hang out with friends.
- Party Dungeons: Three-player dungeons such as Labyrinth and Dreamscape
Indie developer Stormborn Studio has high hopes its new RPG, Runes: The Forgotten Path, will let players move beyond playing a Mage, and find out what it feels like to be one.
The game gives players the ability to manipulate Mage characters' arms, moving them in runic shapes to cast powerful spells. It features 100 of these spells, and is being made for use with Oculus Rift for added immersiveness. The Forgotten Path is being made for both PC and console which means basic controls can be used; however, the Stormborn team is recommending advanced controllers such as the STEM System or Leap.
Details are sketchy as far as what the rest of the game has to offer, but for now, check out its introductory trailer.
Conquer Online's King of Kung Fu expansion went live at the end of October, bringing to players a new class - Dragon Warrior. Since then, the Dragon Warrior population has risen to more than 300,000, boosting the game's player base to the highest it's been in five years. (NetDragon failed to mention specific numbers, but said that since launch, Conquer Online has had more than 10 million players.)
To celebrate, NetDragon released a new Dragon Warrior trailer.
Let’s remember a year of Landmark development by looking at two good and bad aspects of the game that are likely to be transformed or improved upon by Everquest Next’s development.
Read more of Victor Barreiro Jr.'s EverQuest Next: Reflections on a Year Closer to Next.
The Elder Scrolls Online team has gone on record to thank players for their feedback regarding the forthcoming Champion System. As revealed a month ago, the team actively solicited feedback from the ESO player base and, based on that, the Champion System will be undergoing some tweaks and refinements.
To help clarify the changes, a series of examples were given:
- You have one full VR14 character and one VR6 character that hasn’t earned any XP when the system goes live. You log in with the VR14 first and are granted 70 Champion Points from the conversion. You log in later with your VR6, and are able to use 70 Champion Points due to them being account wide.
- You have just one VR5 character with 400,000XP toward the next Veteran Rank. When you log in, you are granted 22 Champion Points from the conversion. After you spend your points, you immediately create a new character. That character does not get any Champion Points from the conversion, but can use the 22 Champion Points from the account pool.
- Here’s a complicated one: You have one fresh VR14, one VR6 with 800,000XP toward the next Veteran Rank, one new VR3 character, and one level 25 character. You log in with the VR6 first and receive 29 Champion Points from the conversion. Then you log in with your VR3 and receive 10 Champion Points from the conversion; you now have 39 points in your account to use. You log in with your level 25 and don’t receive any new points from the conversion, but are able to use the 39 points from the account. Finally, you log in with your VR14 and are granted 31 additional Champion Points from the conversion, since you can only receive a total of 70 Champion Points from the conversion.
- You have one full VR14 character and one new VR4 character. You log in with your VR4 and receive 15 Champion Points. You begin to quest and play for a while, and receive 3 more Champion Points throughout your session. Later, you log in with your VR14. You receive 55 Points from the conversion, and are able to use 73 Champion Points – 70 from the total conversion, and 3 from the earlier play session. You play with this character for a while, and receive 2 more Champion Points from normal play. You now have 75 Champion Points in your account. Later, you start a new character; that character can use 75 Champion Points immediately.
Want to know the nitty-gritty? Head to the Elder Scrolls Online site.
The latest Age of Conan: Unchained Producer's Letter has been released. The letter begins with a recap of 2014 and moves on to give players a sneak peek ahead at what 2015 has in store. Among other things, Funcom has plans to introduce a new achievement system and will finally push the long-awaited crafting update out the door.
After update 4.5, our next major focus will be pushing the long-awaited Crafting system out the door. We’re hoping to have that in place during early 2015. The itemization of our content releases will rely, to some extent, on the crafting system so it is a major priority to get this finished.
Read the full letter on the Age of Conan: Unchained site.
The Game Developers Choice Award nominees have been announced and a trio of big titles have been named. Middle-Earth: Shadow of Mordor has been nominated in five categories including Game of the Year. Destiny has also received a nod for Game of the Year and has nominations in other categories. Blizzard's Hearthstone has also received nominations in multiple categories. The GDCAs will take place on March 4th.
The 2015 Game Developers Choice Awards are freely open to any video game that was initially released and made publicly available to customers during the 2014 calendar year, irrespective of platform or delivery medium. Both finalists and winners are selected by the Game Developers Choice Awards-specific International Choice Awards Network (ICAN), which is an invitation-only organization, comprised of leading game creators from all parts of the industry.
Check out the full listing of nominees on the Game Developers Choice Awards page.
DC Universe Online players have a lot to look forward to early in 2015 with the release of the game's thirteenth DLC, Amazon Fury Part II. The new DLC will continue the storyline started in part one and will see players heading off to the Underworld when Ares and Hades arrive on scene.
QUICK FACTS ABOUT AMAZON FURY PART II:
Ares the God of War, Hades the God of the Underworld, Cerberus and more from the mythologies make their debut appearance in DC Universe Online.
Amazon Fury Part II features a variety of single and multiplayer adventures, including:
- Three eight-player raids - Labyrinth of Lost Souls, Halls of Hades & Throne of the Dead
- An Elite version of Throne of the Dead will be available to players that want an additional challenge
- Two four-player operations - Return to the Nexus & Act of Defiance
- One single-player mission - Heroes and Villains will be tasked with an important single-player mission in the open-world, Gotham Under Siege version of Gotham City
- The DLC includes new player rewards, such as themed base items, feats & collections, more skill points and new player gear.
Find out more on the DC Universe Online site.
Joel Bylos has published the first Director's Letter for The Secret World. The first part of the letter takes a look back at the year that was and then launches into a preview of 2015. Among other things, TSW's Tokyo storyline will be brought to a close and be opened for all players, new multiplayer content will be added and the new player experience is going to receive some attention.
There is a significant backlog of planned Tokyo content that we need to evaluate – we have material for a few more side stories, as well as a new scenario map, auxiliary weapon and lair content. We’ll be having a few discussions about this content over the coming weeks and deciding exactly how to handle it.
Another improvement that we would like to make is opening up access to Tokyo to all players. This does not mean that Issue #9 will suddenly become free, but rather that we are looking into opening up the Venice and Subway portions for access.
Read the full letter on The Secret World site.
On December 16th, En Masse released the first full TERA expansion, new level cap and all, into the wild. It may not make new fans of people who have already dismissed the F2P themepark, but for those who’ve always enjoyed Arborea’s mix of action, questing, and dungeoneering there’s a lot to love in the free expansion Fate of Arun.
Before Christmas, I met with Bandai Namco to see and talk about its new upcoming tank battler, Battleline: Steel Warfare. Expecting the standard half hour demo, I was pleasantly surprised to be treated to an enthusiastic 90 minute discussion of why Battleline is so much fun, and why its potential addictiveness should make World of Tanks worry.
Read more of Neilie Johnson's Battleline: Steel Warfare Looks Pretty Intruiging.
The first update of 2015 has been revealed for EVE Online. Called "Proteus", the update brings a treasure trove of updates and new content into the venerable game including new mining locations, new asteroid field effects, new (and beautiful) music and much, much more.
The Proteus site on the general EVE site has been updated with information about all of the significant update features and includes several key developer blogs addressing each one.
Find out more about Proteus on the EVE Online site.
Turbine has released a new trailer and the first information about Hawkgirl who will be flying into Infinite Crisis on Wednesday, January 21st.
While on yet another disciplinary suspension for breaking the rules, she encountered Hawkman. The hero told her that she was a reincarnated Egyptian princess and that the two had been both heroes and lovers in their previous lives. She thought him insane and asked to be left alone. Surprised that she did not remember him, he agreed to leave, but insisted she accept a mace and flight harness, artifacts of her past life. She took the items just to be rid of him.
Find out more on the Infinite Crisis site.
The latest Dungeons & Dragons Online Producer's Letter has been published on the game's official forums. In it, Robert "Severlin" Ciccolini reviews 2014 and its updates before taking a forward look at 2015, including the exciting news that the Temple of Elemental Evil is in the works and slated for 2015.
The Temple of Elemental Evil is expected to arrive in the next DDO update and will feature a special quest line that will reward the intrepid explorers who check every nook and cranny in what Ciccolini calls a 'large area'.
Of further note, DDO will be seeing a new class added in 2015. At this point, the team is looking at the Warlock, though no official decision has been made.
Lastly, new festivals, storylines, monster champions and more are incoming over the course of the year.
Want to know more? Read it all on the Dungeons & Dragons Online forum.
Once upon a 2002, there was a little single-player RPG called The Elder Scrolls III: Morrowind, which sucked up so much of my gaming time you’d think it could have moonlighted as an MMO. Fast forward to 2006 and then 2011, and you’ve got the fourth and fifth installments of The Elder Scrolls series in Oblivion and Skyrim, both vying for my attention almost as strongly as their predecessor.
Read more of Som Pourfarzaneh's Cage Match: Skyrim vs Elder Scrolls Online.
Bungie has released the first Destiny weekly update for 2015. First on the list is the latest game updates is a discussion of Crota's End and the imminent arrival of hard mode (currently in testing), followed by a listing of the game updates implemented this week. Lastly, two weeks' worth of game data has been crunched to show off the most used weaponry in the game. Did your favorite gun make the list?
"Weapon use in Destiny is pretty diverse and follows a very fat 'long tail' distribution. The guns on these lists are indeed awesome but a lot of players are finding that other, more obscure weapons better fit their tactical needs or their personal play styles. Besides, punching all of the aliens in the face is obviously the correct way to play Destiny anyway."
Read the full post on the Destiny site.
Australian retailers are responding to rumors that Bethesda will be announcing that Elder Scrolls Online will be going free to play. Many game outlets have removed boxes from shelves prior to January 13th in anticipation of the announcement according to Kotaku AU, though the move may be part of 'housecleaning' after the holidays.
We’ve just learned that a directive, sent to all EB Games stores, has asked that all copies of Elder Scrolls Online — including the pre-paid cards — are to be sent back to the publisher.
A source at EB Games confirmed that everything related to the game would be removed by January 13.
We couldn’t get in contact with Bethesda locally to confirm the reasons for the game’s removal, but rumours are circling that the game is finally making the leap to a free-to-play business model.
Read more at the link above. We'll keep you posted as the story develops.
Update 2 (thanks, Cura!):
Noticed an update on Kotaku:
"Update: EB Games has stated on its Facebook page this removal is part of a normal stock recall — a recall that includes numerous video games. EB Games said similar things to MCV Pacific. Our source has stated that other titles mentioned in this list are excess stock, whereas the Elder Scrolls Online removal includesall units of the game, including the pre-paid cards. I’ve personally seen the stock list — which includes games such as Destiny and The Evil Within — but these games are being kept in the store. Absolutely everything Elder Scrolls Online related will be gone by January 14."
UPDATE 1 (thanks, AsalzSy!):
"This is just part of a normal stock recall. Post-Christmas we ask stores to send back anything that they may have too much of in store. This time we included many titles, including The Evil Within, Destiny and The Elder Scrolls Online."
Blizzard has partnered with Dark Horse Comics to bring a series of World of Warcraft books that will help fill in lore gaps and reveal new information about the foundations of Azeroth and much more. Called "Chronicles", the first volume is due out in November 2015 with subsequent titles to follow at a later time.
World of Warcraft: Chronicle Volume 1 is a journey through an age of myth and legend, a time long before the Horde and the Alliance came to be. This definitive tome of Warcraft history reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped the world of Azeroth and its people.
“We often get questions from players who want to know more about the origins of the Warcraft universe, and the rise and fall of their favorite characters” said Paul Sams, chief operating officer of Blizzard Entertainment. “This new series digs deeply into all of that—we can’t wait for players to read it.”
This beautiful hardcover book features over twenty full-page illustrations by World of Warcraft artist Peter Lee and marks the first in a multipart series exploring the Warcraft universe; from the distant past to the modern era.
Read more about the World of Warcraft books on the Dark Horse Comics site.
The Gloria Victis team has posted the changelog for the latest update to the game that will pave the way for the lifting of the NDA of the much-anticipated title. The update features an overhaul to the crafting system, optimization changes, the addition of a weather system, a redesign of the day/night cycle, and other visual effects.
In addition to the changelog, the team revealed that a US server will be added soon and that there will be a complete server wipe prior to the launch of the pre-alpha and the lifting of the NDA.
– Implemented new weather system
– Increased players view range – depending of displaying object 50 to 300%!
– Implemented smooth terrain disappearing in far distances
– Redesigned day and night cycle system
– Improved clouds and fog visuals
– Improved visuals and colors of lights and sky
– Implemented field of view regulation in options
Read the full notes on the Gloria Victis site.