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Pantheon: Rise of the Fallen : Taking a Big Step Forward By Week's End (Hopefully!)

Posted Aug 19, 2014 by Suzie Ford

Brad McQuaid and the Pantheon: Rise of the Fallen team have posted that we will be seeing a significant step forward in the game's development by the week's end. To tease fans about what they might expect, the team released a trio of new screenshots to show off newly polished locations within the game.

Ok, we are getting ready to show some serious forward progress, hopefully by this weekend. In the interim, I wanted to post a few screenshots of Halnir -- you've seen the zone before, but not polished like this.

Check out all of the screens on the Pantheon: Rise of the Fallen Facebook page.

Star Wars: The Old Republic : Galactic Strongholds Early Access Begins

Posted Aug 19, 2014 by Suzie Ford

The first wave of Star Wars: The Old Republic players can now enjoy the benefits of hearth and home thanks to the arrival of the early access program for the latest update, Galactic Strongholds. Not only will players have their own place to call home, but guilds will have a Stronghold or can purchase a Flagship in which to gather.

For the first time, Guilds also have a place to call their own. Guilds can establish their Headquarters in a Guild owned Stronghold or they can also choose to purchase a massive Flagship, which provides your Guild not only a true meeting place to gather, but now a way invade a planet and compete against other Guilds for total domination! Exactly how do I conquer a planet, you say? Conquests! Conquests are based on weekly objectives wrapped in a variety of themes that give you new incentive to visit familiar places. Some of these objectives will require a well-rounded group to complete whereas others can be done by yourself. Once you complete an objective, you will earn points towards your Conquest goal both on an individual basis, which helps you earn personal rewards, but also towards your Guild score and help your Guild climb the leaderboard. The Guild in the top spot at the end of the week will conquer the planet they have invaded and will be rewarded with special perks while on that planet. If your Guild does manage to conquer a planet, anyone who visits while under your control will know exactly who came out on top!

Read the full developer blog on the Star Wars: The Old Republic site and be sure to check out the video below.


General : Extra Life: A Calling Above and Beyond Games

Posted Aug 19, 2014 by Suzie Ford

The notion of leaving the industry for something even better or more fulfilling can scarcely be imagined by most of us, but it does happen.  Rick Heaton, aka Sapience, recently left his position as Community Manager for Lord of the Rings Online to join the Extra Life gaming charity as their first Community Manager.  He was at SOE Live last weekend as part of Extra Life's efforts to raise awareness for their work and to enlist both Sony Online Entertainment and a number of their players to join the cause.

Read more of Jean Prior's Extra Life: A Calling Above & Beyond Games.

Strife : Hands on at PAX Prime

Posted Aug 19, 2014 by Suzie Ford

S2 Games has announced that it will be bringing Heros of Newerth and its MOBA, Strife, to this year's PAX Prime. Fans of Strife will be able to get some quality hands on time with the game during the entire show.

On Saturday, S2 Games will host a Cosplay contest. Cosplayers from all games are welcome. Winners will receive cash and prizes. More details can be obtained at cosplay.s2games.com.

Along with new game content, the booth will feature a large dragon for adventurous attendees to ride, and an opportunity to speak with Strife’s development team. Giveaways abound for those who stop by, including a plush toy version of one of the community’s most beloved heroes: Moxie.

For show-goers who want to spend more time with Strife, they should plan to visit The Strife Lounge and complimentary Cosplay repair station at Daily Grill located across the street from the convention center. While there, they’ll be able to take advantage of a special 20% off select Daily Grill offerings all-day. Fans should also mark their calendar for a special VIP event Saturday night at Daily Grill and follow @S2Strife on Twitter for more details.

Find out more about Strife.


Wasteland 2 : Set the Date for September 19th

Posted Aug 19, 2014 by Suzie Ford

Brian Fargo has announced great news for fans of Wasteland 2. The release date is now officially scheduled for September 19, 2014.

Read more on the Wasteland 2 Steam site.


World of Warcraft : Addressing the Criticism

Posted Aug 19, 2014 by Suzie Ford

Since its announcement in November last year, World of Warcraft’s latest expansion has come under a fair share of criticism. Have players been left waiting too long for new content? Does Blizzard’s MMO still hold up after ten years at the top? Can it still hope to bring in new players as it once did?

Read more of Gareth Harmer's World of Warcraft: Addressing the Criticism.

General : Space Engineers - Inside an Interstellar Sandbox

Posted Aug 19, 2014 by Neilie Johnson

On the Space Engineers website, a faux Wikipedia entry dated 2077 states: “A space engineer is a professional practitioner who uses scientific knowledge...to solve practical problems in space.” As a game description, it's pretty dry. It's also fairly accurate for what Space Engineers, a new sandbox game in development by Keen Software House, feels like thus far. 

Read more of Neilie Johnson's preview of sandbox game, Space Engineers. 

Genese Davis : It Continues to Surprise Us Year After Year

Posted Aug 19, 2014 by Suzie Ford

“I don’t know how Blizzard does it every time, but they do it every time,” said GameSpot’s Chris Watters after the cinematic for Warlords of Draenor premiered at the Ace Theatre. The emphasis Watters had in that statement resonated with more than a thousand attendees who watched with bated breath as the event took place. I also watched breathless as the cinematic debuted. Blizzard’s cinematics have always been state-of-the-art examples to the premium quality this company strives to achieve for each of their games.

Read more of Genese Davis's World of Warcraft: It Continues to Surprise Us Year After Year.

The Free Zone : Coming Our Way From Korea

Posted Aug 19, 2014 by Suzie Ford

While it's arguably not as difficult as it once was, staying reasonably informed as to what's happening in the Korean MMOG development industry remains far from easy. As a result, few western observers are truly up to date. I'm not. However, I've recently spent some time trying to catch up a bit. So, here are some thoughts on a trio of projects that seem positioned to raise their visibility on this side of the globe over the coming months.

Read more of Richard Aihoshi's The Free Zone: Coming Our Way from Korea.

Hellgate : New Steam Greenlight Campaign Begins

Posted Aug 19, 2014 by Suzie Ford

Redbana Corp. has started a Steam Greenlight campaign for Hellgate that will see the game relisted on the game portal including the Tokyo expansion. Hellgate was taken over by Redbana after Namco ceased operations in 2009. According to the Steam information, the title will, if successful in Greenlight, as Hellgate Global.

Hellgate is an action RPG that allows you to play in a first-person or third-person perspective. Set 27 years into the future, an ancient prophecy made centuries ago has come true and the gates of hell have opened. Demons have overrun the world of man and roam our lands, destroying, pillaging and killing humans. With the world above ground abandoned, dark and burnt to hellfire, humans are forced into hiding to protect what remains of their race while making plans to take back a world that was once theirs. In the game, mankind escapes to the underground system under the sprawling metropolis of London. Prepare for a struggle for survival in a world that has become hell.

Hellgate Global have retained most of the previous version features together with the following updates brought by the Tokyo Patch.

Head to the Hellgate Global Steam page to vote and for more information.

Source: Eurogamer


EVE Online : I Was in Space

Posted Aug 19, 2014 by Suzie Ford

For two beautiful minutes I was a fighter pilot in space. Even though we were in a wide open hall with crepes being made not far away every one of my senses told me I was in space flying a fighter of some sort. There were enemies out there somewhere, two people who were in reality sitting just across from me were coming after me. But in the vastness of space did it really matter? With only 2 minutes did I want to spend my time in space hunting down the enemy or did I want to fly through debris and enjoy all the colors of space? I was playing EVE: Valkyrie. I was in space.

Read more of Shannon Doyle's EVE: Valkyrie - I Was in Space.

General : This Week's Live Stream Schedule

Posted Aug 18, 2014 by Suzie Ford

Join our team as they stream some of the day's finest titles. Check the times, the games, the team member and join the fun at the appointed hour.


Monday - 8/18

  • All Day Random Streams


Tuesday - 8/19

  • All Day Random Streams


Wednesday - 8/20

  • All Day Random Streams


Thursday - 8/21

  • All Day Random Streams


Friday - 8/22

  • 7:00 pm - 8:00 pm EDT WildStar Podcast with SOAC

Saturday - 8/23

  • 10:00 pm - 1:00 am EDT World of Warcraft with Intrinsc

Sunday - 8/24

  • 3:00 pm - 4:00 pm EDT Rift Podcast with SOAC
  • 4:30 pm - 5:30 pm EDT ArcheAge Podcast with SOAC
  • 7:30 pm - 9:00 pm EDT Guild Wars 2 Podcast with SOAC
  • 8:00 pm - 11:00 pm EDT Wildstar with Intrinsc

Dragon Age: Inquisition : Continuing the Saga

Posted Aug 18, 2014 by Suzie Ford

With summer drawing to a close and the holiday season rapidly approaching, Dragon Age: Inquisition’s impending launch stands out like a giant pre-Thanksgiving banner. During Gamescom, Gareth Harmer interviewed BioWare associate producer Blair Brown about delivering the latest in this RPG series.

Read more of Gareth Harmer's Dragon Age: Inquisition - Continuing the Saga.

Shroud of the Avatar : Release 9: More Combat, More Everything

Posted Aug 18, 2014 by Suzie Ford

The neophyte to Shroud of the Avatar might expect things to slow down over the last month or two.  After all, two key members of the team have newborns and all the sleepless nights that come with them, but like a freight train of awesome, these guys just keep on trucking towards Epic City.  They’ve got a schedule to keep, and everyone knows you can’t stop a train.

Read more of Red Thomas's Shroud of the Avatar Release 9: More Combat, More Everything.


The new ice elemental has a very distinct brutish quality to it.

Requiem : Rage of Voxyon - Final Chapter to Arrive Soon

Posted Aug 18, 2014 by Suzie Ford

WarpPortal has announced that Requiem: Rise of the Reaver will be updated with the final episode of the the Rage of the Voxyon content expansion. Rage of Voxyon will include a new raid, new armor, new story lore and much more.

The Rage of Voxyon content includes:

  • Voxyon Level 90 Raid Encounter.
  • New Level 90 Armor Sets.
  • Upgraded Mercenaries and new formulas to make stronger versions.
  • New Story and Daily quest line for Level 70.
  • New Enchantments and Compounding Recipes

Find out more on the Requiem - Rise of the Reaver site.

Black Watchmen : New Trailer, KickStarter & Comic Series Announced

Posted Aug 18, 2014 by Suzie Ford

The Black Watchmen team has announced that it has started a new funding initiative via KickStarter as well as launched a new trailer and that a new comic based on the game is being created.

The Black Watchmen is a paramilitary group that provides security services and specialized intervention to protect the public from dangerous phenomena beyond human understanding: paranormal, ritualistic murder, occult secret societies - to name but a few.

As a public organization, The Black Watchmen offer a wide range of skills and services in the strategic deployment of military resources for secret covert missions on behalf of any group, corporation or government that can afford them. A number of multinational corporations, wishing to avoid public scrutiny, prefer to turn to private organizations such as The Black Watchmen to provide discreet cover and to resolve problems and conflicts. Often as a last resort, these corporations will delegate tricky and volatile situations to The Black Watchmen or similar groups, when urgent intervention is required.

Check out The Black Watchman KickStarter page and the video below.

Warframe : Archwing Space Battles Announced

Posted Aug 18, 2014 by Suzie Ford

The Warframe team took to the floor at last week's Gamescom to introduce players to a new game mode that will be coming to the game with Update 15. Called "Archwing", players will fight new ninja battles out in space. The team has released a new teaser video to introduce players to Archwing. Check it out!


Guild Wars 2 : Changes Ahead for WvW

Posted Aug 18, 2014 by Suzie Ford

Like many MMOs out there, Guild Wars 2 focuses on the PvE experience because most players want to explore new worlds and accomplish amazing feats that they normally couldn’t in real life.  Still, there are players who prefer to do battle against others instead.  That’s why most games still offer a PvP experience.  Often these players can feel left out, because the PvP related updates are few and far between.  But in a way, that’s what makes it so exciting!  September is going to be huge for the PvP community!

Read more of David North's Guild Wars 2: Changes Ahead for WvW.


PvP gets really intense!

World of Warcraft : War of the Ancients - The Well of Eternity Brought to Life

Posted Aug 18, 2014 by Suzie Ford

After four years in production and the creation of hundreds, if not thousands, of new game-based models, the team finally, on Saturday, August 16th, released War of the Ancients – The Well of Eternity, a nearly two-hour tour de force. We managed to find the doubtless exhausted leads from the project Norbert “Keytal” Szilagyi and A.W.A. “Vaanel” Oemraw to talk about the film.

Read more of Suzie Ford's World of Warcraft: War of the Ancients - The Well of Eternity Brought to Life.

The Social Hub : Free to Play, ArcheAge, and LoL - Is Riot’s Model Better?

Posted Aug 18, 2014 by Suzie Ford

Last time around, I discussed free to play and so-called entitlement in the MMO community. While I do think that some are called out or made to feel guilty for simply enjoying what developers and publishers are putting out, that could’ve perhaps been a narrower discussion. Again, this time around, payment models get another look, and it’s in part due to some recent topics that have come up in both the greater gaming community and among MMO players.

Read more of Christina Gonzalez's The Social Hub: Free to Play, ArcheAge, and LoL - is Riot’s Model Better?

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