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Neverwinter : There Be Dragons In Them Hills!

Posted Aug 21, 2014 by Suzie Ford

Last week Cryptic released the fourth module for Neverwinter, Tyranny of Dragons. If you are a follower of all things D&D, not just the MMORPGs, you are probably aware that this is tied in with a larger global branding initiative by Wizards of the Coast. If you have fallen behind on your D&D information, however, let me quickly bring you up to speed.

Read more of Rob Lashley's Neverwinter: There Be Dragons in Them Hills!


Sacred 3 : Nothing's Sacred Anymore

Posted Aug 21, 2014 by Suzie Ford

With a pair of well-regarded titles already in existence, both firmly planted in the action-RPG genre, Sacred 3 had what amounted to a built in audience on which to unleash the game. Yet it does not take long playing the game to determine that Deep Silver and Keen Games have let down the series' existing audience and are unlikely to garner very many new fans either.

The bottom line is that simply calling a game "Sacred" doesn't mean it that it actually is Sacred.

Read more of Suzie Ford's Sacred 3: Nothing's Sacred Anymore.

WildStar : Upcoming Content Revealed

Posted Aug 21, 2014 by Suzie Ford

During Gamescom, Carbine’s Nick Roth took columnist Gareth Harmer on a tour through some of WildStar’s upcoming content. The upcoming Defile patch was a major feature, bringing a close to the story prologue and clearing the slate for an upcoming World Story. But that wasn’t all – a massive new arena, new Protostar-themed 5-player dungeon and new holiday event were also shown.

Read more of Gareth Harmer's WildStar: Upcoming Content Revealed.

Path of Exile : Forsaken Masters Now Live

Posted Aug 20, 2014 by Suzie Ford

The Path of Exile team has let us know that the newest content expansion, Forsaken Masters, is now live. The expansion brings some high octane features to the game including player towns, new crafting options, new quests, quest variants and much more.

As per the expansion's title, players will cross paths with the seven Forsaken Masters -- seven skilled individuals who were exiled to the forsaken continent of Wraeclast by Dominus, a powerful entity of corruption and tyranny. Each Master offers unique quests, training, mission variations, item crafting and modification options, secret and customizable towns known as Hideouts, tiers of Hideout decorations, and more in exchange for an Exile's help. New Challenge Leagues, revamped boss fights, new lore, new Unique items, new skill and support gems, a PvP Spectator Mode, and dozens of other additions have also been implemented as part of the Forsaken Masters expansion.

Find out more about Forsaken Masters on the Path of Exile site.


Hearthstone : Frostwyrm Lair Opens

Posted Aug 20, 2014 by Suzie Ford

Blizzard has announced that the latest Hearthstone update to the single player adventure, Curse of Naxxramas, has been released. Called "Frostwyrm Lair", players will take on a flying undead dragon on their way to Naxxramas's conclusion, soon to be revealed.

Well, it all comes down to this. The final wing of the Curse of Naxxramas™—Frostwyrm Lair—has opened. Only two bosses lie between you and ultimate triumph. All you need to do is defeat a giant flying undead dragon that breathes ice and eats adventurers for breakfast, and a cunning necromancer whose mastery of the dark arts has granted him immortality in undeath. Oh, did we mention he also rules over Naxxramas with an iron fist? How hard could it be? Right?...Right?

Read more on the Hearthstone site.

Michael Bitton : Sneaking Into Invisible, Inc. Early Access

Posted Aug 20, 2014 by Michael Bitton

I bought my way into Invisible, Inc. a couple of months ago, but it honestly felt too rough to explore back then. That all changed yesterday when Klei Entertainment launched Early Access on Steam with a brand new update that polished things up.

Read more of Michael Bitton's Sneaking Into Invisible, Inc. Early Access.

ArcheAge : Could PAX Bring Release News?

Posted Aug 20, 2014 by Suzie Ford

In a new email from Trion Worlds, the team will be throwing a party at this year's PAX Prime, to be held next week. During the party, Trion is cryptically saying that something big will be announced. Perhaps the official launch of ArcheAge? Only time will tell!

During the midst of PAX Prime madness, take a break at 7pm PDT and join the Trion Team for food, drinks and a great time. Be ready for some exciting news about your favorite Trion games, including a very special announcement, and enjoy the chance to get up close and personal with members of the ArcheAge, Trove, RIFT, and Defiance teams. Got a question you've always wanted to ask them? This is your opportunity!

We'll keep you posted!

Elder Scrolls Online : Update 4 Focuses On Group Content & Community Feedback

Posted Aug 20, 2014 by Suzie Ford

If The Elder Scrolls Online’s last update was focused largely upon guilds, the recent peek at update four looks to focus squarely on groups. The preview focused on such central features as Upper Craglorn, new quests, the new Serpent trial,  Sanctum Ophidia, and their various modes. Still, for those hoping for more group content, both Gamescom, where ZeniMax continued to bring out competitive 3v3 demos, and the preview of the coming update should have made for a satisfying week.

Read more of Christina Gonzalez's Elder Scrolls Online: Update 4 Focuses On Group Content & Community Feedback.

General : MMORPG.com's Gamescom 2014 Awards

Posted Aug 20, 2014 by Suzie Ford

Now that Gamescom 2014 is behind us, it's time to hand out the awards to the games and developers that made us stand up and take notice.

Read more of Shannon Doyle's and Gareth Harmer's MMORPG.com's Gamescom 2014 Awards.

 

Diablo 3 : Returning to Evil

Posted Aug 20, 2014 by Suzie Ford

Launched yesterday (August 19), Diablo III: Ultimate Evil Edition introduces the dungeon crawler to next-generation consoles. By combining the base game with the Reaper of Souls expansion in a single box, Blizzard looks set to bring a new legion of players to the world of Sanctuary. But how easy was it to get there, and what lessons did the studio learn along the way? During Gamescom, Gareth Harmer spoke with game director Josh Mosqueira about the journey from joining Blizzard to releasing on all four major platforms.

Read more of Gareth Harmer's Diablo 3: Returning to Evil.

The Division : I Can't Wait to Play It...For Now

Posted Aug 20, 2014 by Suzie Ford

Convention lines are a fact of life. But lining up for…I didn’t even know what, that was something new. The Division was hidden inside a giant box. There was no sound coming from it, no hints at what might be inside. Our only choice was to jump in and find out for ourselves. While waiting we wondered, would we finally be getting hands on time with the game I’ve been eagerly awaiting since it was first announced?

Read more of Shannon Doyle's The Division: I Can't Wait to Play It...For Now.

Transformers Universe : Two New Bots Join the Fray

Posted Aug 20, 2014 by Suzie Ford

Jagex has announced the arrival of two new bots in Transformers Universe. Blade wielding Macro is joined by counterpart Decepticon and very stealthy Firebreaker. According to Jagex, the game will continue to see new Transformers added over time that expand the game's diversity and the dynamics of battle.

"From Soundwave to Grimlock, Transformers has always championed diversity and we'll continue to complement this within our game. As such, the dynamics of the TRANSFORMERS UNIVERSE battlefield will once again shift with the introduction of Macro and Firebreaker, thanks to their distinct combat skills and specialities. Plus, our burgeoning community has been clamoring for Macro for a while now, so it's fantastic to finally launch him into the game!" said David Nicholson, vice president of TRANSFORMERS UNIVERSE.

Find out more on the Transformers Universe site.


Diablo 3 : The Ultimate Evil Edition Is the Ultimate Edition

Posted Aug 20, 2014 by Suzie Ford

It feels weird to say it, but I think the most recent release of Diablo 3, The Ultimate Evil Edition, to PS4 and Xbox One just might be the best version of the game out there. Not only does it come with all of the content and improvements the PC version has already seen, but there are a load of cool console-only features to boot. Oh, and what’s best? You don’t have to experience any of it online. You can play the whole thing disconnected from Battle.Net, the Internet, and still play alongside three of your friends from your couch. That alone makes this the defacto edition of Diablo 3.

Read more of Bill Murphy's Diablo 3: The Ultimate Evil Edition is the Ultimate Edition.

Pantheon: Rise of the Fallen : Taking a Big Step Forward By Week's End (Hopefully!)

Posted Aug 19, 2014 by Suzie Ford

Brad McQuaid and the Pantheon: Rise of the Fallen team have posted that we will be seeing a significant step forward in the game's development by the week's end. To tease fans about what they might expect, the team released a trio of new screenshots to show off newly polished locations within the game.

Ok, we are getting ready to show some serious forward progress, hopefully by this weekend. In the interim, I wanted to post a few screenshots of Halnir -- you've seen the zone before, but not polished like this.

Check out all of the screens on the Pantheon: Rise of the Fallen Facebook page.

Star Wars: The Old Republic : Galactic Strongholds Early Access Begins

Posted Aug 19, 2014 by Suzie Ford

The first wave of Star Wars: The Old Republic players can now enjoy the benefits of hearth and home thanks to the arrival of the early access program for the latest update, Galactic Strongholds. Not only will players have their own place to call home, but guilds will have a Stronghold or can purchase a Flagship in which to gather.

For the first time, Guilds also have a place to call their own. Guilds can establish their Headquarters in a Guild owned Stronghold or they can also choose to purchase a massive Flagship, which provides your Guild not only a true meeting place to gather, but now a way invade a planet and compete against other Guilds for total domination! Exactly how do I conquer a planet, you say? Conquests! Conquests are based on weekly objectives wrapped in a variety of themes that give you new incentive to visit familiar places. Some of these objectives will require a well-rounded group to complete whereas others can be done by yourself. Once you complete an objective, you will earn points towards your Conquest goal both on an individual basis, which helps you earn personal rewards, but also towards your Guild score and help your Guild climb the leaderboard. The Guild in the top spot at the end of the week will conquer the planet they have invaded and will be rewarded with special perks while on that planet. If your Guild does manage to conquer a planet, anyone who visits while under your control will know exactly who came out on top!

Read the full developer blog on the Star Wars: The Old Republic site and be sure to check out the video below.


General : Extra Life: A Calling Above and Beyond Games

Posted Aug 19, 2014 by Suzie Ford

The notion of leaving the industry for something even better or more fulfilling can scarcely be imagined by most of us, but it does happen.  Rick Heaton, aka Sapience, recently left his position as Community Manager for Lord of the Rings Online to join the Extra Life gaming charity as their first Community Manager.  He was at SOE Live last weekend as part of Extra Life's efforts to raise awareness for their work and to enlist both Sony Online Entertainment and a number of their players to join the cause.

Read more of Jean Prior's Extra Life: A Calling Above & Beyond Games.

Strife : Hands on at PAX Prime

Posted Aug 19, 2014 by Suzie Ford

S2 Games has announced that it will be bringing Heros of Newerth and its MOBA, Strife, to this year's PAX Prime. Fans of Strife will be able to get some quality hands on time with the game during the entire show.

On Saturday, S2 Games will host a Cosplay contest. Cosplayers from all games are welcome. Winners will receive cash and prizes. More details can be obtained at cosplay.s2games.com.

Along with new game content, the booth will feature a large dragon for adventurous attendees to ride, and an opportunity to speak with Strife’s development team. Giveaways abound for those who stop by, including a plush toy version of one of the community’s most beloved heroes: Moxie.

For show-goers who want to spend more time with Strife, they should plan to visit The Strife Lounge and complimentary Cosplay repair station at Daily Grill located across the street from the convention center. While there, they’ll be able to take advantage of a special 20% off select Daily Grill offerings all-day. Fans should also mark their calendar for a special VIP event Saturday night at Daily Grill and follow @S2Strife on Twitter for more details.

Find out more about Strife.


Wasteland 2 : Set the Date for September 19th

Posted Aug 19, 2014 by Suzie Ford

Brian Fargo has announced great news for fans of Wasteland 2. The release date is now officially scheduled for September 19, 2014.

Read more on the Wasteland 2 Steam site.


World of Warcraft : Addressing the Criticism

Posted Aug 19, 2014 by Suzie Ford

Since its announcement in November last year, World of Warcraft’s latest expansion has come under a fair share of criticism. Have players been left waiting too long for new content? Does Blizzard’s MMO still hold up after ten years at the top? Can it still hope to bring in new players as it once did?

Read more of Gareth Harmer's World of Warcraft: Addressing the Criticism.

General : Space Engineers - Inside an Interstellar Sandbox

Posted Aug 19, 2014 by Neilie Johnson

On the Space Engineers website, a faux Wikipedia entry dated 2077 states: “A space engineer is a professional practitioner who uses scientific knowledge...to solve practical problems in space.” As a game description, it's pretty dry. It's also fairly accurate for what Space Engineers, a new sandbox game in development by Keen Software House, feels like thus far. 

Read more of Neilie Johnson's preview of sandbox game, Space Engineers. 

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