For two beautiful minutes I was a fighter pilot in space. Even though we were in a wide open hall with crepes being made not far away every one of my senses told me I was in space flying a fighter of some sort. There were enemies out there somewhere, two people who were in reality sitting just across from me were coming after me. But in the vastness of space did it really matter? With only 2 minutes did I want to spend my time in space hunting down the enemy or did I want to fly through debris and enjoy all the colors of space? I was playing EVE: Valkyrie. I was in space.
Read more of Shannon Doyle's EVE: Valkyrie - I Was in Space.
Join our team as they stream some of the day's finest titles. Check the times, the games, the team member and join the fun at the appointed hour.
Monday - 8/18
Tuesday - 8/19
Wednesday - 8/20
Thursday - 8/21
Friday - 8/22
Saturday - 8/23
Sunday - 8/24
With summer drawing to a close and the holiday season rapidly approaching, Dragon Age: Inquisition’s impending launch stands out like a giant pre-Thanksgiving banner. During Gamescom, Gareth Harmer interviewed BioWare associate producer Blair Brown about delivering the latest in this RPG series.
Read more of Gareth Harmer's Dragon Age: Inquisition - Continuing the Saga.
The neophyte to Shroud of the Avatar might expect things to slow down over the last month or two. After all, two key members of the team have newborns and all the sleepless nights that come with them, but like a freight train of awesome, these guys just keep on trucking towards Epic City. They’ve got a schedule to keep, and everyone knows you can’t stop a train.
Read more of Red Thomas's Shroud of the Avatar Release 9: More Combat, More Everything.
WarpPortal has announced that Requiem: Rise of the Reaver will be updated with the final episode of the the Rage of the Voxyon content expansion. Rage of Voxyon will include a new raid, new armor, new story lore and much more.
The Rage of Voxyon content includes:
- Voxyon Level 90 Raid Encounter.
- New Level 90 Armor Sets.
- Upgraded Mercenaries and new formulas to make stronger versions.
- New Story and Daily quest line for Level 70.
- New Enchantments and Compounding Recipes
Find out more on the Requiem - Rise of the Reaver site.
The Black Watchmen team has announced that it has started a new funding initiative via KickStarter as well as launched a new trailer and that a new comic based on the game is being created.
The Black Watchmen is a paramilitary group that provides security services and specialized intervention to protect the public from dangerous phenomena beyond human understanding: paranormal, ritualistic murder, occult secret societies - to name but a few.
As a public organization, The Black Watchmen offer a wide range of skills and services in the strategic deployment of military resources for secret covert missions on behalf of any group, corporation or government that can afford them. A number of multinational corporations, wishing to avoid public scrutiny, prefer to turn to private organizations such as The Black Watchmen to provide discreet cover and to resolve problems and conflicts. Often as a last resort, these corporations will delegate tricky and volatile situations to The Black Watchmen or similar groups, when urgent intervention is required.
Check out The Black Watchman KickStarter page and the video below.
The Warframe team took to the floor at last week's Gamescom to introduce players to a new game mode that will be coming to the game with Update 15. Called "Archwing", players will fight new ninja battles out in space. The team has released a new teaser video to introduce players to Archwing. Check it out!
Like many MMOs out there, Guild Wars 2 focuses on the PvE experience because most players want to explore new worlds and accomplish amazing feats that they normally couldn’t in real life. Still, there are players who prefer to do battle against others instead. That’s why most games still offer a PvP experience. Often these players can feel left out, because the PvP related updates are few and far between. But in a way, that’s what makes it so exciting! September is going to be huge for the PvP community!
Read more of David North's Guild Wars 2: Changes Ahead for WvW.
After four years in production and the creation of hundreds, if not thousands, of new game-based models, the team finally, on Saturday, August 16th, released War of the Ancients – The Well of Eternity, a nearly two-hour tour de force. We managed to find the doubtless exhausted leads from the project Norbert “Keytal” Szilagyi and A.W.A. “Vaanel” Oemraw to talk about the film.
Read more of Suzie Ford's World of Warcraft: War of the Ancients - The Well of Eternity Brought to Life.
Last time around, I discussed free to play and so-called entitlement in the MMO community. While I do think that some are called out or made to feel guilty for simply enjoying what developers and publishers are putting out, that could’ve perhaps been a narrower discussion. Again, this time around, payment models get another look, and it’s in part due to some recent topics that have come up in both the greater gaming community and among MMO players.
Read more of Christina Gonzalez's The Social Hub: Free to Play, ArcheAge, and LoL - is Riot’s Model Better?
Over the years MMOs have become well-known for lots of different things. Endless hours of grinding, epic battles on a massive scale, and deeply immersive worlds immediately come to mind. One thing that you probably don’t think of however, is User Generated Content. By nature of the inherent design and network challenges associated with persistent online worlds, it’s difficult to create User-Generated content systems that actually work well.
Read more of David Jagneaux's The List: 5 Best User Generated Content Systems in MMOs.
Fantasy MMO developer Portarium Inc. this week introduced players to the lands of Shroud of the Avatar with a sexy new intro cinematic. With only six days until Release 9, they're celebrating with events, items, and a new Weekend Access Sweepstakes.
This update, players will see a new Ice Elemental combat pet (to go along with the previously-released Fire Elemental) and the counterpart to the previously-released Chest Mimic, the clawed-and-creepy Barrel Mimic. At long last, players will be able to explore the city of Ardoris (with new and improved mini-map) and purchase the add-on Obsidian Cloak or development-supporting Lord Cloak. Other exciting things are also in the works including:
At Gamescom press were able to get some hands on time with Destiny. The highlight of the play session was the Moon which was only available during the recent beta event for a few short hours. This is where most of the press were when they played Destiny. But, because I was completely new to Destiny they had me start with a quick two player introduction to the game which saw me exploding the enemies and punching them to death. Don’t worry though, this isn’t a newbie’s thoughts on Destiny, this is instead a discussion into the companion app which we got to see during a short interview and other topics of conversation including Destiny off the console, real life compatability, and more.
Read more of Shannon Doyle's Destiny: The Companion App & 'Off the Console'.
Indie developers like to do things a little differently and so when 8-Bit came up with SKARA: The Blade Remains, they also came up with their own genre. Called a "Multiplayer Online Versus" (MOV), SKARA is a competitive, multiplatform free-to-play game that will be available for PS4, Xbox 360 and PC. The Steam Early Access version will launch October 9th at a price point of $19.
“Our Steam Early Access launch will help completely finish off the initial phase of development on Skara” commented Pablo Rodriguez, Creative Director at 8-Bit. “With a launch date of early 2015 in mind, we’re excited to get the first proper version of our game changing f2p in front of a whole new audience. We can’t wait to find out what they think!”
For more information about SKARA: The Blade Remains, visit the game's official website.
CD PROJEKT RED is enhancing its open-world RPG, The Witcher 3: Wild Hunt by adding in a dwarven-invented, strategy card game. Called Gwent, the game is a popular tavern pasttime that contains 150 unique cards featuring four factions, plus various spells, combat styles, and heroes.
“Gwent is an amazing game and we're really happy to be able to bring it to the physical realm with Microsoft's help. Now we’ve got Gwent in every copy of The Witcher 3: Wild Hunt as an in-game experience for free on every platform, and a physical version in the Xbox One CE, how awesome is that?” said Marcin Iwiñski, CD PROJEKT RED Co-founder and Joint CEO.
Gwent's features in detail:
Gamescom's spouting a wealth of indie game news tidbits, among them that Amplitude Studios is bringing its retro dungeon defense game Dungeon of the Endless to Xbox One. The Xbox version will have all the PC game's combat, strategy, exploration and loot, but will be optimized for the Xbox One gamepad.
The game has recently reached beta and that means:
Welcome back to the RPG Files, the column where roleplay gamers fly their geek flags proud. Our biggest story this goes right to Bioware with their announcement of Shadow Realms. It sounds like they’re going back to their roots with a fresh, modern spin and we couldn’t be more excited. We also have fresh news straight from Gamescom 2014, so gather your party and join us as we adventure through the stories below!
Read more of Christopher Coke's The RPG Files: Bioware Reveals Never-Ending RPG.
I’ve always had a soft spot for Vanguard: Saga of Heroes, which closed its doors last week. Sony Online Entertainment’s traditional high fantasy MMORPG represented to me an online world that had a tremendous amount of potential, but without the modernization and implementation required to compete in today’s saturated market. The game happened to be the subject of my first review on our site, and although it was by no means my first MMO experience, Vanguard helped me to conceptualize the various aspects of online games that resonate with me, along with an understanding of how poor execution can greatly overshadow potentially interesting design choices.
Read more of Som Pourfarzaneh's Vanguard: Seven Years in Telon - An Analysis of Vanguard.
Daedalic Entertainment, the makers of strategy role-playing game Blackguards are gearing up to release the second installment of the franchise, namely Blackguards 2. Having listened to the community's issues with the first game, Daedalic plans to offer a better-realized SRPG experience with better implementation and character generator, plus more and bigger battle maps.
Plans for improvement revolve around better utilizing the rule set from pen and paper RPG, The Dark Eye; also in the works are more enemy classes, missions and interactive items.
For more information about Blackguards 2, visit Daedalic's official website.