Another new MMORPG on the list! This time we bring you "FairyLand" - a 3D isometric game by CiB Net Station. Please check them out and let us know what you think!
Scott Cowie, the lead world builder for Dragon Empires, has written a developer diary on building the cities of Dragon Empires. There are some great screen shots that show the world editor in action...very cool!
If you would like to check it out then visit this link.
This just in from Mythica HQ:
When we asked for questions for this Q&A over a month ago, we had received so many good questions that it was tough trying to pick only five questions to ask. We begged to be able to ask more, but 5 questions is all we can ask =) Out of the many, we picked questions about shards and shared events; Character development and gameplay; Workship and Godhood; and Inventory/Economy. We got some really good answers from the devs - check out our exclusive interview with Hal Milton, Mythica's Senior Game Designer.
-Scout, Site Director
If you would like to read the Q&A, please check out this link.
Saga of Ryzom fans should check out the fan site recently added to our un-official links - World of Ryzom. They have a great looking site that is full of all kinds of exclusive information about the game.
Warcry has recently conducted an interview with Stephane Quilichini from NPCube on their MMOG Dark and Light. Here is a sample from that interview:
WarCry: Why Fantasy RPG? Even if you boast that your game is much better than anything now or in the near future, don't you have to fight with the entrenched fantasy RPG MMOGs (of which, you have the biggest and most successful MMOGs lists) in order to gain any sort of audience? Does DnL provide any draw to players that aren't already playing online?
Stephane: Of course we will be on the same hardcore gamer’s market segment as our opposition, but we do hope to create our own market segment in the moderate gamers and the women demographics. The game design was not conceived as just a levelling game, but one where every one can find pleasures, no matter his level in the game. You can progress in the world without having to kill monsters or fight. We feel that all of that should attract other online types of gamers.
This just in from Cornered Rat:
Bedford, TX, November 14th, 2003: World War II Magazine, has teamed up with Playnet.com to offer an exclusive 14-day free trial of the massively multiplayer game, 'World War II Online'.World War II, the largest and most authoritative magazine devoted to the Second World War, presents the stories of the men and their missions, the commanders and their strategies, the great battles and little-known aspects of the 20th century's defining conflict. The magazine and its unmatched content that so vividly brings history to life is a perfect complement for the first and only massively multiplayer WWII simulation. Readers of the magazine can now log on and fight with the weapons and equipment of the period and battle over the same territory online with and against thousands of others players at the same time."We are thrilled to connect World War II readers with our online simulation", said Playnet Marketing Manager Al Corey. "We have thousands of players who are already amateur historians but we also see young people wanting to learn more about the history of the Second World War after playing our game. 'World War II Online' is not a shoot 'em up game but closer to a simulation of the era with military-grade physics, damage and ballistics applied to realistic weapon and vehicle models providing players a challenging gameplay experience found nowhere else.""We know many of our more than 150,000 readers enjoy strategy and simulation games, utilizing the knowledge of the true history gained by reading our magazine in their game playing," said Primedia History Group Editorial Director Roger L. Vance. "We are delighted to work with one of the most authentic and accurate game makers and introduce our readers to this product."
This exclusive World War II Magazine offer provides everyone a free download of the game client and unrestricted access to the virtual battlefield of 'World War II Online' for a 14-day FREE trial. Visit WWIIonline.com for details.
In Midgard, a man’s home is truly his castle…out of the necessity for defense. When designing Midgard’s buildings, Rob looked to real-world architectural history; at the same time, he didn’t want to pursue the Germanic/Tudor style commonly seen in massively multiplayer games. He wanted his buildings to have a more distinct and rugged look. Rob also gave consideration to their strategic placement as well as their design. He didn’t want to simply drop them in the middle of a flat, vacant football field; instead, he set them within mountain valleys, to better defend against Midgard’s greatest foes, the Giants.
Codemasters has released new screenshots and a new piece of lore from Dragon Empires - an MMORPG set during a time when the lives of humans and dragons were intertwined. The story tells what happened to the first people on Fortitude and how the Dragons came to be. The pictures include never-before-seen images of the Black Fly Empire as well as screenshots of the Ancient Masters. Also included are images of characters with body paint and pictures of Yellowback and Redwing towns:
Avault.com has some screenshots of the up-and-coming Fantasy MMORPG.
Uru: Ages Beyond Myst is now in stores everywhere! This groundbreaking adventure game allows single player gameplay as well as joining people in your journeys from across the world. Although the monthly fee for online play has yet to be announced, we are expecting to see it soon.
Avaria has announced the release of their first expansion to Endless Ages - "booster pack"! The update improves all player models, graphics, and a new giant unified town to explore.
We have added a series of new screen shots showing the new expansion. You can view them at this link. Thank you Digitydarkman for hooking us up with the exlcusive shots :)
HonourBound has informed us of the following new updates to their web site (click on the items to go to their site for more info):
Great news! Jon Hanna - the Lead Designer for Ultima Online X is going to be hanging out in our UXO forums! You will see him online as "Calandryll_" - so please give him a warm welcome and feel free to ask him any questions you might have about their exciting upcoming MMORPG title.
A big thanks to Jon for stopping by!