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Gods and Heroes : Developer Forum Q&A Video Week 1

Posted Jul 20, 2007 by Ben Krueger

A cool video where the devs have taken 5 questions from the Gods and Heroes developer forums and answered them in video form. There's some good stuff here and hopefully they stick with it in weeks to come!

Developer Forum Q&A Video Week 1 Developer Forum Q&A Video Week 1
The developers working on Gods and Heroes have taken 5 questions from the developer forums on the site and answer them in this video!

Check out more videos here.

Age of Armor : Eight New Screenshots

Posted Jul 20, 2007 by Keith Cross

Eight new images have been added to our Age of Armor screenshot gallery.

To view the full size images, and to see the rest of the new screens, visit our gallery here.

Eudemons : Eps Event

Posted Jul 20, 2007 by Keith Cross

Eudemons Online are holding an event this weekend that will see all monsters from Eps.

Want to buy items but cannot afford the required Eps? Want to play the lottery but don`t have enough Eps? How regretful!

Well, there is a good chance for you to get more Eps. All monsters may drop EPs this weekend. Please hunt monsters and right click the items mentioned above, and then you can obtain corresponding Eps. The more monsters you kill, the more free Eps you will get. Quite easy, right?

Come on, everyone! Don`t miss the chance and enjoy hunting! Have a nice weekend!

Read more on this event here.

Tales of Pirates : Hexathlon Spotlight

Posted Jul 20, 2007 by Keith Cross

IGG has announced Hexathlon Spotlight for their MMORPG, Tales of Pirates.

IGG ( is pleased to announce that a new element - the Hexathlon spotlight, which designed by community supervisor Mila Ye, Tales of Pirates ( will kick-off this fantastic event to players on Saturday, July 21st.

Hexathlon is a specifically designed activity for pirates of different levels who would like to take a shortcut to level up. Corresponding Experience rewards will be given after finishing each quest. The more difficult the quest is, the more experience will be given. As long as you complete all its 6 quests, you will be rewarded quite a considerable amount of experience.

Moreover, in order to finish the quest more quickly, you are also encouraged to work with your friends. Therefore, Hexathlon also requires a strong teamwork spirit--Even starters can win rewards from The Hexathlon too, if you can find some strong guys to help you!

Schedule details of the event are bellow:
Event period: 19:00-0:00 PM EST (GMT-5) of every Saturday

Starting NPC: Pappa(2222, 2768)in Argent City

Hexathlon quests:

  1. Message Delivery
  2. Special Items Purchase
  3. Monsters Killing
  4. Life Skills Mission
  5. Items Gathering
  6. Teamwork

Read more on this event at

Age of Conan : Class Preview: Guardian

Posted Jul 20, 2007 by Keith Cross

The Age of Conan official site has been updated with a look at the class known as Hyborea's walking Fortress, the Guardian.

Clad in heavy armor that would break the backs of lesser creatures, the guardian strides Hyboria, a walking fortress of steel, iron, and leather, wielding mighty polearms or one-handed weapons and great shields. Where others would waver or fall, knocked back by a skillful foe, the heavy plate armor of the guardian insure such hits fall aside like so many pebbles. The guardian stands tall and resolute in the face of foes, secure in the finest of armor and wielding the most deadly weapons.

Guardians are not just hulking figures in heavy armor, however. While Guardians have access to a full range of armor, from simple cloth to imposing suits of full plate armor, no fortress is complete without a way to strike back at its attackers, and guardians have an array of combat abilities that focus on their strength: letting their opponents wear themselves down trying to penetrate impenetrable steel, then striking with all the fury of a raging wind. Members of this class can choose one-handed weapons of the blunt or edged variety and pair it up with a shield, or they can forsake the shield entirely and take up one of the many polearms Hyboria's weaponsmiths offer.

As with the barbarians, one-handed weapons are used mainly for one-on-one battles and individual feats of strength, while polearms are perfect for sweeping attacks when charging into massive groupes of enemies. Guardians aren't limited to melee weapons alone, however, as they can also use thrown weapons. Higher-level guardians also gain the ability to use the deadly crossbow, for those who dare to try and attack at range. The guardian is another class that eschews spells, preferring to entrust their safety and that of their charges to solid things like steel and leather, rather than to the etheral whims of strange and terrible powers.

Read more about the Guardian here.

EverQuest II : EQuinox Magazine!

Posted Jul 20, 2007 by Keith Cross

EverQuest II now has an official print magazine for fan's reading pleasure.

EQuinox is the first official print magazine entirely dedicated to EverQuest® II, its players, creators and the myriad possibilities that await adventurers in the world of Norrath! Driven by players and EQII enthusiasts EQuinox will provide a wealth of information never before seen by the EQII audience.

EQuinox will feature 68 pages of quality EQII content including developer interviews, developer content, and insider information. There will also be previews of upcoming events, and a 16 page Artisan section to explore all of your crafting needs.

This is not only a magazine for the community; it's also by the community and will include fan fiction by writers pulled from the EQII community, and advertisements from guilds across the EQII servers. You can check out all the details by visiting the EQuinox preorder website.

More on EQII here.

Fury : Worldwide Free Preview Event

Posted Jul 20, 2007 by Keith Cross

Auran has announced that they will be holding a world wide preview event to showcase their upcoming PvP MMO, Fury. The first 200 000 players to sign up will be able to try out the game for up to 60 hours starting Friday July 27.

Brisbane Australia - July 19, 2007 - After the recent successful showing of their upcoming PvP MMO "FURY" at Gamecock's E.I.E.I.O. in California, and at China Joy in Shanghai, Auran is very pleased to announce a special FURY Worldwide Preview event that will commence at noon, Friday July 27 PST through to 11.59pm Sunday July 29.

"After the fantastic press demos last week in LA, and the great feedback we've seen from the closed beta testers, we believe it is now time to unleash Fury upon the broader public," said Harry Miller, Head of Development at Gamecock, the publisher of Fury in North America. "We love indie developers because they innovate, and sometimes the best way for people to discover more about exciting new games is simply to let them experience it first-hand."

"As our Fury motto says, 'Waste enemies, not time'," said Tony Hilliam, Auran CEO. "We had planned our first public event to be a little closer to release, but we've come to realize that once people get two or three games of Fury under their belt, they're hooked. So we thought, why not just let them get sucked straight into the action and see for themselves."

"Besides," Hilliam continued, "we're risk takers. We took a big risk by setting out to make a game that throws away the MMO hand-book. We took all the rewards, loot and character advancement from the MMO genre and crammed them into an adrenaline filled, fast paced combat game. People hear the word MMO and say 'been there, done that'. But they haven't played Fury."

The servers will be open for 60 hours from midday Friday July 27 (Saturday morning in Australia/Asian time zones) and up to 200,000 log-in accounts will be issued on a first come first served basis. Simply visit to get your key and receive download instructions. Existing Closed Beta testers will be able to use their existing account, or if they've lost it, apply for a new one.

"This Beta Preview Event will allow new players to experience Fury's unique combat and multiple game types as well as the challenge of mixing and matching more than 400 abilities to create their 'perfect' incarnation," said Adam Carpenter, Fury's Lead Designer. "In addition, our existing beta players can see the progress we've made in the past weeks with improvements to matchmaking, player training and starter ability selections. And of course with all the extra players, there will be shorter wait times and evenly matched battles for everyone."

For more on Fury, visit

Lord of the Rings Online : Ugly, Ugly, Uruk-hai

Posted Jul 20, 2007 by Keith Cross

Turbine's Lord of the Rings Online has released a new Monster profile, this time on the high-profile Uruk-hai, those mean baddies with faces only their mothers could love... if they had mothers... which they don't.

Those who have fought against the vile creatures of Orc-kind know all too well the ferocity and ruthlessness of their ilk. The Free Peoples of Middle-earth have always taken some measure of comfort from the knowledge that the welcoming light of day weakens these monsters and drives them back into their shadowed realms. Lately, however, disturbing tales are growing more common among the people of Eriador - stories of larger, more ferocious Orcs, bred for their strength and cunning and capable of fighting with terrible strength by day or night. The fighting Uruk-hai, as they are known, are terrifying indeed.

Read the whole profile here.

Gods and Heroes : E3 Update

Posted Jul 20, 2007 by Jon Wood Writer Carolyn Koh attended this year's, modified, E3. In today's report, she takes a look at the upcoming MMORPG from Perpetual Entertainment, Gods & Heroes: Rome Rising.

"Show me something new," I demanded of Chris McKibbin - President of Perpetual Entertainment and Community Manager Binky Launius. With SoE's Gamers Day only two months past, Hero Camp not two weeks past and launch in a matter of months, what had fans and readers not seen or heard?

They pondered. "We're at the 'polishing, polishing, polishing' stage," mused Chris, leaving his minions idle while he thought. "We're a hundred percent content complete and adding aggressively to closed beta." His minions dispatched a bandit that had wandered too close and aggroed on the group. "Have you seen the new sky box?" He asked, "We've got new sky and clouds. They are dynamically lit." He tilted the camera up to the sky, showing me the clouds. "Have you seen anything like it?" He demanded. I admired it politely. It was indeed pretty.

We walked around cold, icy Gaul, attacking and being attacked by random creatures while Chris showed off the tight UI. Character bars on the left of the screen with game options in a vertical bar and bags on the horizontal. Squad bar on the right with minion bar in the vertical and squad commands on the horizontal. Four hotbars are also available, and anything with an icon can be hotkeyed. Squad formations, skills, spells, etc.

Read the whole update here.

General : MMOWTF: Giv Beta Plz

Posted Jul 20, 2007 by Jon Wood

This week, columnist Dan Fortier returns to talk about the meaning of beta testing.

For a fair portion of the MMO community is it a huge event when a game they have been looking forward to enters Beta testing. It is like ringing the dinner bells for those Pavlovian dogs the way that the faithful heed the call for signing up. It signals a change in the development of a game when it is ready to be played by the public even in a limited and semi-confidential setting. Players come out of the woodwork to flood the official forums and entire fan sites are created overnight in an attempt to be recognized and selected for the earliest versions of the test. This week I'm going to revisit an old topic and grant my considerable wisdom regarding this very special event in the lives of hardcore gamers everywhere.

A while back, I did a debate about Beta testing becoming more of a free trial instead of serious testing. I took the the high road and argued the case that testing should always be the main goal of the players selected. While a part of me believes in that kind of idyllic scenario, the fact is that most of the players who sign up for any form of testing are looking for a free game. While they might also have a vested interest in promoting and improving the game they plan to play one day, it would be naive to think that everyone would be spending their time in game finding and reporting bugs. The reasons for this are obvious and for every well-meaning tester, there are several dozen guys looking for a couple months of free game time and another game they can claim to have tested as if it makes them some kind of expert or visionary.

Read the whole column here.

Warhammer Online : June Asset Update

Posted Jul 19, 2007 by Ben Krueger

EA/Mythic has sent out their June Asset Update for WAR. We've put up 4 articles included in the update for you to check out:

  • Click here to read the class overview for the Knight of the Blazing Sun.
  • Click here to check out an overview of the player armies in WAR.
  • A short beta journal taken from the beta forums can be read here.
  • And finally you can check out an overview of a zone in the game called "Praag".

Thanks to EA/Mythic for supplying us with all of this amazing content for their upcoming game Warhammer Online!

Lineage 2 : Meet NCsoft

Posted Jul 19, 2007 by Keith Cross

NCsoft has announced two chances for fans to meet up with their staff at Gen Con Indy and in Austin.

We want to meet you!

NCsoft North America will be hosting meet-ups for players at both GenCon Indy on August 18th and in Austin, Texas on September 22nd. Both events will feature NCsoft staff, food, players from across all games, NCsoft swag, and chances to win great prizes! This is your chance to meet fellow players, ask questions, and find new teammates. Registration is required and tickets for each event are free but limited so sign up now!

GenCon Indy Meet-Up

Indianapolis, Indiana

August 18th from 6pm - 10pm Eastern Time

Location: TBA (close to the convention center)

Please Note: Minors under 16 must be accompanied by a Parent or Guardian over 21 for the GenCon Meet-up. The guardian/parent must also register for the event via PlayNC. You must bring a photo-ID or a copy of your event registration e-mail to enter the event. A copy of your event registration will be e-mailed to you at the email address listed on your PlayNC account.

Read more here.

General : SOE Players of the Year

Posted Jul 19, 2007 by Keith Cross

SOE has announced their players of the year who, will be awarded and celebrated at SOE Fan Faire.

The first annual SOE Player of the Year contest results are in, and it's time to share the winners! Each of the following awesome players will be brought to Fan Faire and celebrated by the SOE Community

The Winners are;

Kordell Lealee, Level 90 Jedi on Flurry (Star Wars Galaxies)

"I've been a Star Wars fan all my life and to be immersed in this world has been a dream for me."

Evilpig, Battle Rank 25, Command Rank 5 on Markov (PlanetSide)

"I am most well known for being the leader of one of the largest, most organized outfits in the game. However, my proudest accomplishment is having the opportunity to share my philosophies of mutual respect between all players, friend or foe, to achieve a fun play experience for everyone involved."

Cebot Starwalker , Level 90 Smuggler on Naritus (Star Wars Galaxies)

"Besides heading up the Bounty Hunter's Guild, (player-made content for bounty hunters and those who sign up to be marks and/or informants), Cebot Starwalker is on Senior Staff of RAID, a large rebel guild active in PVP and PVE content."

Loolee, Level 70 Fury on Kithicor (EverQuest II)

"Always willing to help, always willing to give a newbie advice or mentor down, Loolee really is a shining example of what MMO players should all strive to be." Congratulations to these exemplary players!

Read more here.

World of Warcraft : Flying Mounts

Posted Jul 19, 2007 by Keith Cross

The World of Warcraft flying mounts page has been updated with a look at Nether Rays and Nether Drakes, and their various colours.

The Sha'tari Skyguard Nether Rays and the Netherwing Nether Drakes are epic flying mounts that are obtained by gaining reputation with their associated Burning Crusade factions. See these new mounts in their available colors on our Flying Mounts page.

See the mounts here.

General : Wedding in Vegas

Posted Jul 19, 2007 by Keith Cross

Planning on attending SOE Fan Faire in Las Vegas? Perhaps you're also engaged? Are you thinking what I'm thinking? SOE is. Several sites for games run by SOE have posted announcements saying that if you're interested in a Wedding in Vegas, you should let them know.

Are you thinking of getting married in glamorous lights of Las Vegas? Do you want to renew your vows with your longtime sweetheart at Fan Faire? Please feel free to let us know by dropping us an e-mail at!

Red Stone : Character Class Details Revealed

Posted Jul 19, 2007 by Keith Cross

K2 Networks has released the final information on the 4 remaining classes in there MMORPG, Red Stone.

July 19, 2007---Red Stone is a Free2Play episodic MMORPG that offers players a unique fantasy experience with a deep storyline and a retro appeal. Red Stone takes players deep into dangerous lands with 8 different character classes and compelling strategic missions, and players will quest to recover the lost shards of a powerful jewel in order to restore peace to the destroyed world.

Previously, K2 Network revealed the first four of the eight character classes in the game: The Squire/Warrior, the Magic Archer/Magic Lancer, the Magician/Werewolf and the Priest/Fallen Angel. Below are the first details on the remaining four unique transforming character classes in the game. They are the:

Tamer/Summoner and the Thief/Monk as well as the Princess/Little Witch and the Necromancer/Demon.

Visit this link for new assets on the unique character classes.


Prandel is home to many creatures. Human, animal... and supernatural. The supernatural include evil beings like undead and vampires, but there are also other entities known as "divine creatures".

Divine creatures are in tune with the elemental powers, and have a nature containing one or more elemental attributes. They are spirits with physical bodies that are imbued with the power of fire, water, wind, and earth. Along with the four elements, there are also divine creatures that manifest light and darkness.

Summoners are able to interact with these divine creatures. Some attribute this ability to sorcery, however, there are certain distinctions from traditional magic. Sorcerers directly use the power of the four elements and materialize them into certain forms, while summoners communicate with divine creatures and manifest elemental power via the creatures rather than directly.

Rather than communing with divine creatures, tamers focus on interactions with natural animals. Mother Nature is their domain. Tamers spend their lives learning to communicate with animals, and can soothe even the most savage beast.

Read the rest here.

Red Stone : Six New Screenshots

Posted Jul 19, 2007 by Keith Cross

Six new images have been added to our Red Stone screen shot Gallery.

To view the full size images, and to see the rest of the new screens, visit our gallery here.

Myth War : Constellation Pet Give Away Event

Posted Jul 19, 2007 by Keith Cross

IGG has announced that they will be holding a weekend event starting July 22nd, where players will have the chance to win a constellation pet.

You may still remember those awesome Constellation Pet Packs (Capricorn, Aquarius and Pisces) which were released two weeks ago to celebrate Myth War 1st Anniversary. Already forgotten? Please check it out here

This weekend, Myth War official team plan to host one special activity to promote Constellation Pet Packs. Winners even have the chance to obtain a constellation pet for free!

Time: The event will commence at 4:00 PM Server Time, July 22

Location: All servers


One first prize winner per server;

The winner will receive a constellation pet;

Four active participants in each server will receive: 1 Dragon bone and 1 Dragon eye.

Get more details here.

MU Online : Interview with GMO-Sol

Posted Jul 19, 2007 by Jon Wood

Recently, our own Donna Desborough had the opportunity to ask a few questions of GMO-Sol from Global Mu Online.

You're expanding on the PvP with the SD Shield. Can you explain more about the SD Shield?


The SD shield is a brand-new concept that completely changes the face of PvP combat. Everyone knows that while DPS, healing, and mitigation are important parts of PvP, ultimately the fight between any two players is over once one or the other of them has had their health points reduced to zero. In MU, players receive a number of stat points when they level, and may distribute them among their stats as they wish. Just one stat, Vitality, governs the amount of health a player has, and it behooves certain characters of certain builds to somewhat forsake that stat in favor of other stats that help them to be more deadly or more helpful in other ways. Unfortunately, this means that some characters, while they might be great at dealing damage or healing, might not survive long enough in PvP combat to effectively use their class's abilities. It's kind of a raw deal, and it's something players (especially healers) have had to simply put up with in most MMORPGs for a long time.

Well, the SD shield changes all that. This mechanic constructs a barrier around your character that has its own hit points, and these hit points only respond to player-delivered damage (meaning that a mob would deal damage directly to your health points, but a player would have to break through your shield's hit points before getting to your health points). The important part, though, is that this shield generates its hit points based on the sum total of all the stat points your character has accrued and spent. This means that any level 300 character has the same shield as any other level 300 character, regardless of how many points the two characters have spent in buffing their health points. We're confident that this mechanic will pave the way for a more balanced playing field in PvP, allowing players to freely distribute their points according to their wishes rather than feeling "forced" to spend stat points on their health points.

Read the whole interview here.

Tales of Pirates : New Region and Two New Servers

Posted Jul 19, 2007 by Keith Cross

IGG has announced that tales of Pirates will be getting a new region dubbed Mystic Ocean, and two new servers, Aegean Sea and Black Sea. To celebrate, they will be holding several events including double experience days, and a leveling competition.

In just half a year, Tales of Pirates ( has developed into a matured game with hundreds of thousands of fans. After its first region launched on the 29th March, ToP has 8 servers now. To ensure a joyful and smooth gaming experience, IGG is pleased to announce that the second region of ToP --- Mystic Ocean will be launched on EST 0:00AM July 20th after the weekly maintenance. With the debut of the second region, two new servers, Aegean Sea and Black Sea will be opened to players.

As a celebration for the launch of the new region, a series of events are to be held in Aegean Sea and Black Sea servers.

Double Experience Event

Server: Aegean Sea and Black Sea

It will last 3 days from EST 12:00AM July 20th to EST 12:00PM July 23rd

Server: Old servers

It will last 1 day from EST 12:00AM July 20th to EST 12:00AM July 22nd


The highest level player from the six afterlife vocations, total 6 winners, will be honored as a "Hero" and given a set of Navy Royal Suit. The event will last from EST 12:00AM July 20th to EST 2:00PM August 1st

Leveling Up Competition

The event will commence from EST 12:00AM July 20th to EST 2:00PM August 1st in the Aegean Sea and the Black Sea. The 25 highest level players at EST 2:00PM, July 8th will be the final winners.


  • The First Prize (one in total): a suit of pirate dress plus 5 million coins
  • The Second Prizes (three in total): a suit of pirate dress plus 3 million coins for each
  • The Third Prizes (five in total): a suit of pirate dress plus 1 million coins for each
  • Honorable Mentions: (sixteen in total): 500 thousand coins for each

In addition, the lucky players who rank 100, 200, 300...1000 respectively at that moment in the two new sever will be awarded 200,000 coins each.

Get all the details here.

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