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Eudemons : Abyssal Palace Overview

Posted Jun 18, 2008 by Keith Cross

The folks at Eudemon's Online have published details of a new quest called the "Abyssal Palace."

Sound the horns! The devils are going to war!

Prince Ilcativ, a prince of the devils, has been captured by a rival evil faction, and thrown into the deepest dungeons of the Abyssal Palace.

While the faction supporters prepare to sacrifice him in an unholy ritual, the princes loyal forces are mustering together for a large all-out assault.

Brave heroes and daring adventurers will be needed in the prince's gravest hour. His fate now rests in your hands.

For more details, please refer to the following page.

Read more here.

World of Warcraft : 2008 WoW Arena Tournament Begins Phase 2

Posted Jun 18, 2008 by Keith Cross

Blizzard has announced that the second phase of the 2008 World of Warcraft Arena Tournament's second qualification round has officially started.

Phase 2 of the 2008 World of Warcraft Arena Tournament's second qualification round has begun. Tournament participants have had ample time during the practice phase to hone their strategies, try various team compositions, and gain experience playing with their team. It's now time for the real games to begin again for the last chance to qualify for the live regionals. To track the progress of your team and competition, please visit the World of Warcraft Armory and select the Coliseum 1 battlegroup. For more information on the tournament please visit our Arena Tournament information page. Good luck to all competitors!

Read more here.

Shadow of Legend : New Crafting System

Posted Jun 18, 2008 by Keith Cross

The folks at Shadow of Legend have prepared an overview of the new crafting system that was implemented in v. of the game.

The release of Shadow of Legend v. introduced a new and improved Crafting System, designed to simplify the system’s interface, and make crafted equipment unique to the different races.

Like the old system, the new system will show you:

1.    Materials required to craft
2.    Item that will be crafted
3.    Progress bar while crafting item
4.    Option to cancel build

However, unlike the old system, the new system features:

1.    Varying attributes
2.    Less materials required for crafting

Varying Attributes
Items will no longer have fixed attributes after being crafted.  Instead, item attributes will fluctuate either up or down 30% from a standard, so you can either end up with a super item or a lackluster one.  But, not to worry!  You can always split the crafted items that you aren’t satisfied with.

Less Material Required
The material requirement for crafting equipment has been greatly reduced.  Combatants only need to find ores, Mages need only wood, Monks need only leather, and Archers need only cloth.

Go ahead and try out the new system.  Let us know what you think!  Suggestions go to  Thank you!

Read more here.

General : Beyond the MMORPG: The Continuum

Posted Jun 17, 2008 by Jon Wood

In this week`s Beyond the MMORPG feature, we take a look at a game called "The Continuum". The Continuum is a flash-based game currently in beta that comes down somewhere between a miniatures game and a trading card game.

Every now and then here at, we like to venture outside of our genre to talk about a game that, while it doesn’t exactly meet our game list criteria, still might prove to provide a little bit of fun for our readers.

Today in “Beyond the MMORPG”, I want to introduce you all to a little competitive game called The Continuum. Being developed by a company called Seven Lights, The Continuum is currently in the beta phase of production.

One of Seven Lights’ developers, a man named Tim Harris, was kind enough to take some time out of his production schedule to show me around the game a little bit, so that I could share what I learned with players like you who might be interested.

Read the whole thing here.

EverQuest II : Dear Devs: Part Three

Posted Jun 17, 2008 by Jon Wood's Adele Caelia recently submitted some questions from EverQuest II players to the game's developers. Today, we present the final three answers provided by SOE.

Hello devs and thanks for taking the time to answer some of the millions of letters I'm sure you're getting. My questions is a simple one:

Is there a way to make it so that the Necromancer class can choose between the male and female versions of the sorcerer pet spider? I'd really like to have that option and not be stuck with the gender based one. Thank you very much for your time.

Read the questions and answers here.

EverQuest II : Gathering Tempest Screenshots and Video

Posted Jun 17, 2008 by Jon Wood

The folks over at SOE have sent us a video and some screenshots featuring Gathering Tempest (Game Update #46, a continuing part of their recently announced Living Legacy program.

In “Gathering Tempest”, EverQuest®II’s game update #46, players will experience an exciting live event, introduction of a new zone and a plethora of new content for both current and returning players of all levels.

Check it all out here.

Lineage 2 : North American Server Merges

Posted Jun 17, 2008 by Keith Cross

NCsoft has announced that they will be merging several of Lineage II's North American servers because of earlier migrations to higher population servers from servers which already had relatively low populations.

Since we opened server transfers in February this year, we’ve all seen a noticeable shift in what servers the Lineage II population is playing on. Many players transferred from lower population servers to higher population servers in the name of greater competition, which is in essence what Lineage II is about. This has left us with a few servers with low enough populations that the communities on those servers have expressed their concern.

After looking at the servers, we agree that some changes need to be made to help us maintain the very highest quality Lineage II experience for all of our players. As such, we will be combining a few of our North American servers in early July. With the exciting changes coming in the next Chaotic Throne installment (which we plan to launch later this summer), we believe that merging some servers now will create an even more active, competitive Lineage II community.

We aim to make this as smooth and painless a transition as possible for our players and feel this will balance and revitalize the overall server populations.

Please see the forum posting here for all the details.

Read more here.

Pirates of the Burning Sea : Town Revamps

Posted Jun 17, 2008 by Keith Cross

The Pirates of the Burning Sea official site has been updated with a devlog which looks at the aesthetic makeover of the game's towns.

Hey all, this is Nate the Environment Lead at FLS. I’ve been with the company for 3 years now and have made a lot of towns/areas for the game in that time. Its an incredibly fun and educational experience recreating the 18th century caribbean. But alongside transporting the player back in time, we have also been striving to add even more of the fantastical flair that pirates are so synonymous with.

For this last milestone one our tasks were to revamp some of the towns from their previous art. Some of them had become outdated and needed sprucing up, which gave us an opportunity to really piratize them! Here are some examples of the revamp for Skuzzy Pirate Town.

Read more here.

Tabula Rasa : Weekend Wrap-Up

Posted Jun 17, 2008 by Keith Cross

The folks at Tabula Rasa have posted a recap of the weekends events in Tabula Rasa.

2008 AFS War College

The AFS War College is now at an end. We had a great time this weekend and would like to thank those that came and gave us their feedback.

Once we collect our thoughts and gather the pictures, well make sure to post them on the website.

Friday Night Fights (Special Anniversary Edition)

What an outstanding night it was for Friday Night Fights as we originated from the Pegasus server as part of the PlanetTR 2 Year Anniversary Celebration. Tonight we had a field of 20 fighters slugging it out for a chance to walk away with the largest winners purse ever offered at FNF as well as a one of a kind item.

In our Preliminary Matches: Farging defeated Kiwee, Sliversoul defeated Fockerdodder, Atreties took out Kensei and Ozzadner beat Grammaton.

In the First Round: Farging defeated Andriss, Brujah defeated Bethel, Machka took out Patton, Michaels beat Sliversoul, Atretis took down Otron, Konkrete defeated Venka, Sondaron beat Silhouette and Calione defeated Ozzadner.

In the Quarter-Finals: Farging defeated Brujah, Michaels took out Machka, Konkrete beat Atreties and Sondaron defeated Calione.

In the Semi-Finals: Farging overcame Michaels and Konkrete beat Sondaron.

For the Final Match: Konkrete defeated Farging.

Read more here.

Infinity : Coliseum Mode

Posted Jun 17, 2008 by Keith Cross


Infinity fans can’t stop fighting! Colosseum mode is about fighting to death!

The Colosseum mode is a very high challenge for the fierce fighters. You will enter a special arena where you will face successive waves of mobs. Below are some details about the mode and its rewards.

  • Mode up to 4 players
  • Time attack system: your objective is to clean the arena within the limit of time to access next round (you fail if time is over or if you die)
  • You can compare your ranking in Colosseum mode. Try to beat the time attack champions!
  • Special feature: if you fail before round 5, you start again at round 1. If you die between round 6 and 10, you have the choice to start again at round 1 or use the Colosseum ticket and restart from 6° level. This ticket is available in item shop.


  • Luna coins: the more round you pass, the more Luna credits you get
  • Runestones
  • Potions

This new content will be added to the game on June 18th Discover action, Play Infinity Online!

Read more here.

Rappelz : Epic V: Dragonic Age

Posted Jun 17, 2008 by Keith Cross

The folks at Rappelz have released a preview of Epic V: Dragonic Age, the next update for Rappelz which will introduce fresh content such as new zones and a new dungeon.

The upcoming extension Epic V: Dragonic Age for the free-to-play MMORPG Rappelz, scheduled for the beginning of this summer, will introduce a lot of new content in the Rappelz world. Here are some of the changes regarding new areas and dungeons:

The main new zone brought by the Epic V is the Veiled Island. Once an untouchable and hidden fortress built by the Draconians to protect the secret of the Dragon's Powers, the Veiled Island has been discovered by explorers who opened the road for new adventurers and monster hunters. Without adventurers to control the monsters populations for ages, the creatures did proliferate and became stronger. The Veiled Island is now one of the most dangerous areas of the world of Rappelz, where only the strongest will be able to survive...

The Dragon's Lair is the dungeon of the Veiled Island, a deep cave full of agressive dragons and powerful magical monsters. Far more impressive and dangerous than the Donjon of Palmir, the Dragon's Lair is a challenge for the highest level adventurers and characters below level 120 may not even survive at the entrance of the cave. The Dragon's Lair will be the location to collect new equipements, but above all, it will be the only place to tame the new unique creatures: the White Dragon and the Cerberus.

Apart of these two new epic zones, many other territories have been revamped and changed in order to propose to the adventurers new hunting grounds. New monsters, such as the Blood Faeries, Twisted Succubus or White Wolf will also join the existing bestiary.

With several hundreds of thousands of players around the world, Rappelz is one of the major international free-to-play MMORPG. The extension Epic V: Dragonic Age, scheduled for the beginning of this summer on the French and German servers, is the first major content addition since the launch of the game in its European versions

Read more here.

Pirates of the Burning Sea : New Guide and Wearable Lizard

Posted Jun 17, 2008 by Keith Cross

Prima Games and FLS have announced the release of the Pirates of the Burning Sea Revised Edition: Prima Official eGuide, which reflects changes made to the game in the 1.4 patch, and also gives players the right to wear a lizard on their shoulder.

New York, NY (June 16, 2008) —Prima Games, an imprint of Random House Inc., and Flying Lab Software have announced the release of Pirates of the Burning Sea Revised Edition: Prima Official eGuide (PotBS), the highly anticipated, revised companion to the game’s 1.4 patch. This revised and expanded title from Prima Games is available in digital eGuide format only, including a new exclusive code for an in-game shoulder lizard. The guide is now available online for a suggested retail price of $19.99 or may be downloaded at     

“We are very excited to be able to offer a newly updated and revised guide digitally for this well-loved MMORPG,” says Debra Kempker, president of Prima Games. “Continuing in a new tradition of in-game items, we were able to once again offer exclusive content—something we hope to keep doing in the future.”

In the re-creation of the guide, Prima continued to use its previous author team along with the Syndicate, the world’s largest online gaming guild. The Syndicate team spent hundreds of hours playing the game and testing strategies alongside the game dev team in the first installment of the guide. For the revised edition, the team was kept in the game, playing along side other players, team members, and staff to expand on past strategies and cultivate new, long-term tactics.

“Our friends at Prima have created a must-have guide for every Pirates of the Burning Sea fan,” said Troy Hewitt, Director, Community Relations at Flying Lab Software. “Filled with the latest in piratical play-tips, this official guide is a tremendous resource for even the most sea-worthy captain of the Burning Sea! Let’s not forget that exclusive shoulder lizard—Yar!”

Read more here.

Elf Online : Treasure Hunting Event

Posted Jun 17, 2008 by Keith Cross

Happy MMO has released information on a treasure hunting event that will be held in Elf Online.

A series of new events will be released soon in the next update with changes as bugs fixed and new element added. Let’s get a quick view of what a brand new Elf Online has.

Treasure Hunting Quest: To attend the event, players have to apply to join in at Mend Da in Sunset Prairie or Wu Xiaohu in Tranquil Seacoast 1. After you apply for join in, you may accept quest from Meng Da Wu Xiaohu, they will ask you to find Treasure Managers who are waiting at Tranquil Seacoast 1 and Sunset Prairie to finish some quests. If you could finish the quest, you will be rewarded.
Requirement: All players participated should above Lv 20
Reward: Posters, you may also have certain possibility to get treasure map.

Treasure Hunting: When you had gethered 8 treasure maps of the same No., you may go to the Treasure Manager whose number could match the No. of the to hunt for treasure. You will get Exp, coins and mine.
Reward: Exp, coins, mine, rare items.

Event Item:
Poster: Posters is used to exchange treasure maps and special materials for making imaginary armors like magic crystal and fortifier.

Mine:Mine is to play tricks on other player who want to hunt treasure. When you get the mine, you may ask the treasure manager to place the mine for you. When the other players come to hunt treasure, mine will explore and the player will be send back to the village.

Read more here.

EverQuest II : Oathbreaker Release Events

Posted Jun 17, 2008 by Keith Cross

SOE has announced that they will be holding a weekend full of events, starting June 20th, to mark the release of the Oathbreaker set for Legends of Norrath.

The first Legends of Norrath story block comes to an exciting end with the release of the fourth LoN set, Oathbreaker! And there's no better way to immerse yourself in the final story than to join in the release weekend events!

Scheduled to begin on Friday, June 20, and continue through Sunday, June 22, the release weekend will host a special Oathbreaker sealed-deck tournament in which participating players will receive one (1) random Oathbreaker starter deck and three (3) Oathbreaker booster packs to construct their decks, as well as the opportunity to win brand new Oathbreaker booster packs! In addition, each player who enters an Oathbreaker release weekend tournament will also receive one (1) exclusive Phoenix Firesurger (4 P 2) promotional card.

Read more here.

Mabinogi : New Pets

Posted Jun 17, 2008 by Keith Cross

Nexon America has announced the addition of pet companions, a dog, two cats, a fox and a wolf, to their free to play MMO, Mabinogi.

Nexon America Inc. is adding a new dimension of game play to Mabinogi with the addition of pets as in-game companions. This exceptionally popular feature supplies players with an exciting new enhancement to Mabinogi’s already massive offering of gaming features.

Players can choose from five new pets: a dog, two cats, a fox and a wolf. Players purchase a pet card through the Nexon Cash Shop and can personalize the pet by naming it. Pets run and attack faster than humans and have skills just like human characters, allowing pets to level up to improve attacks and skills. Each pet has its own distinctive appearance and skill set; a cat might be able to wield powerful magic while a wolf utilizes powerful melee attacks. The benefits of pet ownership, such as extra inventory space and battlefield assistance, truly shine as pets age and grow alongside their owners.

Pets aren’t the only addition to Mabinogi this month. The next update, which is scheduled for June 25, adds five more pets and will feature a new boss monster, dungeon, and the chance for players to learn a high level magic spell, the new Thunder spell. Players able to master this spell will be able to strike multiple monsters at once. Seiren is the latest boss monster in Mabinogi and her glasses and masks are rare items in the fantasy life which can only be obtained through a unique attack. Players should also look out for Fleta, a new roving merchant who sells several unique items.

Mabinogi’s riveting storyline, distinctive art style and plethora of gameplay choices has beguiled millions of players around the world into celebrating the fantasy life. As with all of Nexon’s offerings, Mabinogi is free to play. To sign up or learn more, go to Screenshots and other assets are available through the Nexon public relations department.

Read more here.

WWII Online: Battleground Europe : Exclusive Internal Q&A With the Producer

Posted Jun 16, 2008 by Jon Wood

Dana Baldwin, the Producer of Battleground Europe, brings our anniversary celebrations to a close with this internal Q&A.

Battleground Europe first launched in 2001 to great anticipation and excitement. Seven years later, you can still find that excitement on the virtual battlefields of Western Europe. The creators of the game, Cornered Rat Software, have planned a week long celebration to mark the 7th anniversary of one of the first MMOs to hit the gaming scene. Senior Producer Dana “Gophur” Baldwin was happy to field some questions about first impressions, longevity, and the community.

Read the whole thing here.

Dreamlords: Resurrection : New Reawakening Screens

Posted Jun 16, 2008 by Jon Wood

The folks behind Dreamlords: The Reawakening have sent over these new screenshots for our viewing pleasure.

Check out all five images here.

EVE Online : Guide to Factional Warfare

Posted Jun 16, 2008 by Keith Cross

CCP has added a player guide to factional warfare to their player guides on the EVE Online official site.

Factional Warfare guide and knowledge base articles

We have added a Factional Warfare section to our player guide and articles on Factional Warfare in our knowledge base. In addition to this there are a lot of in-game help texts available for Factional Warfare and we hope you're enjoying this new feature of EVE Online.

Read more here.

World of Warcraft : Bestiary Update: Jormungar

Posted Jun 16, 2008 by Keith Cross

Blizzard has updated the Wrath of the Lich King Bestiary with a look at the Jormungar Wyrm, the gigantic beasts of burden once used by the fallen Nerubian Empire.

The fiercely aggressive jormungar are a marvel of evolution, possessing rows of chisel-like teeth capable of boring through solid rock, as well as muscular, flattened bodies well adapted to rapid underground navigation.

Legends tell of the nerubians' using the jormungar as creatures of labor, forcing them to carve massive tunnels through Northrend's subterranean ice and lay the groundwork for the nerubians' ancient civilization. With the fall of the nerubian empire, swarms of rogue jormungar ran amok, drilling through the region's permafrost, attacking surface dwellers, and devouring everything in their path.

Read more here.

Age of Conan : Clan of Conan #17

Posted Jun 16, 2008 by Keith Cross

Funcom has sent out the latest edition of Clan of Conan, the official Age of Conan newsletter.

Check your inbox! The latest edition of the Clan of Conan newsletter is now available! You can also find a live version here.

Phew! The game is out of the door and the world of Hyboria has been overrun by hundreds of thousands of eager adventurers. But our work is not over, Funcom will now shift into top gear in order to enhance, improve and add to the game over the next few weeks, months and even years!

In this edition of the Clan of Conan newsletter we look into what sort of enhancements and content you can expect to hit Age of Conan in the next few weeks and months. Remember, we're working relentlessly on updating the game as often as possible, and what we have listed in the newsletter is but a part of what we're doing to the game these days.

Read more here.

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