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Age of Conan : Dev Profile: Heidi Schmidt

Posted Nov 23, 2006 by Dana Massey

Heidi Schmidt, a Content Designer for Funcom's Age of Conan, talks about her unqiue path to her first job in the industry: keeping the lore.

MMORPG.com: What is your job at Funcom? How did you get your foot in the door?

Heidi Schmidt: I am a content designer, specifically a quest designer, and the Lore Wench, for the Age of Conan MMO. I spent a lot of time on the TestLive test server for Anarchy Online, helping the developers by testing new content. I also delved into creating a huge in-game map for the community, which I really enjoyed working on (it was the perfect excuse to explore every meter of Rubi-Ka). When Funcom was looking to hire new people, I knew I had to apply. I had been so impressed with the artistic and creative talent behind Anarchy Online, and I wanted to be part of that amazing team. I applied as a designer, was interviewed, and hired, all in the matter of a few weeks. I moved to Norway from the U.S. just a few weeks after that!

The full Q&A is here.

Dark Age of Camelot : Early Grab Bag

Posted Nov 23, 2006 by Jon Wood

EA Mythic's Dark Age of Camelot has released an early Grab Bag this week. One can only presume that the community folks over there want to enjoy their turkey day. As usual, there's too much to print here, so follow the link below to get it all.

 

Q: Laaaaaaaag.

A: People think I make these “questions” up. Oh, but no. This is a cut and copied, verbatim feedback form.

The Grizzled Code War Veteran was here until the wee hours, working. There are indeed still some issues (apart from the “normal” lag in places where dozens of people are casting spells). However, there is no pattern to the remaining issues that we can see, and so I need your help. I would REALLY appreciate it if you would use the feedback form, not a CS appeal, and use the following format. (If you choose to use a different format, that’s totally cool… but it will be much, much faster for us to count and tally the feedback if you take my suggestions.)

Choose the Negative feedback form category.

Fill out the other fields.

In the “comments” field, give me ONLY the following.

  • The word “LAG”
  • Zone name
  • /loc
  • Time (don’t forget the time zone) and date
  • Number of seconds from initiating an action to the action occuring

Q: Why does the feedback form not have an option for bug reports?

A: Because we want you to use the bug appeal in the game. The feedback forms are read and counted by hand (although not answered personally due to volume). The bug appeals receive a tracking number, are timestamped, and assigned to someone for investigation.

Read it all here.

D&D Online : Test Server Live for Thanksgiving

Posted Nov 23, 2006 by Jon Wood

Turbine's Dungeons and Dragons Online: Stormreach has announced that they will be bringing their test server, Risia, online for the Thanksgiving holiday.

 

As a special treat for the Thanksgiving holiday we are bringing up the Risia Server to give you a chance to play and give feedback on the new dungeons we are adding in the "Evil Resurgent" update! "From Beyond the Grave," "Dreams of Insanity," "And the Dead Shall Rise," and "The Enemy Within" are all given in House Jorasco. "The Spawn of Whisperdoom" starts in House Phiarlan and "Haywire Grotto" can be picked up in House Kundarak. We'd really appreciate it if you'd focus on these new quests and let us know what you think in the Risia Test Server forum on DDO.com.

For more on DDO click here.

Guild Wars : PvP Primer

Posted Nov 23, 2006 by Jon Wood

Guild Wars has released a new PvP Primer. THis time around, it's part one of a two part feature that looks at skill synergy and offers suggestions.

 

This week's article in the PvP Primer series covers the synergy of skills—not just their selection, but how they are used in combat—and offers several example builds. The first of two parts, you'll find the article here.

For more on Guild Wars click here.

World of Warcraft : Real Life Love Story

Posted Nov 23, 2006 by Jon Wood

We've all heard the stories about people meeting in-game first, and then meeting in real life and falling in love. The official WoW homepage today carries just such a story.

 

There is something about the nature of MMORPGs that can do more than just connect people to a game world -- it can connect them to each other. In many cases that can mean a friendship in which distance has no meaning. And in some cases it can mean much more. WoW-Europe has just posted the story of two German World of Warcraft players who met through the game, fell in love, married, and began a family. To learn more about this happily married couple, read the story about this World of Warcraft Marriage!

For more on WOW click here.

Eudemons : Thanksgiving

Posted Nov 23, 2006 by Jon Wood

Eudemons has announced that today, Thanksgiving Day will be the launch of patch 1033. On top of that, they have also announced that today will see the launch of three never-before-seen eudemons.

Patch 1033 To Be Released On Thanksgiving Day

We are happy to announce that patch 1033 will be released On Nov 23, 2006 at 1:00 AM PST (GMT-8). By then, all servers will be brought down for implementing patch 1033. As all servers will be maintained during the patch update, tomorrow's routine maintenance will be cancelled.

During the server downtime, you are suggested to download and install patch 1033 manually, so that you can bypass the autopatch progress and enjoy playing once the servers are up.

With this patch, you can enjoy the new features as below:

  1. Player can enjoy the Thanksgiving events during this weekend.
  2. Player can use a EudemonScroll to evaluate other player's eudemon. Player can exchange a new eudemon with a RawTurkey at Taylor at (293,441).

3 New Eudemons Coming On Thanksgiving Day

To show our hearty appreciation to all our valued players, we've decided to release 3 newly developed eudemons on the upcoming Thanksgiving day. Your great support and enthusiasm make Eudemons Online quickly become one of most popular MMORPGs in the world. We couldn't have done it without you! Please be assured that we will continue devoting ourselves to improve Eudemons Online. We hope you will enjoy playing Eudemons Online more and more.

These 3 eudemons were just born in Eudemons Online. No players have seen them before. They possess not only unique appearance but also high HP and defense. They'll grow up to be your best companion in life and strong support in combat.

Eager to get one? Hurry to loot a Raw Turkey from the monsters. Then exchange it with Emissary Taylor for a Saint Dragon. He is ready to serve you at the entrance of the market (291,441).

Happy Thanksgiving! Good Luck!

    [ expand article ]

    Xiah : Double XP Event

    Posted Nov 23, 2006 by Jon Wood

    The folks over at OnNet USA have announced that from today until the 27th of November, they will be running a Double Experience Points Event for the game's players.

     

    OnNet USA announces “Double Experience Points” Event for Xiah

    San Jose, CA November 23rd, 2006 – OnNet USA is celebrating Xiah’s first Thanksgiving with the “Double Experience Points” Event. This event will run from 11/23/06 (00:00 AM PST) to 11/27/06 (09:00 PM PST). Xiah is OnNet USA’s Asian-themed martial arts massively multi-player on-line game. This adventure is set in a fantasy world where four warriors engage in battle in an epic struggle of good versus evil.

    To celebrate the Thanksgiving Weekend, OnNet USA will be awarding Xiah players with double experience points. Experience points are awarded to players of Xiah whenever they kill monsters in the game. An accumulation of experience points leads a character to level up. During this event period characters can level up at twice the normal rate.

    “Xiah has been well-received by the gaming community and we thought this would be the perfect opportunity to reward those players with a little extra something for playing during this holiday season”, said Daehoon Jang, Project Manager for Xiah.

    Please visit GamesCampus to play the game and for more details.

    For more on Xiah click here.

    Shot Online : Thanksgiving Event

    Posted Nov 23, 2006 by Jon Wood

    Below, you will find two Thanksgiving press releases. The first talks about today's events, while the second recognizes and thanks the game's players.

    For more on Shot Online click here.

    Shot-Online announces Annual Thanksgiving Events

    San Jose, CA November 23rd, 2006 – OnNet USA today announced its Annual Thanksgiving Event. There are three separate, unrelated events as part of the make up the “Annual Thanksgiving Event”.

    Event 1: “Double XP, Double NG”

    This event is open to all Shot-Online players. The designated courses for this event are Hela, Forneus, Gladsheim and Volcano. Any player who plays the designated courses will receive double experience points and double NG (in-game currency).

    Event Time: 11/23/06 (00:00 AM Current Server Time) – 11/27/06 (11:59 PM Current Server Time)

    Event 2: “Enter the Volcano”

    The much anticipated course “Volcano” will be opened exclusively for Gold and Gold Plus Members only. Beginning 11/23/06 (00:00 AM) these players will be able to experience this new course well before the general public is able to in 2007. So, get your Gold or Gold Plus membership before 11/23/06 and experience the year’s most anticipated new on-line golf course.

    Event 3: The “Mission Event” was so well-received by our players that we are bringing it back again. It will be open to all Shot-Online players who play at the following courses: Hela, Fourneous, Gladsheim and Volcano.

    Event Time: 11/23/06 (00:00 AM Current Server Time) – 11/27/06 (11:59 PM Current Server Time)

    Mission Prizes -

    • Tornado or Tempest drivers – 2000 Durability or S
    • Tornado or Tempest Woods (3W, 5W) - 600 Durability or S
    • Tornado or Tempest Iron sets - 1800 Durability or S
    • Tornado or Tempest Wedge sets (PW, AW, SW) - 1600 Durability or S
    • Tornado Putter - 4000 Durability or S
    [ expand article ]

    General : Retraction: Tuesday's Column

    Posted Nov 23, 2006 by Dana Massey

    MMORPG.com would like to apologize for "Persistence is Futile", a column by Dave Bonnewell published on Tuesday November 21st, 2006. Since the initial publish, it has come to our attention that elements of the article were directly plagiarized from "Banned in the USA", an article by Gabriel Graziani (www.gamesradar.com) in this month's PC Gamer (Holiday 2006, Issue 156). The article can be found on page 24d.

    "Persistence is Futile" included multiple elements of Graziani's article, including a very similar topic and several phrases.

    MMORPG.com has terminated its relationship with Mr. Bonnewell. We were not aware of the similarities at the time of publish and deeply regret the incident. Our apologies go out to Mr. Graziani and PC Gamer.

    9Dragons : Dev Journal: Combat

    Posted Nov 22, 2006 by Dana Massey

    Ken Johnston looks at combat in 9Dragons in this brand new developer journal from the martial arts MMP being localized to the West by Acclaim.

    9Dragons has a background story we haven't heard a hundred times, 9Dragons has period authenticity that was clearly painstaking to compile, 9Dragons has beautifully rendered artwork that likely took time off the lives of their artists ... but what those who have entered The Land (and survived) will tell you, is that the real perk of 9Dragons... is the combat system. 9Dragons combat was designed to be different than that of any other MMO from the seed stage. The designers had played the early MMO's like Everquest (where you could just click on a monster and let the stats package do the rest) and knew they wanted more, more, more. They wanted more interaction, more skill sets and to make combat more... well... more better.

    Here's a glimpse of what the designers came up with...

    The full article is here.

    Gods and Heroes : Combat Abilities Movie

    Posted Nov 22, 2006 by Ben Krueger

    This new video highlights many of the wonderful gameplay features encountered along the journey into a magical forest realm filled with intrigue, enchantment, and unlimited adventure!

    General : Editorial: Sexism in MMOGs

    Posted Nov 22, 2006 by Dana Massey

    News Editor Jon Wood pens this week's editorial. He looks at sexism in MMORPGs and whether or not it is limited to just the way developers create female avatars. Wood argues, men too are affected by it.

    "The portrayal of women in video games is disgusting."

    That's a quotation I've heard many times, from both men and women alike. The truth is that they have a point. Most of the time, female avatars are portrayed with large breasts, small waistlines and finely toned bodies all around. Commonly, the blame for this is put on the fact that "sex sells" and game development is a male dominated industry.

    You can read more here.

    World of Warcraft : Burning Crusade FAQ Updated

    Posted Nov 22, 2006 by Jon Wood

    The folks over at Blizzard's World of Warcraft have released an update to the Burning Crusade FAQ. The Burning Crusade is the upcoming expansion to the popular game. 

     

    We've updated our Burning Crusade FAQ with new answers to questions gathered from the official World of Warcraft forums. New information is listed in green.

    For more on WoW click here.

    Runescape : Hunter Skill

    Posted Nov 22, 2006 by Jon Wood

    Runescape has released new information on the Hunter Skill.

     

    Like a seasoned Hunter, skulking behind trees and keeping unseen, the Hunter skill has waited for the right moment and pounced. That's right – after many months of patient tracking - the Hunter skill is upon us!

    Read more...

    For more on Runescape click here.

    Final Fantasy XI : Linkshell Community Beta Maintenance

    Posted Nov 22, 2006 by Jon Wood

    Linkshell community beta version maintenance will see Linkshell unavailable from late, November 27th to early November 28th. Below, you will find the notes for the maintenance.

     

    At the following time, we will be performing FINAL FANTASY XI Linkshell community beta version maintenance. During this period, FINAL FANTASY XI Linkshell community beta version will be unavailable.

    Thank you for your patience.

    [Affected Period]
    From Nov. 27, 2006 21:00 to Nov. 28, 2006 4:00 (PST)
    *Maintenance completion time may be subject to change.

    [Affected Services]
    FINAL FANTASY XI Linkshell community beta version

    [Details]

    • The following new functions will be added:
      • Calendar, Time zone, Auto login, Link to user manual
    • The search function for the World portal, as well as some of the display methods will be changed.
    • Other minor issues will be addressed.

    For more on FFXI click here.

    Dark Age of Camelot : 1.86c Release Notes

    Posted Nov 22, 2006 by Jon Wood

    Dark Age of Camelot has provided us with Version 1.86c release notes. As usual, there are too many to print them all here, so if you're interested, follow the link below.

     

    NEW THINGS AND BUG FIXES

    • The graphic effect for Phase Shift will now continue playing until the spell effect wears off.

    NEW FRONTIERS NOTES

    • The mechanism used to move inactive characters to each Realms’ primary border keep in New Frontiers has been modified to ensure that the timer used to monitor their time at the keep is cleared if the character leaves the border keep. This will prevent issues where characters would return to the border keep later and be moved sooner than expected.

    Read it all here.

    Guild Wars : Weekend Event

    Posted Nov 22, 2006 by Jon Wood

    Guild Wars is holding an event this weekend that will see players earn double Balthazar Faction.

     

    This weekend, Balthazar will bless those who do well in Hero Battles with a double dose of Faction. Get double Balthazar Faction per point scored and per Hero Battle victory, too. This opportunity begins at Noon PST on Friday and ends at 11:59 p.m. PST on Sunday.

    For more on Guild Wars click here.

    Myth War : Thanksgiving Event

    Posted Nov 22, 2006 by Jon Wood

    Myth War Online has announced an event that will be starting tomorrow, November 23rd and will run until the 25th. You can get all of the details by clicking on the link below.

     

    Thanksgiving Day, Thanksgiving from MWO

    Dear Players,

    The Thanksgiving Day of 2006 is coming, so is the new activity in Myth War World! This time MWO Team would like to take chance to express our gratitude to you all, to thank you for your long-termed support and understanding. And the activity consists of two parts which will be held in game and in the Item Mall respectively.

    Read it all here.

    EverQuest II : Echoes of Faydwer Gameplay Video

    Posted Nov 22, 2006 by Ben Krueger

    This new video highlights many of the wonderful gameplay features encountered along the journey into a magical forest realm filled with intrigue, enchantment, and unlimited adventure!

    EverQuest II : New Screenshots

    Posted Nov 21, 2006 by Jon Wood

    SOE's EverQuest II has released a set of sixteen new screenshots highlighting their most recent expansion: Echoes of Faydwer.

    You can view them all in our gallery.




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