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Dark Age of Camelot : Las Vegas Roundtable Info

Posted Jul 27, 2006 by Jon Wood

Dark Age of Camelot has announced the specifics for their upcoming Las Vegas Roundtable:



Rio All Suite Hotel & Casino
3700 W. Flamingo Rd.
Las Vegas, NV 89103

WHEN: Friday, September 29 – Saturday, September 30, 2006

Start planning now for your trip to Vegas for the Dark Age of Camelot Roundtable. You won't want to miss hanging out with your fellow players and the developers and we'll have tons of cool contests and prizes!

Hotel Room Reservations:

We have negotiated an extremely low rate for rooms at the Rio Hotel & Casino. All of the rooms at the Rio are suites so they can accommodate 4 people very comfortably. So get your friends together and reserve a room before they are all gone. Click here for details.

The rate of $159 per night applies to reservations made for September 28th, 29th, and/or 30th. Please call 1-800-752-9746 and use this code: S09MYT6 to reserve your room. You must reserve your room by August 23, 2006 to get this rate.


Please click here to purchase your ticket.
Register before August 25, 2006 and receive a beta account for the new expansion, a copy of the expansion and a special in-game item.

More details about the schedule of events for the Dark Age of Camelot Roundtable will be posted soon.

For more, click here.

RF Online : Magazine Comes with Gift

Posted Jul 27, 2006 by Jon Wood

Codemasters has announced that RF Online Magazine, the official publication for the game, now comes with a free Lord of the Rings Online: Shadows of Angmar European Beta access. Issue #2 of the magazine is now available in the E-Store:


Receive guaranteed access to the LoTRO European Beta with RF Online.

Fancy getting yourself a guaranteed place in The Lord of the Rings Online(tm): Shadows of Angmar(tm) European Beta? Purchase a copy of the RF Online magazine and you can!

That’s right ladies and gentlemen; with the purchase of any of the RF Online magazines you will receive guaranteed access to The Lord of the Rings Online(tm): Shadows of Angmar(tm) European Beta. This is a once in a life time opportunity which any MMORPG or Lord of the Rings fan will not want to miss out on.

The Lord of the Rings Online™: Shadows of Angmar™ allows players to discover their heroic destiny in the ongoing struggle for Middle-earth. Players of all levels will explore incredibly detailed realms and join familiar characters in an evolving and persistent re-creation of Tolkien’s beloved world. They will face the dangers Frodo and the Fellowship left behind when they began their epic journey to destroy the One Ring.

For more information on The Lord of the Rings Online(tm): Shadows of Angmar(tm), please visit the official website located here.

Published quarterly RF Online Magazine is the official publication of Codemasters’ hit sci-fi MMO: 68 pages of full-color news, interviews, exclusive fiction, previews of game events, player guides, guild profiles and in-depth features. Published on a quarterly basis, and produced by a professional team of RFO experts, gaming journalists and community members, it’s an indispensable, collectible accompaniment to your life on the planet Novus. Issue 02 of the RF Online out now, so get your order in quick to avoid disappointment.

For more information on the RF Online magazine, and an overview of issues both one and two, please click here!

Please note; there is a limit of one Beta slot per person and in order to take advantage of this promotion, you must be logged into Code M when purchasing the item.

For more on RF Online, click here.

Pirates of the Burning Sea : GenCon Indy

Posted Jul 27, 2006 by Jon Wood

They've made it clear over at Pirates of the Burning Sea, that this game will have a presence at the upcoming GenCon, Indy. The event itself takes place from the 10th of August until the 13th: 


PotBS at GenCon Indy: August 10th-13th!

Flying Lab Software will be attending GenCon Indy this August 10th-13th in Indianapolis, Indiana. In addition to coordinating intensive, hands-on demonstrations of our massively multiplayer online game, Pirates of the Burning Sea, members of our development team will be on hand to answer any questions!

Flying Lab Software will be operating out of booth #246 on the GenCon Indy show floor, with PotBS Producer John 'Rev' Tynes, FLS CEO Rusty Williams, PotBS Lead Designer Taylor 'Augustus' Daynes, PotBS Content Lead, Jess Lebow, and Community Envoy, Troy 'Aether' Hewitt in attendance!

If you are going to be in Indianapolis, and would like to schedule an opportunity to sit down with a member of the Pirates of the Burning Sea Team, please send a note with your name, organization, and two preferred meeting times. All FLS appointments at GenCon Indy will be scheduled between 11:00am and 5:00pm and, unless otherwise arranged, will be conducted from booth #246. Please feel free to contact me via our forum's private messaging feature with any special requests or arrangements!

Of course, we are always interested in meeting members of the Pirates of the Burning Sea community, so if you are going to GenCon, make sure you stop by and say hello!

Looking forward to seeing you at GenCon Indy!

Community Envoy

For more PotBS, click here.

The Legend of Ares : Cash Shop Open

Posted Jul 27, 2006 by Jon Wood

The Legend of Ares has announced that any players who join the game after today, July 27th, will recieve 3,000 gift points that can be used to buy special, in-game items:


The Legend of Ares Official Cash Shop Open!

Thank you for all players who have shown special interest on The Legend of Ares Open Beta, and MGame proudly announces July 27, 2006 as its official Cash Shop opening day!

For all players who join The Legend of Ares from July 27, 2006 will gain 3000 Free Gift Points that they can use in purchasing special in-game items. All players who have already been participating in The Legend of Ares will gain these points as well. Basically, everyone is getting 3000 Free Gift Points! ($3 nCash)

The official release is scheduled to be sometime in the first week of August, and MGame will update more soon. Please note that The Legend of Ares will stay as free download based MMORPG and any information and/or data from Open Beta will not be wiped.

For more information, please visit the homepage of The Legend of Ares at

For more on the Legend of Ares, click here.

City of Heroes : Cryptic Studios: Now Hiring

Posted Jul 26, 2006 by Jon Wood

MMORPG development company, Cryptic Studios has announced that they are holding open tryouts for employment. With the successful City of Heroes / Villains franchise as a base, Cryptic is also developing new games, both console and PC:




LOS GATOS, CA - July 26, 2006 - Cryptic Studios, Inc., an independent developer of massively multiplayer online games for the PC and next generation consoles, announced today that the company is actively searching for new talent to join their development team.

"We're looking for the best, whether you are a proven industry veteran or a new college grad who wants to break into the business," said Michael Lewis,President of Cryptic Studios. "If you want to work on cutting-edge technology and designs centered around making games easy to build and fun to play, then this is place for you. You won't be surprised to know we're looking for top-notch programmers and artists, but you might be surprised to find we're also interested in engineering, economics, linguistics and philosophy majors."

With projects in the works on console and PC platforms, Cryptic has partnered with top publishers and is planning to announce multiple new massively multiplayer titles later this year. The company is also fiercely dedicated to supporting their hit flagship titles, "City of Heroes(R)" and "City of Villains(TM)," which have a combined revenue of over $30M per year.

The studio, which is expanding its business to incorporate customer service and network operations, encourages applicants to learn more about employment opportunities by visiting their website ( Excellent benefits, planned career growth and a balanced professional and personal life are core elements of Cryptic's culture.

Visit the Cryptic Studios website, here.

Spellborn : Dev Profile: Chris Nengerman

Posted Jul 26, 2006 by Dana Massey

Garrett Fuller kicks off a new series of developer profile interviews today when he talks to Chris Nengerman, the Lead Designer of the Chronicles of Spellborn. Various influences can have a major part in games. What influences outside of game-play bring life to your work? Are there any ideas that you get from Books, Movies, Comics, Real-Life Stories, Art?

Chris Nengerman: I have always been an avid comic reader. The usual like X-men and Spiderman when I was younger and more lengthy graphic novels when I got older. I also get a lot of inspiration from music, either listening or making. Since I was 14 I’ve been in bands. But probably the biggest influence on my work and life in general has been philosophy. What I think is very important in any creative profession is being able to break your subject matter apart, taking perspective and rebuilding it from the ground up. If there is one thing philosophy teaches you, it is to distrust (in a healthy way) every concept that is treated as the truth. This is the way new ideas are born, something that I also respect in a lot of modern art. I especially appreciate the work of recent British artists, like the Chapman brothers and Paul McCarthy.

You can read more here.

Gods and Heroes : Emote Animation Contest

Posted Jul 26, 2006 by Jon Wood

Gods and Heroes has announced a new contest. This one gives you the chance to design your very own emote animation for the game:


Design an Emote Animation Contest! - July 25, 2006

*Jumps with joy*, *Raises hands to the sky*, *Does the Robot*

Those are just a few of the possibilities for the Gods & Heroes: Rome Rising Design an Emote Animation contest! Is there am emote animation that you wish your favorite online game featured? Well now is your chance to get your desired emote in Gods & Heroes: Rome Rising!

All you have to do is submit your desired emote and a description of the animation in order to be considered entered. The Gods & Heroes team will narrow it down to the top 25 entries and you and your peers will vote on the final 10 emotes. These 10 emotes will be animated and added to Gods & Heroes: Rome Rising.

The 10 winning emote animations will be added to the game and posted on the official website with the winners name. Winners will also receive Gods & Heroes: Rome Rising t-shirts as well as access to the Public Play Test.

So don't be *shy*, submit your entry today by posting it HERE!

For more on Gods and Heroes, click here.

Huxley : Webzen Showing at ChinaJoy

Posted Jul 26, 2006 by Jon Wood

Webzen has announced that it will have a strong presence at the upcoming ChinaJoy, "China's largest entertainment software show". They are going so far as to call the line-up unprecedented, with Huxley, Project Wiki and Kingdom of warriors, all being shown:




SEOUL – July 26, 2006 – Global online entertainment company WEBZEN Inc. (NASDAQ: WZEN) announced today that it will showcase an unprecedented line-up of exciting massively multiplayer online role playing games (MMORPG) at ChinaJoy, China’s largest entertainment software show, July 28-30, 2006. Headlining the show for WEBZEN is the epic fantasy MMORPG Kingdom of Warriors, which is being produced specifically for the exploding Chinese online gaming market.

Based on the classic Chinese novel Romance of the Three Kingdoms, Kingdom of Warriors is being developed by WEBZEN’s subsidiary, WEBZEN China, Co. Testifying to the public’s overwhelming enthusiasm for WEBZEN’s titles, Kingdom of Warriors has consistently been ranked in the top five most anticipated games in the market, as compiled by China’s respected website (

WEBZEN will showcase Kingdom of Warriors along side its other dynamic online games, including the much-anticipated massively multiplayer online first-person shooter Huxley and Project Wiki, a casual fairy tale based MMORPG with intense levels of cooperative interaction.

In addition to WEBZEN’s unmatched diverse product showcase, Nam Ju Kim, CEO, WEBZEN Inc., is scheduled to give a special presentation at the convention on July 27, 2006. His presentation to attendees, which will include many of the world’s most respected game industry icons and veterans and high-level Chinese government officials, will cover successful global strategies for video game companies.

“I’m thrilled that our online games, including Kingdom of Warriors, have received such a great response from Chinese gamers and the local press,” said Nam Ju Kim. “WEBZEN plans on stepping up its brand awareness in China through this year’s ChinaJoy, and solidifying its image as a global brand in the local market.”

WEBZEN invites gamers and other show visitors to stop by the publisher’s booth to play Kingdom of Warriors. In addition, the company will host various other events in the booth, including games and prize giveaways. WEBZEN’s booth is located in the center’s main exhibition area, Hall 1, at the Shanghai New International Expo Center (SNIEC).


Final Fantasy XI : July Version Update

Posted Jul 26, 2006 by Jon Wood

Final Fantasy XI has released the notes for their July Version Update. Of course, an update contains far too many notes to be presented in its entirety here, but if you're inteterested, click the lnk below, and read it all!


The following adjustments have been made to Besieged:

Changes to Besieged as a whole:

  • After a beastman army retreats, the enemy forces in that army’s stronghold will immediately begin to increase. The enemy forces will increase very slowly at first, but will gradually increase at a faster rate.
  • If the enemy forces are reduced to a certain point, the rate at which they increase will accelerate.
  • The enemy forces will increase if a player is KO’d in a beastman stronghold.

Changes to the beastman strongholds:

  • New sections have been added to the beastman strongholds.
  • Notorious monsters have been added that will periodically increase the enemy forces in the beastman strongholds.
  • Archaic mirrors will now be surrounded by defending beastmen.
  • Archaic mirrors now appear more frequently and have much higher endurance. In accordance with this change, players will receive less Imperial Standing credits when trading an archaic mirror to an Imperial guard.

Read it all, here.

RF Online : XP and PT Increase

Posted Jul 26, 2006 by Jon Wood

Our friends over at RF Online have released some enw information about an increase in both PT and in XP beginning on Saturday, and lasting until the new, Giga Final Part 2 patch is completed:


As some of you already know, we will be increasing the rates of both XP and PT in the new Giga Final Part 2 patch due shortly. In preparation for this, we have decided to enable 2X PT and 2X XP increased rates across all servers from Saturday the 29th of July at 12am NST, up until when the patch is released.

So - what does this mean for you?

Well, if you’re a new player, this means you’ll be able to get into the Chip Wars and the PvP aspect of the game twice as fast; meaning twice as much fast paced RF Online action for you to enjoy.

If you’re an experienced RF Online player; this means you will be able to GM those all important PT’s before you take part in Circle Zone Scramble – the all new Guild Vs. Guild battling system coming in Giga Final Part 2.

For more information on Giga Final Part 2 please click here!

To discuss this announcement, please click here!

See you in Novus folks ;)

For more RF Online, click here.

EverQuest II : Dev Chest

Posted Jul 26, 2006 by Jon Wood

The EverQuest II branch of Sony Online Entertainment, have released a brand new Dev Chest:


Sometimes it's hard to find the buried treasures contained within the EverQuest II forums. The Dev Chest highlights useful, insightful, or entertaining posts from the developers that you may want to check out. Get your treasure maps and shovels ready--we're about to discover a Dev Chest!

  • If you happen to have heard some grumblings of a join in and see what Lyndro has to say!
  • Erudite's have an interesting and unique style all their own. See what Vhalen has to say about the history of the Erudite's style in this thread.
  • Did you happen to have an issue with the proc on the Clawed Basilisk Boots? Aeralik is quick to respond on what we're doing about this.

For more EQ II, click here.

Guild Wars : Nightfall PvP Weekend

Posted Jul 26, 2006 by Jon Wood

Guild Wars Nightfall is going to be for a little look this comping weekend from July 28th to july 30th. It seems as though the good folk at Guild Wars will be holding a PvP preview event to help to hype their second spinnoff game, Guild Wars Nightfall:


This weekend, from July 28 to July 30, players will be able to experience a special sneak preview of our newly-announced game through the Guild Wars Nightfall PVP Preview Event! During the event, both Guild Wars Prophecies and Guild Wars Factions players will get a first look at Guild Wars Nightfall, and will be able to try out the two new professions being introduced in the game. In addition to testing the new professions and arenas, players also will be able to compete for items throughout the weekend that will be exchangeable for a variety of rewards.

For more on Guild Wars, click here.

World of Warcraft : Forums Stress Test

Posted Jul 26, 2006 by Jon Wood

At Blizzard's World of WarCraft, they're ready to start stress testing the beta for their new forums. This is going to happen beginning today, Wednesday June 26th.  


We're happy to announce that we'll be ready to begin stress testing the beta version of the new World of Warcraft forums starting tomorrow, Wednesday, July 26 at 2:00 PM PDT. This stress test is scheduled to last approximately 24 hours. To ensure that the stress test is successful, we will be making our regular forums read-only during this 24-hour period. This means players will still be able to visit our standard forums and read what's available, but they will be unable to post there.

Our support teams will also be participating in this stress test, and we’ll be adding technical support, customer service, and test realm forums to the beta forums during this time. Each team will be actively answering questions on these forums for the duration of the test.

So, beginning tomorrow afternoon, please head over, take a look, and make lots of posts! Keep in mind that we'll be testing our new moderation tools as well, and our Forum Code of Conduct will remain in full effect, so please continue to abide by our rules and guidelines when posting.

For more WoW, click here.

Disney's Toontown Online : Championships

Posted Jul 26, 2006 by Jon Wood

Toontown Online has announced thay they are inviting players to take part in the second UK Toontown Championships. Apparently, players from around the world are eligible to play, but only UK participants can get the prizes:


Disney Announces Toontown Championships 2006

Toons Invited to Compete in the 2nd Annual UK Toontown Championships for the Chance to Win Fame, Glory and Amazing Prizes

London – 24th July 2006 - With schools breaking up for the summer, most UK families will be planning a variety of activities to keep themselves occupied during this period. To help keep boredom at bay, the Walt Disney Internet Group (WDIG) is today launching the 2nd annual Toontown Championships - a perfect way for families to stay busy and have fun together.

Toontown Online, the award-winning online computer game from Disney (NYSE: DIS) designed specifically for families with kids aged six to 12, is hosting five Toontown Championship events every weekend beginning 29/30 July and ending 26/27 August 2006. Kids and their families are invited to enter the Toontown Championships online at where one winner and two runners-up will be selected every weekend and awarded great prizes such as Disney Mix Stick MP3 players, DVDs and plush toys. In addition, winners and their personalised Toons will be featured on a ‘Leaderboard’ thus gaining fame and glory with their fellow players and receive a personalised certificate with their Toon.

Tens of thousands of people have already passed through the virtual gates of Toontown since the game’s launch in 2004, exploring an amazing world full of hilarious adventures, challenging quests and classic Disney magic. In Toontown, everyone gets to create their very own cartoon character, and interact and unite with other players online in a quest to defeat the Cogs, evil humourless robots intent on turning Toontown into a boring corporate metropolis. Toons must use cartoon-style gags such as squirting flowers and falling anvils to make the Cogs laugh and banish them from Toontown.

On Toontown Championships weekends, players will have to complete certain tasks – ranging from battling with the Cogs, to fishing in the Toontown ponds, kart racing and playing trolley games – to earn points. The Toons who score the most points that weekend will be the winners and their names will be announced on the following Thursday. Each weekend will be a separate event and players may only come in first place once so there are lots of opportunities to win! Check out the web site and join the challenge. Are YOU Toon Enough?

The Toontown Championships are open to everyone*, both current and new players. Anyone can play Toontown free for three days at

*All players may take part but only UK residents are eligible to win prizes

For more on Toontown, click here.

Trickster Online : Added to List, Launch Delayed

Posted Jul 25, 2006 by Dana Massey

The anticipated launch of Trickster Online, due today, has been delayed again. Nonetheless, we have taken this chance to add this title to our game list.

You can read more about Trickster and check out their new forums over in their section.

Hero's Journey : Dev Journal: Wyr

Posted Jul 25, 2006 by Dana Massey

Simutronics presents another developer journal here on This week, Jay Miller drops by to let us know about one of the game's defining features: wyr.

So I was trolling through the forums today - you know, chattin' it up with the little people, listening to their plights, beheading the odd finger-pointing, nay-saying miscreant - when I discovered a startlingly alarming statistic: of all the gamers across the globe who follow Hero's Journey, we haven't a single Merfolk among our ranks! Now I know what you're thinking: "There's no such thing as Merfolk, ya bleedin' maroon!" But how can we know that? For all we know, the oceans are teeming with the fellers and all we have to do to lure them out is give them something amazing to get excited about!

It got me thinkin', it did! If we could bring out something so phenomenal, so undeniably brilliant that no one – man nor mer – could deny its greatness, then I'd say we stand a pretty good chance of luring those feisty little buggers out of their hidey-holes and into LAN gaming centers everywhere! Hell, maybe with the extra income I can stop sleeping on the floor of the office and get a flat of my own!

You can read more here.

Hero Online : Patch 105

Posted Jul 25, 2006 by Jon Wood

Hero Online has released notes for patch 105. Below, you will find a list of fixes and changes that will take place with that patch:


After update 104, where we implemented the new bounty system, we experienced several bugs dealing with PvP.

The following have been fixed by patch 105:

  • the skill cooldown animation has been fixed
  • job specific skill books now give the right amount of status buffs
  • The Bounty attack toggle should now be unrestricted. People can toggle their bounty attacks in any zone.
  • certain skills were displaying wrong amounts of damage. That has been fixed.

For more on Hero Online, click here.

Vanguard : Employee Spotlight

Posted Jul 25, 2006 by Jon Wood

Vanguard: Saga of Heroes, has released a new Employee Spotlight. This time around, we're getting to know Peter Rocchio Jr.


Of course, the profile is longer than we have room for, so what you see here is a sampling of what you'll find if you click the link below:


Who are you and what do you do?

I am a god among men. My true name is unpronounceable by tongues of flesh. Therefore, on this plane, I am called Peter Rocchio Jr.

I create quests with but a thought, populate entire dungeons using a keystroke from my pinky, and slay the most powerful of creatures with a single command. There is no challenge that I cannot meet.

How did you get your start at Sigil?

Jeff Butler and Brad McQuaid were plundering the horde of a dragon they had just slain when they discovered an egg. At that very moment the egg hatched and I spilled out, floundering into your realm. Laying eyes upon anyone for the first time I bonded to them as a child does to its mother. Together, they raised me as their own, honing both my mind and body into a weapon of awesome designing power.

Read it all, here.

Lord of the Rings Online : The Dead Spire

Posted Jul 25, 2006 by Jon Wood

Turbine's Lord of the Rings Online: Shadows of Angmar has released another of their "Exploring Middle-Earth" features. This one takes a look at The Dead Spire, located on the Barrow-downs.

The Barrow-downs is a name of dread, but it was not always so. The barrows were originally raised by the Edain, Men of ancient days, and later kept and revered by the Dúnedain of Cardolan. In the Third Age, a great plague swept across Middle-earth, out of Mordor, and the last vestiges of the Men of Cardolan perished. The Witch-king of Angmar sent evil spirits out of Angmar and Rhudaur to stir the bones of the dead and make the Barrow-downs the place of dread and evil it has become.

As Frodo Baggins and his companions made their way through the Barrow-downs from the house of Tom Bombadil, they stopped to rest beside a great stone marker, the Dead Spire. Here they were overcome by the spells of the barrow-wights and taken to a barrow to be sacrificed – the barrow, it is believed, of the last prince of Cardolan: a final insult by the Witch-king of Angmar to the memory of Cardolan. The barrow was, however, reclaimed; and the barrow-wight who dwelt there was destroyed by Tom Bombadil when he came to the rescue of the hobbits.

When players of The Lord of the Rings Online: Shadows of Angmar see the Dead Spire, they will know the barrow of the last prince is not far away. In LOTRO, the Barrow-downs play an important role in the story of the rise of Angmar, drawing on some surprising and little-known lore from J.R.R. Tolkien's The Lord of the Rings.

For more on LOTRO, click here.

D&D Online : Weekly Development Activities

Posted Jul 25, 2006 by Jon Wood

Turbine's Dungeons and Dragons Online: Stormreach, has released their newest Weekly Development Activities feature. Follow the link below to read more:


Check out the latest updates to the "Weekly Development Activities." The goal for this feature is to give solid expectations on what you can expect to see in future updates.

Read the feature, here.

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