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Warhammer Online : WAR Beta Update

Posted Dec 07, 2007 by Keith Cross

The folks at Warhammer Online: Age of Reckoning have posted their latest beta update, where they talk about character creation, concept art, capitol cities, and keeps.


Today we bring your part five of our Beta Update series. The re-opening of beta is swiftly approaching and the furnaces are burning full steam ahead here at EA Mythic. All of the teams have been working like mad men to make magic happen throughout the entire game. This weeks witchcraft brings you even more information about the inevitable city, character creation, and questions directly from the beta testers about Keeps and Career Mastery. Enjoy!

Waaagh! And well met!

After the last few updates from the Cities Team, we decided that it was time to show off some concepts of the Inevitable City. This bastion is the physical manifestation of the power of Tzeentch and a visual representation of the madness that is Chaos.

Hail from the Cities Team!

This week has been a bit Chaotic. Literally! We’ve been delving into the twisted and disturbing halls of the Inevitable City. One of the items we’ve been forging out of cold warpstone is the “Feast Hall” interior. Here players can find or offload the latest plunder taken from the enemy, brag about new mutations, or just simply relax with a few lashings.

Read more here.

Age of Conan : Funcom to Fly Fan to Oslo

Posted Dec 07, 2007 by Keith Cross

Funcom has announced that they will be sending a lucky fan to Funcom's headquarters in Oslo, Norway to get a hands on look at Age of Conan in January.  To enter, fans are asked to put together some sort of Conan themed video, essay, or arts and crafts to show how much they love the game.

We have an event in Oslo coming up in January where we will present lots of information about the game, give plenty of hands-on time with the game itself, and answer quite a few of those unanswered questions. But we did save one slot for the most important member of our communities: an actual fan.

So, Santa Gaute and Funcom will fly one lucky fan out to our headquarters in Oslo to spend a few days with the developers and see lovely Norway.

Just to give a brief overview of the event, you will arrive on Thursday, 17 January 2008 and be treated to a weekend of presentations, hands-on time with the game, individual time with key developers and Funcom staff, some time to play tourist, and other exciting events. On Sunday, January 20th, your flight will depart at a reasonable time and, upon landing, we’re confident you will proceed immediately to your computer to brag.

Read more here.

Dark Age of Camelot : Weekend Bonuses

Posted Dec 07, 2007 by Keith Cross

The folks over at Dark Age of Camelot have announced that they will be holding a weekend bonus event this coming weekend.

As a thank you to everyone who stuck it out over the past couple of days, we're offering the following bonuses. Enjoy!

This weekend, the following bonuses will be in effect:

On Classic or Normal Ruleset servers the following bonuses have been added:

  • 200% bonus to XP in all classic zones and dungeons.
  • 200% bonus to BP in all NF zones.

On the PVP ruleset server the following bonuses have been added:

  • 200% bonus to BP in all classic zones and dungeons.
  • 200% bonus to BP in all NF zones.
  • (Note: BP was done in both areas since PVP servers already have increased XP bonuses in all zones.)

On the PVE ruleset server the following bonuses have been added:

  • 200% bonus to XP in all classic zones and dungeons.
  • 200% bonus to BP in the capital cities.
  • (Note: BP was increased in the capital cities as this is where seals can be turned in that award BPs.)

Read more here.

Lord of the Rings Online : Lorebook Guide

Posted Dec 07, 2007 by Keith Cross

The Lord of the Rings Online official site has been updated with a guide to the advanced search feature of the LotRO Lorebook.

The LOTRO Lorebook is a useful resource for players seeking information about anything in the game, from creatures and items to characters and locations! One way to fully maximize its utility is by using the Advanced Search feature, which allows you to search by category even if you don't know the exact keywords for your search Instead of entering text, you can start your search by selecting one of the categories in the Advanced Search panel, which is located beneath the Basic Search box:

Categories include Weapons, Armor, Quests, Deeds, Traits, NPCs, and Recipes. Each category permits you to select and input as much, or as little, information for a query as you like; you don't even have to enter text into the text fields in order to perform a search!

Read more here.

General : MMOWTF - What's in a Name?

Posted Dec 07, 2007 by Jon Wood

Weekly MMORPG Columnist Dan Fortier uses his time this week to gripe about naming policies in MMOs.

Among all the possible topics lined up in my weekly smorgasbord, this one is perhaps the least likely to get me fired. Why use it right before the holidays you ask? Well unlike some of you hopeless cases out there, I’m hoping Santa will grade me on the curve and cut me some slack if I behave at the end of the year. While it might not be the most radical idea, I do have some serious baggage to sort out on the subject and once again I’m dragging you poor readers along for the ride. This week I focus on the merits of a strong naming policy and the folks who bypass them.

Most MMOs share a pretty similar policy regarding what names players can use for their characters. They typically ban names that are sexually explicit or anything that could be offensive to any breathing human on the planet. While some of them are clever enough to counter some of the obvious alternate spellings or phonetic versions, a good portion of ‘inappropriate’ ones slip through the cracks to be sorted out by GMs and player petitions. In fact, most players consider the activity of bypassing the parser some kind of extra mini-game. This shouldn’t be misinterpreted as an attempt to keep the game free of ridiculous names, but simply as a buffer between the company and possible lawsuits.

Read the whole column here.

Age of Conan : Bar Story Trailer

Posted Dec 06, 2007 by Ben Krueger

Check out this new trailer for AoC.  It's based around a bar story... enjoy!

Video Interview Bar Story Trailer
"Now I bare many scars, but I will walk no other path..."

Watch more here.

EVE Online : CCP Press Release Re: Boot.ini Bug

Posted Dec 06, 2007 by Jon Wood

CCP has issued a press release about the boot.ini bug that cropped up last night.

Reykjavik, Iceland - December 6, 2007 -EVE Online: Trinity was released for download at 22:00 GMT on Tuesday, December 5. Shortly after the deployment of the update, CCP became aware of an issue involving the Premium graphics content download whereby a small percentage of our users may have been affected and now need to make repairs to system files. We immediately set to work to identify the cause and resolve it. A new build is now available and is safe for all users to download and install. Users who are running Microsoft Windows versions other than Vista, with multiple hard drives (or multiple partitions on any hard drive) and began downloading the Premium graphics content before 04:00 GMT on Wednesday, December 6, should visit this link and follow the instructions given to correct any potential system issues.

Read more on EVE here.

Aion : Internal Q&A

Posted Dec 06, 2007 by Jon Wood

NCsoft has released this new, 19 question internal Q&A with Kyoung Won Choi, the Senior Game Designer on the upcoming MMO, Aion.


How extensive will Aion character customization be?

Kyoung Won Choi:

In the game client, which was being showed at the Games Convention Leipzig '07, the player had the ability to choose between several different hairstyles, colours, shapes of their face, skin colours, character height and voice. It is also possible to alter eye colours and to add tattoos to the character face. A character build feature is currently being planned, which will affect the size of the character, ranging from skinny to big.

Read the whole thing here.

Aion : New Screenshots

Posted Dec 06, 2007 by Jon Wood

We have updated out Aion gallery with twelve new images from the upcoming NCsoft title.



Check out the gallery here.

D&D Online : Referral Program

Posted Dec 06, 2007 by Jon Wood

Turbine has announced a new referral program for Dungeons and Dragons Online that will see players who recruit family and friends receive free game time.

We're proud to announce the Turbine Referral Program, a great way to earn free game time by introducing your family and friends to DUNGEONS & DRAGONS ONLINE ™: Stormreach ™! It's so easy a kobold can do it!

The Turbine Referral Program lets paying subscribers of DUNGEONS & DRAGONS ONLINE ™: Stormreach ™ refer friends to play the game and receive free game time for successful referrals. Each of your referred friends will be sent a Guest Key to try the game for free for ten (10) consecutive days!

For every friend that buys and subscribes to the game, you'll get a referral credit that can be redeemed for 30 days of FREE game time that can be added to your subscription to that game!

Get the details here.

EverQuest II : Scammers Beware

Posted Dec 06, 2007 by Jon Wood

SOE has released an article that advises players on how to protect their game accounts from scammers.

Account theft isn't isolated only to those who choose to trade or share their station accounts. (which is ignoring the EULA!) As the internet and online gaming population grows, so does the cesspool of scammers. There are a variety of ways in which people will attempt to gain access to your account, and the list grows everyday. Fear not, there are simple tips to ensure that your account is protected. Keep in mind these worn-out (but useful!) words of wisdom:

Read the whole article here.

EVE Online : Trinity Warning!

Posted Dec 06, 2007 by Jon Wood

CCP has issued a warning to all players who upgraded to Trinity Premium: Do not reboot your computer!

*Update: Players using Windowns Vista, Linux, or OSX are not affected by this issue. Likewise, YOu are not affected if you have EVE installed on a drive other than C:/.

If you have Windows AND upgraded EVE Online: Trinity Classic before 4 A.M. GMT to Premium using the content upgrade path then you MUST read this before doing anything else.

  2. Check the root directory of your hard drive and see if you have a boot.ini file. Boot.ini file is normally hidden so you need to click Tools : Folder Options : View and select "Show hidden files and folders" and uncheck "Hide protected operating system files" to be able to see it. You can also check for the presence of this file by clicking Start : Control Panel : System : Advanced : Startup and Recovery : Settings (third button down). Windows will alert you if the boot.ini file is missing.
  3. If boot.ini is still there then you are not affected and do not have to take any further steps.
  4. If boot.ini is NOT there then please click here: FORUM LINK
We have removed the faulty updater so anyone installing the Trinity Expansion now will not be effected.

A new updater will be available shortly.

We apologize profusely for this error and are working on offering more extensive help those that have a non-working Windows PC, so please stay tuned.

Visit the EVE Online site here.

World of Warcraft : Free Server Moves

Posted Dec 06, 2007 by Jon Wood

Blizzard has announced that starting today, server moves from some high population servers to low population servers will be available and free of charge.

We will be offering free character moves from select high population realms to low population realms beginning December 6, at 12:01 PM PST.

For more information on what realms will be eligible for these free moves and exact dates please visit the announcement post made here.

In the event that a realm meets our transfer goals before the scheduled end date, the transfers to that realm will be disabled. We highly recommend that if you are planning to transfer that you do so at your earliest convenience.

Read more on WoW here.

Tales of Pirates : Christmas Event

Posted Dec 06, 2007 by Jon Wood

IGG has released information on their Christmas Event for Tales of Pirates, which runs from December 6th until December 14th.

Event Contents

Did you join in every Promoter Activities? Don you wanna plan an activity on your own? As Christmas Day is approaching, IGG Player Promotion System provides you a chance to design a Christmas activity of your originality. If your plan is creative and of Christmas theme, it may be adopted as an official one and you will be offered a big reward. What are you waiting for?

Get the full details here.

Angels Online : Robot and Pet System Revealed

Posted Dec 06, 2007 by Jon Wood

Angels Online has updated its site with new information on the game's Robot System and the Pet System.

Robot System

Robots can be equipped with weapons and collection tools, and are also a good transportation tool.

These special cute robots can not only benefit players' collection, but also can help them to fight against loathsome monsters. They can help those characters who have low attack power and defense fight against powerful monsters.

Red Cat Drive Robot, Pink Dog Drive Robot: These two robots are for those who are new to this game. Simple construction and functionality make these two easy for players to control.

Black Cat Battle Robot, Purple Dog Battle Robot: These two robots are for those who are adept at controlling robots. Although the controls are a little bit more complicated, these two will definitely help you with your collection and fights.

Penguin Robot, Youmans Robot: These two are exceptional among all the available robots. These two robots are specifically designed for mysterious people, and no one knows what special functions they are sure to possess...

Read the whole article here.

Myth War : Christmas Events

Posted Dec 06, 2007 by Jon Wood

The people at Myth War have announced their in-game Christmas activities.

In order to celebrate Christmas and the Holiday Season, the Myth War ( team will be holding a 27 day carnival, including Everyday Events, Everyday rewards and Puzzle Treasure.                                                                             

Everyday Event: 

Event Duration: 0:00(server time) on Dec 5th to 11:59 pm (server time) on Dec 31st

Event Content: Santa will appear at a random spot every 3 minutes during the event, and players can accept the quest by talking to Santa, they then need to pass the quest among certain NPCs. The last NPC players meet will offer them the rewards for completing the mission.


Everyday Rewards:

Event Duration: 0:00 (server time) on Dec 5th to 11:59 pm(server time) on Dec 31st

Event Content: Players can find the appointed NPCs to redeem rewards every 24 hours in each server. Each ID is only allowed to redeem rewards once every day.

Puzzle Treasure:

Players should collect all letters including “M E R R Y C H R I S T M A S”

Event Duration: 0:00(server time) Dec 5th to 11:59pm (server time) Dec 31st

Event Content: Players should find the map trader to buy an ordinary treasure map in Woodlingor, and then reach the place where the treasure is hidden. Also, there is an Advanced Treasure Map and its fragments are composed of the 10 letters, M, E, R, Y, C, H, I, S, T, and A. The way to find the advanced treasure is the same way to find ordinary treasure. But the rewards are more attractive; players will have the chance to obtain Dream Equipment and Christmas Pets.


1. Ordinary Treasure: Supplements; Copper Box, Iron Box, Silver Box, Fragments of Treasure Map. (Collect all fragments to obtain advanced treasure map, Gold, Experience and so on.

2. Advanced Treasure: Gold, ,Experience, Advanced necklace or Dream Equipment, Silver Box, Gold Box, Supplements, Christmas Pets and so on.

More on Myth War here.

Fury : Age of the Chosen Q&A

Posted Dec 06, 2007 by Jon Wood

Alex Weeks, the Community Manager of Auran's Fury answers questions from Managing Editor Jon Wood about the recently announced Age of the Chosen update to the PvP-centric MMO. Among other things, Age of the Chosen will be adding a new game type, called Carnage, to the game.

It’s been a while since we’ve spoken. How do you feel things have gone since launch? Are you happy with the way that Fury is progressing?

Alex Weeks:

The launch was pretty smooth from a technical standpoint. We had some early database lag issues which were quickly addressed, and we've made a number of improvements to client performance in the last few patches. In terms of numbers, however, it's fair to say that they've been rather underwhelming. Reviews have, frankly, sucked. There is no doubt that the learning curve and lower than expected populations meant new players would be thrust into battle against veterans and get “pwned”. That’s no fun for anyone.

With Age of the Chosen, our first free content update due to release on 14th December, we expect to see many previous players return and some new players join the fun. Age of the Chosen will address many of the big concerns noted in reviews and community feedback, so it will definitely be a big step forward.


Read the whole interview here.

Star Trek Online (Perpetual) : DevLog 5.0

Posted Dec 05, 2007 by Jon Wood

The official site for Perpetual Entertainment's Star Trek Online has published a new DevLog titled "Interactions in Action". Along with the log is a new in-game screen.

Hola, STO fans, and welcome back to the DevLog! There's something darned cool lurking in this entry, so let's skip the endearingly goofy banter and get right to it...

Over the past few DevLogs we've primarily focused on a sampling of the low-level processes of STO development, taking a peek at terrain generation, object design, and version testing, among other things.

Today we'd like to seriously shift gears, and start revealing a little bit about the actual game systems themselves. We'll start with a deceptively simple game mechanic that's deucedly difficult to nail down: the Interaction System.

What's the Interaction System you ask? In a nutshell, the Interaction System controls every non-combat, player-to-NPC interaction in the game. If you want to talk to a Ferengi shopkeeper, it goes through the Interaction System. Need to get some additional phaser training at the local Starfleet Academy? That's the Interaction System. Want to beam down to a planet? Interaction System. Responding to a distress call from a crippled starship? That's the Interaction System, too. In fact, when one is done tallying up the mission givers, trainers, vendors, Transwarp Terminal operators, Dahar Masters, helpful cadets and informative colonists, you'll find that there are just about as many peaceful interactions in Star Trek Online as the phasers-and-bat'leths variety. Put plainly, the Interaction System is the glue that holds all the other systems of STO together, transforming a bunch of disconnected (though spectacularly well designed and balanced) phaser fights into an actual game, so it's vitally important that we get it "just right."

Read it all here.

Pirates of the Burning Sea : European Pre-Order Date

Posted Dec 05, 2007 by Jon Wood

Flying Lad Software has announced their European Pre-Order date. Europeans will be able to order the game on December 12th.

he retail pre-order for European players is scheduled to start on December 12th. We are working with our friends at SOE to gather a list of retail locations and will publish that information just as soon as we receive it. Customers who pre-order will receive the same benefits as the North American pre-order:

-An invitation to the “Pre-Boarding Party” allowing them access to the live game up to 15 days prior to launch, and the ability to keep their characters, skills and equipment after launch with purchase of game and paid subscription (characters will have a level cap of 20 during this time)

-Captain’s Best Friend ? a blue and yellow parrot

-Mighty Blades: Swedish Rapier, Old World Steel or Musketeer?s Matching Blades (depending upon which fighting style is selected)

-Original Game Soundtrack CD ? 60 minutes of pirate themed music (comes in pre-order box)

Read the whole article here.

EverQuest II : Tunaria Zone Review

Posted Dec 05, 2007 by Jon Wood

SOE, the people behind the hit MMORPG, EverQuest II, have released a new Tunaria Zone Review for our reading pleasure.

New Tunaria is what is left of the Everquest city of Felwithe. It's a stunning beauty among the areas of Everquest 2.

The levels I'd recommend going there are the higher 50's. But, it's also recommended to bring a group since unlike in EQ no one is really welcome anymore in New Tunaria. Yes, that's right, is not a city anymore, but more of a hunting area. There are various spots though where shinies spawn for those that can't find a group quickly, so even while waiting for one there's something to do.

Once you gathered a group you can head straight in, there are two quests I'd recommend picking up as they will lead you all around that beautiful zone. Those two quests start in two towers which you'll easily find at the top from an examinable book. Once you picked up Devotion and Purification as they are called, head towards the Temple of Growth for a prayer.

Read more here.