Today Mutable Realms has released the second part of their four part tale on the origins of Talus, the centerpiece of humanity and capital of Larocia: "The Tale of Talus, Part Two: The Forging of a Lord". Here is a preview:
|He floated in darkness for an eternity, lost to the murk and stink of decay. Cold water embraced him, seeping through his clothes and burning against his left leg and chest, and he had the vague sensation of movement in short, rough bursts. The darkness gradually receded from pitch black to gray and the cold water sheathing his body now battled against a growing heat from within. Swimming in delirium, he hallucinated and fell deep within himself. The bursts of movement became shorter with long gaps in between and he became aware of fewer and fewer semi-lucid moments. |
Sebastian woke up screaming, fighting off a pair of hands that reached for his throat.
"Settle down, young sir!" a man's voice commanded, "There is nothing to hurt you here. Just relax."
To read the full article, click here.
CoH Comics has just posted a new contest for players of the superhero MMORPG City of Heroes. They are giving away a lot of great prizes in a wallpaper contest. The winners will be those with the wallpaper that best reflects City of Heroes and CoHComics.com.
The prizes will be as follows:
GRAND PRIZE: a DVD Collector's Edition City of Heroes Game, a t-shirt of your choice (maroon City of Villains or blue Statesman City of Heroes, size XL only), 6 City of Heroes bumper stickers, & 6 City of Heroes window clings!! & also his/her wallpaper becomes the official wallpaper of Paragon City Comics & cohcomics.com
SECOND PLACE: Your choice of either City of Heroes/Villains t-shirt & 3 bumper stickers of your choice, OR a Limited Edition Statesman Heroclix! & 3 bumper stickers of your choice. Note: You cannot get your hands on one of these heroclix unless you buy the DVD edition of the game! As far as I know, Paragon City Comics is one of VERY few places that has them.
THIRD PLACE: 3 bumper stickers of your choice.
To enter this great contest, click here!
OnNet recently made a press release regarding the final results of their special tournament event for Shot-Online - the golfing MMORPG that is currently in open beta testing. Here is the release:
|Shot-Online US Open Tournament Results: A Great Success|
(Sunnyvale, CA - December 20, 2004) - At the end of four days of heated online golfing competition, two winners were crowned as champions in the Shot-Online US Open tournament. The conclusion of the tournament was one of the highlights of the Happy Christmas LAN Parties at the Web2Zone center, held December 7th and 8th; and at the Internet PC Cafe in Los Angeles, California, held December 10th and 11th. The LAN parties and the Shot-Online tournament drew hundreds of visitors and participants over the course of the two days.
New York winners:
Champion: Kathy 0926
2nd Place: KellyKuehne
3rd Place: SuperHole
4th Place: bubbeltea
Los Angeles winners:
2nd Place: StonedAge
3rd Place: Mr. Grinch
The champions won a laptop computer; the second place winners were awarded a PDA; and the third-place winners won a graphics card and fourth-place winners walked away with an MP3 player. Participants in the Shot-Online tournament will receive a range of online items as a result of their involvement in the tournament.
"So many users participate Shot-Online US Open, it turned out to be a great success thanks to all our members concern and participation," stated Ewa Kang, Service & Marketing Division, Marketing Team for OnNet Co., Ltd. "In 2005, we'll add a system to Shot-Online similar to the PGA tour, to open more tours and tournaments. We promise that we will develop this game to make a worldwide cyber tour possible."
Shot-Online (http://www.shot-online.com) is currently in beta in North America, is an online golfing simulation, featuring fully 3D graphics, motion captured animation, skill enhancement, golfing item purchases and exchanges and quests. The Shot-Online US Open was sponsored by the Korean government through the gameNgame.com (http://www.gamengame.com) project.
Limitless Horizons released four new screen shots today for their upcoming MMORPG Mourning. We have added these to our gallery for your viewing enjoyment!
Registered members can view the high-rez version by clicking the link under each preview below.
|Get High-Rez||Get High-Rez||Get High-Rez||Get High-Rez|
Mutable Realms released some new lore today. This one is part one of a four part tale on the origins of Talus, the centerpiece of humanity and capital of Larocia: "The Tale of Talus, Part One: The Teaching of a Son". Here is a snippet:
|Sebastian shifted uncomfortably in his dress uniform, watching a room full of lords from a secluded corner as they mingled about the large, lavish banquet hall. The heads of many of the various human trade houses insisted on hosting these affairs in an attempt to reinforce the idea of their own so-called nobility and to outdo one another with their extravagance. Their current host, the Lord of Fort Davas, Edran Adderly, stood out as the undisputed leader in the race for petty recognition, not only hosting the most frequent banquets, but also the most lavish. Sebastian found the sheer decadence utterly disgusting. |
While his father was the head of House Corvin and lord of the city of Stratham, the man shared little else with these gilded, self-important fools. In the tradition of his house, Raen Corvin had always been a hard-working man who devoted himself wholeheartedly to the betterment of his town and people. Raen's two children, Sebastian and his older sister Seliece, had grown up with the same values. Unlike many other trade house children, they did not sleep in velvet beddings, nor did they eat from silver plates or routinely dress in silks and jewelry. Like their ancestors before them since the dawning of the new Age of Challenge, they worked the fields and trades alongside the very people who owned them. Raen always maintained that it was their house's responsibility to understand the needs of those who looked to them for leadership through first hand experience.
To read the full article, click here.
MMORPG.com is proud to announce our latest major monthly contest! This month we will be giving away 20 closed beta testing accounts for the ground-breaking MMORPG Dark and Light being created by NPCube. On January 16, 2005 @ 9PM EST we will select 20 lucky winners who will have 24 hours to confirm their beta account!
As always, the more you login to MMORPG.com during the span of this contest - the more chances you have to win!
What are you waiting for? Click here to enter!
Blizzard unveiled a new page on the official site today that will show players what features are currently being worked on by the development team. It shows what will happen in the next patch, what is currently being worked on and what lies ahead.
According to the new page the following items will go live in the next patch:
To check out the new page, click here.
New Missions and Content Added to Star Wars Galaxies: Jump to LightspeedTM
Just six weeks after a very successful launch, the developers of Star Wars Galaxies have announced that over 30 new missions have been added to Jump to Lightspeed, the game's new space component. Also announced is the addition of another multi-passenger ship to the already over 20 craft in game, the M22-T Krayt Gunship. With the M22-T, Privateers Pilots, the Han Solos of the sky are now able to enter battle with a friend acting as a defensive gunner.
"Players are enjoying crafting and owning the iconic craft like the X-Wings and the TIE fighters, but they also have a chance to pilot ships like the M22-T that are brand new to the Star Wars Universe," says Haden Blackman, LucasArts producer.
Players adventuring on the ground are also being rewarded with a new in-game loot system. Rewards for defeating enemies include special skill enhancements, over 20 new pieces of artwork, including Darth Vader and Han Solo "Wanted!" posters. And work continues on the Combat Upgrade, a project that will take the combat of Star Wars Galaxies to the next level of engaging fun.
And for anyone who is interested in creating their own saga in the Star Wars universe (including all the action of Jump to Lightspeed), starting December 17, 2004, FilePlanet.com will host a 10 day free trial.
We have added 10 new screens to our gallery that show off these new features:
FileFront.com has just posted an interview with Dan Antonescu from Limitless Horizons. The Q&A session covers a few different topics. Here is a snippet:
|Q: Considering Mourning is going to be yet another MMORPG that is going to hit the market, what specifically are you doing to make it stand out?|
A: Well, quite frankly we are not trying to make just another MMO game, but we’re aiming very high with this title. It's design is based on a lot of things which are pretty different from what you see on todays market or even in upcoming MMO games: full PvP, a complete skill based system, bloodlines, instances of permadeath, territorial system with laws and so on.
To read the full article, click here.
MMORPG.com is proud to announce yet another amazing contest exclusively for our members! We have teamed up with KAOS Systems and Mindsurge Entertainment to bring you the "Uber Giveaway" contest! On January 17, 2004 @ 9PM EST we will draw 17 lucky members. Each of these people will win one of the following prizes:
To take part in this AMAZING contest - click here! We would like to send a warm thanks out to KAOS Systems and Mindsurge for sponsoring this contest!
Mythic Entertainment announced today that they will kick off the "Roundtable Road Trip" on January 22, 2005 at Web2Zone in New York City. This will be followed by a west coast US event later on in the year (date is TBA). Here is their official press release:
MYTHIC ENTERTAINMENT KICKS OFF DARK AGE OF CAMELOT "ROUNDTABLE ROAD TRIP"
Nationwide Mini-Fan Gatherings to Bring Together Fans of the Online Game
FAIRFAX, VA -December 16, 2004 - Mythic Entertainment, developer and publisher of the massively-multiplayer online role-playing game, "Dark Age of Camelot," today announced the "Dark Age of Camelot" Roundtable Road Trip. The Roundtable Road Trip is a series of monthly fan gatherings throughout the US and Canada. Roundtable Road Trip events will be held in all corners of the U.S. from Seattle to Florida, and from California to New York. The Roundtable Road Trip kicks off January 22nd at the Web2Zone internet gaming center in New York City.
"The 'Dark Age of Camelot' Roundtable Road Trip is our way of bringing regular fan gatherings closer to players, thereby making it easier for them to attend," said Eugene Evans, vice president of Marketing and Business Development of Mythic Entertainment. "We will continue to hold two larger events each year with two days of activities but these smaller events will allow us to reach even more members of the 'Dark Age of Camelot' community, including those that can’t travel, for the chance to meet other players and members of our development staff."
The events will take place at internet gaming centers and entertainment locations. Each event will include an evening of activities including the chance to win prizes from the Roundtable Roundtrip sponsors NVIDIA and Prima games. Players will also have a chance to learn about the latest "Dark Age of Camelot" developments and meet some of the Mythic staff first hand.
For more information on the Dark Age of Camelot Roundtable Road Trip, please visithttp://roundtable.darkageofcamelot.com/ .
Artifact Entertainment Inc. and Tulga Games LLC announced today that the courts have approved the purchase of all Artifact Entertainment Assets by Tulga Games LLC. The press release is below:
COURT APPROVES PURCHASE OF THE ASSESTS OF ARTIFACT ENTERTAINMENT BY TULGA GAMES LLC
December 16, 2004 Phoenix, AZ – The Honorable Sarah Curley, Chief Judge of the U.S. Bankruptcy Court, District of Arizona yesterday approved the Tulga Games LLC’s bid to purchase the assets of Artifact Entertainment Inc. Artifact Entertainment is the developer of the award-winning massively multiplayer online role-playing game (MMORPG) Horizons: Empire of Istaria, Tulga Games, LLC is a publisher/developer of digital entertainment.
Overanalyzed.com has posted an interesting (and possibly controversial) article on MMO economics. Here is a snippet from the piece:
|Let me preface this by saying that I personally approach MMOs in a different way than most people. While most play for personal enjoyment, I come to them looking to make money. Obviously, while I do still enjoy the time I spend playing the games, I'm much more interested in crossing the boundary and selling my expertise and services in game for real life money. For those of you unaware, there exists quite a large economy (~$800 million per annum) of people buying and selling things for online games. The large majority of the volume of these transactions takes place via buying and selling liquid assets, ie currency.|
Want to read it all? Click here.
IGN has revealed the 51st "peek of the week" for Mourning. This week they are looking more at the combat subsystems - specifically at the "passive defense" subsystem. Here is an excerpt from the article:
|The passive defense combat subsystem's role is based on passive defensive actions and its main function is to make player characters avoid getting any kind of damage from melee and ranged combat actions. These passive actions - evade, parry and block - and are automatic actions performed by your character in an attempt to avoid getting hit by opponents. All these passive defense actions have some common characteristics; the action interval, the areas and the action counters. Also, all of them have some specific requirements in order to be activated.|
The passive defense action interval is the window of time to which the action counters refer. This time interval is a constant amount (two seconds at this moment) and at the end of it, all these action counters are reset to zero.
To read the full article, click here.
Gravity Interactive, makers of the Ragnarok Online, are introducing divorce, plastic surgery and extreme sports into the MMORPG world. Their press release is below:
MMORPG DIVORCE, EXTREME SPORTS AND PLASTIC SURGERY
Nevrax announced today that they have opened the second chapter of the game, title "Open Conflict". The official press release is below:
|PARIS, FRANCE - December 14, 2004 - Nevrax, developer of the ground-breaking massively multiplayer online role-playing game The Saga of Ryzom, announced the release of the next chapter in the ever-evolving game. |
Chapter Two will be rolled out in three installments, the first of which was released today. Today’s patch introduces unique items for players to acquire, as well as named "boss" monsters.
"This installment to Atys' dynamic storyline will give players a renewed sense of awe and wonder," said David Cohen-Corval, CEO of Nevrax. "Improving upon the already vibrant gameplay and its lush living environment, part one of Chapter Two is just the first taste of things to come as Atys continues to evolve and grow."
The second installment of Chapter Two is scheduled for release on December 21st, 2004, with the third installment to follow shortly after on January 6th, 2005. "The coming installments will add player-versus-player combat (PvP) in designated areas of Atys, mounts, a player encyclopedia, the first "rite" missions together with their associated awards, and much, much more. We are very excited about the integration of these new features," added Cohen-Corval.
You can visit the official Anarchy Online site by clicking HERE.
Anarchy Online without subscription fees!
Groundbreaking move as first major western live MMO switches to no subscription fees
Hi everybody and welcome to the holiday edition of the AO newsletter. As you can see from the heading of this newsletter we have some groundbreaking news to bring forth in this issue. Before we move on to this historical change for AO we would like to remind all our active players to update their account e-mail address as we are sending out a holiday gift later this week. We would also like to mention that existing users can take advantage of this offer, but ONLY if you start a new account.
So, what is this all about then? We bring some excerpts from the press release to fill you in on the details:
In a unique move Funcom is removing all cost barriers in the ultimate sci-fi MMORPG, allowing all new players to enter and stay, free of cost! At the same time Funcom is departing from the obligatory need to register with a credit card, making for an easier entrance and registration process.
In an increasingly competitive market for fantasy MMO games, Anarchy Online stands out as the superior alternative if you like online RPG’s and sci-fi. Not only will this new and totally free approach allow everyone tired of elves, fairies and gnomes to enter a futuristic RPG world full of fun action, it will also make it possible for those who are sci-fi fans to explore a world hailed and rewarded as the best sci-fi MMO available today.
"Funcom has always been recognized as an inventive MMO developer. This unique move will allow us to test important new business models prior to announcing future online games, while also giving everyone the chance to experience the best online sci-fi RPG totally free of cost" said Trond Arne Aas, President and CEO of Funcom.
"We feel very confident in the unique features and heralded qualities of our game, and are now openly inviting everyone playing MMO's to find out what Anarchy Online is all about, completely free of commitment" said Ole Schreiner, Project Director for Anarchy Online. "Not only can we boast of a fantastic game which has been expanding for years, we are also constantly adding exciting new content, progressively making the ultimate sci-fi MMORPG even better."
As mentioned existing users can also take advantage of this offer, but ONLY if you start a new account. In order to take advantage of the completely free offer you need to sign up a new Anarchy Online account between the 15th of December 2004 and 15th of January 2005. Once you have done so you can play free of charge until 1/1 2006. Other restrictions and conditions may apply. See registration information for details. We would also like to add that the free version does not include access to any of the three expansion packs. Should you wish to upgrade to any of the expansion packs regular monthly subscription and client fees will be added.
Santa comes early to Rubi-Ka this year, so make sure you alert all your friends and family about this amazing offer which is ending on the 15th of January.
All that remains is to wish everybody a happy holidays and a peaceful new year. See you on Rubi-Ka!
The Anarchy Online Team
NCSoft and NetDevil will be holding a developer chat tonight at 7PM EST on the Stratics IRC network. Details are below:
|We would like to cordially invite you to join members of the Auto Assault development team for a live chat tonight at 7 EST/ 6 CST/ 4 PST on Stratics IRC. Auto Assault, currently in development and gunning for a Fall 2005 launch, is a fast-paced, post-apocalyptic vehicular combat MMO being created by NetDevil and published by NCsoft. Visit http://www.autoassault.com for more information. |
The chat tonight will take place on the Stratics IRC server (Stratics.frws.com) in the channel #straticshoc. For more information about using IRC or accessing the IRC server and channels, visit http://chat.stratics.com
Members of the Auto Assault team who will be attending are: Scott "Scorch" Brown, NetDevil president and project lead; Steve "Snow" Snow, producer; Ryan "Sampenguin" Seabury, senior designer; Peter "Piza" Grundy, art director; Todd "Guinn" Keister, assistant producer; Valerie "Pann" Massey, community coordinator.
Warner Brothers Interactive Entertainment and SEGA announced that they will be slightly pushing back the release date for the highly anticipated MMORPG The Matrix Online from January 17, 2005 to "Spring 2005". We imagine this is great news for the thousands of recently added beta testers ;-) Their official announcement is below:
|THE MATRIX ONLINE TO SHIP IN SPRING 2005|
The Matrix Online, a massively multi-player online game co-published by Warner Bros. Interactive Entertainment and SEGA of America, will now ship in Spring 2005. Previously slated for a January 2005 launch, the game will expand its beta program while the overall game experience is being enhanced.
"We are committed to quality games and making this the best possible experience for players," said Jason Hall, Senior Vice President of Warner Bros. Interactive Entertainment. "Since this is our first MMOG, we are taking measured steps to ensure it will be polished and are investing additional resources into our community oriented initiatives."
The Matrix Online is an MMOG where tens of thousands of players will jack into the Matrix world to take an active role in continuing the saga of The Matrix movie trilogy. Developed by Monolith Productions in conjunction with the Wachowski Brothers, creators of The Matrix trilogy, the game will be a re-creation of the virtual world of the Matrix, employing cutting-edge 3-D graphics, networking and server technology. Gameplay in The Matrix Online will be based on intricate and exciting "wire-fu" combat, an extensive mission structure, social interaction and a completely customizable skill and ability system.