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Star Trek Online (Perpetual) : Kohnke Sues Perpetual

Posted Dec 11, 2007 by Keith Cross

Kohnke Communications, a public relations firm which represents a number of MMO developers, is suing Perpetual Entertainment for breach of contract, several counts of fraud, and transferring assets, including Star Trek Online, to a new company before liquidating their assets.  The suit also claims that Gods and Heroes was canceled so that PE could avoid payments owed to Kohnke on the game's launch. Ten Ton Hammer has obtained court documents, and has further details on this story.

December 11, 2007 - Details surrounding Perpetual Entertainment's dealings subsequent to the cancellation of Gods & Heroes are coming to light as Ten Ton Hammer uncovered court documents of a new complaint just submitted to California's Superior Court last week. The allegation: the San Francisco-based developer fraudulently transferred valuable assets (like the Star Trek Online license) to an insider-owned corporation at a loss, leaving those with a financial stake in the now-defunct MMORPG Gods & Heroes: Rome Rising without hope of payment save legal recourse.

According to documents received last Friday in California's Superior Court for the County of San Francisco, public relations firm Kohnke Communications, Inc. – best known for promoting the efforts of numerous MMORPG developers like EA Mythic, Red 5, Turbine, and NetDevil – is suing Perpetual Entertainment, Inc. for breach of contract, fraudulent transfer, fraud, and various other charges for damages between $80,000 and $290,000, perhaps much more in terms of punitive or exemplary damages.

The complaints stem from allegations that Perpetual sold valuable assets like the Star Trek Online (STO) license to P2 Entertainment, Inc., a thinly veiled yet separate corporate entity, before executing the Perpetual ABC or "Assignment for the Benefit of Creditors" (a liquidation mechanism allowed by states like California as a less expensive alternative to the extensive litigation surrounding bankruptcy). The case could have drastic implications for future of the pre-alpha Star Trek Online title.

Read the full story on Ten Ton Hammer.

Zu Online : Scene Preview

Posted Dec 11, 2007 by Keith Cross

IGG has released an overview of several new locations that have been added to Zu Online.

If a player has taken part in the Zu Online Alpha Test before then they should be pleasantly surprised by the new elements added to the Open Beta Test. If they enjoyed playing in the variety of situations and killing the bosses then the following content is a must for them to read.

Eight fantastic new sites have been added for the Open Beta Test and the Zu Team is giving you a little preview of these magical and mysterious places.

Amusement Park

In the Amusement Park is a calm bamboo forest, a beautiful graceful lotus pond, a very unique pavilion and a majestic waterfall. The player may be awestruck at just how special the scenery is, upon their first visit. This place can be reached via the Wine Immortal in Holy City or in Desert City, once the player has reached level 45+

Little Sky

It has been said that the Boulder Immortal sealed up the Seven Northern Immortals in the Little Sky. The way there is a twisting cloud path that winds through a silent bamboo forest and Starfalling Cliff.

Hexad Region

The imposing Telepath Palace is the very centre of the Hexad Region. Around it are placed six pavilions, hence the name. The player may travel to Wu, Tai or Xun to chat with other players from the different factions via the Telepath Palace.

Closing Read more here.

Angels Online : CLosed Beta Ends, Characters Saved

Posted Dec 11, 2007 by Keith Cross

IGG has announced the end of the Angels Online closed beta, and that character information from the CBT, including levels and items, will not be deleted.

During the Angels Online Closed Beta Test, we were pleasantly surprised by players' enthusiasm. With players' support, the Closed Beta Test is going smoothly, and will end at 8:00 pm EST on Dec 10th 2007. Because of our players' strong support, we have decided that players' character information including levels and items will be permanently kept.


The Angels Online Open Beta Test will start at 10:00 pm on Dec 10. On that day, players need to download the update patch.

Read more here.

Lineage 2 : 1st Throne Launches Tomorrow

Posted Dec 11, 2007 by Keith Cross

Lineage II: The 1st Throne is set to launch tomorrow and the L2 official site has details about the scheduled downtime.

The wait is almost over! We're pleased to announce that the Lineage II: The 1st Throne update will be going live on Wednesday, December 12. The current estimated maintenance period for the launch of The 1st Throne is 8:00 AM to 4:00 PM Central Time (3:00 PM to 11:00 PM GMT +1) on Wednesday, December 12. Event Gatekeepers will be back in the towns of Aden and Elmore to celebrate the launch.

During the server downtime for the launch of The 1st Throne, your character(s) will be moved to the nearest village. Also, the replays you created in Interlude will not be compatible with The 1st Throne, and can only be viewed in the Interlude game client. We apologize for any inconvenience this may cause.

More details about downloading The 1st Throne will be available on launch day, so stay tuned!

Read more here.

EverQuest II : All Around Norrath - Devs

Posted Dec 11, 2007 by Jon Wood

Adele Caelia continues her All Around Norrath column today, this time asking players what they think of the development team behind the game.

The Everquest II developers are constantly taking a verbal beating, and quite often posts are tossed up in the forums stating the neglect by the developers, and their inability to listen to the community is always true. I have to ask myself if this is the consensus among the general population, or is it a small few that love to plague the forums and chat channels with their opinions?

Personally, I have had a very good experience with the Everquest II development team. Those that I have spoken with are normal people the same as you and me. They are not some type of game god hidden behind a world of pixels waiting to ruin our lives every chance they get. They do not cackle in glee each time they see a post from an unhappy player. The developers are hard workers who put their heart into what they do, and quite honestly they want us to enjoy the game, and enjoy their work as most artists do.

Read the whole article here.

Jumpgate Evolution : Developer Journal - Wrap-Up

Posted Dec 11, 2007 by Jon Wood

For the last four weeks, we have presented a developer journal from Hermann Peterscheck, the Producer of NetDevil's Jumpgate Evolution. In this final installment, Peterscheck talk about creating a space action game.

One of the things that I like about NetDevil in general and Jumpgate Evolution in particular is that we actually are trying to make different kinds of MMOs. This sounds a bit strange as the last three articles have focused quite a bit on how to appeal to the masses, how to be accessible for everyone, how learning from experts and avoiding senseless innovation is a good idea and things like that. I wanted to wrap up these series of logs by talking a bit about the magic that happens in game development. I love that we work on games that are both in theme and genre somewhat risky.

 Making a space combat MMO is a bit of a risky proposition. Action MMOs have had mixed success rates. Space MMOs have a checkered past with some hits and some misses. So far fantasy games dominate the market and every other genre is fighting over a seemingly smaller pool of players. All of that being said the question beckons: Why in the world would we make a space MMO? At some point the creation process is irrational… and it is irrationality and risk that drives creative industries forward. Just think; it is largely the same people that made BioShock and System Shock. I would argue that both of those are also “risky” games and of high quality; yet one was a much bigger success than the other. I guess the point is that even if you are dedicated to quality and do all the right things there is no way to guarantee commercial success. There are things you can do to mitigate the risk but at the end of the day we have chosen a risky industry and we must live and die by that decision.

Read the whole article here.

Myth War : Holiday GM Events

Posted Dec 10, 2007 by Keith Cross

IGG has published information about upcoming GM run holiday events that will be held in Myth War.

Guess how many pets are following

As we all know, the events between players and GMs during the anniversary of Myth War are very popular. It shows the good relationship between the players and GMs. Would you like to participate in more special events and win more awards? Is the answer really yes? Good, please join us in this event.

Time: The event will commence at 4:00 PM Server Time on December 15th

Location: All servers

Rewards: One First Prize: One Evil Egg from Item Mall

Four Honorable Mentioned: 4 reset gems (Intellect Gem, Strength Gem, Stamina Gem and Agility Gem) for each one in every server.

Contents: GM will inform the event commences at 4:00 PM Server Time, July December 15th in system channel. The event contains 6 rounds, of which the first 5 rounds are qualifying heats. The GM will announce the contest content of the first to the fifth round in the world channel. Then those interested can join in the contest according to the instructions of the system prompt. One winner per each round will be able to go to the 6th and final round. In the finals the GM will teleport these five qualifiers to a secluded site. Then these five players can guess how many following pets have been shown by the two GMs. Each qualifier can guess only once each round. If all qualifiers are wrong, the GMs will reset the following pets again and then the players can guess again till someone figures out the correct answer. The final winner will be rewarded with One Evil Egg from Item Mall, and each one of other 4 participants will receive 4 reset gems (Intellect Gem, Strength Gem, Stamina Gem and Agility Gem) as awards.

Read more here.

General : FOX Reports on MMO Social Dangers

Posted Dec 10, 2007 by Keith Cross

FOX News offers up a heaping helping of anecdotal evidence to remind us all why we should be afraid of our friends while playing games online.

Massively multiplayer online games — or MMOGs, as they're called — can foster more vulnerability than there might be on other virtual meeting spaces such as dating and social networking sites, where participants are inclined to be on the lookout for suspicious behavior from the start.

"When you're in a social situation like that — playing a game, having fun — you're comfortable with the people you're playing with," said cyber-stalking victim Jayne Hitchcock, president of Working to Halt Online Abuse (WHOA). "People are just not very careful. They lose all sense of reality and themselves."

Such conditions can lead participants to be more trusting of each other and less cautious. Players tend to be focused not on meeting each other, finding a love connection or promoting themselves, but on getting through the game, working as a team and concocting strategies to win. The pressure to make a good impression and project a certain persona is off.

Read more here.

General : Spotlight: PvP in MMOs: What Gamers Want

Posted Dec 10, 2007 by Jon Wood

This week in her Community Forum Spotlight column, Community Manager Laura Genender discusses a user blog involving PvP and what kinds of experiences players are looking for.

High end content in MMOs is basically restricted to one of two paths: raids, which require players to work together against large events or creatures; or PvP, which allows players to generate their own high-end challenges against each other. For our community, at the very least, it is the latter which seems to be catching the most attention.

Perhaps that’s no big surprise; after all, two of the big upcoming giants – Age of Conan and Warhammer Online – are mostly centered around PvP. Current popular games such as World of Warcraft and Guild Wars offer plenty of PvP, too. But for user T0nyd, this isn’t enough.

In a blog entry titled “PVP MMORPGs, are they real?” T0nyd outlines the features he believes are key in any MMO PVP experience:

Read it all here.

Dark Age of Camelot : Grab Bag

Posted Dec 10, 2007 by Keith Cross

The Grab Bag returns this week to once again answer a myriad of miscellaneous questions from the Dark Age of Camelot community.

Q. From the 1.91 notes: "- Left-clicking on a keep or tower will now properly display the name and upgrade level of the structure."

Left clicking where? On the structure? On the map? I have not seen any info other than a color when clicking the structure. When clicking the map, I see the guild if claimed. I have not seen any upgrade levels.

A. The information shows up when you click the actual structure. It's printed in your chat window, in the 'system' channel.

Q. Does the Salamander Tooth Choker still drop from the Anathemic Salamander in Volcanus? No one seems to have it on their CMs and many people haven't heard about it. Please let me know so I don't waste time trying to farm energies to get it if it has been removed from the loot tables.

A. The Bearded Wonder has this one: Yes it is still a drop from the Anathemic Salamander. However, it is only a Midgard drop.

Read more here.

Star Wars Galaxies : Have a Happy Life Day

Posted Dec 10, 2007 by Keith Cross

The Wookiee holiday of Life Day has come to Star Wars Galaxies once again, and all of the details have been posted on the Star Wars Galaxies official site.

The Life Day celebration begins December 12! Traditionally observed on the Wookiee home world Kashyyyk, Life Day is a time to reflect on the renewal of life and to remember those who have passed on.

This year, under the watchful eye of the Empire, Wookiee elders have granted Queen Kylantha and the city of Theed a Tree of Life as a gesture of goodwill. The time-honored Wroshyr Tree can also be found in Kachirho, Kashyyk. Under the branches you will find festivities to truly celebrate this joyful season.

What is Wookiee Life Day?

One of the most important Wookiee customs is Life Day. On this day, extended Wookiee families gather and celebrate a day of joy and harmony as promised by the Tree of Life.

Wookiees will often brave adverse conditions to make it home for this holiday as it is an important time for family bonding and thankfulness. Even the Imperial blockade that is stationed around their enslaved home world can not keep Wookiees from recognizing this most important day.

Read more here.

Vanguard : The Festival of Glorian

Posted Dec 10, 2007 by Keith Cross

SOE has announced details of the Festival of Glorian, the holiday themed event in Vanguard Saga of Heroes.

Towns and cities alike within the world of Telon are heartily preparing for the Festival of Glorian! Once a year during the wintery months, the tale of Atnas Claws and his spirit of giving imbue the cities with an aura of goodness. Towering trees adorned with lights can be seen glittering within the cities of Telon.

Be on the look out for an abundance of gifts and goodies! Those who have been extra nice may find their treats granting them something extra special!

Take a tour over the rooftops of Telon while riding on Randolph, the flying reindeer.

You too, can help spread the spirit of Glorian by decorating your own house or Guild Hall with numerous festive items, from neatly wrapped gifts to smiley faced snowman. We're not giving it all away, of course. Sometimes the best gift you can give is one of surprise! So make sure to log into game next week, gather your gifts and continue to spread the spirit of Glorian throughout Telon!

Read more here.

EverQuest II : LoN Loot Cards Revealed

Posted Dec 10, 2007 by Keith Cross

The new loot cards for Forsworn, the upcoming Legends of Norrath expansion have been announced in anticipation of the expansion's launch on December 19th.

New Legends of Norrath Expansion Coming Soon – Loot Cards Announced!

Attention all EverQuest® and EverQuest® II players! Since the launch of Legends of Norrath™ Oathbound, you have had the opportunity to challenge friends from across the EverQuest community to exciting duels and participate in challenging tournaments with some fantastic rewards.

On December 19th, Legends of Norrath Forsworn will be released offering new cards, challenges, and opportunities to defeat your enemies in our popular online Online Strategy Game! What could possibly make new cards and challenges more exciting for EQ and EQII players? New loot cards!

Players of EverQuest and EverQuest II will have the chance to find one of forty-four new loot cards in the Forsworn booster packs! That’s right, there are twenty-two new loot cards coming to EQ and EQII each with the launch of Forsworn and, today we are giving everyone a first glimpse at the new cards!

Read more here.

Guild Wars : EotN 5 Hour Trial, Level Requirment Drop

Posted Dec 10, 2007 by Keith Cross

The folks over at Guild Wars have announced that they are offering a 5 hour trial for Eye of the North, the Guild Wars expansion.  In addition, they will be lowering the level requirement from 20 to 10 for the expansion.

Players who've secretly longed to try out the new Guild Wars: Eye of the North expansion, rejoice! This holiday season we're giving everyone a present: a five-hour trial of GW:EN! Plus, in the latest update we permanently lowered the level requirement for Eye of the North from 20 to 10 to make it easier than ever to enjoy the first true Guild Wars expansion. Think your character doesn't have what it takes? Think again. We now provide a buff to all characters level 10-19 to go toe-to-toe with the new content.

Read more here.

Asda Story : Digging for Treasure

Posted Dec 10, 2007 by Keith Cross

The folks at Asda story have released information about their mining system, where players can grab a shovel and go digging for treasure.

3D MMORPG Asda Story had its first day on 6th of December 2007.

Enormous users are participating in Asda Story. Usually, in MMORPG users put their mind into combats to kill monsters. Since new systems were added to Asda Story, there is a new trend in Asda Story. Out of nowhere Treasure Hunters broke out. All over battlefields, characters started to dig holes on harmless ground. Where are Nature Protectors? Now all characters got one common specialty. Best digger will be the user with great treasures like unique transportations. Unlike some of greatest users from CBT who got rides as prizes, recent OBT players needed to earn the Nimbus by shoveling. Every body was mining either for precious items, or find own treasure boxes. Players were using the items as a communication method. Extra topics helped to have a conversation with your Soulmates and players to excite game playing. People are trading in between each others and selling at Market. Fast and furious transportation can be achieved from booster items in treasure boxes. Surrender? No way, sirens are out all over Alpen looking for the first one to obtain the Nimbus. From the basic shovels to traveler's shovels, there are lots different items to collect. Asda Story has digging or mining system where users can fill up their extra needs and have extra fun anywhere on battlefields. Let's see if the Masters of Treasure Hunters are out, again!

Asda Story's upcoming legendary events and fascinating qualities will continue on and on. See for yourself at

Read more Asda Story here.

ArchLord : An Archlord Christmas

Posted Dec 10, 2007 by Keith Cross

Christmas is coming to Archlord, and Codemasters has announced the Christmas events, including gifts, a new quest, and a tree in each town.

Christmas comes early to Chantra

During the weekly maintenance on Monday 10th December the Christmas patch will be applied and will run throughout the festive period

Details of the event are as follows;

1. Find the Xmas Bell and Bell combination coupon to get Xmas socks
- The Xmas Bell and Bell combination coupon will drop randomly from all the monsters in Chantra
- If you collect 10 Xmas bells and combine them with Bell combination coupon, you will receive the Xmas socks, . These in turn give the players a selection of in-game items.

2. Xmas Quest
- The Animal Breeder of each race will give players the Xmas quest to find a replacement for Rudolf.
- Be sure to read the text carefully for clues on were to go.
- Once quest is completed, players will receive a special gift box.

- 3. X-mas tree
- There will be an Xmas tree in each town.

Read more here.

Lord of the Rings Online : LotRO Goes to Korea

Posted Dec 10, 2007 by Keith Cross

Turbine has announced that they have partnered with Korean Internet company NHN, to distribute Lord of the Rings Online: the Shadows of Angmar in Korea.

WESTWOOD, MA - December 10, 2007 - Turbine, Inc. and NHN Corporation today announced a distribution agreement for The Lord of the Rings Online(TM): Shadows of Angmar(TM), the 2007 PC Game of the Year*. Under the terms of the deal, Turbine will work closely with NHN, the largest Korean Internet company and the #1 gamer site in Asia, to localize The Lord of the Rings Online for the fast-growing Korean market.

"The Lord of the Rings is a powerful franchise with global appeal, and we are committed to bringing the game to fans around the world," said Jim Crowley, president and CEO of Turbine, Inc. "NHN is a powerful force in the Korean gaming market and we are very excited to work with them to bring The Lord of the Rings Online to Korea next year."

"The Lord of the Rings Online will redefine the MMORPG genre in Korea, with amazing graphics and high-quality game content, along with a game system that Korean gamers are familiar with," said Kim Chang-Keun, Director of the publishing division of NHN. "We expect the title will be a strong contender in the world-class Korean online game market, giving it a global competitive edge."

Read the full release here.

Zu Online : Q&A With the Zu Team

Posted Dec 10, 2007 by Jon Wood's Joe Iuliani had the opportunity recently to ask ten questions of the team behind the upcoming MMORPG, ZU Online.

What level of character personalization will there be?

ZU Online Team:

The five classes in Zu Online have totally different skills and combat modes. Every class feature is irreplaceable in the game. In addition, we added talent systems, which means that the same classes will have different directions to develop.

Will the casual gamer be able to stay competitive in Zu Online?

ZU Online Team:

The time when players needed to be online for long periods of time to stay competitive in a game has past, and instead they only need to participate in various interesting activities we’ll be holding, which will enable them to have gain a lot of experience and rewards easily. Online games should be entertaining instead of tiring.

Read the whole thing here.

General : Reader's Choice Award Voting Begins!

Posted Dec 07, 2007 by Jon Wood is pleased to announce the opening of voting for the 2007 Reader’s Choice Awards. This year, we nominated games in classic categories like Best Overall Game, Most Anticipated Game, Best Paid Expansion and Best New Game and introduce new categories like: Best Fantasy Game, Best Sci-Fi / Other Game, Best Free / Micropayments Game, Most Improved Game.

In order to vote, you must log in or register for a free account here. Voting is open from December 7th , 2007 until December 30th 2007.

Nominations were finalized by the Editorial Staff.

Begin voting here!


Voyage Century Online : Holiday Activities

Posted Dec 07, 2007 by Keith Cross

To celebrate the holiday season and to prepare players for the new version of Voyage Century, IGG has announced that they will be holding several in-game activities.

Christmas Day is coming, and so is the new version of VC. So the Voyage Century Online team will be holding some new activities in the new version to celebrate the Holiday Season.

Guess and Prize

To help players get familiar with all aspects of the new version, the VC team has decided to hold a Knowledge Contest with big rewards, including Costume-Changing Equipment.

Event Duration: Dec 5, 2007 to Dec 15, 2007

Event Venue: Forum

Event Content: The activity announcement will be posted in the Event Zone and participants can find answers from the official news, and then they should post answers under the activity announcement.

Event Reward: Dragon Rider Charm

Read more here.

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