We got to play from levels one to ten with a Hobbit Burglar at an event in San Francisco. Today, we share with you how those ten levels treated us. This article is based on the seven hours of gameplay Senior Editor Dana Massey experienced during the event.
| The best thing Turbine did with quests was the sheer quantity of them. Little rings on the mini map show quest givers in the character's general vicinity. I did dozens of quests in each area of the land I traveled through and never managed to even accept all that were offered. Someone who just had to experience everything could spend days in the early level areas doing quests and I am not sure the well would ever run dry. I explored the whole Shire and good chunk of the human lands and had more quests than I knew what to do with. It was - at times - overwhelming. Not that that is a bad problem to have.
To help with this, Turbine added a little progress list on the right side of the screen. There, players can add or remove quests to their active list and have simple instructions on what their next step is. All that needs to be done is to click on one to bring up even more detailed instructions. The tool was intuitive and handy. For example, when I left the Human areas for the Shire, I removed the old quests from my active list. I still had them and even re-added them when I went back to Human territory, but since I had no hope of completing them all those miles away, I just stowed them until I wanted to take them up again.
You can read more here.
Priston Tale has released their policy regarding players who are hacking or cheating in their game.
We offer you our heartfelt thanks for your playing Pristontale. Currently, some hacking and cheating users have been detected. We block the accounts for a week in meaning of warn. It’s the reason using any hacking tool may cause serious harmful effect on the wholly game system. The accounts can be blocked permanently when keep using the hacking tools continously. This message is the our last warning to hacking/cheating user.
For more on Priston Tale click here.
Are mainstream adult oriented MMOGs like Age of Conan and 2Moons a true step forward for the genre or a simple gimmick? Dan Fortier explores the question in MMOWTF.
|The previous incarnation of the 2Moons publisher, Acclaim, was famous for their mature content titles. Having released games like BMX XXX and video game conversions of franchises such as South Park and WWF, they are not newcomers to producing these kinds of titles. Even if this is a new company under an old name, it comes as no shock then that they are very supportive of this venture. The game itself is a conversion of a Korean game called Dekaron which is billed as an extreme action game. It seems like the tempo of the game will be carried over and I can imagine that doing the English voice-overs for the profanity would be one of the many tasks in localizing this to a Western audience.
I'm not sure what the effects of keeping kiddies out of the game will do for this title, but I salute them for their guts either way. I can only wish the 2Moons team luck in their venture to gain a following here, since Korean games aren't really my cup of tea. Perhaps a slash 'em up MMO will be more successful than the more grind oriented conversions of the past, because we definitely don't need another RF Online.
The full article is here.
Oz World is holding a poll for players regarding the game guard program. Players will be rewarded with 500G for completing the poll.
Period : Form November 3rd to November 13th
We will have Oz online poll regarding game guard program at our website. You only attend this poll one time. And after we answer all questions, you will get 500G. We will refer to the result of this online poll, after we make decision on game guard.
Thank you for your cooperation.
Internet Gaming Gate, the folks responsible for the MMOs, Myth War Online and Voyage Century have announced a partnership with Levelip Communications in a public relations capacity.
(Sunnyvale, CA – November 7, 2006) – SkyUnion Hong Kong Holdings Co., Ltd (IGG.com) is pleased to announce their public relations support agreement with Levelup Communications, for their two massively multiplayer online games for the PC, Myth War Online and Voyage Century, both of which will be free to play.
Myth War Online, developed by Unigium, is a beautifully illustrated isometric 2D fantasy MMORPG. Myth War Online offers four races, over one hundred pets that can be trained, over 200 skill sets to learn and vast tracts of unique lands to explore and adventure within the game. In keeping with the magical atmosphere rich within the game, players can even encounter certain characters who share incredible myths and legends, that have the power to become true.
Voyage Century, in pre-release development, is a ground-breaking massively multiplayer online nautical game. Featuring visually powerful, intense combat and adventure on land and sea, Voyage Century is a dream game for armchair captains everywhere. Trade, craft, wage war around the world, even search for buried treasure, Voyage Century offers just about everything imaginable from the 16th century seafaring era.
Mr. Kenny Chan, Director of SkyUnion Hong Kong Holdings Co., Ltd. and Internet Gaming Gate states, “Now we have a cooperative marketing communications partner who can help us expose our games to a new generation of players looking for the best online gaming experiences. This business development agreement with Levelup Communications is a great opportunity for us to introduce our high quality MMO games to the American audience."
Jodie McIntyre, with Levelup Communications stated, “IGG.com is fiercely committed to bringing distinctive new online entertainment experiences to gamers everywhere, and we are just as committed to being their voice to the gaming community in this effort.”
For more information about Internet Gaming Gate., please visit http://www.igg.com. For more details about Myth War Online, their official website is http://mythwar.igg.com. For more details about Voyage Century, their official website is http://voyage.igg.com.
The MMO company Webzen has announced the games that will be showcased at the upcoming G-Star event in Seoul.
SEOUL, South Korea – Nov. 6, 2006 – Global online entertainment company WEBZEN Inc. (NASDAQ: WZEN) announced today its stellar line-up of PC and next-generation massively multiplayer online games (MMOG) to be showcased at G-Star, November 9-12 in Seoul.
For their second appearance at G-Star, WEBZEN will showcase a diverse range of games that include the upcoming epic fantasy MMO role-playing game Soul of the Ultimate Nation™ (SUN), which is currently in open beta service in Korea, the intense MMO First Person Shooter Huxley, and the attitude-driven urban action MMOG All Points Bulletin (APB), all currently in development for the North American market. Other dynamic online games from WEBZEN on hand at the booth will include Project Wiki, Parfait Station and Kingdom of Warriors.
WEBZEN will provide demos of both Huxley and Kingdom of Warriors at G-Star, marking the first time local gamers will be able to get their hands on both games. In addition, attendees can play live demos of Soul of the Ultimate Nation (SUN).
“We are thrilled to participate in G-Star as it is an ideal platform to showcase WEBZEN’s highly anticipated titles for the Korean market,” said NamJu Kim, chief executive officer, WEBZEN Inc. “We are confident that our games will be well-received by the Korean audience, just as they have in past global exhibitions including E3 and ChinaJoy.”
Soul of the Ultimate Nation (SUN) is the much anticipated MMORPG that delivers intense action with its quick and easy combat system. Players can jump into action and customize group missions through the unique Battle Zone System and embark on a graphically stunning and ever-expanding online fantasy world. With a unique battle systems and a captivating cast of characters, Soul of the Ultimate Nation (SUN) is an epic tale in a world of emperors, armies, magicians and monsters. Soul of the Ultimate Nation (SUN) will be available for PC.
Huxley is a massively multiplayer online first person shooting game (MMOFPS) utilizing the UNREAL3 engine to create an unparalleled twitch action gaming experience with up to 5,000 players in the same world. Huxley takes place in a post-apocalyptic world where human beings have mutated and are divided into three opposing races, Sapiens, Alternatives and Hybrids. At the center of the battle for survival is Lunarites, a promising new energy source highly coveted by both races. Forced to battle against one another for the continuance of each race, Sapiens and Alternatives will do whatever it takes to wipe out the opposition and gain control of the world and its resources. Huxley will be available for PC and the Xbox 360™.
All Points Bulletin (APB) is the only massively multiplayer online game (MMOG) to combine nearly limitless customization with blisteringly intense action in a city that never sleeps. Designed by the creator of the original Grand Theft Auto (GTA) franchise, APB brings players into a living, breathing city where cash is king and territory equals respect. In a fight to dominate the expansive world of APB, players must decide which side of the law to abide by. In a classic “cops vs. robbers” scenario, players can be Enforcement, who take on the challenge of supporting and safeguarding justice, or Criminals, who operate against the law and any opposing groups by any means necessary.
Project Wiki is an innovative fairy-tale massively multiplayer online role playing game (MMORPG) featuring a classical cel-shaded cartoon style that allows for incredible emotional expression in a visually stunning world.
Parfait Station is a unique action and shooting oriented massively multiplayer online role-playing game that supports a party and guild system, giving players the option to either engage in battles with other groups, or enjoy intense action in player vs. player mode. Strong action-based battles require skilled evading and counter attacks; victories are determined by team play, control and strategy.
Kingdom of Warriors (KOW) is an epic fantasy MMORPG based on the classic Chinese novel Romance of the Three Kingdoms. Developed by WEBZEN’s Chinese subsidiary, WEBZEN China, Kingdom of Warriors takes players into the chaotic period of Three Kingdoms and transforms them into larger-than-life heroes. The game features actual figures from ancient Chinese history, an unfolding saga with heroic tales and brilliant strategic battles of the Three Kingdoms era. Kingdom of Warriors is currently scheduled for commercial service in 2007 in China, Taiwan, Korea, Japan, and other strategic Asian markets.
WEBZEN invites gamers and other show visitors to stop by the publisher’s booth located at the entrance of Hall No. 4.
For more on Webzen click here.
Turbine's Lord of the Rings Online: Shadows of Angmar has released a new Creatures of Middle Earth feature. This one concentrated on the Sickle-Flies.
Throughout the bogs and marshes and even the wooded Wilderlands of Middle-earth there are many varieties of biting and buzzing insects, from the harvest-flies of the Shire to the greater sickle-flies of the Midgewater Marshes and the Bruinen vile-flies of the Trollshaws. Most of these creatures are little more than disgusting nuisances, but some varieties are known to carry debilitating diseases. A single bite can make a brave adventurer easy prey for larger and more dangerous predators.
The adventurers of J.R.R. Tolkien's The Hobbit and The Lord of the Rings often find themselves the unfortunate victims of annoying insects, bitten and stung and driven to distraction. The sickle-flies and other insects of The Lord of the Rings Online™: Shadows of Angmar™ tend to be a little more dangerous in the marshy regions. Players would be well-advised to avoid the disease-bearing bugs, lest they find themselves in a weakened state against larger and deadlier enemies.
For more on LOTRO click here.
The folks over at Sony Online Entertainment's EverQuest II have released the official preview for Game update #29.
Welcome to the official Preview for Game Update 29! This is a special game update, coming as it does simultaneously with the launch of our much-anticipated third expansion, Echoes of Faydwer. There is a boatload of information already available that describes exactly how cool Echoes of Faydwer is going to be, so we won’t belabor that here. Instead, we wanted to briefly highlight just a few of the many exciting changes for everyone in the coming update.
Read the preview here.
EA Mythic released another new Grab Bag for our reading pleasure on Firday. As usual, we've presented a small sample, but to grab the whole bag, follow the link below.
Q: I recently called Gamestop asking if they had any copies of DAOC Epic Edition and they all said no but that a 5th anniversary edition was coming out soon. What is going to be in this 5th Anniversary Edition?
A: Everything up to and including Labyrinth. If you want to know how lame I am: I’ve got a new computer at home (translation, not attached to the network here at work), and I’m going to install the 5th Anniversary edition rather than download a gazillion patches, or burn a DVD here at work. It’ll be faster.
Q: (Insert question here about free level timers changing)
A: Hoo, boy. My friend down in CS had an earful for me on this one. The population bonus display here on the Herald had been inaccurate for quite awhile, as you all know. We think we’ve got things fixed, as regular readers know from Missy’s post some time ago.
But it seems I had failed to mention a very important detail. Here, from Customer Service, is an important announcement on the relationship between free level timers and population bonus changes. I have taken the liberty of removing the comments on my parentage:
“Every time you change the Population Bonus, it alters every Free Level Timer on the Cluster. Please advise players that when we change the Population Bonus, their Free Level Timer may change, and the in-game support team cannot verify their old timer, or alter their current timer.”
Read it all here.
On Friday, MMORPG.com released our newest interivew podcast.
|Recently, Game/On Co-host Jon Wood traveled to San Diego to attend an event for Vanguard: Saga of Heroes. This week, Jon Wood sits down with Sigil Game Designer Steve Williams to talk about Vanguard's Diplomacy system.|
You can listen to the podcast here.
The folks over at Age of Conan have released four new screenshots of some of the many Ancient Ruins that exist in their game world.
You can view these and all of the other Age of Conan screenshots in our AoC gallery, here.
The folks over at Sony Online Entertainment's EverQuest II have released a new Treasure Chest. The Treasure Chest points players tot he various hidden gems within the official game forums.
Sometimes it's hard to find the buried treasures contained within the EverQuest II forums. The Treasure Chest highlights useful, insightful, or entertaining posts that you may want to check out. Get your treasure maps and shovels ready--we're about to discover a Treasure Chest!
For more on EQII click here.
Dark Age of Camelot has released a new batch of patch notes for Test Version 1.86j. As usual, we're giving you the New Things and Bug Fixes. To read the notes in their entirety follow the link below.
NEW THINGS AND BUG FIXES
Read it all here.
Blizzard's World of Warcraft is celebrating its Two-Year Anniversary in style as they give out $100 gift certificated for Jinx to two lucky players every day over the last week.
As a part of the Two Year Anniversary Contest we have chosen two lucky winners per day over this past week to win a $100.00 Jinx Gift Certificate each. We would like to congratulate the following ten players:
Windalyn of Garona
As a continuation of our Anniversary Contest, over the next four weeks we will have more opportunities for eligible members of the community to win prizes. You could be next!
For more on WoW click here.
Travis McGeathy (Lead Designer) and Jose Araiza (Project Manager) team up to take on a round of questions from Staff Writer Carolyn Koh in our latest EverQuest Q&A.
| MMORPG.com: Would you say the game has grown more complex since say...the Luclin Era?
Jose Araiza: Yes and no. EQ obviously has tons of content and features, but a lot of these are more like parallel progression paths. They are all integrated well with the game, so you do get exposed to them in some way, but we never force you to lets say, become the 'Master of the Monster Missions' in order to enjoy the game. I think instead of saying it's more complex, I would say it's got a good amount of different things you can do. You could say we have something for every RPG play style out there.
The full interview is here.
EA Mythic, the company behind the upcoming MMORPG Warhammer Online: Age of Reckoning, has released information and pictures on two new classes, the Orc Choppa and the Dwarf Runepriest.
For more on WAR click here.
The Choppa! Those who’ve followed the development of this career will know it by any number of other names (Berserker, Iron Claw, etc.), but by whatever name, we’ve known what we wanted out of this guy for quite a while now. The visuals were there – dangerous, well armed, and insanely violent as are the Orc’s stock in trade. So was the play style. We wanted a career which down and dirty berserker who fights with little regard for his own safety, relying on choppa power to carry the day.
Dwarf runes gave us compelling visuals and a chance to add unique powers to the Dwarf ability set. They gave us magic, with a nice Dwarfish twist, and we wanted to capture that notion. The Runepriest would not be a mage in Dwarf’s clothing or a priest in the traditional sense, but rather an adept of the runes so steeped in their lore that his reverence for them approached religion. Through the power of the runes he would be able to create or destroy, repair and enhance, and convey their abilities to others by marking objects and creatures.
Careers – Orc Choppa
“Wuz betta den one choppa? Two choppas! Two choppas is one more… is one times da… is lots more fun! Waaagh!”
Even the most stable Orc is only a hairs breadth from coming completely unglued in the heat of battle. It is to the great relief of their opponents and allies alike that most of them manage to keep it together. There are some Orcs, however, that just can’t be bothered with that sort of thing. These are simple creatures – simply violent, simply well armed, simply a bloody nightmare to keep from running blindly into the fray – and they are among the most deadly of opponents one will ever face in the heat of a melee. These are Choppas, named for their weapon, and their weapon named for them, and their frenzy is to be feared.
At the heart of the Choppa is a deadly warrior, but his true power begins to shine only as he lets himself be carried away by the frenzy of battle. As his morale rises, the Choppa quickly works himself into a frothing rage. The more he fights the more berserk he becomes, his attacks bombarding the enemy in a ceaseless onslaught. His frenzy makes the Choppa bold, opening up new possibilities for attack which would be far too dangerous or difficult to attempt otherwise. These moves further enhance his power and capabilities, opening even more potential attacks as the fight unfolds.
Playing As a Choppa
Playing a Choppa is straight forward. Get in the fight, and stay there as long as you can without getting yourself killed. The longer you’re in a fight, the more your morale builds and the more berserk you become. This makes your attacks more powerful and unlocks new devastating abilities. However, the use of these abilities depletes your morale and thus reduces your combat strength. You must decide whether it’s more important to maintain your berserker frenzy or unleash a powerful attack upon your foe. You must also remember that you are less well armored than your Black Orc cousins, and generally less durable. The fighting itself may be simple, but strategy is required to reach and maintain your peak effectiveness.
The Choppa takes time to ramp up to full effectiveness, so it is best to eliminate him early in the battle. If that is not immediately possible, you’ll need to reduce or impede the Choppa’s ability to gain morale and keep him from flying into a berserk frenzy. Using anti-morale attacks will slow his climb to power, giving you the opportunity to take him out before he sends you home hurting.
The Choppa Look
Careers – Dwarf Runepriest
“This is the las’ time I’m goin’ to say this – runes are NO’ magic! Magic is fer silly buggers in robes and poin’y ‘ats! Do you see a poin’y ‘at on me lad?”
Dwarfs don’t go in for magic. Like so many things embraced by humans and their allies it’s just much too new-fangled and unreliable, at least from the Dwarfen point of view. Now runes on the other hand, that’s a whole different story. Runes have an old power. Their carving is a ritual so refined that the results are as expected as rocks rolling down hill. The keepers of this art are the Runepriests, adepts and sages who spend their lives learning the language of runes. With their craft they can create effects of stunning power, accosting their foes with the power of the earth itself. They can also harden their allies against the most damaging of attacks, and heal their wounds.
In a world where magic is common place, it may seem that the Runepriest’s powers are unremarkable. However, his runes offer something unique and powerful – the ability to bind a rune to an object or creature to await a trigger which will unleash its power. A rune-marked blade burns as it strikes, a rune-marked breastplate hardens against a killing blow, and rune-marked flesh awaits only a word of command before releasing its healing energies. By marking his allies prior to battle, the Runepriest is free to join the fight where and when he is needed, be it shaping further runes of power, or entering the thick of the fight with rune staff in hand. It is important to note that runes retain their power even after the Runepriest expires.
Playing As a Runepriest
Preparation is critical to your success as a Runepriest, as is developing a keen sense of timing and coordination. You can use your runes to protect your friends and enhance their powers (even placing some of the runes’ effects under the subject’s control), but their strength wanes quickly upon use and you must be ready to reinforce them as needed. Advance preparation makes it easier for you to split your attention between supporting your friends, and assaulting your foes. This division of duty is absolutely necessary in battle. Focusing purely on offense will leave your group mates without support after a short time. Conversely, playing purely a support role will rob your group of a rune-enhanced warrior of significant power.
A Runepriest can be a difficult foe to defeat. The powerful runes he can lay on himself and his equipment can make him a mighty warrior who is exceptionally difficult to slay. However, his abilities are primarily defensive or supporting in nature. In a group environment, it is wiser to leave the Runepriest for later and go after the heavy damage dealers or tanks first. They pose a more direct threat and, if ignored, are likely to tear you apart before you are able to work through the Runepriest’s defenses and healing powers.
Rune Priest Look
The MMOG Xiah, a martial arts MMORPG originally released in the Asian market, has made its way into North America as it announced its Grand Opening.
For more on Xiah click here.
San Jose, CA November 1st, 2006 – OnNet USA today proudly announced the launch of Xiah, the free-to-play epic Asian martial arts massively multiplayer online role-playing game (MMORPG). This fantasy-themed MMORPG has been well-received in Korea and now fans around the world are able to enjoy it. The unique elements of Xiah compared to other MMORPGs include Asian-based environments and characters, realistic Asian-style scenery and graphics, and an easy-to-play design for beginners.
Players can choose from four different characters as they advance through a variety of levels and environments. Xiah gives players the unique option to use either a keyboard or a controller when playing the game. The controller provides the user with greater real-time in-game character control. A central element of Xiah is the community aspect. Five distinct types of communities (Guild, Party, Relationship Party, Lover, and Teacher/Student) exist within the game allowing players to choose whichever format works best for each individual. Providing this variety of options encourages players to become more active in this community and fosters a greater sense of unity.
Xiah is part of GamesCampus.com, an online website that features games created and/or distributed by OnNet USA, Inc. Currently, GamesCampus.com is host to Shot-Online, a 3-D Golf MMORPG and Xiah. OnNet will be adding several more titles in the near future.
“We are extremely excited to be able to offer Xiah globally. Xiah has had a great following in Korea and now players around the world are able to enjoy it as well”, said Kevin Kim, CEO of OnNet USA.
** Make sure you need to create your character and guild after 11/1 10 AM PST US for winning this event **
Dear Xiah users.
Event 2 – Be the first player to reach level 30!
Event 3 – Create the Best Guild! The Guildmaster who has the most players and highest level players in his/her guild will receive 500,000,000 Jeon! The best guild will be calculated by the amount of guildmembers plus their levels. For example, if a Guild A has 5 members, with levels 5, 10, 15, 20, and 25; Guild A would be calculated as [5 + (5, 10, 15, 20, 25)] = 80. If Guild B has 10 members, with levels 1, 2, 3, 4, 5, 6, 7, 8, 9, and 10; Guild B would be calculated as [10 + (1+2+3+4+5+6+7+8+9+10)] = 65. Although Guild B has more members, Guild A would rank higher because they have higher level players. In the event of a tie, priority will be given to the guild that has the highest level player. Prize: game money (500,000,000Jeon)
**Mission event** Event 4 – Complete the most quests!
We are very excited to announce that concept Artist Bjorn has just published the third update to our exclusive Dreamlords Monster Design Blog! Don't miss the new update and opportunity to help forge this beast!
If you would like to view the blog entries that led to the latest design or even participate yourself, just follow this link!