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Elf Online : A Look at Crafting in Elf Online

Posted Jan 04, 2008 by Keith Cross

The Folks at Happymmo, the developers of Elf Online, have been kind enough to send us an overview of Elf Online's Production System, and Managing Editor Jon Wood has decided to chime in with his own commentary.

Today, the makers of Elf Online released some new information on what the press release called their “Production System”, which plays an important role in the upcoming MMORPG. “High level armors,” says the press release, “rare pets, unique weapons… None of these could be done without the Production System.”

The Production System, which is the Elf Online’s name for their crafting system, is made up of two categories, Collection and Manufacturing. Each of these categories encompasses three sub-categories.

Collection includes the activities that you might expect in the way of sub-categories: mining, hunting and collecting. The second category, Manufacturing, includes cooking, manufacturing and forging.

Players will be able to begin learning Production System skills at level five. While they will not be able to learn all of the abilities, players will be able to choose one Collection and one Manufacturing ability.

After giving potential players an overview of the system, the press release went on to tell us hot the system will work:

As in almost any crafting system, specific tools are required in order to use the skills effectively. These tools will be available from the skill trainer. A second, more specialized NPC will be able to sell players better tools that will, in turn, produce better quality products.

If, for example, you were to learn the hunting ability, buying a high-quality hunting knife would allow you to do different things to the material in question. High quality tools used on high quality materials will, as a matter of course, give the best results to players.

Read more here.

General : NCsoft Thanks Child's Play Donors

Posted Jan 04, 2008 by Keith Cross

NCsoft has posted a thank you message to thank people for their support in raising almost $5000 for Child's Play in an online auction, which included the chance to have the bidders likeness appear in Tabula Rasa as one of the the auction items.

Everyone here at NCsoft wanted to send a Thank You to those of you who helped Child’s Play by participating in our City of Heroes and Tabula Rasa auctions. Together we raised $4,962.95 for an incredible charity that helps bring games and a smile to thousands of children every year! We hope that your holidays were bright and that your New Year is filled with fun and laughter.

Read more here.

Guild Wars : State of the Game

Posted Jan 04, 2008 by Keith Cross

The latest State of the Game article is up on the Guild Wars official site.  This time around the article looks at teamwork and synergy on the front line.

In GvG matches, games are most often won through teamwork. While coordination spanning all eight members of a team is important, high-end play actually places greater emphasis on compartmentalization. A typical balanced build of two Warriors, Ranger, Mesmer, Elementalist, two Monks, and a flagger can be divided into smaller teams. These teams commonly work in pairs, such as Monk pairs, Warrior pairs, midline pairs, and so on. Each pair needs excellent synergy to coordinate maneuvers and play at the maximum effective level. And, if the players themselves lack synchronization, they may have difficulty playing with one another. There may be discomfort, silence, or too much clutter over voice chat.

This discussion focuses on the offensive unit. This is typically composed of a pair of Warriors, so we will use the two-Warrior frontline as the standard template for explanations. For GvG battles, Warriors usually provide most of the offense because they are the most efficient killing power in the game. However, without proper synergy between two Warriors, much of this efficiency can get lost.

Read the full article here.

World of Warcraft : Free Character Transfers

Posted Jan 04, 2008 by Keith Cross

Blizzard is offering free character transfers from certain high population servers to low population servers starting today at noon, PST.

We will be offering free character moves from select high population realms to low population realms beginning January 4, at 12:01 PM PST.

For more information on what realms are eligible for these free moves and exact dates please visit the announcement post by clicking here.

In the event that a realm meets our transfer goals before the scheduled end date, the transfers to that realm will be disabled. We highly recommend that if you are planning to transfer that you do so at your earliest convenience. Characters will not be eligible for these free moves once the transfers have been closed.

Read more here.

Tales of Pirates : Monster Hunting Competition

Posted Jan 04, 2008 by Keith Cross

IGG has announced that they will be holding Monster Hunting Competitions which pit server against server in the quest to be the first to defeat Barborosa and his Demonic Hell Army.

Every week this January Tales of Pirates will be holding an extra special Monster Hunting Competition. It will be based on a Server vs. Server competition. Each player must band together with their Server Brothers to defeat the Demonic Hell Army of the evil Barborosa. The Server group who is the first to send them packing will be declared the winners. However, Barborosa himself has never be known to take defeat lightly and he may well get the blood lust for revenge against the winners. But don’t be disheartened the prizes are plenty and what pirate can resist such booty like Baborosa’s own treasure. It may well be worth the risk.

Read more here.

Voyage Century Online : Building Finding

Posted Jan 04, 2008 by Keith Cross

IGG has provided several introductory guides to finding in Voyage Century Online.

Finding is a key element in VCO. There are lots of buildings in VCO world, and many players have no idea how to get corresponding findings. Here are some introductory guide.

1. Parthenon - Chalice of Parthenon

Valuable Artwork
Given by: Aeoliah(Athens)

1)Anyone of Voyage, Sea Battle and Eloquence ≥ Level 10
2)Completed the quest “Great Footprints: Mystic Girl from Barcelona”

Other NPCs: Robert - Festa - Aeoliah

1)5000 Eloquence
2)8000 Silver
3)200 Reputation
4)5 Amity Degree to The Kingdom of Greece
5)Chalice of Parthenon
6)Title: Expert of Culture Relics Preservation (Sea Battle≥ 20) or A Protector of Culture Relics (Sea Battle<20)

Read more here.

General : MMOWTF - A Look Ahead at 2008

Posted Jan 04, 2008 by Jon Wood

MMOWTF columnist Dan Fortier brings his own brand of cynicism and sarcasm to a look at what MMORPG fans can expect from the industry in the coming year.

Now that we’ve cleansed ourselves of 2007, it’s time to look ahead to what the New Year might hold for us MMORPG addicts. Many of the games that are scheduled to be released in 2007 were pushed back to this year. While I might poke fun at companies that take forever to produce a title, it is nice to see that a couple of the major companies did the smart thing and decided to avoid the mistakes of the past and not release a game in Beta. For those of you who made a New Year’s Resolution to stop reading my weekly’d best stop reading now as I gaze into the future and predict the rise and fall of MMO kings and nations.

There are only a few titles that have openly announced release dates within 2008, but what they lack in numbers, they more than make up for in popularity. EA Mythic’s vision of the Warhammer universe was delayed into the second quarter of this year in order to finish the game properly. While it boasts several new and interesting features like Public Quests, I’m more than a little disturbed that they have decided to leave out stealth entirely in order to try and make PvP more balanced. No one is less surprised than me that they have stuck with the “game over world” mentality by making WAR more of a giant persistent multi-layered carnival than a freeform adventure. At my core though, I’m still a big Warhammer fan so I’m hoping that WAR will succeed in finally driving ‘teh grind’ from the field of battle.

Read more here.

General : Reader's Choice Award Winners

Posted Jan 04, 2008 by Jon Wood

Now that the votes have been tabulated, is pleased to reveal the winners of the 2007 Reader's Choice Awards. We would like to congratulate this year's winners and thank our members for providing their votes.

We've tabulated your more than 40,000 votes and today, we reveal your choices in the 2007 Reader's Choice Awards.


We had eight categories this year, with nominees in each category provided by the editorial staff. members had until January 30th to cast their ballots and let us know who their favorite was in each category. would like to thank those who took the time to participate in the voting!

Best New Game of 2007 

Most Improved Game of 2007

Best Paid Expansion Game of 2007

Most Anticipated Game of 2007

Best Free / Micropayments Game of 2007

Best Sci-Fi / Other Game of 2007

Best Fantasy Game of 2007 

Best Overall Game of 2007

Check out the winners here.

Stargate Worlds : SGW Trailer to debut with SG: Atlantis

Posted Jan 03, 2008 by Keith Cross

Cheyenne Mountain Entertainment has announced that a trailer for Stargate Worlds will debut along with the Stargate: Atlantis mid season premiere on January 4th.  Also, starting January 18th, they'll be running a contest where fans could win the chance to have their name or likeness added to Stargate Worlds.

MESA, Arizona –Dec. 22 2007 – Cheyenne Mountain Entertainment (CME) will give fans a sneak peek of its debut massively multiplayer online role playing game (MMORPG) - titled Stargate Worlds® - when the first trailer debuts Jan. 4, 2008, with the mid-season premiere of Stargate Atlantis on the SciFi Channel.

Stargate Atlantis returns on Jan. 4 at 10/9 p.m. EST/CST.

Starting Jan. 18, 2008, viewers can enter for a chance to win an opportunity to have their name or likeness incorporated into Stargate Worlds in the Unlock the Gate Sweepstakes. Viewers are invited to watch Stargate Atlantis each Friday starting on Jan. 18, 2008 at 10/9c on SciFi to retrieve a unique code to enter the sweepstakes.

“We have spent years looking for a quality gaming partner to extend the Stargate franchise beyond television and DVDs,” said Travis J. Rutherford, executive vice president, MGM Consumer Products and Location Based Entertainment. “This trailer is an exciting preview of that extension, and we are proud to have the opportunity to debut it as part of the Stargate Atlantis return. Our fans will jump at the chance to have their likeness incorporated in the MMORPG and become a part of Stargate history.”

Based on Metro-Goldwyn-Mayer’s (MGM) Stargate franchise, Stargate Worlds features tactical modern combat vs. science-fiction weapons and instant travel across the galaxy in a story-driven MMORPG.

“The trailer will give gamers and fans a glimpse at what they can expect to find in Stargate Worlds,” said Rod Nakamoto, senior vice president of product development, Cheyenne Mountain Entertainment. “It’s a mix of old and new elements that hint at the direction we are taking the franchise.”

Read more about Stargate Worlds here.

General : Ray Kurzweil Keynotes GDC 2008

Posted Jan 03, 2008 by Keith Cross

Inventor and futurist Ray Kurzweil has been announced as the 2008 Game Developers Conference keynote speaker, where he will prognosticate on what the next 20 years holds for gaming.

SAN FRANCISCO-Jan. 3, 2008-Celebrated inventor and futurist Ray Kurzweil will deliver a keynote address at the 2008 Game Developers Conference (GDC) inspiring attendees to take a dramatic look at the future of games and electronic entertainment. Described as "the rightful heir to Thomas Edison" by Inc magazine and "the ultimate thinking machine" by Forbes, Kurzweil is uniquely positioned to speak to the GDC audience about the next two decades of videogames and what the landscape may well look like come GDC 2028. GDC, the world's largest industry-only event dedicated to the advancement of interactive entertainment, returns to the Moscone Convention Center in San Francisco for a week of networking, learning, and inspiration February 18-22, 2008. Complete details and registration for the conference are available now at

"Bringing the future to life today has always been at the heart of the game industry, so it's essential to have our vision refreshed by one of our greatest living thinkers," said Jamil Moledina, executive director of the Game Developers Conference. "As a technology inventor and prophetic visionary, Ray Kurzweil is that rare individual who can inspire the next evolutionary step forward in what games can do."

Ray Kurzweil has repeatedly been recognized as an intellectual pioneer by some of the most respected American media sources. He was described as "the restless genius" by the Wall Street Journal, and "the ultimate thinking machine" by Forbes. Inc. magazine ranked him #8 among entrepreneurs in the United States, calling him the "rightful heir to Thomas Edison," and PBS included him as one of 16 "revolutionaries who made America," along with other inventors of the past two centuries. As one of the leading inventors of our time, Kurzweil was the principal developer of the first CCD flat-bed scanner, the first omni-font optical character recognition, the first print-to-speech reading machine for the blind, the first text-to-speech synthesizer, the first music synthesizer capable of recreating the grand piano and other orchestral instruments, and the first commercially marketed large-vocabulary speech recognition.

Read more here.

Spellborn : Dev Chat

Posted Jan 03, 2008 by Laura Genender

Please join us on Sunday, January 13th at 1pm EST, for another dev chat!

On Sunday, January13th, join for another chat with the minds behind The Chronicles of Spellborn!  During this chat we will discuss the lore and world of Spellborn with the TCoS community management team and  the Lead Content Designer himself!  The event starts at 1pm EST in the Live Chatroom Bring a question, bring a friend! After the chat, be sure to stick around for TCoS and other MMORPG discussion.

Users can also connect via any IRC client, to server The chat will take place in #mmorpg.

Learn more about the Chronicles of Spellborn here!

Zu Online : Sun Warrior Screenshots

Posted Jan 03, 2008 by Keith Cross

Our Zu Online screenshot gallery has been updated with 11 new images, including 6 images of the Sun Warriors showing off their weapons and armour.

The Tantra helps the Sun Warriors to have strong wills and iron bodies. They are always on the front line of the war, defeating their enemies with their body and protecting their teammates. They are the strongest warriors in the Secondary World. If you engage in a fight against them, you’d better keep your distance.

To view the full size images, and to see the rest of the new screens, visit our gallery here.

Read more about the Sun Warriors here.

Myth War : Birthday Bonuses

Posted Jan 03, 2008 by Keith Cross

Myth War Online is currently running a promotion where players will receive a discount on certain item mall transactions if they go shopping on their Birthday.

Myth War team ( has prepared some special gifts for players who buy items from the Item Mall on their birthday.

Gift One: 20% discount

Content: All players can get 20% discount if they spend more than 500 points on items in one transaction which means at most 5 items in a shopping listing.

Event duration: Midnight EST Jan 3 th, 2008 to 23:59 EST Jan 31 th, 2008

Notes: One transaction purchase only.

Gift Two: 20% discount and double integrals

Content: Players can get 20% discount and double integrals if they purchase any items on their birthdays. But players purchase via papal can't share the integrals.

Start-up time: Midnight EST on Jan 3 th, 2008

Notes: One transaction purchase only.

Read more here.


Stargate Worlds : 2008: The Year of Stargate Worlds

Posted Jan 03, 2008 by Keith Cross

The Stargate Worlds development team has announced their return from their holiday break, and proclaimed 2008 to be the year of Stargate Worlds.  With less than a year to go before launch, they've also posted a few words detailing what fans can expect from Cheyenne Mountain in 2008.

The team at Stargate Worlds has returned from a well-deserved holiday break and are already hard at work here at Cheyenne Mountain Entertainment. As you are most likely aware, our game is due to be released on store shelves in the last quarter of the year, so we have some work to do!

What should you expect from us? will continue to bring you the news and features you demand, plus a few exciting new developments along the way, including radio shows, more developer chats, a new web kit, and more varieties of podcasts to feast on.

What can we expect from you? Your thoughts, of course! This game is for you, and one way to ensure that we create a product our users demand is by taking the pulse of our forum -- reading what you, the upcoming player, have to say about what you see and hear on this site -- and mold some of those thoughts and hopes into the fabric of the game itself. So if you have not made a forum account yet, now is the time to sign up and get talking!

Read more here.

Spellborn : Contest Winners and 100,000 Milestone

Posted Jan 03, 2008 by Keith Cross

The Chronicles of Spellborn official site has been updated with a New Year's message where they announce the winners of the Spellbornian Winter Holiday Competition.  They also mention that TCoS rang in the new year by passing the 100,000 forum user milestone.

With a light of the fires, brilliance of the fireworks and a taste of champagne Spellborn team wishes Happy New Year to our dear community members!

New Year starts with happy events for Spellborn! On the New Year eve we got 100.000th member subscribed to our forum, round milestone to celebrate indeed!

Also, it is time to announce our Spellbornian Winter Holiday Competition winners! We thank everyone who submitted their entry to the competition - it was fun to see and read all of them!

Aaaand .... the winners are:
1. geckzilla with the awesome Spellbornian Xmas tree artwork.
2. Shared between 2 Xmas carols by siniewee (The Sad and Most Gruesome Ballad of Hoppy Frosty) and Tim Teckler (Sweeter the hoppies)
3. Freedo92 with a cosy Xmas implementation in Green District.

Read more here.

Pirates of the Burning Sea : Server List Update and FAQ

Posted Jan 03, 2008 by Keith Cross

Flying Lab Software has posted an FAQ answering questions about the process used to determine the server list for Pirates of the Burning Sea.  The FAQ also includes an updated version of the PotBS sever list, which was announced last week.

There have been a whole slew of questions about our servers both before and after the announcement of our server names. Im going to attempt to touch on some of these. With no further ado, here we go!

How do we decide how many servers we need?

I answered this on the forums in this post, but let me reproduce some of it here.


Step one is to take our expected subscriber counts. Let’s say that the multiplier for presales to subscribers is 2.00, and we are on track to get 50,000 presales units sold. This results in an expected subscriber count of 100,000.

Read more here.


EverQuest II : LON Promotional Weekend

Posted Jan 03, 2008 by Keith Cross

SOE will be holding a legends of Norrath promotional weekend, starting Friday January 4th.  During the weekend EverQuest and EverQuest II players can expect an increased drop rate for card packs, and will have the chance to find two new cards.

Calling all EverQuest® and EverQuest® II players! What's more fun than defeating opponents in your game and picking up Legends of Norrath booster packs, starter decks and combo packs? Well, how about the opportunity to get even more of them?

Introducing the next Legends of Norrath Promotion Weekend, set to begin at 2PM (PST) Friday, January 4, 2008 and conclude at 11:59PM (PST) on Sunday, January 6, 2008. During this special weekend, EQ and EQII players should not only enjoy an increased rate of card pack drops, but will have the opportunity to obtain two brand new cards: Chocolate Goblin (2P3) and Protection of the Dain (2P4).

For now, these two new cards will only be available during this three-day promotional weekend, so don't miss out on the chance to get them!

Read more here.

General : Community Spotlight - Online Friends

Posted Jan 03, 2008 by Jon Wood

Community Manager Laura Genender takes a look at the concept of online friends and looks at a forum post that brings to question the concept of friendships in MMOs, and what communities best foster these long-lasting relationships.

Our mothers never got it, did they? I can’t count how many times I had a parent or a sibling ask me, “Why don’t you get off the computer and spend some time with your friends?” Because, Mom, my friends are in my computer.

The gamer generation is experiencing a phenomenon of technology: the long distance community. Pen pals only took you so far, pre-internet, but now-a-days we have entire cliques at the tip of our fingertips, with instant communication and even virtual spaces where we can hang out. Forget Vegas – even marriages are formed and destroyed online!

But how easy is it to make friends in an MMO? This week on the forums, user natuxatu brings to question the concept of friendships in MMOs, and what communities best foster these long-lasting relationships.

Read the whole article here.

Angels Online : Getting to Know Angels Online

Posted Jan 03, 2008 by Jon Wood

In this interview,'s Joe Iuliani asks questions of the folks over at IGG about their new MMORPG, Angels Online.

Were you aiming for a particular target audience for Angels Online?

Angels Online:

Because of its cute cartoon style, we believe that younger players and of course girls will be instantly attracted to this game. But that is not to say that if you are not in one of these categories that you shouldn't try it, you may be pleasantly surprised!

What level of character personalization will there be?

Angels Online:

Firstly, let me say that AO has a unique double class and skill system. Meaning that classes and skills are not automatically connected i.e. Warrior class and Sword skills. Which; makes the characters far more personal to the player. Also the player is able to change or match their class once they have started playing. So it is possible for characters from different classes to have the same skills and visa versa

Read the whole article here.

General : IGG Receives $4.5 M Investment

Posted Jan 02, 2008 by Keith Cross

IGG has announced that they have received a 4.5 million dollars in funding from IDG Technology Venture Investment.

IGG Inc., ( a world-class MMORPG (Massive Multiplayer Online Role-Playing Game) provider, announced today the completion of a $4.5 million round of Series A funding led by IDG Technology Venture Investment (IDGVC Partners).

Dedicated to serve worldwide players with the best interactive online games, IGG Inc. launched its first MMORPG in May 2006. Since then, IGG has successfully released and operated 6 MMORPGs through With over 3.5 million registered users as of Q3 2007, IGG has established its reputation as a world-class publisher meeting the demand of players of different ages and favors in both North America and Europe.

Besides publishing a portfolio of numerous licensed games running the gamut from action to fantasy, IGG also grows a talented development team to design and develop its own games to contribute to the interactive MMOG world. The new funds will be used to expand global sales and marketing, to implement strategic plans, and to further the development of more innovative and entertaining games. Furthermore, the funds will be used to market games in more regions and for player of different languages. IGG believes that, by growing together with the global business and technology partners as well as the royal users, it will become a key player in the online gaming world in the foreseeable future.

Read more about IGG here.

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