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Gloria Victis : PvP Battle Detailed in Images

Posted Mar 30, 2014 by Suzie Ford

Over the weekend in Gloria Victus, players participated in an epic PvP battle to take control of Ismir's Keep. After hours of war, neither side emerged victorious. The Gloria Victus Facebook page has been updated with epic images of the epic battle. Check them out!

Over the last few months we have been working on our territory capturing PvP system as well as implementation of another faction and a few hundred more faction specific armours to go with this.

This weekend we tested this PvP system in the PvP event where our players divided themselves between the two factions  and tried to fight for control over a mountain keep.

General : Shards: Giving Power to the Player

Posted Mar 30, 2014 by Suzie Ford

This week we spoke to Derek Brinkmann and Tim Cotten about Shards. This team has an impressive resume of games under their belt. Going all the way back to Ultima Online they have now banded together to create Shards. This sandbox style RPG with MMO capabilities not only builds an impressive world for players to explore, it also puts the toolset in the hands of the players to create their own worlds. Citadel Studios now is about to unleash Shards on the world in a few weeks with a playable demo at PAX East. Here is a bit of a preview. 

Read more of Garrett Fuller's Shards: Giving Power to the Player.

General : Heroes of Atlan launches on Android Platform

Posted Mar 30, 2014 by Neilie Johnson

Korean publisher WeMade Entertainment today launched mobile fantasy RPG, Heroes of Atlan on the Android platform, intending to release it within a few weeks on iOS.

"Heroes of Atlan is a great example of the kind of top-quality product WeMade has become known for, and it should be appealing not just for mobile gamers but to any RPG fan,” said Won Il Sue, WeMade’s Executive Vice President, Global Business Division. “Players will see that ‘Heroes of Atlan’ has all the classic elements of an immersive RPG, but optimized for the mobile platform. Players can take their adventures with them and play whenever or wherever they want.”

For more information about Heroes of Atlan, visit the Google Play store.

 

The List : Ten Ways VR Could Make MMOs More Real

Posted Mar 30, 2014 by Neilie Johnson

At last week's Game Developers Conference, people were lined up to try Sony's new virtual reality tech and from all the hubbub, it appeared VR's become the new (old) brass ring in game development the way the Kinect and the PSMove were a few years ago. It's fairly amazing, the current level of enthusiasm for a tech that's been around for some time now and because of this I can't help but wonder; isn't VR just a resurrected retro gimmick? Don't the current generation of VR peripherals provide the same layer of clunky disconnect their forbears did in years past? Even assuming we had super-futuristic, totally incredible VR tech, how would throwing it into the mix improve games beyond the making them more “real”? In light of these questions, I've created a list of possible ways in which VR could make MMOs more real. You decide if that would be for better or worse.

Read more of Neilie Johnson's Ten Ways VR Could Make MMOs More Real

Photo Courtesy of White Guys Wearing Oculus Rifts

General : World of Diving: SCUBA Without Getting Water All Over Yourself

Posted Mar 30, 2014 by Suzie Ford

At one time or another, you’ve probably looked at the Oculus Rift and thought to yourself, “I bet those would make some bangin’ underwater goggles.”  That may not be the exact sentiment expressed by the developers at Vertigo Games, but in our GDC 2014 preview, I was told that the form factor of the new piece of tech did in fact provide the initial inspiration for World of Diving.

Read more of Som Pourfarzaneh's World of Diving - SCUBA Without Getting Water All Over Yourself.

Michael Bitton : The ESO Post-Launch Wishlist

Posted Mar 29, 2014 by Michael Bitton

Yep. We aren’t even live yet and I’m already looking ahead to what’s next for The Elder Scrolls Online. That’s not to say that I feel the game is deficient in launch features, but half the excitement of playing a new MMO is pondering about where it will go next. I’ve got a couple of things I’d like to see, so let’s jump into it.

Read more of Michael Bitton's The ESO Post-Launch Wishlist.

League of Angels : March 30 Launch Marked by Diamond Promotion

Posted Mar 29, 2014 by Neilie Johnson

After a disappointing delay, League of Angels is finally set to launch March 30 and to commemorate the event, publisher Koramgames is running a number of enticing promotions. The main one, the Diamond Promotion, will give players the opportunity to earn up to 1,680 Diamonds (in-game currency) to buy things like mounts, wings and weapons.

For more details on the League of Angels launch and its accompanying promotions, visit the official League of Angels event website.

EverQuest II : The Meatbeast Returns!

Posted Mar 29, 2014 by Neilie Johnson

The people of Norrath have spoken and Sony Online Entertainment has listened. For a limited time, the publisher's bringing the notorious Meatbeast back to Everquest II only this time, it's even better. It can fly!

For more information or to purchase your own Meatbeast, visit the official EverQuest II website.

TUG : Behavioral RPG Available Now On Steam

Posted Mar 29, 2014 by Neilie Johnson

Nerd Kingdom, a group (dare we say "cabal"?) of scientists, economists, artists and game devs joined together to create TUG, a sandbox MMO focused on players' creativity and competitiveness. An Alpha version of the game is currently available on Steam and Nerd Kingdom is looking for players to help them refine it.

For more information or to get early access to TUG, visit Steam's official TUG website.

Monkey King : R2Games Invites Players to Experience an Epic Journey

Posted Mar 29, 2014 by Neilie Johnson

Beginning March 28, Monkey King Online will begin a four-week Alpha period and publisher R2Games is calling for gamers to join them in testing the free-to-play fun.

Key Features:

  • Live the Legend: discover a vibrant MMORPG world inspired by Chinese mythology... in your browser!
  • Choose your Champion: become one of four heroes from Journey to the West, including the Monkey King himself
  • Fight for Justice: bring peace to the heavens with hard-hitting real-time combat
  • Invoke the Immortals: transform into powerful deities during battle, with new Immortals added every month
  • Enhance your Equipment: master the art of crafting to create the ultimate arsenal
  • Claim a Kingdom: conquer territories with a Guild in open-world PvP
For more information about Monkey King Online or to join the Alpha test, visit the official R2Games website.

World of Warcraft : Blizzard Raises $1M for Make-A-Wish Foundation

Posted Mar 28, 2014 by Suzie Ford

Last fall, World of Warcraft players had the opportunity to purchase the Alterac Valley Brew Pup with 50% of the purchase amount going to the Make-A-Wish Foundation. Today, Blizzard announced that a cool one million dollars was given to Make-A-Wish on behalf of the company's players.

Thanks to the epic outpouring of generosity from World of Warcraft players around the world who purchased an Alterac Brew Pup pet, we’ve raised $1 million to benefit Make-A-Wish in their continuing efforts to grant the wishes of children throughout the world with life-threatening medical conditions.

Last November, we announced that 50% of the Alterac Brew Pup’s $10 purchase price would be donated to Make-A-Wish, and the WoW community rushed in to lend their support. Thanks again for helping to make a difference in the lives of children.

Rift : PvP Dimensions Tools Now Available

Posted Mar 28, 2014 by Suzie Ford

Trion has sent word that Rift players can now start building their own PvP dimensions with the just-released tools. Players can get their hands on faction banners, kill zones, scoreboards and an ingenious things called invisible tiles and spheres that have the potential for all sorts of nefarious hijinks.

Here’s a look at some of the items you can use to create the greatest PvP arena Telara has ever seen:

  • Faction Banners and Start Points: Banners in PvP Dimensions allow players to ally themselves with a specific faction (Nightfall, Oathsworn, or Dominion), and Start Points give Dimension designers the ability to set unique spawn points for each.
  • Damage and Kill Zones: What’s the fun of an arena without dastardly traps and dangerous obstacles? Place a variety of objects that bring pain – or death! – to areas of your choosing.
  • Scoreboards: Of course you’ll need a way to track winners and losers: scoreboards are here to help.
  • Invisible Tiles and Spheres: With Invisible Tiles and Spheres you can herd combatants to certain areas or require they make leaps of faith into thin air. The uses for these are absolutely endless!

Check out this nifty introductory video to see what they're all about!


General : Tom Clancy's Endwar Online to Host Open Server Event

Posted Mar 28, 2014 by Suzie Ford

Ubisoft is preparing Tom Clancy's Endwar Online for closed beta. To help the team get ready, the game will be open for anyone to join in from Saturday, March 29th to Sunday, March 30th in an open server event. Players will have the opportunity to score beta keys and other Endwar Online swag during special "happy hour" events to be held during the 48-hour play time.

On Sunday March 30, players can join the Theater of War with the start of PvP matches that pit Factions against each other to determine who will gain control over the last resources on Earth.

Compared to the first Technical Test last month, the maximum level cap has been increased from Level 20 to Level 25, giving players access to more hero commanders to recruit and to a new chapter in the single-player campaign. Players will also be granted unlimited battle points to engage in as many PvE battles as they wish. 

Find out more on the Tom Clancy's Endwar Online site.

ArcheAge : Ask Us Anything Mega-Thread Started

Posted Mar 28, 2014 by Suzie Ford

The North American ArcheAge community team has started a mega thread on the official forums where players are invited to ask the team anything they wish about the game. There are parameters for the questions so it's worth heading to the thread to check them out and post your most burning questions.

(Thanks to Imporylem for the tip!)

While we're reworking our livestream format, ArcheAge won't be featured on the Trion Worlds Twitch.tv channel this week. However, don't get to thinking we're ignoring you today! In lieu of a livestream, we've created this Q&A thread for you to ask your utmost burning ArcheAge question. Plus, participating will earn you a chance at an invitation to the ArcheAge alpha test! We'll be randomly giving away alpha invites to three lucky inquiring minds.

Head to the Ask Us Anything Mega Thread on the ArcheAge forum.

You can also check out a Q&A transcript here.

Mavol: Is there a huge concern for Trion about bots/gold sellers and any tools or practices you guys have been brainstorming to help combat this? Cheers

Scapes: We've been monitoring what's happening with other publishers but it isn't our place to comment on their services. With that in mind, we're definitely aware it's a concern.

Thanks WNXSnowTiger for the tip!

Guild Wars 2 : PvP Stars in Latest Development Blog

Posted Mar 28, 2014 by Suzie Ford

As part of an ongoing series of ArenaNet developer blogs tasked with informing players about significant changes to core systems in Guild Wars 2, the team takes on the issue of PvP. In today's letter, it is announced that there will be a unification of PvP gear so that players can better craft a "look" that appeals to them. In addition, the blog speaks to giving players the ability to set their own goals  for PvP.

So what happens to all those skins you have been collecting in PvP? Well, by now you’ve probably heard about the Wardrobe system, which allows you to collect skins from across the game. When you enter the Heart of The Mists for the first time after the April 2014 Feature Pack goes live, all of the skins you have collected in PvP will unlock in your Wardrobe. There will be a vendor selling basic, level-appropriate weapons and armor for you to apply unlocked skins to. You will be given a one-time allotment of Transmutation Charges based on your rank in PvP so you can restore or change your looks.

Read the rest of the post on the Guild Wars 2 site.

Ghost Recon: Phantoms : Phantoms to Undergo a Major Update

Posted Mar 28, 2014 by Suzie Ford

Ubisoft has announced that Tom Clancy's Ghost Recon Phantoms will be undergoing a significant update in the near future. Players can expect to see several major systems overhauled in an effort to bring better balance into the game. Changes will be made to customization, matchmaking and the overall game experience. The patch is expected to go live on April 10th.

Ghost Recon Phantoms will go live with the new ModMaster system and weapon camouflages on April 10. Current variants will be removed from the store and replaced by a unique fully customizable model of each weapon. “We wanted to find a way for players to differentiate themselves on the battlefield and create weapons that fit their style, so we created ModMaster to put that power in the hands of our players. This new system is also more cost savvy for players and creates more than half a million weapon configuration possibilities including fire rate, handling, scope and ready-time,” explained Davis. Weapon camos will enable players to customize the skins of their weapons. The first 10 weapon camouflages will be available day of launch and new camouflages will be rolled-out on an ongoing basis.

Find out more on the Ghost Recon Phantoms site.


Dragon Age: Inquisition : Vivienne Revealed

Posted Mar 28, 2014 by Suzie Ford

Bioware wraps up this week's look at Vivienne, on the companions from Dragon Age Inquisition. Vivienne, as revealed earlier this week, is the court enchantress and she reveals some of her personality in this interesting letter by the woman who is described by Bioware as being fire and ice.

My dear Ambassador,

I don’t believe we’ve met, so allow me to introduce myself. I am First Enchanter Vivienne, Enchanter to the Imperial Court of Orlais, personal advisor to the Empress.

A rumor has reached my ears that you plan on attending the salon held at the duke’s summer estate three weeks hence. I’m certain this rumor must be a scandalous falsehood, Ambassador, as neither you nor anyone else from the Nevarran embassy has been issued an invitation. As host of the party, I trust you did not intend to crash it like some unwashed workman drunk on three tankards of ale and a dare.

I know you are only seventy-third in line for the Nevarran throne, but that is hardly so lowly a position as to relegate you to trailing after Comtesse Montbelliard in the hope that she might give your suit a moment’s thought. She won’t, my dear. She only likes men with self-respect. Perhaps you might sober up and acquire some?

I’m sure I don’t have to tell you, Ambassador, that the world has become a dangerous place. Wars rage across the continent, the sky is torn open, and many say the end of the world is upon us. During such chaotic times, it behooves those of us in power to aid in the restoration of peace and the establishment of order. Lives have already been lost; should we not save those we can? In that spirit, I give you this friendly warning: I am not to be trifled with. I would not be in a rush to hasten my own demise if I were you, darling. If the demons have their way, it will come soon enough.

Most sincerely,

Madame de Fer

Check out a bit more on the Dragon Age Inquisition site.

Marvel Heroes : Dr. Strange Arrives as a Playable Character

Posted Mar 28, 2014 by Suzie Ford

Gazillion Entertainment has announced that Dr. Strange has joined the cast of Marvel Heroes as a playable character. To celebrate the announcement, the team has released a video featuring the doctor himself. Check it out!


Elder Scrolls Online : Campaign Names Announced Ahead of Early Start

Posted Mar 28, 2014 by Suzie Ford

Elder Scrolls Online early start players are revving up their virtual engines in preparation for this weekend's start. Zenimax is whipping everyone into a frenzy and has announced the names of the campaigns in which players can take part beginning at level 10.

Early Access begins this weekend! Are you looking forward to your first steps in Cyrodiil? We’re preparing the battlefield right now, and before you know it you’ll be on the front lines, driving the enemy forces from their keeps in massive conflicts. PvP is even more fun when you can organize ahead of time, so we’re releasing the names of the North American and European campaigns that will be open when Early Access starts. Each name represents two campaigns, one on the NA megaserver and one on the EU megasever.

Check out the list on the Elder Scrolls Online page.

Hearthstone : Fight Night Takes Over Fridays

Posted Mar 28, 2014 by Suzie Ford

Blizzard Entertainment has announced that Fight Night has made a return on ESGN. The Hearthstone edition of the eSports series continues through next week, with players vying for over $14,000 in prizes.

The episodes, which can be seen every weekday at 1:30 p.m. PDT / 4:30 p.m. EDT, have thus far been more exciting than ever before. In the battle to win the top prize of $14,000, the two competing teams DogeHouse and ManaGrind have so far taken it in turns to send winners into each game. Following the first rerun, episodes that have already been aired are available on ESGNTV as video on demand and offer spectators the chance to relive the electrifying progression of this "Fight Night" season.

Tune in to ESGN to check it out!

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