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Age of Armor : Closed Beta

Posted Jun 15, 2007 by Keith Cross

Snail Game has announced that Age of Armor will be entering closed beta.

AOA will be coming soon

The English Client of Version for the First Close Beta is expected to be ready for you to download in 24 hours .By then, you can go to our official website ( to download it. After then, you will become the first batch of players to experience what the Ago of Armor has to offer for you. So let us together wait for the last 24 hours and we are hoping that you will have unique fun in AoA.

Read more here.

EVE Online : Revelations II, June 19th Release Date

Posted Jun 15, 2007 by Keith Cross

CCP has announced that the EVE Online expansion, Revelations II, will be launched on June 19th. Along with this announcement they have released details of some of Revelations II's features.

REYKJAVIK, ICELAND - June 14, 2007 - CCP, the world's largest independent game developer, today announced that their upcoming free expansion, EVE Online®: Revelations II, will be released on the massive Tranquility super-computer cluster on Tuesday, June 19th.

Revelations II is the seventh free expansion for EVE Online and includes important improvements and additions. New players will appreciate a completely revamped New Player Experience where rookie pilots begin their adventures in EVE within a protected area to learn the essentials of gameplay within a protected environment at their own pace. For the more seasoned pilots and alliances, the broader Sovereignty scope, improved Corporation and Alliance management and introduction of Heat will be most important.

The most notable features of Revelations II include:

  • Heat - Adding a new dimension to space combat in EVE. The ability to boost performance of ship modules can mean the difference between life and death, but not entirely without risk.
  • Broader Sovereignty Scope - Sovereignty concept broadened with intermediate goals and four different tiers: Territory, Protectorate, Province and Constellation Capital.
  • Revamped New Player Experience - Optimization and streamlining of the tutorial vastly improves how new players are introduced to EVE Online, making it more fun and easier to start their alter ego existence in space.
  • Need for Speed - Significant CPU and dogma optimizations that set the groundwork for full Vista support slated to be introduced in a future expansion.
  • Structure Warfare Enhancements - A number of new features expand the opportunity for strategic operations.
  • Improved Corporation and Alliance Management - The addition of vital tools and roles necessary to command and conquer.
  • Agent Mission Improvements - The introduction of Level 5 Agents add the most challenging Player-versus-Environment encounters yet.
  • Expanding the Frontiers of Exploration - Rare NPC spawns and other opportunities abound for greater solo exploration as well as increasing the chances of discovering in-space encounters and hidden deadspace pockets.
  • Anti-Fleet Warfare - Discover new tactics for dispersing large concentrations of ships.

With so many exciting additions and changes to the game, there's never been a better time to explore the challenging and expansive universe. A free, 14-day, no obligation trial is available at Stake your claim and set a course for fame and fortune in EVE Online today.

For more information click here.

General : The Microsoft Habu

Posted Jun 15, 2007 by Jon Wood

Today, Carolyn Koh takes a look at The Microsoft Habu, a mouse that came out of a collaboration between Microsoft and Razer.

The Microsoft Habu is a Razer / Microsoft collaboration. The technology of Razer melded into the Microsoft Intellimouse Explorer form factor. The resulting offspring, the Habu (a particularly venomous snake found in Japan & other Southeast Asian countries) - a lightning fast mouse with Razer's signature "fanged" head and the Microsoft IE 3.0 mouse's round back and plump butt.

Out of the Box

The Microsoft Habu arrived with a sheet of instructions and a software CD. The gold-plated jack was covered with a green sticker warning you that proprietary software was necessary run the mouse and to install the software on the CD before using the mouse. The Quick Start Guide then of course instructed the user to... Ha-ha... 1. Plug the mouse in, and 2. Install the software.

The fact is that you probably should install the software first. Although I was fool enough to ignore the warning and did not have any issues, some users warn that you're going to need to be a rocket scientist to discover how to install the Habu driver if you did not install the software first before installing the mouse. Perhaps it's because I ended up uninstalling and reinstalling the software.

Read the whole review here.

Savage Eden : Server Cluster Expansion Announced

Posted Jun 15, 2007 by Keith Cross

New Game World has announced that they will be launching an expanded server cluster for Savage Eden "Foretold Strife"

IRVINE, CALIFORNIA--JUNE 14, 2007-- NEW GAME WORLD, INC. New Game World has announced the launch of a newly expanded server cluster for its Savage Eden "Foretold Strife" game world. This new server cluster is being implemented to handle the recent surge in subscribers to Savage Eden's Foretold Strife cluster, which is designed to meet the needs of international subscribers interested in special events based on GMT.

"It is exciting to see that since the release of the Dmitron Expansion, activity in Savage Eden's Foretold Strife game world has grown some 400-percent", said Edward Andercheck, New Game World, Inc., Chairman, "The new server cluster we are adding is specifically designed to provide a great game play experience for our customers participating in the new event driven features of the "Foretold Strife" world." New Game World publishes and operates Savage Eden, a popular Massively Multiplayer Online role playing game developed by T Entertainment Corp. The Dmitron Expansion was the exciting culmination of two years of development work, demonstrating the team's commitment to our network of gamers. Players can take on new roles as venders, or merchants in this GMT based Foretold Strife world, or participate in our live GM operated game events, including special challenge quests and the game's enormously successful soccer tournaments.

New Game World, Inc. is a publisher of online interactive entertainment content. New Game World is committed to building a social network that is responsive to online game players who seek the opportunity to enjoy, and be a part of innovative content, evolving games and dynamic websites.

For more on Savage Eden, click here.

General : MMOWTF: Nerfronomicon

Posted Jun 15, 2007 by Jon Wood

Weekly columnist Dan Fortier uses this week's edition of MMOWTF to talk about Nerfing in MMORPGs.

"That which is not an exploit may eternal lie and with strange eons, even buffs may die!"

There are aspects of gaming life that are completely transparent until something goes wrong. Server outages and the like remind us that there are tons of processes going on behind the scenes that ensure that we are having fun. Things like game balance are usually hot topics, but the huge pile of clockwork code and databases that are behind all of the perceived and real imbalances we experience are often overlooked. The forces at work in keeping the cosmic balance are often as mysterious as the seemingly uncaring Gods who watch with unblinking morbidity. This work will hopefully illuminate you to the horrors called Nerfs that lurk at the edges of perception and steal our sanity!

Read the rest of MMOWTF here.

Warhammer Online : Beta Registration Reaches 200,000

Posted Jun 14, 2007 by Keith Cross

EA Mythic has announced that the beta sign-up for Warhammer Online: Age of Reckoning has reached 200,000. This doesn't come as a huge surprise as Warhammer Online is one of the most anticipated games on the horizon, and is consistently ranked as the most anticipated game by users on this site.


In Only Ten Days More than 200,000 Aspiring Troops Sign Up for the Beta Test of EA's Highly-Anticipated MMO

REDWOOD CITY, Calif. - June 13, 2007 - Electronic Arts Inc (NASDAQ: ERTS), the world's leading interactive entertainment company, today announced that more than 200,000 players have signed up for the Warhammer Online: Age of Reckoning (WAR) closed beta test.

The Warhammer Online Beta Center opened simultaneously in North America and Europe on May 30th, and the 200,000 registration mark was surpassed over the weekend, less than ten days after launch. This makes the beta test of Warhammer Online: Age of Reckoning one of the most rapidly growing beta tests in the history of the MMORPG category. The Beta Center is currently open and accepting applications at

Mark Jacobs, VP and General Manager of EA Mythic said, "We would like to thank the community for their tremendous response to Warhammer Online. The overwhelming worldwide reaction to the beta test has been phenomenal. The team has been working incredibly hard to create a genre-defining experience, and the beta sign-ups certainly validate the direction we're taking the game. Player input and testing will be crucial in our efforts to complete the game, and we look forward to beta participants' help in shaping Warhammer Online."

Based on Games Workshop's epic tabletop fantasy war game, Warhammer Online: Age of Reckoning features revolutionary Realm vs. Realm™ (RvR) game play and is scheduled for release on the PC in the first quarter of calendar 2008.

For mor information about Warhammer Online, click here.

MU Online : New Screenshots

Posted Jun 14, 2007 by Keith Cross

Nine new images have been added to our MU Online screenshot gallery.

To view the full size images, and to see the rest of the new screens, visit our gallery here.

Star Wars Galaxies : Galactic Showcase

Posted Jun 14, 2007 by Keith Cross

The Star Wars Galaxies official site has kicked off a new feature today called the Galactic Showcase. The weekly feature will spotlight in-game events organized by some of the games more creative players.

The Galactic Showcase puts the most creative storyteller events and player structures from all galaxies on display. This new weekly feature kicks off with a look at a storyteller event created by Jarrel Reafis on the Infinity server.

See the Showcase here.

Lineage 2 : Billing Changes

Posted Jun 14, 2007 by Keith Cross

New Lineage 2 players in Australia and New Zealand will be charged in US Dollars according to recent changes in Lineage 2's billing system.

We have implemented a small change to how new Australian and New Zealand Lineage II subscribers pay for their accounts. This will not affect current subscribers.

  • Current active Lineage II customers from Australia and New Zealand will continue to pay in Euros or Pounds. Players who wish to pay in US Dollars instead may contact Billing Support.
  • Any new accounts activated in Australia or New Zealand will automatically be set up to pay in US Dollars.
  • Any current inactive accounts that are in Australia or New Zealand will have their billing set automatically to US dollars.

Read the announcement here.

Guild Wars : Collectible Skill Pins

Posted Jun 14, 2007 by Keith Cross

Guild Wars has released details of their Summer 2007 series of collectible pins depicting artwork from selected skills.

Limited in quantity, Guild Wars skill pins are 1" square enamel pins that depict the colorful art of some of the most popular in-game skills from Guild Wars.

Built from the "favorite skills" picks of Guild Wars Champions, our so-cool-they-are-hot collectible skill pins were first released in the summer of 2006. The second set of pins will be released at various tradeshows in North America and Europe in summer 2007.

Collect them, wear them, trade them--make your character build from them!

Read more here.

Pirates of the Burning Sea : Ship Overview

Posted Jun 14, 2007 by Keith Cross

An informative devlog has been posted on the Pirates of the Burning Sea official site explaining the combat mechanics and stats of the games ships in great detail.

In the first part of this two part devlog, I'm going to give you an overview of most of the ships in the game. I'll talk about ammo, outfitting, mastercraft ships, combat mechanics and I'll answer a bunch of forum questions. Sit tight - this is a long one!

We have a great user content community that continues to provide us with excellent ships. Those contributions brought us to where we are today. Everything in this devlog is subject to change, as this is the kind of stuff that gets tuned. With that, here's an incomplete list of the ships in the game:

Read part one.

Read part two.

Myth War : Father's Day Event

Posted Jun 14, 2007 by Keith Cross

IGG has announced that following the success of their Mother's Day event last month, Myth War will be holding a Father's Day Event from June 13th until June 17th.

During Mother's day Event on May 13th, a huge number of players joined in this activity called Mother's Day Articles Soliciting Contest and express their earnest gratitude to great moms.

Now as Father's Day comes around the corner, International Gaming Gate (I.G.G.) Myth War Group has presented another special opportunity for you to express your love to your fathers!

During June 13th to June 17th, Moderator will put on the announcement on Father's day event. You are considered to be participants as replying to this thread. Here is the URL of the Event Zone:

The first 100 active volunteers will be chosen and rewarded with super rose each. The rewards will be given out by GM in game on June17th. The winner should enter the game and then ask GM for rewards.

Learn more about this event here.

Dark Age of Camelot : Version 1.89a Issues

Posted Jun 14, 2007 by Keith Cross

The Camelot Herald has posted news of several issues with version 1.89a of Dark Age of Camelot.

Unfortunately, some unforeseen issues arose with the release of version 1.89a today and some of these issues will require server downtime to correct. As was posted previously on the Herald, we intend to roll out version 1.89b next Wednesday, June 20th and do not wish to disrupt player's gameplay with server downtime in between.

The most serious issues, housing objects appearing as invisible, as well as the instances of clients crashing, are now fixed.

Players, with active accounts, who erroneously received a notice their house is in danger of being condemned; should not fear, for their house and lot will not be repossessed! This glitch will require server downtime to fix however, and will be addressed in version 1.89b.

There have also been some reports of anomalies with the Starter Stat Respecs which will also require server downtime to address. If a player finds they are not receiving the correct amount of points, they can choose the "Auto Allocate" option and then manually allocate the points as they see fit.

Archery and their lack of sounds, will be investigated tomorrow as well and we'll post updates throughout the day for any and all of these issues.

Read more here.

City of Villains : New Screenshots

Posted Jun 14, 2007 by Keith Cross

Seven new images depicting scenes from Issue 10: Invasion, the recently announced City of Heroes / Villains content update, have been added to our City of Heroes and City of Villains screenshot galleries.

To view the full size images, and to see the rest of the new screens, visit our gallery here.

City of Heroes : Issue 10 Info

Posted Jun 14, 2007 by Jon Wood

The folks over at NCsoft and Crpyic Studios have released a fact sheet and historical background on the upcoming Issue 10: Invasion that sees the alien Rikti return to Earth. While this is not a feature that is exclusive to, we felt that the information was worth getting out, so enjoy!

The skies over Paragon City are filled with dark grey thunderheads. It is the same in the Rogue Isles, Europe, and across the globe. Small ships dart through the heavy weather ... and there are so very many of them.

The Rikti have returned.


Issue 10 begins with a World Event that spans across numerous zones in both Paragon City and the Rogue Isles, as the Rikti return in devastating waves. They are armed with new, brutal weapons and seek to establish a beachhead on Earth, presumably to save their lost brethren and to finish what they started the first time ... the destruction of Earth!

Get the whole scoop here.

Vanguard : Server Merger

Posted Jun 14, 2007 by Keith Cross

Details of the upcoming Vanguard server merger have been released, with information on how many servers there will be, rules for character names and property, and much more.

Hey Everyone,

Here are the details on the server merge. We don't have a firm date as we are still getting all the back-end details worked out. The intent is to have them done within the next three weeks. We will announce a date as soon as we have it.

Please feel free to comment as I know you will. I will try and clear up questions as they arise. I realize that not everyone will be happy with all of the decisions, but I'm open to suggestions if someone presents a better idea and it's something that is feasible for us to implement in time.

Read the full merger notes here.

General : An Interview with Microsoft

Posted Jun 14, 2007 by Jon Wood

Carolyn Koh gets caught up in the red tape at Microsoft and talks to their PR group in Seattle, WA about Games for Windows, DirectX 10, and how it applies to MMORPG gamers. She also throws in her own editorial voice in some cases.

Recently, in my queries into Gaming hardware, I managed to speak to both Razer and Microsoft, eventually netting the interview with the mover and shaker, Robert "Razerguy" Krakoff.

Writing about Razer and our hardware reviews naturally led to their collaboration with Microsoft. Talking to Microsoft wasn't as easy. After many leads, passes and attempts, I ended up with their local PR group here in Seattle. The studio visit may yet happen, but until then, I have answers from the PR group in response to my queries about where Microsoft thinks Gaming and MMORPGs are going. I think I gave them a hard time because I crossed Hardware with Gaming and they had to get the proper answers from the right groups. Give the answers the pinch of salt they deserve. This is Microsoft. They have channels they need to go through. :)

Read the interview here.

Ultima Online : Exclusive Kingdom Reborn Video!

Posted Jun 13, 2007 by Jon Wood

Fresh off the presses at EA Mythic, is pleased to present a two minute video from the upcoming Ultima Online: Kingdom Reborn that shows off the new graphical upgrade.

Kingdom Reborn Video Ultima Online: Kingdom Reborn Video
EA Mythic was kind enough to provide us with this exclusive two-minute long video of Kigdom Reborn, their upcoming graphical overhaul.

Check out the video here.

Eudemons : Patch Notes

Posted Jun 13, 2007 by Keith Cross

Patch notes for Eudemons Online patch 1063 have been released and are now available for viewing.


1) Leader Secretaries

If you are a legion leader, you are eligible to promote your faithful members to Leader Secretaries, no character level or contribution required. The only requirement is that you have faith in them. The higher level your legion reaches, the more secretaries you can promote. The leader secretaries are allowed to share 50% legion potency. Details.

2) Rose Captains

The ladies who have won the most roses can be rewarded with the position of Rose Captain. All Rose Captains are eligible to share 70% legion potency. Details.

Batch Hatcher

If you are level 50 or above, you can access batch hatcher to batch-hatch the eudemon eggs of the same type, purchase the eggs, identify and compare the eudemons, even more, you can convert the eudemons into eggs. Details will be released very soon.

Hairstyles and Avatars

Have to travel a long journey to purchase a hairstyle or avatar from the market. It is too troublesome? Now all troubles have gone with the wind. From now on, you just need to open your Character status window and click the icon above your avatar, then select Hair or Avatar icon to choose the desired hairstyle or avatar.

Read the full patch notes here.

Lord of the Rings Online : Evendim Live

Posted Jun 13, 2007 by Keith Cross

Turbine has announced that the Shores of Evendim, their first free content update, is now live.

Welcome everyone to the Shores of Evendim, our first free content update! Shores of Evendim introduces a new region, hundreds of new quests, new items, a new raid, and more! Enjoy the game! (For the full patch notes, click here!)

For more info on LotRO click here.

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