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EverQuest II : Vivox Voice Chat on EQII Test Server

Posted Jun 24, 2008 by Keith Cross

SOE has announced that heir partnership with Vivox is beginning to bear fruit, as Vivox's integrated voice chat system is now available on the EverQuest II Test Server.

You've heard the buzz, and now you can check it out for yourself! SOE has partnered with Vivox, the integrated voice chat system, to bring a whole new dimension to EverQuest II and the rest of the SOE family of games.

Right on the heels of last week's game update, this great new in-game feature is now running live on the EQII Test server, and the team is anxiously awaiting your feedback. EQII Technical Director, Joshua "Autenil" Kriegshauser, has posted two related forum threads, one for discussion and Q&A, and one for feedback only.

If you'd like to try it out, log on to the Test server, click on the tutorial trigger that appears on your screen, and follow the simple instructions. All you need is a microphone to chat, and those without mics can still listen in.

Read more here.

ArchLord : The Ancient Tournament of Trilgard

Posted Jun 24, 2008 by Keith Cross

The folks at Archlord have announced the Ancient Tournament of Trilgard, a GM run PvP tournament that will be running throughout July.

In this ancient tournament, which has been long forgotten, Chantra's best warriors pit their strength against each other, regardless of their background, in a life-or-death competition in order to win fame and fortune and to determine which guilds produce the strongest and most courageous warriors. Only one team will remain standing at the end of the extremely gruelling tournament. Are you strong and courageous enough? Then accept the challenge by entering this ancient arena with your fellow challengers and proving yourself!

ArchLord's Game Masters are hosting a massive Player versus Player (PvP) Tournament on the official servers in July. Located at the famed Trilgard Arena, groups of four contestants will step up to fight it out in a knockout style tournament, with the winners being crowned as Warriors of Trilgard!

With the tournament split into six level ranges and being fought across three servers there is the potential for hundreds of players to win prizes, with thousands of items and currency up for grabs for those who have what it takes to survive the highly competitive PvP.

Read more here

Fiesta : Wedding Fiesta

Posted Jun 24, 2008 by Keith Cross

Outspark has announced the addition of player weddings to Fiesta Online, and to kick of the launch of the new feature they will be holding bachelor and bachelorette party events.

Outspark, a leading virtual playground offering online community-based gaming, today announced the launch of in-game weddings in its hit RPG Fiesta. This feature allows players to virtually “tie the knot” in a special ceremony at the game’s new scenic location, the Chapel in the Sky. Leading up to the launch of the new wedding feature, Outspark will host in-game bachelor and bachelorette parties for the first couple to be married.

The celebration will run daily from June 24 – June 27, 2008 with in-game bachelor and bachelorette parties in Fiesta. Game Master (GM) WiLDFiRe is getting married in-game and Outspark is inviting you along for the adventure with these highly anticipated online community events. Get ready to dance, hang out, win prizes and be ready for a few surprises.

On July 1 and 2, 2008, WiLDFiRe will marry his bride during two special in-game ceremonies accessible to the player community. Not able to attend the wedding? Outspark invites the first 1,000 players to watch a live broadcast of the event, courtesy of their new partnership with technology provider Dyyno.

Beginning July 3, 2008, all players can purchase premium in-game tuxedos, wedding dresses and wedding certificates, and will be able to marry their fellow gamers.

Read more here.

Angels Online : New Server

Posted Jun 24, 2008 by Keith Cross

IGG has announced that they will be adding a new server for their cute MMO, Angels Online.

Angels Online is a cute MMORPG brought to you by IGG. It has been successfully operating for half a year and has become more and more popular with players thanks to its cute style and great game quality.

In order to offer players more exciting and smooth game-play, IGG have released a new version of the game, Eden, and also a new server, Forcas, available after this week's scheduled server maintenance.

For a smoother game playing experience, you are recommended to choose the new server the next time you login.

Read more here.

Dream of Mirror Online : Version 6.0

Posted Jun 24, 2008 by Keith Cross

Aeria Games has announced the release of version 6.0 of Dream of Mirror Online.

Get ready for new adventures with Dream of Mirror Online’s release of the Version 6 update! You’ve been waiting for a long time, and we’re proud to finally present a favorite returning class! That’s right…Dancers finally make their triumphant return!

*Dancer Class!*

One of DOMO’s best features has always been the ability for your character to play every class and mix and match class abilities. Now you can add the daring and destructive Dancer to your list of favorites! These sure-footed superstars have an awesome selection of skills: quick physical AoEs that can be learned early on, dances that reduce enemies’ attack and defense (and even increase yours!), and powerful debuffs that even work on bosses! Best of all, they’re highly flexible: they can be sensational soloers or perfect in parties! So get yourself down to Placid Plain and see Busker Biff about becoming that Dancer you’ve always wanted to be – you just might become a big fan!

Read more here.

Flyff : Flyff Manga

Posted Jun 24, 2008 by Keith Cross

Gala Networks Europe has announced that a manga based on the MMO Fly for Fun, also known as Flyff, will be published online by comic publisher Foolstrip.

The free-to-play online games publisher Gala Networks Europe Ltd, in partnership with the comic publisher Foolstrip, is proud to announce the release of a new manga inspired by the MMORPG Fly for fun, available on the portal. Created by the French author Rosalys, the manga will be, as the game is, completely free to read in its French, German and English versions on the publisher’s website.

Launched in September 2007 in its French version, Fly for fun is a manga-styled free-to-play MMORPG. Critically received by the French and German public, Flyff went rapidly close to artists and illustrators thanks to the “Art & Videogames” contest organized by Gala Networks Europe.

As proposes free-to-play games, the manga version of Fly for Fun will also be published for free in digital version on Foolstrip’s website. The pages will be published between one and two per week, in order to allow more flexibility and interactions between the in-game events and the comic’s scenario. After several months, the manga will also be published in a book with exclusive drawings.

The launch of a manga version of Fly for fun is an important event for Gala Networks Europe and shows the success of the game less than one year after its launch. By extending its partnership with Foolstrip, who was also involved in the “Art & Videogames” contest, the gPotato publisher intends to propose more content and entertainment in various different media.

Read more here.

WWII Online: Battleground Europe : 1.28.5 Release Notes

Posted Jun 24, 2008 by Keith Cross

The folks at Battleground Europe: WWII Online have published the patch notes for their most recent update which added 26 new towns, 3 new brigade types, and many more game improvements.

You guys have been pretty good sports putting up with the intermission all week and it looks like were ready to reward your patience. Those of you keeping score probably figured that 1.28 was long over and we were moving on to 1.29. Well, so did we, but…

We had been working on a bunch of game play changes that have all sort of piled up and they really want to be released so here we are. 1.29 is still in development as is the Unity II code base. While we wait for them, we have a few things that we are going to deploy to the live server. These are pretty major actually and they warrant a little live time before a campaign. Fear not however, this will not be your regular intermission, as you will see below. Enough of my rambling, here’s the beef.

Read more here.

General : Top Secret Finalists Announced

Posted Jun 24, 2008 by Keith Cross

Acclaim Games have announced the finalists for the position of Game Director on “Project: Top Secret,” their user generated MMO project.

Los Angeles (June 19, 2008) – Acclaim Games is approaching the final stage of the “Project: Top Secret” game design contest.  “Project: Top Secret” is the brainchild of industry superstar David Perry.  In addition to being the biggest video game project ever, it is the first large-scale user-driven game design project in video game history.

One lucky winner will be chosen this month, and we have determined who the finalists are.  One of these people will receive the top prize, and an unprecedented career boost – the Directorship of a game to be published by Acclaim Games and Executive Produced by David Perry.

Picking our finalists for this amazing contest was not easy.  Out of 60,000 people who signed up, there were certainly hundreds of amazing participants, so we have had to work hard to narrow the field.

Read more here.

Voyage Century Online : Colony Age Screenshots

Posted Jun 23, 2008 by Keith Cross

IGG has announced that Colony Age, the new version of Voyage Century Online will arrive on June 24th. In advance of Colony Age's release, they have prepared four new screenshots from the update.

Voyage Century Online will soon be updated to v0.42 - Colony Age. The new version will be released on June 24th and offers players instancing, 33 colony cities, thousands of suits, and hordes of treasure for the taking! Who will prove to be the strongest? Who can capture the national treasure? Join in and find out!

Read more here.

Lord of the Rings Online : Jeffrey Steefel on Book 14 and Beyond

Posted Jun 23, 2008 by Keith Cross

Jon Wood brings us the second part of his interview with Lord of the Rings Online Executive Producer Jeffrey Steefel, where they discuss The Mines of Moria, Turbine's console aspirations, and Book 14.

Last week, we published the first part of an interview with Lord of the Rings Online Executive Producer Jeffrey Steefel where he talked about the upcoming Lord of the Rings Online Korean launch and the effects that it might have on the game for players here in North America. But what about the game itself? Today, we bring you the rest of the interview where Steefel discusses the current game itself.

“We’re in the final stages of Book 14,” Steefel answered when I asked him what projects were in full swing over at Turbine. “We also have another group of people who are working very hard on Moria, which is coming together.”

Mines of Moria, Steefel tells me, is going to be the major focus of all of the LotRO teams for the next few months. “Making sure that Moria is very high quality, really exciting and fresh with some new things for you to do.”

Read the full article here.

Dream of Mirror Online : Merchant Class with Next Update

Posted Jun 23, 2008 by Keith Cross

GameTribe has announced that they will be adding a new class, the Merchant, to Dream of Mirror Online with their June 25th update.

Summer is finally here, it’s time to play! Enjoy the brand new contents available as of June 25th !

Summer is a good time to trade and negotiate so please welcome the Merchant class!
The Merchant class uses money to fight and create powerful attacks! He’s a good friend to have in your group when facing epic adventures!

We also add a bunch of new quests for your pleasure!
-    new steps of main quest (Confusion Moves Chapter 1&2)
-    Merchant Transferring quest
-    Sammy's Love quest
-    Old man's dogs quest

New items to be added to the shop:

•    Greedy inventory: 5 more slots to increase permanently your inventory. Maximum two greedy bags for each character (10 slots)

•    New  items to change your look with
o    Camouflage soldier costume (uniform, helmet or hat)
o    Large Red Butterfly Ribbon and Aqua Butterfly Ribbon

•    Special goodie bag: Summer, Holidays and Sea in DOMO! The goodie bag contains swimsuits and surfboards. Try your luck and get a cool item !

Read more here.

Metin 2 : First Anniversary Events

Posted Jun 23, 2008 by Keith Cross

G4BOX has announced that METIN 2 will be celebrating its one year anniversary on June 29th, and they will be holding a host of events to mark the occasion.

The Popular Free To Play MMORPG Turns One And Celebrates With Extra Bonus Events

Toronto, CANADA-June 20, 2008-- G4BOX Inc, a North American publisher and distributor of interactive entertainment media, announced today that it will be celebrating the one year anniversary of its popular MMORPG, METIN 2 on June 29, 2008.

In celebration of METIN 2's one year anniversary, G4BOX announced they are planning to launch extra bonus events for METIN 2 players. The events will take place over two weekends: June 28-29, 2008 and July 5-6, 2008. METIN 2 players who are online during these two weekends will receive 50% EXP, Item Drop Rate and Gold Drop Rate.

"We are very proud to reach this important milestone for METIN 2," said Howard He, CEO of G4BOX. "METIN 2 has been extremely successful for G4BOX, and we look forward to celebrating this important event with the devoted and loyal METIN 2 community."

G4BOX also announced plans to launch a new server in mid-July. Further details will be announced early next month.

Read more here.

General : Two Million Forum Posts

Posted Jun 23, 2008 by Keith Cross is pleased to announced that over the past weekend,'s forum community made their 2 Millionth post. Staff would like to take this opportunity to thank the community for their years of support in helping to make the best site out there for fans of the MMO genre.

Want to be the 3 Millionth poster?  Sign up for a free membership here.

Age of Conan : Patch Notes Published

Posted Jun 23, 2008 by Keith Cross

Funcom has posted the update notes for the most recent expansion for Age of Conan: Hyborean Adventures.

Massive PvP

  • Player city keeps now contain a vendor that sells siege weapons.
  • Players will now get teleported out of the zone before the battle starts.
  • Traders that would not spawn at the Battlekeep Tradeposts will now spawn. Traders will now be available at Battlekeeps.
  • Ballista NPCs will no longer spawn at an unbuilt tower.
  • The Boarder Kingdoms has had its environments adjusted. This should reduce draw-distance in those playfields and contribute to a performance-increase.
Player Character

  • Mages will now do less damage with ranged weapons to set them apart from specialized ranged weapon classes like the Ranger.

Core Revision Adjustments
  • Kidney Shots will now properly go on cooldown, is now stackable for 12 second from the original 6 seconds and it's stacking buff duration has been increased to 10 seconds.
  • Flesh Necrosis has been given a new and improved visual.
  • Atrophy has an added persistent effect on the target while the debuff is in effect.

Read more here.

Pirates of the Burning Sea : 1.4 Patch Survey Results

Posted Jun 23, 2008 by Keith Cross

Flying Lab Software has posted the results of a survey they conducted which asks fans for their opinion on the 1.4 Patch.

Starting a week or so after the 1.4 patch went live we posted a survey in the launcher. It asked what you thought of the new changes that came in with the patch. Quite a few of you filled out the survey over the past few weeks, so thank you very much for the responses. Now that we have had a chance to look at the results I wanted to write about what we are doing with the feedback.

We asked a pair of questions about what you prefer to spend most of your time doing in the game and what you actually do spend most of your time doing. It is hardly surprising that the responses from the survey closely track what we hear from players we’ve talked to on the subject in the forums and elsewhere. Of the 55% of people who prefer to spend most of their time in PvP, 58% of them say they spend most of their time on missions or economic activities. Our logs show players are repeating a handful of high level missions over and over. Other feedback indicates they are doing it to afford ships out outfitting for PvP.

Read more here.

Vanguard : MEST Event Begins Next Week

Posted Jun 23, 2008 by Keith Cross

The folks at Vanguard have announced the Mekalian Extravaganza of Science and Technology, an in-game event which will begin next week.

The Gnomes of Mekalia are out to prove that smaller is most certainly better! While here in the States we're getting ready to celebrate the Fourth of July, Telonains will have a chance to participate in the Mekalian Extravaganza of Science and Technology (known to most as MEST).

This celebration should be on the Live servers beginning next week, and promises to be entertaining for "soloers", groups, and even raiders, with various quest lines designed for each type of player. These tasks will let adventurers earn unique rewards designed to help everyone celebrate MEST! In addition, all quests offer Ancient Platinum Coins as well, which can be traded in to receive faction coins from any city!

Read more here.

EverQuest II : Developer Interview with Noel Walling

Posted Jun 23, 2008 by Keith Cross

The EverQuest II official site has been updated with an internal interview with game designer Noel Walling.

  • Can you share a bit about your gaming background and how did you start in the gaming industry?

The first time I thought about being in "the industry" was at eleven or twelve when I found out that people got paid to "play" games – I mean, that's what those guys at Nintendo Power did, right? Play games all day, then charge kids three bucks a minute for help when they couldn't finish a level? Then there was a nice long stretch where I didn't think much about it at all – right up until shortly after EQ shipped. EQ really bordered on an obsession to me, so I realized I'd better do something productive with my gaming habit. So I hopped on a train and came down to interview with Brenlo for a GM position on EQ. He didn't hire me. In fact, it took another year before I was hired. I only stayed on as a GM in customer service for a little under a year before I was pulled over to help out on EQII.

  • When did you join the EQII team?

About a year before launch. November 18th, I believe. Just in time for everyone to be on vacation for Thanksgiving and Christmas!

Read more here.

EVE Online : Empyrean Age Interviews

Posted Jun 23, 2008 by Keith Cross

CCP has posted four new video interviews with four of the lead developers behind EVE Online's recent Empyrean Age expansion.

We've got four new developer interviews hot off the green screen and hosted on our Empyrean Age features page. The famous and infamous Nathan 'Oveur' Richardsson, Executive Producer for EVE, discusses the origins of EVE and why war had to come to New Eden.

Read more here.

General : D&D 4th Edition - Learning from MMOs

Posted Jun 20, 2008 by Jon Wood

Dungeons & Dragons is considered by many to be the forefather of the modern-day MMO. With the recent release of Dungeons and Dragons 4th Edition, we are seeing evidence that new Dungeons and Dragons design is being informed by MMOs. In this article, Managing Editor Jon Wood discusses some of the specific elements of the new edition that draw in elements of our genre of video game.

There is little doubt that Dungeons and Dragons (and other early pen and paper games) helped to pave the way for the MMORPG genre. So much so that when co-creator Gary Gygax passed away, many MMORPGers mourned the loss.

It has always been easy to look at MMOs (and all RPGs, really) and find the influences that pen and paper game like Dungeons and Dragons (DnD) have had on them, but the most recent edition of the popular tabletop game turns all of that on its ear. It seems that the student had become the teacher, the circle of life is complete, and a number of other clichés that I could use to say that the recently released 4th edition of Dungeons and Dragons looks less like the template for MMORPGs and more like a product of them.

Whether Wizards of the Coast (the current developers of Dungeons and Dragons) designed this new edition of the game to be more appealing to the MMORPG gamer crowd or whether it is simply being informed by a popular game type difficult to say, but there are a number of parallels that should be explored:

Read the article here.

Lord of the Rings Online : Lorebook Update: Gaunt-lord

Posted Jun 20, 2008 by Keith Cross

The Lord of the Rings Online Lorebook has been updated with a look at the Gaunt-Lords, Angmar's answer to the Istari.

In the First Age, Morgoth summoned many fell spirits into his service and twisted countless creatures to his will. Among those were dire creatures called Gaunt-men. Morgoth gave the Gaunt-men mortal bodies in which to work his wickedness throughout Middle-earth. Men and Elves alike feared these creatures, for they had the power to instill other fell spirits into the remains of the dead and raise them as wights.

After Morgoth’s fall, the remaining Gaunt-men went into hiding in the realm that later became Angmar. Their power was greatly diminished, but when the Wizards arrived to lend wisdom to the Free Peoples of Middle-earth, the Witch-king summoned the Gaunt-men to his service. Among them, five gained greater power to match the five Wizards. These five, embodying death, pestilence, famine, war, and purest evil, became known as the Gaunt-lords.

Read more here.

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