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Lord of the Rings Online : New Beta Player Journals

Posted Oct 06, 2006 by Dana Massey

Turbine often features journals from real beta testers on their official website. Today is no different.

After Archet burned, I didn't stick around to help with the cleanup. I went directly to The Shire to begin exploring. I found that even as a low level Hobbit Burglar, I could safely wander just about any where I wanted as long as I stayed on the roads. Now mind you, if I saw a wolf just off my right side, I veered off the road a little to the left side J. Of course there was no way I was going to actually STAY on the roads, but it was nice to know I could get from point A to point B by myself if I wanted. But, let me tell you every foot of the way there is something alluring just off the path in just about every direction. As a chicken burglar, err, Hobbit Burglar, I could sneak around the beasties and thugs with a little effort. So I adventured off the roads often, and I had countless opportunities to engage in battle if I chose.

I don't want to boast, but I have a Widescreen LCD monitor and 5.1 surround sound, and let me tell you I was immersed. The sound cues of birds and animals all around me in the woods are fantastic. I could hear a gentle breeze blowing as an occasional leaf or two fell from the trees. I can't believe the diversity of the NPCs. As I trotted along I would see workers on the roof of a shop making repairs, people sitting under a tree picnicking, and I came across an Inn where there were 3 minstrels performing on an outdoor stage while others danced. There were big tables with food, and people eating, drinking (pints), talking, and laughing, and there was even one guy passed out at the table hugging his pint. The amazing thing was that none of these people were anywhere near any of the major Points of Interest.

You can read the whole journal here.

City of Heroes : Good vs. Evil Item Packs

Posted Oct 06, 2006 by Dana Massey

NCSoft has announced that some items from the upcoming City of Heroes: Good Versus Evil Edition are on sale on their site.

We are pleased to announce the exclusive in-game items from the City of Heroes® Good Versus Evil Edition are now available for sale from the PlayNC Online Code Purchase page!

These prestige items include: the Jump Jet Prestige Power, the “Pocket D” VIP Card Teleport Power, and exclusive hero and villain costumes, available for $9.99 (for existing accounts only). See the full details here.

Note: After you login to your PlayNC account, the Online Code Purchase page can be found here.

You can find out more over at the CoV/H website.

Darkfall : Nine New Screenshots

Posted Oct 06, 2006 by Dana Massey

Razorwax is hard at work on the hardcore player vs. player combat MMOG Darkfall. Today, they released nine new screenshots of the game for everyone to enjoy.










You can learn more on their website.

Star Wars Galaxies : Weekly Forum Picks

Posted Oct 06, 2006 by Dana Massey

A weekly feature on the official Star Wars Galaxies website highlights the favorite discussion threads on their message boards.

Here are my picks for the week... Enjoy!

Enigma_writer continues his epic tale: Birth of an Empire - Chapter 12.

Darkrelease indexed all the Eclipse short stories into one thread: Tales of Eclipse.

The Scoundrels Guide to the Universe is an interesting story by Phoenik.

Check out this week's Galactic Tales and make sure to read the story by the last Galactic Tales winner: Enigma_writer.

Remember if you find a thread you think should be one of my picks for the week email the link to starwars@soe.sony.com with the subject Virrago's Picks.

You can read more on the SWG homepage.

Age of Conan : Behind the Scenes #3: Beta Progress

Posted Oct 06, 2006 by Dana Massey

Age of Conan Lead Designer Ole Herbjørnsen talks about the testing process for this licensed MMORPG in development at Funcom.

With the internal beta stages of development now in full swing we tracked Ole down to find out a little bit more about what is going on behind the scenes.

"Hi there again! The question most asked at the moment is obviously how we are getting along with the beta! The first answer that springs to mind is that it's very busy but going very well! The team are now working in what we call 'strike teams' on the various areas of the game, roughly divided up across the games level ranges.

Each team has designers, world builders and QA members working hard to ensure the area of the game world they are responsible for is coming together. The quests are being tested and mobs placed out in the playfields, balance being considered and progression being mapped out.

You can read the whole article here.

EverQuest II : New Treasure Chest

Posted Oct 06, 2006 by Dana Massey

Intro.

Sometimes it's hard to find the buried treasures contained within the EverQuest II forums. The Treasure Chest highlights useful, insightful, or entertaining posts that you may want to check out. Get your treasure maps and shovels ready--we're about to discover a Treasure Chest!
  • Do you have fun with Photoshop? From time to time most of us do, so stop in and check out what FadetoGrey's thread to see some good old fun with Photoshop!
  • Zemfira has once again shared a wonderful video with us. The Norrathian Chicken Dance offers up a fun and entertaining video for everyone to enjoy!
  • Stopping in on the Norrathian Homeshow, players can learn and share new ideas. An idea that was recently shared by the fluke is really impressive. "A half elves attic garden" is a simple and serene place to relax. Nice work!
  • After many long journeys it's always nice to kick off those boots for a while and listen to stories around the campfire. Jnom shares a story titled Troubled Dreams that will entertain many adventurers!

For more on EQII, visit their website.

EverQuest II : Echoes of Faydwer Lore

Posted Oct 06, 2006 by Dana Massey

The folks at Sony Online Entertainment have released a new blast of lore for their upcoming massively multi-player expansion.

EverQuest II's latest expansion, Echoes of Faydwer posted new lore! Stop by today to read up on "Chapter 1: The Calling of the Guardian".

You may access the latest lore by visiting Echoes of Faydwer Webpage and clicking on the latest lore book.

Unfortunately, thanks to the wonders of flash pages, we cannot give you a direct link, but check out the lore on their website.

Guild Wars : Nightfall Launch Party Contest

Posted Oct 06, 2006 by Dana Massey

To celebrate Guild Wars Nightfall, ArenaNet is holding a superfan contest. Unfortunately, you'll need to be in Seattle, WA on October 17th, but if you are so lucky and a fan of Guild Wars, read on.

Tomorrow is the deadline to submit your entry for the chance to win an invitation to the Nightfall Launch Party! Are you local or can you get yourself to Seattle on October 17th? Do you consider Guild Wars more than a game, but perhaps a way of life? Hey, you might just be a Super Fan! If so, read this page and consider tossing your hat into the ring for an invitation to the Nightfall Launch Party!

Learn more over at the Guild Wars homepage.

World of Warcraft : South Park and WoW

Posted Oct 06, 2006 by Dana Massey

Cartman, Stan, Kyle and Kenny play World of WarCraft too. The popular MMP was featured on the season premiere of South Park.

A great evil has been thwarted, thanks to the courage and determination of four brave heroes. In the darkest hour, South Park's Cartman, Stan, Kyle, and Kenny answered the desperate cries for help of millions of players and defeated, nay, pwned the evil griefer who had been terrorizing players all over Azeroth. Our eternal gratitude goes out to the champions of South Park; may their names forever be remembered amongst the heroes and legends of Warcraft.

You can read more on the WoW page.

Thang Online : Guild Emblem Update Postponed

Posted Oct 06, 2006 by Jon Wood

Thang Online has announced that a planned guild emblem update will not take place for several weeks due to a technical issue.

 

Hello, everyone. This is Administration Team of Thang Global.

Due to our technical problem, our guild emblem update will not be possible for several weeks.

We are very sorry about this inconvenience, hope our users would wait for our progress.

Thank you.

For more on Thang Online click here.

Necron : Fourth Anniversary

Posted Oct 06, 2006 by Jon Wood

On September 28th, Neocron celebrated their fourth anniversary and published a document on their website thanking the players for their continued playing of the game, as well as a Special Neocron 2 Live run, which you can learn more about by clicking the appropriate link.

 

We are proud to celebrate the fourth anniversary of Neocron. What has started with a vision of a small group of creative people has developed into a huge game project that has attracted so many people over the past four years.

We would like to take this opportunity to thank all players that have played the game in the past years and of course those players who are still keeping faith with Neocron until today.

To celebrate this anniversary our content team has prepared a special Neocron 2 Anniversary Live run for you. Learn more about this event in this thread.

For more on Neocron, click here.

Dark Age of Camelot : Roundtable: Expansion, EA and Salvatore

Posted Oct 05, 2006 by Dana Massey

Reporting on the Dark Age of Camelot Roundtable in Las Vegas, we learn about the Labyrinth of the Minotaur expansion, how EA has changed things and recount R.A. Salvatore's keynote.

The big news out of Las Vegas was the first in-depth details of Labyrinth of the Minotaur. The new features include one new race and class for all three realms, champion levels 6 through 10, mythical slots, a Minotaur relic system and the epic Labyrinth dungeon.

The new race - accessible to Albion, Midgard and Hibernia - is the Minotaur. According to the lore, this ancient race once inhabited the three realms and their capital was at the site of present day Agramon. Their city was both above and below ground and there they created relics of their own. Over time, they dispersed, the area fell into disrepair and now the race is separated, rather conveniently, into three clans.

The Minotaur race carries high strength and constitution, but lacks dexterity and quickness. They are also resistant to heat and cold. There are three classes open to Minotaurs in each realm, plus the Mauler.

The whole article is available here.

Dark Age of Camelot : The Scroll of Valor

Posted Oct 05, 2006 by Dana Massey

EA Mythic takes some time to recognize the achievements of their Dark Age of Camelot players in this weekly feature on the Camelot Herald.

Congratulations to the following brave defenders, who have recently achieved level 50!

Aiwiel of Heroes of Gaheris and Knights of the Round Table, Gaheris
Congratulations to Aiwiel DeMordrayn for becoming the Heroes of Gaheris (HoG) and the Knights of the Round Table (KotRT) newest level 50 Albion Fire Wizard. We would like to thank all the mobs who sacrificed their lives to make Aiwiel the first fire wizard in HoG. Keep up the great work and there are many more mobs out there ready to give up their lives for the greater good of the realm. ;) -Bridiriotann

Macilyn, Cleric of Excalibur, Guinevere
Reached level 50!

Estwind, Mentalist of Silent Dawn, Guinevere
Congrats on level 50 from your love, Kaleighana.

You can read the full scroll here.

Pirates of the Burning Sea : PXDLAN8 Summary

Posted Oct 05, 2006 by Dana Massey

Flying Lab Software and their game Pirates of the Burning Sea took part in PXDLAN 8. Community Manager Troy Hewitt released a summary on their site.

As you all know, Theresa, Squidd and I recently attended the annual PDXLAN to show off the latest and greatest that Pirates of the Burning Sea had to offer. It started out fun enough, with us loading all our demo gear into the Squidd-Mobile, and heading out for a road trip! The drive itself was only three hours, but we had so much fun it felt more like… well, six hours. Actually, I kid- we had a total blast.

The real fun began when we arrived. The event was held at the Airport Holiday Inn Convention Center. Imagine thousands of square feet of row after row of computers. The PDXLAN had a killer spot for us, just inside the venue, directly in front of the entrance. The PDXLAN support staff was incredible, helping us with everything from banner placement to loaning us any necessary equipment to get our booth in order. We even had a web-camera showing off the activity at our booth- how cool is that?

The whole article is online over there.

D&D Online : Monster Profile: Vampire

Posted Oct 05, 2006 by Dana Massey

The folks at Turbine Entertainment have put out a new Monster Profile on their official website. This week, they look at the Vampire monster from Dungeons and Dragons Online: Stormreach.

From the personal journal of Azalai Korias, Elven Wizard:

27 Sypheros, 998:

This morning, Khovis showed some concern about the frequency with which we have been entering ancient tombs and disturbing the fallen. He compared our noble quest for knowledge to grave robbing and desecration. How ludicrous!

Today's itinerary, of course, included waking the dead, smashing open sarcophagi, and looting ancient treasures. I suppose he would have a point if the dead were actually resting peacefully in their graves and not actively trying to kill us, but we have more important things to worry about than squeamish morality.

The full profile can be seen on their site.

Guild Wars : Nightfall Debuts

Posted Oct 05, 2006 by Dana Massey

Guild Wars Nightfall has debuted and, according to NCSoft/ArenaNet, they did it in style. The following is a press release they issued on their recent debut event.

Guild Wars Nightfall Debuts to Mass Acclaim and Record-Breaking Numbers in Weekend Global Event

Nearly 500,000 Fans Played more than Four Million Hours in Landmark Gaming Event!

October 5, 2006 (BELLEVUE, WA) – With the October 27, 2006 release of Guild Wars® Nightfall™ drawing close, nearly half a million players around the world got their first taste of one of the year's most-anticipated games in last weekend's World Preview Event. Players spent an average of 8.5 hours each over the course of the weekend, announced ArenaNet®, developer of the award-winning Guild Wars franchise, amassing more than four million total hours of game play. This weekend's numbers shattered the previous attendance record of three million hours set during the Guild Wars Factions™ preview event earlier this year, as fans immersed themselves in the new Guild Wars Nightfall continent of Elona, sampling the game's new features, mechanics, and missions.

"We knew we had struck a chord with our players as soon as the Nightfall World Preview Event got underway," said Mike O'Brien, co-founder of ArenaNet. "Their response has been amazingly positive to everything in the game; especially the Heroes." Heroes are a new feature of Guild Wars Nightfall. They are non-player characters integral to the storyline that players can customize and control throughout the game. "Heroes gain experience, follow player direction in battle, and can be equipped with skills, weapons, and even secondary professions of the player's choice, said O'Brien. "They are a wildly popular component to this game that we've spent significant time developing, and we're thrilled our fans have responded to it the way they have."

Guild Wars, an instant bestseller in North America and Europe upon its release in April 2005, and Guild Wars Factions, the number one game in both North America and Europe earlier this year, are global online roleplaying games. In Guild Wars Nightfall you'll explore opulent cities, brave savage coasts, delve deep into ancient monuments, and find your way across poisonous deserts as you determine the fate of the new realm of Elona. The Guild Wars Nightfall Prerelease Bonus Pack is available in retail stores worldwide now. The Guild Wars Nightfall Standard Edition and Guild Wars Nightfall Collector's Edition will be released worldwide on October 27, 2006.

About ArenaNet
ArenaNet, located in Bellevue, Washington, is a wholly-owned subsidiary of NCsoft Corporation. ArenaNet has built a state-of-the-art interactive game network and develops premier multiplayer online games for dedicated game players. ArenaNet's titles, Guild Wars and Guild Wars Factions™, are global online roleplaying games that allow gamers to play with anyone, anytime, and anywhere in the world. More information about ArenaNet can be found at www.arena.net.

About NCsoft Corporation
NCsoft North America is headquartered in Austin, Texas and is a wholly-owned subsidiary of Korea-based NCsoft Corporation. NCsoft, with its own development and publishing offices in Texas and California, also works with other NCsoft subsidiaries and third party developers throughout North America to develop and publish innovative online entertainment software products. The company has successfully launched multiple online titles in the last three years and continues to support its franchises that include Lineage®/Lineage II, City of Heroes®/City of Villains®, Guild Wars/Guild Wars Factions and Auto Assault®. More information about NCsoft can be found at http://www.plaync.com.

Hero's Journey : New GameMaster Types

Posted Oct 05, 2006 by Jon Wood

Our friends over at Hero's Journey have added two new GameMaster types, Content Writers and Level Builders.

 

We've updated our GameMaster applications with two exciting new GameMaster types: Level Builders and Content Writers!

Content Writers are part of our Story team, helping to write and design quests, wyr, heroes, and in-game storylines. Content Writers use their imagination to give the world life through words and events.

Level Builders are part of our World team, and use the incredible HeroBlade tool to sculpt, paint, and assemble the landscape of Hero's Journey. This process, too, requires a powerful imagination, but also an eye for shapes, space, and color.

Both teams are actively seeking passionate, creative individuals! If you applied before, but were daunted by our testing requirements, you may wish to try again!

Good luck!

For more on Hero's Journey click here.

The Legend of Ares : Weekly Maintenance Changes

Posted Oct 05, 2006 by Jon Wood

The folks over at The Legend of Ares have released the changes that were made during their weekly maintenance:

 

Greetings all LOA players!
For this week's weekly maintenance, we are making the following changes:

  1. New Invention event, 4th week will be continued!
  2. Server DB maintenance will be done in order to prevent from frequent server down.

Thank you and have fun!

For more on The Legend of Ares click here.

Tibia : Fraud Email Warning

Posted Oct 05, 2006 by Jon Wood

Our friends over at Tibia are warning their users about fraudulent emails being sent by someone in an attempted to acquire user account data. This kind of scam is not unheard of in the MMORPG industry, and the CipSOFT team is doing their best to steer their players away from potential fraud. 

 

Once more we would like to remind you to be extremely wary about hacking attempts. Currently, many players are receiving an email in which they were asked to "re-configure". Another example are emails with the title "recovery key", "review" or "update". The email contains a link that leads to a webpage on which visitors are asked to enter their account data. Needless to say, this email was not sent by us.

Please be extremely careful about emails that contain links, especially if they lead onto pages on which you are asked to enter your account number or your password. If you would like to enter the official website, we strongly recommend you manually type www.tibia.com.

For further information on how to protect your account please have a look at our security hints. If you follow these guidelines, your account should be well protected.

Kind regards,
Your CipSoft Team

For more on TIbia click here.

Shadowbane : September Content Patch

Posted Oct 05, 2006 by Jon Wood

Shadowbane released their September 2006 content patch on September 27th. Below, you will find a sample of the patch notes, you can read the whole thing by clicking the link below:

 

The Shadowbane Production Game Servers have been updated with the September 2006 Content Patch. Here is a list of changes made in this update.

TARGETING HOTKEYS

  • The following new Hotkeys have been modified or added:
  • Target Next Player - Works the same as before.
  • Target Previous Player - Will recall the last thirty players cycled through using the Target Next Player function.
  • Target Next Ally - This works like Target Next Player but it only cycles through members of a player's group, guild, and Nation.
  • Target Previous Ally - WiIll recall the last thirty allies cycled through using the Target Next Ally function.
  • Target Next NPC - Works the same as before.
  • Target Previous NPC - Will recall the last thirty NPCs cycled through using the Target Next NPC function.

Read all the notes, here.

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