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Pirates of the Burning Sea : Subscription Fees Revealed

Posted Jan 09, 2008 by Keith Cross

Flying Lab Software has posted a list of subscription costs for one, three, six, and twelve month subscriptions to Pirates of the Burning Sea.

The Pirates of the Burning Sea monthly subscription fees are as follows:

1 month subscription: $14.99
3 month subscription: $41.99
6 month subscription: $77.99
12 month subscription: $143

The digital and retail pre-order programs for Pirates of the Burning Sea are still underway, and you can find more information on that by visiting this link.

Read more here.

EverQuest II : Treasure Chest

Posted Jan 09, 2008 by Keith Cross

The EverQuest II official site has been updated with another addition of the Treasure Chest, a collection of interesting forum topics from across the EQ2 forums.

To start out into the world is indeed a wondrous time, one that can indeed lend a feeling of immortality and power. Soon though, such feelings are quelled by the blade, spell and boot of enemies you'd never met prior. Doc4 has pondered this point, just now at the cusp of their adventures, ready to plunge into the post 20th level range. Do you have any input to bestow on this still young traveler?

To wrap yourself in the trappings of your guild is something that we've all yearned for, and Seagoat has provided us with a means to make that a semi-reality! If you want to try your hand at a guild cloak, try their Guild Cloak Designer Tool!

Playing favorites is always fun, and it's certainly something that's been going around the forums lately! From favorite casters, favorite monsters and even favorite sounds ingame, if you have a bias, there's somewhere in our forums to make that preference heard!

It's Wednesday again, and the reigning dictatorship of DPS has been called into question once again! Just what class is the damage dealing all-time best? BiggiEQ2 has thrown the gauntlet into the ring this time, after the dust settles who shall be the winner?

Read more here.

Guild Wars : Mini Mania Contest Results

Posted Jan 09, 2008 by Keith Cross

ArenaNet has posted the winners of the Guild Wars Mini Mania contest that was held last December.

Thousands of Guild Wars players from throughout North America entered the Mini Mania contest during December. We've drawn the random winners from all eligible entries received through December 31st, and we're pleased to announce their in-game names and their prizes below. Prize miniatures will be emailed to each winner within 10 days.

Read more here.

Second Life : Linden Cracks Down on Banks

Posted Jan 09, 2008 by Keith Cross

Linden Labs has announced that they will be banning financial institutions in Second Life that offer interest or other investment benefits unless the bank is registered with a real world government.  The change in policy comes after increased complaints from Second Life residents about banks offering high investment returns and not delivering on their promises.

As of January 22, 2008, it will be prohibited to offer interest or any direct return on an investment (whether in L$ or other currency) from any object, such as an ATM, located in Second Life, without proof of an applicable government registration statement or financial institution charter. We’re implementing this policy after reviewing Resident complaints, banking activities, and the law, and we’re doing it to protect our Residents and the integrity of our economy.

Since the collapse of Ginko Financial in August 2007, Linden Lab has received complaints about several in-world “banks” defaulting on their promises. These banks often promise unusually high rates of L$ return, reaching 20, 40, or even 60 percent annualized.

Usually, we don’t step in the middle of Resident-to-Resident conduct – letting Residents decide how to act, live, or play in Second Life.

Read more here.

Warhammer Online : Newsletter Class: Disciples of Khaine

Posted Jan 09, 2008 by Keith Cross

Back in December, EA Mythic published images and a description of the Disciples of Khaine in the Warhammer Online: Age of Reckoning monthly newsletter. Today, they have provided us with the assets.

"Few are the select chosen that survive the reveries of the Death Night. Fewer still are those who leave the Cauldron with eyes of molten brass, burning with the hatred of our Dark god. These true chosen are taken into the cult and trained in the most secret of rites, emerging as masters of death second to only Khaine himself."

- Haridar of Har Ganeth

The chosen dark priests of the bloody handed god, The Disciples of Khaine, can be found on the frontline of any Druchii assault. Using wicked ritual blades, a Disciple harvests the essence of their enemy and offers it to Khaine in exchange for fell blessings and dark powers. These dark gifts allow the Disciple to tend to the needs of the Dark Elf host, mending bones, suppressing pain, and even raising critically injured warriors to fight again. The Disciple of Khaine is the shepherd of war, ensuring the bloody slaughter can continue in the name of their dark god.

Read more here.

Warhammer Online : Newsletter Class: Dark Elf Sorceress

Posted Jan 09, 2008 by Jon Wood

In December's official newsletter, the folks at EA Mythic published new information on the Dark Elf Sorceress class for Warhammer Online. Today, they have provided us with the assets.

In times of war the Witch King calls upon his Convents of Sorceresses to rain death and destruction down upon the target of his ire. Their magical prowess will blight the warriors of the opposing army, scorch their souls from their bodies and bring ruination and curses aplenty upon their heads.

Sorceress Specialty

Like their High Elf kin, the Dark Elves are innately magical creatures. However, Dark Elf magic users do not commune with the magical energies of the Winds of Chaos and attempt to use them in harmony. Instead they use sheer force of will to bend the Winds to their dark intentions. This form of magic is known as Dhar, or Dark Magic. Dark Magic spells are incredibly destructive and capable of shattering almost any defense. However, this power does not come without a price. If the Sorceress's will falters even a little the unstable power of Dark Magic will turn back upon the caster with a powerful backlash.

Check it all out here.

Tales of Pirates : Expansion Preview

Posted Jan 09, 2008 by Keith Cross

The folks at Tales of Pirates have announced that the game is sailing toward a new expansion, and they have released a preview of some of the expansion's content.

The Tales of Pirates team will bring more surprises to their players in the New Year, so here is a little preview of what new elements are to come in the game.

Rebirth:

Rebirth plays an important role in the game; it will grant you great power. After being reborn, your abilities will be greatly improved (attack and defense), and you will own wings which allow you to fly, you can also choose a Secondary Profession again. Skill points and stats will be reset. In addition, your stats will be increased according to your rebirth times, and you will still own the rebirth skill. Champions can summon an ancient beast to attack enemies. Crusaders have considerably better attack power. Sharpshooter’s new skill can melt steel. Seal Masters possess magic power from hell. Clerics can greatly increase the defense of friendly targets and heal friendly targets.

Sacred War

Undoubtedly, Sacred War is an indispensable part of ToP. There exists two factions during the war, one is the Navy, and the other are the Pirates. You can either team up with other players to fight, or only fight for yourself. The war will exist everyday. The map can hold 90 players. You or your team needs to destroy the Hero Statue of the Navy or the Pirates so as to win the war. Some new NPCs will also get involved in the war, and you can’t ignore them.

To Get Married

The big holy church, a romantic date, special invitations, gorgeous fireworks, a ceremony goblin and various events are what you can have during the wedding. Since then players should find the Church NPC and make a marriage reservation, and buy church tickets and invitations.

New Events

There will be some adjustments made to the Ironman 6 Triathlon according to players’ conditions. Some romantic events will be held on Valentines’ Day Feb 14th.

New Set

Do you still remember the Costume Contest? Some new sets are actually players’ own creative ideas. To see some new sets check out:

Others

Reading Books System and 12 Golden Palace are also very interesting. We will tell players about them in future news. So keep a close eye on our official website.

Rebirth, Sacred War, New Events and New Sets will be released in approximately 1 month.

Read more here.

Spellborn : Game Design Dev Journal

Posted Jan 09, 2008 by Keith Cross

The Chronicles of Spellborn official site has been updated with another edition of their Gamedesign Dev Journal.  This time the focus is on how ideas take form during the design process.

Hi all, I'd like to first of all send you the best wishes for 2008!

It is not quickly that I sit down to write a dev journal, not because I do not want to or that it takes too much time, I simply have other stuff floating in my mind that I'd like to put to paper first.

So, now that most of the characters in my head are still asleep and the office is still devoid of life other than me and the critters in the carpet, I thought I'd take the change to explain how I personally, put things from my mind to paper and how that eventually becomes something you can walk through in a digital world.

The Shards of Spellborn
There are numerous examples of what comes into your mind and what makes it to paper in the Shards of Spellborn. The main idea and story line is so befitting freedom of thought and implementation of the weird and wonderful twists of a human brain that whatever you can think of can be accomplished.

This is also true for The Green District of Quarterstone, and this district will be the main focus of how some of my ideas became reality... to some extent of course.

Read more here.

Voyage Century Online : Festival Card Contest

Posted Jan 09, 2008 by Keith Cross

Voyage Century Online will be holding a Festival Card Contest, similar to the Christnmas Card Contest they held over the holidays, where players will have the opportunity to win item mall points and Equipment.

Voyage Century Online will prepare big reward for all players in the coming contest. The Christmas Card Contest held by Voyage Century has already ended, and since many players think this kind of contest is meaningful and interesting, we have decided to hold a second Festival Card Contest. The VCO Anniversary Equipment will be your big reward this time.

Event Location: VCO Festival Card Section

Event Duration: Long Term

Prize: 500 item mall points for every card which is accepted by VCO! If your works for every festival are accepted by VCO, you will be rewarded with VCO Anniversary Equipment.

Anniversary Equipment:

Anniversary Necklace: Increases HP recovery speed by 300%

Anniversary Amulet: Increases HP recovery speed by 300%

Anniversary Ring: Increases HP recovery speed by 200%

Event Rules:

  1. We will open all the festival zones, and your works should be titled with the corresponding festival names and posted in the corresponding festival zone.
  2. Participants should post their works with their accounts, server names, and gender.
  3. Your works should be related to Voyage Century.
  4. Replies containing offensive/vulgar/obscene language are prohibited.
  5. Your works should be original, and if there are duplicates, the one posted first will count.
  6. If some of your works are really good, you will be rewarded.
  7. If your works for every festival are good, you will obtain extra rewards, and your name will be listed in the “Voyage Century E-Book” forever.

Read more here.

Zu Online : Latest Info

Posted Jan 09, 2008 by Keith Cross

IGG has published a brief update about the current status and future features of Zu Online.

Dear players, the open beta test for Zu Online has lasted over 20 days. Since the open beta test was released, we have been working diligently to collect bugs and suggestions. Your support is greatly appreciated. We are also pleased to announce that we will release a patch next week to solve some of the problems found in the game.

A new region named Little Sky will be released in late January. (It has been said that the Boulder Immortal sealed up the Seven Northern Immortals in the Little Sky.  The way there is a twisting cloud path that winds through a silent bamboo forest and Starfalling Cliff.) Little Sky is only accessible to high-level players, where you can challenge high-level monsters and appreciate beautiful scenes. Besides, the first instance region-- Righteous Pagoda will be released in late January as well. Have fun and see you online!

Read more here.

Jumpgate Evolution : Dev Journal: Flight Dynamics

Posted Jan 09, 2008 by Jon Wood

In this new Developer Journal, NetDevil Programmer Steve "Istvan" Hartmeyer talks about flight in their upcoming MMORPG, Jumpgate Evolution.

Jumpgate Evolution owes the basis of its flight engine to NetDevil's first product, Jumpgate. Arguably a unique feature, the Jumpgate flight engine allowed the game to be distinguished as an online spaceflight simulator, rather than a run-of-the-mill MMORPG, which were only then (in 2001) beginning to be churned out by a nascent industry. Jumpgate's distinguishing element was that, as in prior spaceflight and combat games such as Elite, the Wing Commander series, the X-Wing series, Freespace, and Alliegiance, the player directly pilots their ship, often with a joystick instead of a mouse.

Though often described as realistic when compared with other games' flight models, the Jumpgate flight engine is neither strictly realistic, nor is it by any means arcade-style. Perhaps the simplest description is "playably realistic". Underlying the flight model is basic Newtonian physics: engines apply a force to the ship's mass, which accelerates in response. During experimentation with early builds, the original Jumpgate developers quickly recognized that a wholly realistic flight engine would be incompatible with their vision of hands-on flight. Strictly realistic spaceflight creates a demoralizing list of playability issues: unreasonably large potential speeds, impossible reaction times required of players, inability of ships moving at greatly different speeds to fight or even interact effectively, as well as complications to travel because of the need to slow down again to rendezvous with a destination, just to name a few of the problems. The ultimate goal of Jumpgate was to re-create white-knuckle fighter combat as seen in movies and TV such as Star Wars, Battlestar Galactica, or Babylon 5, so solving the gameplay problems by departing from the hands-on control paradigm just wasn't an option.

Read it all here.

General : CES Report - Legends of Norrath

Posted Jan 09, 2008 by Jon Wood

Carolyn Koh is attending CES in Las Vegas. Today, she files this report on Legends of Norrath, the TCG that serves as a kind of spinoff to EverQuest and EverQuest II.

“Forsworn”, the first expansion to Legends of Norrath TCG introduces over 250 new cards including over 40 new loot cards and a multiplayer, tiered aspect to the game. For those unfamiliar with the Legends of Norrath Trading Card Game, it is based on the worlds of EverQuest and EverQuest2, using the scenarios, backstories and NPCs of the games. Created by SoE’s Denver studios whose credits include Star Chamber, Pirates the Constructible Strategy Game and the Stargate TCG, the game is integrated into the EQ and EQ2 game interface but also has a stand alone client. Cards packs are purchasable and they also are a common drop off Mobs in the games, and loot cards are cards that can be redeemed for in-game loot by your in-game avatar of choice.

Check it all out here.

Aion : Spiritmaster Class Videos

Posted Jan 09, 2008 by Jon Wood

NCsoft has provided us with these videos that take a close look at the Spiritmaster class in their upcoming MMORPG, Aion.

Of all the character classes available to play as in Aion: The Tower of Eternity, NCsoft's amazing new online RPG, the mysterious Spiritmaster is one of the most intriguing. Using powerful magics derived from the forces of nature, Spiritmasters will find themselves an integral part of any adventuring party due to their ability to summon and control fierce creatures based on the four cardinal elements of Earth, Fire, Wind and Water.

The Spiritmaster's chief responsibility is to summon and control elemental spirits, powerful forms of nature incarnate. This is done through a series of specific commands, such as attack and defend, that can be given via a simple onscreen control system. Other, more specialised and yet to be revealed commands exist beyond these basic controls, with each form of elemental spirit having its own unique skills and abilities.

Check out the videos here.

Aion : Character Class Videos

Posted Jan 09, 2008 by Jon Wood

The folks at NCsoft have released information on the character classes in their upcoming MMORPG, Aion. Each of the eight classes is accompanied by a description as well as a video.

Bold, brave and possessing immense physical prowess, Warriors excel in close-quarter combat. Strong performers in a wide range of situations, Warriors are relatively easy to master and when fully realised can unleash a spectacular range of physically devastating skills.

Depending on how players prefer to approach combat, Warriors can specialise as either Gladiators, who concentrate on dealing damage through brute force, or Templars, who combine fierce fighting with defensive chants and techniques.

 

Class Video Templar Class Video
A video featuring Aion's Templar Class

Check out the Gladiator video and more, here.

General : New Virtuaz Integration

Posted Jan 08, 2008 by Craig McGregor

Sample of our Virtuaz integrationMMORPG.com has teamed up with Virtuaz, an online destination offering classified ads for MMO players.  You can now easily access links into their game specific sections from within our game list pages.

Please note that Virtuaz does not allow classified listings for "real money transactions" (RMT) with games that forbid these kind of sales in their EULA.  All listings are moderated by Virtuaz and such classified ads will be deleted.  The main purpose of the ads is to sell items within the game money system or to trade for other virtual goods.

Virtuaz.com is also running a special promotion right now where every 100th poster receives a 30 day MMO subscription card! (see Virtuaz.com for details, this promotion is not operated by MMORPG.com).

You can view a sample of how the new integration to our game list will appear in the image to the right --->

We welcome and encourage your feedback on this new addition to MMORPG.com!

 

 

Stargate Worlds : New Screenshots

Posted Jan 08, 2008 by Keith Cross

During the mid-season premiere of Stargate: Atlantis on Friday, Cheyenne Mountain Entertainment premiered a trailer for Star Gate Worlds. Today we bring you four new Star Gate Worlds screenshots, several depicting the planet that was featured in the trailer.

To view the full size images, and to see the rest of the new screens, visit our gallery here.

 

This trailer aired with the Jan 4th episode of Stargate Atlantis.

Video Interview Stargate Worlds Trailer
Check out the first Stargate World official trailer!

Lord of the Rings Online : The Month of the Guardian

Posted Jan 08, 2008 by Keith Cross

Each new book for Turbine's Lord of the Rings Online: The Shadows of Angmar takes a look at two of the game's classes for the purpose of improving and re-balancing the class. Here we present the changes that are on the horizon for the Guardian in Book 12.

The Month of the Guardian is here! Guardians are receiving attention to both their primary tanking role and secondary damage-per-second role. We hope you'll enjoy these changes and the new depth they bring to the role of the Guardian.

Already the hardiest class in Middle-earth, the Guardian is able to withstand relentless onslaughts. Capable of maintaining a high level of threat generation, only the foolish and overly aggressive dare try to outpace them. Where this class is weakest is the ability to actually kill their foes.

We do believe that Guardians perform their core tanking role well. The changes in the Month of the Guardian are largely designed to provide interesting and viable alternative playstyles for the class while addressing core concerns such as repair costs and offensive stances.

Read more about the Guardian here.

Age of Conan : New CES Screenshots

Posted Jan 08, 2008 by Keith Cross

Ten new Age of Conan screenshots from the Consumer Electronics Show in Las Vegas have been added to our Age of Conan image gallery.

To view the full size images, and to see the rest of the new screens, visit our gallery here.

Zu Online : Thunder Calamity

Posted Jan 08, 2008 by Keith Cross

IGG has released an overview of the Thunder calamity in Zu Online, the first challenge on the way to becoming a Junior Immortal.

Today the folks over at IGG brief us on the Thunder calamity in Zu Online. Once a player's level has reached 60 they will be confronted by a very important choice; to carry on with their training or to accept the first calamity - the Thunder Calamity. If they accept the challenge then they shall have the chance to become Junior Immortals.

If the players decide to accept the challenge, they must first pay a visit to their Skill Trainer and clean up their Dishonor Points. For it is impossible for players to challenge calamity while still possessing dishonor points. Then they need go to Blue Mountain, Sky Lake, Miracle Town, Miracleblade Peak and Death World to defeat several Devils and collect their souls. The Skill Trainer must be asked to release these souls from purgatory so that they cannot disturb the challenge.

They should then get to Thunder Peak with the Thunder Stamp given by their Master and challenge the Thunder God. The Thunder Stamps come in three different colors; red, purple and azure. Each color represents a different route that they should follow.

On the way through Thunder Peak they will come across the fabled Thunder Lord. They may give the seemingly impossible task of collecting Demon Dust or the Thunder Heart. And the player may well risk their life in order to complete these tasks. But they should be careful that they don't judge books by their covers, for some of them may well help not hinder. Even giving some useful items that can aid the journey to the center of the Thunder Peak. It is at this sacred place that the legendary Thunder God's Hammer can be found. After the player has set eyes upon the fabled weapon they shall have the chance to complete the quest. And upon doing so there will be a rapturous clap of thunder to celebrate their arrival into the world of the Junior Immortals. At this point they must return to the Chief or their Skill Trainer to report the glad tidings.

Read more here.

Zu Online : Exclusive Screenshots

Posted Jan 08, 2008 by Jon Wood

The folks over at IGG have been kind enough to send us three exclusive screenshots for their upcoming MMORPG, ZU Online.

Check it out here.

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