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Guild Wars : Tournament Skill Stats

Posted Aug 07, 2007 by Keith Cross

ArenaNet has compiled some interesting statistics about skill usage during the Guild Wars July Tournament.

The charts below provide skill usage data for each game of the July 2007 Tournament Championship. Each chart shows the team rosters with each player's skills. "Executes" are successful skill uses while "Fizzles" are skill attempts that failed (for example, due to interruption, canceling, or going into recharge).

All facts are only for Quarter Finals, Semi Finals, and Finals. Playoff matches are not included.

Interesting Facts

  • There were 164 unique skills used across all three chapters.
  • The Top 5 most equipped skills were: Glyph of Lesser Energy (37), Reversal of Fortune (30), Resurrection Signet (27), Dismiss Condition (24), Aegis (21).
  • The Top 5 most used skills were: Reversal of Fortune (1500), Dismiss Condition (856), Glyph of Lesser Energy (783), Light of Deliverance (738), Shield of Deflection (593).

Read more here.

Zu Online : Alpha Date Announced

Posted Aug 07, 2007 by Keith Cross

IGG has announced that the starting date for the Zu Online Alpha test will be August 28th 2007.

The Date for Zu Online Alpha Testing is Announced

Game developer and distributor Internet Gaming Gate (IGG) is announcing the start of Alpha testing for Zu Online (here, a Chinese Kung-fu Massively Multiplayer Online Role-Playing Game (MMORPG) with a limited number of elite players. The Alpha testing will start on August 28th 2007.

At that time, 500 players will get the opportunity to try out Zu Online before anybody else. It doesn't matter if you're a hardcore gamer, a game developer or an ordinary IGG user, all have a good chance to make the end of their summer that much more colorful.

Read more about Zu Online here.

General : Looking For Group Video Trailer

Posted Aug 06, 2007 by Keith Cross

Blind Ferret Entertainment has announced the release of a four minute animated video of the popular online comic, 'Looking For Group'. The video is being launched in anticipation of a full-length 'Looking For Group' feature film to be released in 2008.

Watch the video here.

Check out Lookin For Group here.

Anarchy Online : All-American Rejects Headline AO Concert

Posted Aug 06, 2007 by Keith Cross

The folks over at Anarchy Online have announced that they will be holding an in-game concert event featuring The All-American Rejects.

In Game Concert Announced

In a special event next weekend, we have teamed up with our partners at Massive and Verizon Wireless to provide a great in-game concert event.

Preparations have been completed for the grand concert in the ICC area in Andromeda and we invite all North America-based citizens of Rubi-Ka to attend this unique musical event.

The concert features The All-American Rejects and the event kicks off at 7PM Eastern Time on August 12, 2007 (To figure out what that means in your local time check here ).

Keep your eyes peeled for teasers and more information during the coming week for this exciting event!"

Read more here.

World of Warcraft : Wrath Of The Lich King Video

Posted Aug 06, 2007 by Ben Krueger

Blizzard has released this video from their upcoming expansion for WOW Wrath Of The Lich King. It features some areas and also coverage of the new Death Knight hero class.

Wrath Of The Lich King Video Wrath Of The Lich King Video
Check out this video of the upcoming WOW expansion Wrath Of The Lich King showing off some areas and also the new Death Knight hero class.

Check out more videos here.

General : Blog Spotlight: Guilds

Posted Aug 06, 2007 by Jon Wood

Every Week, Community Manager Laura Genender takes a look at one or more of the entries being created in our blogs. This week, she looks at Bardoc's recent entry about the treatment of new players in guilds.

This past month or so, my interest in guild-related debates has been growing. As the co-leader of a growing guild in EverQuest, I am constantly thinking about my guild, and looking at other users' experiences to parallel mine. I love that all guilds are different in little ways (no, not in a corny way like snowflakes), and through our differences in environment, policies, goals, etc. we can offer players varied experiences in the same realm.

This week, user Bardoc posts about his guild, and the relationships between older and younger members in general. He explains the inevitable internal war between these two factions of guild members:

"If you're younger the older members seem to act like they are owed something. That they need you to do it their way or when they want you to. For the older members it looks like the young members don't have any respect for or ownership in the guild. They are simply there to get their loot."

Read the whole Spotlight here.

ArchLord : Become the Archlord, Win a Suit of Armor

Posted Aug 06, 2007 by Keith Cross

Codemasters has announced that the battle to become Archlord has begun. And if prestige, special powers, and an in-game castle of your very own weren't enough incentive, Codemasters has announced that the first player to be crowned Archlord will receive a life-sized suit of Armour.

ArchLord Suit of Armour Battle Begins

Codemasters Online and ArchLord, the free to play MMO, are pleased to announce that the battle to become the all ruling, all powerful ArchLord has begun! Saturday August 4th saw the first Siege warfare battle take place. It was amazing to see so many guilds in game, taking part in some frantic PvP action. There is still a chance to take part in the weekly siege battles; sign-up and you are ready to go!

This also signifies the start of the hunt to win the Life-sized suit of Armour. Codemasters Online is giving away a life-sized suit of Armour to the very first player to be crowned ArchLord. All you need to do is round up your mates, form a guild and let battle commence. Take part in the weekly sieges every Saturday to win control of your very own castle. Then at the end of every month one player will be able to compete to become the ArchLord, and with it receive special powers, their own castle and their own armour set.

Get ready to compete to become the one, the only, ArchLord!

Read more here.

Lineage 2 : Lineage 2 Dev Chat Tonight!

Posted Aug 06, 2007 by Keith Cross

Tonight at 7pm EST will be hosting our first Dev Chat! So come and join us with the developers of Lineage II.

Please join us on Monday, August 6th at 7pm EST for our first Live Dev Chat!

Do you have a question for the Lineage II developers? Now's the time to ask them, face to face! Please join us in the Live Chatroom starting at 7pm EST on 08/06/07 to chat with the team behind US Lineage II. Bring a question, bring a friend! After the chat, be sure to stick around for Lineage II and other MMORPG discussion.

Users can also connect via any IRC client, to server or (Euro). The chat will take place in #mmorpg.

For more information, click here.

Granado Espada Online : K2 Network Teams with SwiftCD

Posted Aug 06, 2007 by Keith Cross

K2 Network has announced that they have teamed up with SwiftCD to provide an alternative to their downloadable game format, with Sword of the New World: Granada Espada being their first title to also be released in this format.

Atlanta, GA (August 6th, 2007) - SwiftCD (the leading provider of on-demand DVD-ROMs to the games industry) and K2 Network have partnered to create on-demand DVD-ROMs of popular K2 Network Downloadable games. The new DVD-ROMs are available in addition to the existing download options; K2 Network customers simply pay a shipping fee for the DVD delivery.

"Due to the size of the download of online games and the variety of systems people use, some customers have issues and need an alternative," said Jeff Lujan, Vice President of Publishing at K2 Network. "SwiftCD gives us an end-to-end solution, comprising the ESD as well as on-demand production and shipping of DVD-ROMs and we do not have to deal with any in-house duplication and can concentrate on our area of expertise--online. "

"For those who prefer it, a DVD-ROM is now available for delivery of K2 Network's MMORPG Sword Of The New World," said Jason Foodman, Chief Executive Officer of ", With more than 10 million gamers in over 100 countries, K2 Network is a leader in the world of online gaming. We're thrilled to have partnered with K2 to help them extend their reach and grow their business."

Currently the Sword Of The New World: Granado Espada demo is available for both download and for DVD-ROM media delivery at K2 Network plans to roll out the DVD-ROM offer to its remaining MMORPG online titles in the near future.

Read more about Sword of the New World here.

Age of Armor : 2nd Beta

Posted Aug 06, 2007 by Keith Cross

SnailGame has announced that their second closed beta will be starting soon, and on Monday August 6th, they'll begin giving away beta accounts.

Account Give-aways for Age of Armor 2nd Closed Beta Starts!

Account give-aways for Age of Armor 2nd Closed Beta will start at 12:00 noon (EST), August 6th.

As Snailgame has set up their servers in America for this beta test, everything is brand new. All players need to get a new account by following the link below:

Sign up for the beta here.

Dark Age of Camelot : Grab Bag

Posted Aug 06, 2007 by Keith Cross

The Grab Bag returns this week to once again answer a myriad of miscellaneous questions from the Dark Age of Camelot community.

Q. I have a question about the housing repossession "spam" I've been getting since I closed my accounts. Does the 120 days start from when the account was closed? From the day I received the first 120-day notice? Or the most recent 120-day notice? Thanks!

A. From Redbeard: It is from the date of the most recent notification. Moving forward, these notices should be sent out within about 24 hours of an account being closed.

Q. The charge on Medal of Honor, once used, prevents the use of ANY charge for 12 minutes. Is this a bug? I am not aware of any other charge that has a similar effect.

A. This is a bug that has been fixed on Pendragon. The fix will go live with 1.90. Note: There was another bug in which the Medal of Honor acted differently in Midgard than it did in Hibernia and Albion. This bug has also been fixed.

Read the Grab Bag here.

Granado Espada Online : Review

Posted Aug 06, 2007 by Jon Wood Staff Writer Adele Caelia has been playing Sword of the New World: Granado Espada since the game's launch. Today, she brings us her opinions... in review form.

Sword of the New World has won many awards for game play and graphical quality in Korea, and has its sights set on making its mark in the U.S. with beautiful graphics and unique multi-character control. The game, which is published by HandbitSoft, is set in 17th century Europe and takes place in Grando Espada, a new city formed by a king in the west to save his people from war.


The game, while lacking in customization of hair, face, and body is, to say the least, very pretty. It was not the cartoonish norm of this type of game, and the characters and world are both beautiful. While I could not choose how my face or hair looked, I was able to choose from a variety of very unique and gorgeous outfits, and being a woman, the latter very easily soothed over my feelings on the former. Those who do not place avatar customization as a top priority should be happy with what they find. Players can also visit a tailor for new costumes as they gain levels. After I created my family, and I even threw in a male, I thought to myself, "Damn... this is one fine looking family!"

Read the whole article here.

General : New Game/On

Posted Aug 05, 2007 by Keith Cross

The latest edition of Game/On,'s weekly podcast is now available for your listening pleasure.

This week on Game/On, co-hosts Keith Cross and Jon Wood discuss their views on perma death and ways to integrate this concept into an MMO without alienating the game's core audience.

You can listen to the podcast here.

Zu Online : Win 1 of 100 Beta Accounts!

Posted Aug 04, 2007 by Craig McGregor and are proud to announce that from now until Sept 1, 2007 you can enter for a chance to win 1 of 100 closed beta accounts for Zu Online!

As with all contests at, the more days you login to our website, the better your odds of winning! (see official rules for details)

Are you ready to enter? CLICK HERE

World of Warcraft : Wrath of the Lich King Announced

Posted Aug 03, 2007 by Keith Cross

For days rumors have been flying about that the next expansion to World of Warcraft would be titled Wrath of the Lich King. Today Blizzard officially announced that this would indeed be the title of WoW's second expansion, and they've also provide some back story and listed several features including the Death Knight hero class, siege weapons and destructible buildings, an increased level cap, and more.

ANAHEIM, Calif. -- August 3, 2007 -- Blizzard Entertainment, Inc. today announced plans for the second expansion to World of Warcraft®, its award-winning massively multiplayer online role-playing game (MMORPG). Unveiled at the company's BlizzCon™ gaming festival before an audience of more than 8,000 gamers, World of Warcraft: Wrath of the Lich King™ will open the forbidding wasteland of Northrend to exploration by the hardiest adventurers. New levels of power, challenging new dungeons and encounters, an exciting new character profession, and the game's first hero class are just some of the new features awaiting players in Wrath of the Lich King.

"This expansion will add some of the most infamous characters and settings from the Warcraft® universe to World of Warcraft," said Mike Morhaime, president and cofounder of Blizzard Entertainment®. "In addition to new story content, Wrath of the Lich King will introduce a number of features specifically requested by players over the past couple of years. We're looking forward to sharing further details with everyone as development progresses."

Players last visited Northrend in Warcraft III: The Frozen Throne™, when Arthas Menethil fused with the spirit of Ner'zhul to become the Lich King, one of the most powerful beings in the Warcraft universe. He now broods atop the Frozen Throne deep in Icecrown Citadel, clutching the rune blade Frostmourne and marshaling the undead armies of the Scourge. In Wrath of the Lich King, the forces of the Alliance and the Horde will venture into battle against the Scourge amid Northrend's howling winds and fields of jagged ice.

Read the press release here.

Visit the expansion site here.

Guild Wars : Dragon Festival Redux

Posted Aug 03, 2007 by Keith Cross

The folks over at ArenNet have announced that they will be holding their Dragon Festival event again, for those that missed it the first time around back in July.

All who attended last year's Dragon Festival recall a mixture of merriment and terror dominating the weekend. The annual festival, which celebrates the rise of the Dragon Empire from the ashes of the Jade Wind, was beset by demons--harbingers of Nightfall--who threatened to cast the empire back into chaos in the name of their lord, Abaddon.

After that near debacle, Emperor Kisu canceled plans for subsequent festivals until the Canthan Guard could safeguard the wellbeing of all citizens. This dictum was recently rescinded after brave heroes ventured into the Realm of Torment and ended the threat of Nightfall. To celebrate this victory over the forces of darkness, the emperor has decreed the Dragon Festival shall proceed, not only as a testament to the strength of the empire, but to honor the victory of humanity over the demonic forces of Abaddon.

The Return of the Dragon Festival took place in July. And a special Dragon Festival Redux will take place over the weekend of August 10 to August 12 in and around Shing Jea Monastery. By holding this special repeat event, honored guests who may have been unable to attend last month will now be able to participate in the festivities. The Dragon Festival Redux will be open to all Canthan citizens as well as visitors from other nations who have the resources to travel to Cantha.

Get all the details here.

City of Heroes : Issue 10 Comic Preview

Posted Aug 03, 2007 by Keith Cross

In lieu of a regular old text review of all the new features and content that came along with Issue 10: Invasion for City of Heroes / Villains, Chase Arcanum has created a comic which gives an overview of the story thus far and explains the new content.

Are you still wondering just what Issue 10 is all about? Scratched the surface, but you aren't quite sure on all the new features?

Well, never fear, one of your fellow players has you covered! Chase Arcanum from the Liberty server offers a comic book guide to the many features and aspects of Issue 10: Invasion. You may know Chase Arcanum from the Comic Book Creator Contest, where he was the winner in the "Best Story" category.

Using the same Comic Book Creator software from the contest, Chase offers a humorous review of Issue 10. Be warned there are some spoilers to the content included, so if you want to discover everything for yourself, you might want to hold off.

You can view the comic here.

Age of Conan : Class Preview: Conqueror

Posted Aug 03, 2007 by Keith Cross

The Age of Conan official site has been updated with another class preview. This time around it's the competent combatant and morale booster, the Conqueror.

The Conqueror is the heart and soul of any party in Hyboria. Conquerors fill two roles, first, as an impressive fighter on the front lines soaking up the damage and dishing out damage of their own, and second, as an inspirational presence that makes the party prevail where it would normally falter. All foes that get within the conqueror's reach fall before their weapons, and all friends that stand nearby find themselves heartened, ready and eager to carry on the fight. A party without a conqueror may be mighty indeed, but a party with a conqueror becomes a band of heroes with almost legendary abilities.

To protect themselves from the dangerous world outside, conquerors have access to everything from the flimsiest of cloth armor to the stoutest heavy armor, but do not gain access to shields. Conquerors tend to be a bit more offensively-minded as a class, preferring to either dual-wield two one-handed weapons or to use a single large weapon to smite their foes. Unlike the barbarian--which focuses on putting out as much damage as possible in a short amount of time--conquerors are a bit more conservative. Their combat training focuses primarily on effects that help the group as a whole, though they remain fierce and deadly opponents in a one on one fight.

Read more about the Conqueror here.

Guild Wars : Plans for PAX

Posted Aug 03, 2007 by Keith Cross

The Folks over at Guild Wars have updated their site with a description of the many Guild Wars related activities that will be taking place at the Penny Arcade Expo (PAX).

Compete in the Guild Wars 10K Arena

The Guild Wars 10K Arena at PAX is a 1v1 sealed play tournament offering $10,000 in prizes. Register to compete in one of the 8 scheduled fights and earn your spot in Sunday's 16-player finals. Read the 10K Arena Rules for more information.

See the multimedia "Art of Guild Wars" exhibit

This PAX-exclusive exhibit features previously unreleased concept art spanning the entire history of Guild Wars.

Collect signed Guild Wars art from ArenaNet artists

ArenaNet's talented artists will be on-hand at the booth all weekend long to chat with fans and sign prints of their artwork for you to collect and keep. Drop by for free art and candid conversations about how these amazing artists got into the industry.

Bring your portfolio to be reviewed by ArenaNet artists

If you've ever wondered if you have the chops to create art for the gaming industry, this is your chance to find out. Sign up in the booth to have an ArenaNet artist review your portfolio. Don't miss this opportunity to show off your work and receive constructive feedback from a professional artist.

Show your spirit in Community Contests

Gaile Gray and the community team will hold fan contests for fun and prizes at the booth. More details to come. In the meantime, if you're attending PAX, enter the Super Fan 2007 contest to win an Early Access ticket to the After Hours party on Saturday, August 25.

Grab your free Guild Wars skill pins

Visit the booth for your free Series 2 skill pins. These are in limited supply, so pick them up fast and wear your favorite character build. (Yes, Series 2 does have Meteor Shower!)

Get a sneak peek at upcoming Guild Wars merchandise

Fans have been clamoring for Guild Wars merchandise for years, and we are on the verge of heeding their calls. Come get your first look at merchandise that will be available for purchase later this year. We'll display select items at PAX; let us know what you think!

Get the full details here.

General : MMOWTF: How Do You Like Your PvP?

Posted Aug 03, 2007 by Jon Wood

Weekly columnist Dan Fortier takes a look a subject near and dear to his heart... PvP.

Instead of just finding a way to work PvP into my normal article, I figured I'd stop beating around the bush and make it the focus of this week's piece. After all, what better way to stir up some good ol-fashioned animosity than to throw about some stereotypes with reckless abandon? It occurred to me while talking to a few gamers who prefer PvE (I use the word loosely in this case), that their notion of a hardcore PvPer was someone who wished he could kill anyone at any time without consequences. While that might be true of my real life sometimes, FFA PvP is not what I would envision as my 'ideal' PvP system. This week is going to look at the difference between structured and Free-for-all PvP systems.

Technically, free-for-all PvP is just a system that allows conflict between anyone, even between players in the same faction or group. Its definition can change depending on whom you ask, however, some people feel it also describes any PvP system that has no artificial safe zones or has little restriction on the level of players that you can kill without a penalty. Since no one will really ever completely agree on exactly what FFA PvP really includes, it's good enough for our purposes to go with the most common perception.

Read the whole article here.

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