Shadowbane team members "Ashen Temper", "Lietgardis" and "Sachant" took part in a Stratics House of Commons chat this past Friday evening. The trio answered fan questins on topics ranging from the new Lore server to the possibility of a Shadowbane 2. Here's a sample:
|Ishu: *Merek|-W-* Where are Damebix's T-Shirts for winning the video contests!|
Ashen Temper: They were sent out earlier this week. Also, I sent out confirmation emails to all the winners today!
Ishu: *SBLORE-Trip* Is there any chance there will be two or more lore servers? The populations on Test have been over 700 per night, and many people are worried one server will not be able to handle all of the demand.
Ashen Temper: As I said earlier, we will be monitoring the situation closely. If the one server does indeed become overcrowded, we will look at putting up a new one. With that said, we will not make that determination on the first day since the first few days of a new server, the population is always larger since everyone is trying to get a head start.
Ishu: *Merek|-W-* Any chance we could see a /sync command in the future to help with melee sync errors?
Ashen Temper: Whenever we find a sync issue, we try to fix it as quickly as possible. For those of you who participate in the official Forums, you will know a new situation was brought up today. We are testing this and will fix it as soon as possible.
Ashen Temper: If you know of a way to make a sync issue occur, please record it and send it to us (firstname.lastname@example.org)
Ishu: *Ashtur* There has been a lot of uprise in the SB community about half-giant love, making them a better and more fun class to play. Have you folks actually put any thought into it or is it all wasted effort?
Ashen Temper: Yes, we have been paying attention to the threads about the Half-Giant and taking notes. No set date on when we will evaluation them for rebalancing but they will be looked at as will all Races and Classes..
To read the entire transcript, click here.
The folks over at Tactica Online share a few of the games deadliest and now poorly kept secrets as they delve into their skill descriptions to show us some of the more creative, interesting and deadly ways to... deal with our opponents.
|With the requests for skills that allow you to do magic damage, we thought now might be the time to unveil a few of the more advanced skills, and show you just some of the many and varied ways there are to destroy your opponents. Poison Trap will slowly wittle away at any enemy foolish enough to set it off, while Crushing Blow offers some of the highest raw damage for a single attack in the game; Detonating Shot can soften up several enemies at once; Wrath of Heaven trades some damage capability for a few other benefits; Psychic Blast answers the question "Why do warriors need to be smart?"; and Blaze of Glory allows an overwhelmed soldier one last chance to strike a blow for his squad!|
Grab a more in-depth look at these skills and more by heading over to the Tactica Online Website.
World of Warcraft releases 3 new fan art pictures, the first was created by Franziska Walla (Kenai), the second and third are comic strips aptly rendered by Daniel Lueke.
This, having been a big weekend for images, they have also released their newest wallpaper. This one features a Dwarf racial shield.
Finally, since they're not ones to sit on they laurels over there at the World of Warcraft website, they have also released a new "classisc" Warcraft MP3 for your listening pleasure. Go on over and grab a download of "Human 2" or investigate other WoW news by clicking here.
Lots of things happening this past weekend over at World of Warcraft. First on the list is the announcement of a partnership between Blizzard and Upper Deck that will bring us a new World of Warcraft based trading card game. The game, which is slated for rellease in the Spring of 2006, will likely prove popular with two such recognizable names behind it. The game is being hyped as one where "players will be able to build their decks and attend events that let them challenge Onyxia, or raid Molten Core in an attempt to defeat Ragnaros with the hopes of getting powerful Epic cards." -World of Warcraft Official Site.
Blizzard has also announced the closing of the Realm to Realm transfers as of August 22nd.
Character transfers from all remaining eligible realms (see full list below) will close on Monday, August 22, 2005, at approximately 3:00PM PDT. If you are interested in moving your character(s) from one of the realms listed below to the designated receiving realm, please do so before Monday. We do not currently have plans to reopen transfers from these realms.
Blackrock - Bloodscalp
Check out the website for more information.
An email is circulating from Codemasters which states that "RF Online" will be the first MMORPG from the recently unveiled online division at Codemasters. The game blends sci-fi and fantasy and is being adapted to English, from the Asian market, by the folks at Codemasters.
As you have been loyal followers of our MMO activity and so many of you have been with us since the Dragon Empires days, we have decided to break some incredibly exciting news to you FIRST! That's correct, you get to hear this news several days before even the press release goes out!
So what's the news? Well, Codemasters is delighted to announce the signing of a deal to bring you the stunning and huge hit MMO title, RF Online! That's right! http://community.codemasters.com/forum/forumdisplay.php?f=280
"OMG what's that?!" I hear you cry. RF Online is a visually breathtaking, exciting game that has a stunning mix of fantasy and science fiction.
You can play as one of three races - the Cora, a mystical, magical elf-like race, or as the Bellato, a race that have mastered engineering and as a result have built and can drive mechs! You can also play as the deadly Accretians, a race of robots that have incredible technology, futuristic weapons and driven by their desire for destruction and power.
Whatever race you choose know that war is never too far away and daily you can support your chosen faction in huge realm versus realm battles in order to win control over the precious resource mines on the planet.
Well before I get carried away, that's enough to whet your appetite. For more information be sure to visit our new RF Online website launching soon and in the meantime why don't you stop by the brand new forum to take part in discussions with your future friends and foes! http://community.codemasters.com/forum/forumdisplay.php?f=280
Whilst I'm on the subject of forums I would like to introduce you to the community manager that will be looking after RF Online. It's our very own Mike, aka Zzeno, who we have brought over from the dark side of FPS and PC war games :) A lot of you will already know him from the other Codemasters forums so it's home from home! He's been secretly studying the game for some time now so will be able to answer all of your burning questions. We're glad he saw sense and decided to join us. Welcome Zzeno!
Well that's the first of our big news - expect some more in the near future! It's going to be one heck of a ride ;)
Sam 'Satine' Russell
With the bevy of recent announcements, we knew they were up to something...
Sony Online Entertainment and Lucas Arts today announced that Star Wars Galaxies is poised to expand for the third time. "Star Wars Galaxies: Trials of Obi-Wan will bring much new content inspired by the third film.
Star Wars Galaxies™: Trials of Obi-Wan heats things up – literally! – with all new Mustafar content inspired by Star Wars: Episode III Revenge of the Sith
Leipzig Games Convention – Leipzig, Germany – August 19, 2005 – LucasArts and Sony Online Entertainment Inc. (SOE) today unveiled Star Wars Galaxies: Trials of Obi-Wan to the cheers of Star Wars Galaxies™ enthusiasts gathered for a fan breakfast at the 2005 Games Convention in Leipzig, Germany. This third expansion to the popular immersive online game is scheduled for release on November 1st, alongside the Star Wars: Episode III Revenge of the Sith theatrical DVD and Star Wars Battlefront™ II video game. The companies also revealed that more than 1 million units of the Star Wars Galaxies franchise have now been sold, a testament to its ongoing popularity.
Like Obi-Wan Kenobi after his death, Star Wars Galaxies has become “more powerful than you can possibly imagine.” Appropriately, Trials of Obi-Wan allows players to better understand the meaning of these final words spoken by Luke Skywalker’s mentor, as they embark upon missions delivered directly from the spirit of the revered Jedi Master himself. From the very shores of molten lava where he defeated Anakin Skywalker, Obi-Wan guides players on quests that span the planet Mustafar – some of which might even convert devotees of the dark side over to a more virtuous path. This expansion features many new high-level quest rewards, including the ability to find a fiery red crystal found only on the volcanic planet that creates a lava-like lightsaber for the lucky owner. Players who fulfill all of Obi-Wan’s directives will also receive a rich reward.
Mustafar colonists present many exciting trials of their own, too, as Trials of Obi-Wan includes more than 50 new quests for the galaxy’s bravest adventurers, from rescue missions to the exploration of a crashed Republic cruiser. Many quests also revolve around a prominent figure from Star Wars®: Knights of the Old Republic® who returns 4,000 years after his prime with one simple mission in mind: Eliminate all meatbags.
“With Trials of Obi-Wan being an expansion set for release via digital download the same day as the Episode III DVD, we can’t think of a better planet to add to Star Wars Galaxies than Mustafar,” said Julio Torres, Producer at LucasArts. “Meanwhile, including the spirit of Obi-Wan nicely bridges the prequel era and the more classic-oriented time period depicted in the game. We’re really excited about continuing mythology established by other LucasArts games, as well.”
The release of Trials of Obi-Wan will provide a significant boost to a franchise that has already sold more than 1 million units worldwide. In recent months, interest and subscriptions in Star Wars Galaxies has grown, fueled by recent game additions, as well as the connection of the game content to Star Wars: Episode III Revenge of the Sith.
“A lot of positive changes have taken effect since Star Wars Galaxies first launched,” said Nancy MacIntyre, LucasArts’ Senior Director for the game. “We’ve picked up quite a few new fans and reintroduced many others to the game, especially since the Rage of the Wookiees expansion in May. Trials of Obi-Wan will only further this positive momentum.”
For more information on Trials of Obi-Wan and the entire Star Wars Galaxies experience, please visit www.starwarsgalaxies.com.
LucasArts, a Lucasfilm Ltd. company, is a leading developer and publisher of interactive entertainment software worldwide for video game console systems, computers and the Internet. Based in Marin County, Calif., as well as on the Internet at www.lucasarts.com, LucasArts was created in 1982 by George Lucas to provide an interactive element to his vision of a state-of-the-art, multifaceted entertainment company.
Lucasfilm Ltd. is one of the world's leading film and entertainment companies. Founded by George Lucas in 1971, it is a privately held, fully integrated entertainment company. In addition to its motion-picture and television production operations, the company's global activities include Industrial Light & Magic and Skywalker Sound, serving the digital needs of the entertainment industry for visual-effects and audio post-production; and Lucas Licensing, which manages the global merchandising activities for Lucasfilm's entertainment properties. Additionally, Lucas Online creates Internet-based content for Lucasfilm's entertainment properties and businesses. Lucasfilm's motion-picture productions include five of the 20 biggest box-office hits of all time and have received 19 Oscars and 53 Academy Award nominations. Lucasfilm's television projects have won 12 Emmy Awards. Lucasfilm Ltd. is headquartered in Marin County, Calif.
About Sony Online Entertainment
Sony Online Entertainment Inc. (SOE), a subsidiary of Sony Pictures Digital Inc., is a recognized worldwide leader in massively multiplayer online games, with hundreds of thousands of subscribers around the globe. SOE creates, develops and provides compelling entertainment for the personal computer, online, game console and wireless markets. Known for its blockbuster franchises and hit titles including EverQuest®, EverQuest® II, Champions of Norrath™, Untold Legends™, and PlanetSide®, as well as for developing Star Wars Galaxies™: An Empire Divided™, SOE continues to redefine the business of online gaming and the creation of active player communities while introducing new genres on various entertainment platforms. Headquartered in San Diego, CA, with additional development studios in Austin, TX, Seattle, WA, and Taiwan, SOE has an array of cutting-edge online games in development.
LucasArts and the LucasArts logo are trademarks of Lucasfilm Ltd. in the United States and/or other countries. Star Wars Galaxies and Star Wars Battlefron are trademarks of Lucasfilm Entertainment Company Ltd. in the United States and/or other countries. Star Wars Galaxies © 2003-2005 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. & ® or TM as indicated. Star Wars Battlefront and Star Wars: Knights of the Old Republic each © 2004, 2005 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. & ® or TM as indicated. All rights reserved.
EverQuest is a registered trademark of Sony Computer Entertainment America Inc. SOE, the SOE logo and PlanetSide are registered trademarks of Sony Online Entertainment Inc. Untold Legends is a trademark of Sony Online Entertainment Inc. All other trademarks and trade names are properties of their respective owners.
Battleground Europe is about to enter beta/stress testing. This is the first installment of the World War II Online virtual battlefield series.
PLAY TEST MMOG WWII COMBAT SIMULATION
Beginning at 1200CT (US) on Thursday, August 25th, 2005 account creation forms will be made available on the official website for test accounts. Participants will receive instructions on how to download the pre-release client and information on where to submit error reports. Space will be limited for the test which will run from Thursday, August 25th through Sunday August 28th.
BATTLEGROUND EUROPE - Volume 1 of the WWII Online Virtual Battlefield Series - is a totally unique MMOG that delivers the ultimate Player v Player (PvP) experience where only your skills and knowledge, and those of your enemy, determines your fate and the outcome of the war. Its design allows players with adequate rank to plan and carry out tactical missions in first-person combat. Even decisions and strategic planning that control Research, Development and Production (RDP) of weapons, and the supply and deployment of equipment and troops, are in the hands of each country's High Commands that are staffed by high-ranking players.
Grab a rifle or machine gun and experience heart-stopping infantry action or choose to advance your skills in one of dozens of accurately modeled combat vehicles, naval vessels or aircraft. Succeed and help the cause of the Allied or Axis forces. Fail and watch your side get pushed back and struggle for a foothold in this massive, persistent online world involving players from around the world competing in 24x7 action to help their country win the war for their side.
Thousands of players sharing a single world- First person perspective in all game play
Huge game world measuring more than 350,000 square miles
Character advancement and career paths unlock new features and permissions
Strategic systems driven by player missions and command
Growing list of 90+ weapons including aircraft, tanks, anti-aircraft guns, ships, trucks, rifles, machine guns and more!
Playnet, Inc. is an Internet technology company with patent-pending technologies. Playnet specializes in design and development of massively multiplayer online games at its internal software design studio, Cornered Rat Software (CRS), and its Playnet.com division operates a web-based hosting service designed to accommodate the needs of online gamers and their communities for its own and 3rd-party game titles.
Are you too young to gank? If you're under 18, the government of China thinks so. Staff Writer Tim Dale clocks in with his second editorial for our site and looks at the recent move, which has stirred up quite a few opinions.
| PvP; love it or hate it, if you’ve played a massively multiplayer online game, you’ll have seen it, probably have taken part in it, and most likely have strong feelings about it. Little else in online gaming can generate such passionate opinions, and deeply polarised points of view, as one player going at another with an axe, or laser, with murder in mind. Right or wrong? Just a bit of fun, or malicious griefing?
Well it seems that for over 20 million Chinese online gamers, these questions are to be answered for them, by the government. Amid a raft of measures to designed to improve and regulate the Chinese internet gaming industry, it was announced that any network game which depends on ‘PK’ (PvP) to advance rank would be made illegal for players under the age of 18 to play, effective from the date of the proclamation, 12th July 2005.
You can read his full article here.
Dark & Light shows off its darker side today with two new images of the game. The first shows off several character models, including some highly detailed garments on one, and the second a very ominous looking house.
Thank you to the team for sending these in!
The Chronicles of Spellborn unveiled two new pieces of concept art. Both of these handomse fellows are of the unfriendly variety that you wouldn't want to meet up with in a dark alley...
For more Chronicles Concept Art, click here!
Dungeons and Dragons online released their 15th monster profile: The Troll. This isn't your garden variety, "living under a bridge and bothering gruff goats" troll. This is a long-nosed, foul breathed, regenerating, run-for-your-life DnD Troll.
For More information on Dungeons and Dragons Online, click here.
Ever work and work and work trying to find just the right piece of equipment for your World of Warcraft character? Ever find that piece only to figure out it makes your character look like they were attacked by the sale bin at a used clothing store? I think it's happened to everyone at least once. Now WoW is offering us the chance to see what it'll look like BEFORE we're stuck with it!
How does the Dressing Room feature work?
To learn more about this handy new feature, click here.
Blizzard announces that World of Warcraft Public Test Realms are now available. If you want to help the game developers test major patches beore those patches go public, just follow their instructions about moving a character on over. Remember though, you don't carry over stuff from the test realm to the public servers. Like Blizzard says, "What happens on the Test Realm, stays on the Test Realm"
|The Public Test Realms are live! Players can now experience, and help us test, all the changes and additions coming in patch 1.7, including a new raid dungeon, a new battleground, and many other exciting features...|
For those of you who may have missed the news, EVE Online is planning a follow-up to last year's 2004 EVEFest, taking place between October 20th and October 22nd in Reykjavik Iceland. This year's event will feature, among other things, developer roundtables, an EVE online Championship and panel discussions.
The 2004 EVEfest was a success and we aim to do far better this year. We have presentations from the leads at CCP, we have the pre-launch of our upcoming expansion, code-named Kali, technical sessions, panel discussions, the EVE Championship, and we have added developer roundtables and and the first glimpse of EVE Trading Card Game!
To find out more about This year's fest, click here.
Special thanks to our member Gunblade for pointing us in the direction of this one!
City of Villains announced today (on the City of Heroes Website) that they are beginning the "Closed Beta" phase of production. This is an exciting time in a game's production for both developers and players. While they're anxious to get as many people into their test as possible, the nature of the beast dictates that only a select few will be invited. Below, find the press release detailing who will be getting in and when.
| City of Villains Closed Beta Is Starting! |
I am very pleased to announce to you (as promised) that the start of the City of Villains Closed Beta Test is finally upon us!
As we have mentioned in the past, first priority into the Closed Beta will be offered to long-time, currently active City of Heroes subscribers as part of a program designed to reward their continued support. Please note that due to the sheer number of people who have been with us for 12 months or longer, not everyone who qualifies under this program will receive an invitation today. Because of hardware constraints, stability issues, etc., beta tests typically start small and then ramp up gradually to include more and more people. This test is no exception. So, if you are a long-time subscriber and you don’t receive an invitation right away, please do not bombard us with PMs and email asking why you didn’t get one! Everyone who qualifies under this program will be invited into the Closed Beta eventually.
Contest winners should expect to receive invites within the next couple of weeks. We will send you an email in the coming days to verify your account information, so please be on the lookout for that.
For those of you who pre-ordered City of Villains or won a beta slot at E3, the exact date of your beta entry is still being determined. However, it will be at a later stage, after those who qualify under our long-time subscriber program have been invited.
As a reminder, once you have entered the City of Villains Closed Beta, you are legally bound by a Non-Disclosure Agreement (NDA). Please be considerate and don’t flaunt your participation to other members of the City of Heroes community. All it will do is make the people who haven’t been invited feel bad, and will only encourage them to ask you for information that you cannot give them. Please note that no discussion of the game whatsoever includes no taking of screenshots, no verbal anecdotes, and no commenting on message boards or in chats about any aspect of the game. Should you do any of the mentioned or violate the Non-Disclosure Agreement in any way, it will result in automatic removal from the Closed Beta and legal action may be taken against you.
We are very excited to see the start of Closed Beta and can't wait to see you there!
Yours in villainy,
Publish 22, which took place (according to the SWG official website) on August 16th, 2005 was announced, like any other patch, with a number of fixes and changes including one which reads under the heading of Experience Points: "Updated group experience point bonuses and group XP bonus rewards can now be easily identified in the XP feedback." After the patch was completed, players began to cry foul on Sony’s forums. Players seemed to be complaining primarily about the discrepency between what they were being told by experience markers and the amount of experience that was actually being delivered to their character. Many players expressed feelings of anger and frustration, feeling as though their complaints had been ignored by SWG developers.
The Director of Community Relations for Star Wars Galaxies made the following post on Star Wars Galaxies Warcry apparently in response to the issue:
Experience is now divided among group members, rather than every group member receiving full credit for the kill.
Perpetual Entertainment, the company making Star Trek Online and Gods & Heroes has announced that Michael Okuda has joined the team as a design consultant on their upcoming MMORPG.
Longtime series staff member joins Star Trek Online game team as design consultant
Well known as the creator of the unique graphic user interface for the Star Trek computer system LCARS (Library Computer Access and Retrieval System), Okuda will be working with Perpetual to integrate the same look-and-feel into the game's own interface, as well as to help visualize the future of the Star Trek universe. Taking place twenty years after the latest movie Star Trek: Nemesis, Star Trek Online will feature updated versions of the LCARS and new Starfleet uniforms. The first concept art, including an interface concept by Okuda, was unveiled at the Las Vegas show and is now available at the game’s development site.
“It seems the natural progression to be working with Perpetual as a design consultant for Star Trek Online,” said Okuda. “They are evolving the look of Star Trek into the future, and I am excited to be a part of it. I am confident Star Trek fans will be pleased with where Perpetual is going with the franchise.”
Okuda served as a technical consultant to the writing staff of Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, as well as Star Trek: Enterprise and is coauthor of the Star Trek: The Next Generation Technical Manual. His other credits include seven Star Trek feature films, The Flash, The Flight of the Intruder, The West Wing, and the pilot episode of Threshold. His contributions to Star Trek: TNG were recognized with three Emmy nominations for Best Visual Effects. With his wife, Denise, he co-wrote The Star Trek Chronology and The Star Trek Encyclopedia. Okuda also designed a commemorative emblem for NASA, honoring the lost astronauts of Apollo 1, Challenger, and Columbia, which hangs on the wall in Mission Control, in Houston.
About Star Trek Online Star Trek Online is a massively multiplayer online game where you will join Starfleet and explore the greatest wonders and discoveries from our galaxy and beyond. You will team up with thousands of other players as you advance from Starfleet Academy and master your skills aboard a starship. Your journey will take you to far-away posts at the fringes of known space where you will carry out missions to establish contact with new civilizations while protecting the values of the Federation during a time of rising tensions. Rising through the ranks will test your abilities as a warrior, diplomat, explorer, and most importantly: a leader. Play your cards right and you will one day become Captain of your own starship and chart your own course to the final frontier.
For more information on Star Trek, visit the official website at www.startrek.com.
About Perpetual Entertainment, Inc.
Perpetual Entertainment is a San Francisco based producer, publisher, and operator of networked multi-player and massively multi-player games for the PC and next-generation videogame consoles. Perpetual Entertainment was founded and is staffed by industry veterans dedicated to the vision that playing games together is simply more fun, more challenging, and more rewarding than playing alone.
For more information on Perpetual Entertainment visit www.perpetual.com.
About Nickelodeon & Viacom Consumer Products
Nickelodeon & Viacom Consumer Products (NVCP) manages the merchandise licensing, home video, music, book and interactive software businesses for Nickelodeon brands and characters as well as the properties of Comedy Central, Spike TV and MTV Networks International, as well as some non-Viacom properties. In addition, NVCP manages the merchandise, interactive, book, and wireless licensing for Paramount Pictures properties. The NVCP business represents over $4 billion in retail sales. Nickelodeon, MTV Networks, Comedy Central and Spike TV are trademarks of Viacom International Inc.
Oz World announces a content update. Today's update includes a new town, a new level-up effect, a social point effect and the opening of a celebration for their new town.
|Hello, everyone. This is Administration Team of OZ World.|
Today's server maintenance all well done.
Following are today's newest updated contents.
1. Brand new town open
- Rose mary town has been updated to our system for our OZ World's 3rd official town.
2. Special effect on level up situation
- Strong effect has been added to our service gor those who levels up.
3. Special effect when obtaining social points
- From now on, there will be cool special effect when ever you get some of those social points.
4. New town open celebrating event open
- Basic ingredient's refining probability has been increased for 20%.
- user shop's item registering fee has reduced to 1 cash.
- Find Party Point event has been started.(Check the website for more information)
For more on Oz World, give it a click.
BlizzCon, in case you haven't heard yet, is a convention being held on October 28th and 29th in Anaheim. The convention is being advertised as a chance for fans of Blizzard's Diablo, Starcraft, and Warcraft franchises to come together, play games and socialize. If that wasn't incentive enough, Blizzard is now announcing a special "goodie bag" for attendees.
|With the date for BlizzCon rapidly approaching, we’re excited to reveal more information about what attendees have in store. Here are some of the noteworthy and exclusive BlizzCon goodies that each attendee will receive.
World of Warcraft In-Game Pet
What’s round and rainbow-colored, with big eyes, fingers, and toes, and goes, "Grrrrmalrrrrgrrahhhh"? Your very own baby murloc pet, that’s what! Each BlizzCon attendee will receive a souvenir gift card with a unique code on it. This code can be used in-game to hatch a
Get all the details on the goddie bag and on Blizzcon by clicking here.