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Pirates of the Burning Sea : New User-Created Ships

Posted Dec 06, 2006 by Jon Wood

Pirates of the Burning Sea have released info on three new user-created ships, Marion van Ghent's large and small Chasse Maree as well Michael O’Dwyer's Skuda. PotBS runs a unique program which allows players to design ships for the upcoming game.


New User Created Ships: The Chasse Maree and Skuda

It has been a busy, busy day here at Flying Lab Software! Pirates of the Burning Sea Technical Artist, Joram Hughes, with the help of our stalwart User Content Steering Committee Members, Marion van Ghent, Michael O'Dwyer and LiMuBei, have introduced three new ships to the Captain's Ship Guide!

You can view Marion van Ghent's small and large Chasse Maree, as well as Michael O’Dwyer's Skuda, by visiting the User Ships Section of the Captain's Ship Guide!

Once there, click on any of the ships at the top of the screen for more information!

Fans can expect to see two more user-created ships next week- in the meantime, you'll find more information on how you can participate in the Pirates of the Burning Sea User Content program by visiting the PotBS UC Shipwright Forum!

Many thanks to the Steering Committee for all their help!

Enjoy, won’t you?
Community Envoy

For more on PotBS click here.

Guild Wars : "Double Fun" Weekend

Posted Dec 06, 2006 by Jon Wood

Guild Wars has announced that they will be holding an event this weekend that will see players "double their PvP fun". Players will be able to grab double GvG Faction as well as double Champion Points.


This coming weekend, there are two ways for you to double your PvP fun: You’ll receive double GvG Faction for unique kills, matches won, and flawless victories, plus you will get double Champion Points when both competing guilds have a rating of 1200+ on the Guild Wars Ladder. This Double Fun Weekend starts at Noon PST on Friday, December 8, and ends at 11:59 p.m. PST on Sunday, December 10.

For more on Guild Wars click here.

Vanguard : Guild Mail

Posted Dec 06, 2006 by Jon Wood

The folks over at Sigil Games and Vanguard: Saga of Heroes have released someminformation regarding the Guild Mail feature of the upcoming title. The announcement itself is an entertaining read, while the links send players to the real meat of the situation.


You've Got Guild Mail!

Sony Online Entertainment and Sigil Games Online Announce That Guild Mail Has Bridged The Gap Between Gnomes and Dark Elves in "Vanguard: Saga of Heroes"

True love knows no boundaries, not even between a stoic Dark Elf male and an enchanting female Gnome. In what seemed like a love destined to fail, this fairy tale romance has triumphed with a happy ending. The young female Gnome Royle, and the Dark Elf Adorin met on Qalia many moons ago, but it was Vanguard: Saga of Heroes’ Guild Mail that allowed their love to truly blossom. Royle and Adorin transcended years of hate between their two peoples to become the hottest item on Telon since the two dwarfs, Brahd and Engelina.

The Guild Mail system allowed the lovers to send personalized messages from across the continent. The couple started off using the text to speech audio feature to give their good tidings a voice, and the customizable portraits to give their love letters a face. However, that was hardly adequate. Royle and Adorin soon wound up using their own voices through the ‘record a message’ option, heating things up a bit. Many mails and one season later, the happy new couple is now off on a honeymoon to Thestra! Head to to see the Cupid in disguise for yourself.

Create your own guild mail at: and send it to fellow Vanguard fans

The only limits are your own in Telon, where the adventurous can choose from multiple paths of exploration within the three spheres of advancement, Adventuring, Crafting, and Diplomacy. Players can delve into the mysteries of Telon, and embark upon quests to slay monstrous beasts locked deep inside rugged mountain ranges. Those with a quick mind can use diplomacy to convince kings to move armies and change the course of history. With player-crafted boats, flying mounts, and customizable player housing, “Vanguard” offers players a world of their own choosing.

For more information about “Vanguard: Saga of Heroes” please visit: or

For more on Vanguard click here.

World of Warcraft : Patch 2.0

Posted Dec 06, 2006 by Jon Wood

Blizzard Entertainment has released a new and exciting patch for World of Warcraft. Among other things, Patch 2.0 brings the game a revamped PvP honor system, new talents, arena skirmishes, a looking for group tool and more. World of Warcraft is arguably the most popular MMORPG currently on the market.


Our latest patch "Before the Storm" introduces the much anticipated all new Honor System and brand new talents for every class. It is the last major content patch release before World of Warcraft's expansion, The Burning Crusade!

Highlights of Before the Storm - Patch 2.0:

Revamped PvP Honor System - This new reward system will allow players to accumulate honor points that can be spent like currency to purchase weapons, armor, and various other items beneficial for player-vs.-player progression.

New Talents - Each class will now have access to all-new talents in each of their three talent trees.

Looking For Group Tool - This new tool is designed to assist players in finding groups for instanced dungeons and quests.

Arena Skirmishes - Players will be able to queue for small-group, gladiatorial combat matches by speaking to the Battlemasters throughout the world.

And more!
You can read the entire patch notes here.

For more on WoW click here.

Spellborn : The Howling

Posted Dec 05, 2006 by Ben Krueger

When two creative and artistic minds create something new together, it is bound to be something special and unique. Last February, Spellborn NV announced a special partnership with Within Temptation, a symphonic rock band known for its haunting Celtic melodies and powerful vocals and the fruits of this partnership are now starting to emerge with a special 6 minute long game-trailer for The Chronicles of Spellborn called 'The Howling'.

Shot Online : Amateur Video Contest

Posted Dec 05, 2006 by Jon Wood

OnNet USA has announced an amateur video contest. OnNet is the company responsible for the golf-MMORPG, Shot Online.


OnNet USA announces Amateur Video Contest

San Jose, CA December 6th, 2006 – Shot-Online announced today that it is launching its “Shot-Online Amateur Video Contest”. This contest is designed to showcase the best amateur videos that incorporate an element of golf or golf-related items. Shot-Online is a free-to-play 3-D massively multiplayer online role-playing game.

OnNet USA, Inc., developer of Shot-Online, decided to have this contest to celebrate the launch of This website is a games portal for all games distributed by OnNet USA, Inc. Winners of the contest have a chance to win great prizes that include such items as an Alienware Area-51 7500 Desktop Computer with 17 inch LCD monitor, Microsoft Zune 30GB Digital Media Players and others. There are no age restrictions.

The only requirement for this contest is that the video must incorporate an item related to golf. Items such as golf balls, clubs, courses, or carts are acceptable. Just because the video contains a golf-related item does not mean that the video has be about golf. You can just show a golf item in your clip and the video will qualify for the contest. There is no limit to the number of videos you can send in. The more videos you send in, the better your chances of winning!

“Many of our users are media savvy and we thought that it would be a fun way to get the Shot-Online community involved with the brand in a unique way”, said Chris Yamauchi, Shot-Online GM.

For complete rules and more information about this contest please visit Shot-Online Video Information Page.

For more on Shot Online click here

General : Reader's Choice: Finalist Voting Opens

Posted Dec 05, 2006 by Dana Massey

We did an open nomination process this year and took any game that got over 10% of the vote in its category in the finals. The results were rather focused, with EVE and World of Warcraft being up for most every award. Check out the finalists and cast your votes.

Here are our seven categories:

  • Favorite Graphics: Won last year by EVE Online, this category was open to all games on the market, but only two survived the first round of voting.
  • Favorite PvE: World of Warcraft was selected by our readers last year as their Favorite PvE Experience. Do they have what it takes to retain the crown? This category, again, was open to all games in commercial service, but again, only two made it to the finals.
  • Favorite PvP: EVE Online was your favorite PvP experience last year. Did a year change anything? Once again, two made it to the last round..
  • Favorite Story: The Saga of Ryzom pulled off an upset victory last year. Now, with the Ryzom Ring can they retain their crown as the favorite world/role-playing/backstory of any released MMORPG on our list? Three games challenge.
  • Most Anticipated: Open to all games that have yet to launch, last year's winner Dungeons and Dragons Online has hit the market. Who will take home the crown this year? An amazing six games will duke it out.
  • Favorite New Game: This category is from a list of games that launched to commercial service in 2006 and is the only new category in this year's awards. Who, if anyone, deserves the crown?
  • Favorite Game: Finally, from among those games on the market, what is your favorite MMORPG? Last year, the voters said EVE. Will it be them or a challenger with the trophy?
Begin voting by clicking here.

Auto Assault : Matt Shaffer on Update 3

Posted Dec 05, 2006 by Jon Wood

NetDevil Auto Assault Co-Project Lead Matt Shaffer sits down with writer Martin Ressier to discuss the game's upcoming Update 3. What will players see in update 3? Can we get a quick rundown?

Shaffer: We've included a number of high-level and intermediate-level mission instances, as well a couple of extremely tough bosses in Ground Zero. We've also revised the Outpost Token system, which is now oriented more towards PvP play than just capturing Outposts, and have integrated a new set of weapons and items to buy with the Tokens. We've also instituted the start of our skill system pass, which will help balance out skills across the classes quite a bit while eliminating the repetitive or little-used ones. Most players on the boards think pets are too weak. Will the issue be approached?

Shaffer: Yes. This is very high on the priority for the next phase of our skill pass. We are looking at moving from a system where one player controls many pets of relatively low power to a system where the same player will control fewer pets of greater power. The goal is to keep the relative difficulty of PVE the same, but make the pet classes in Auto Assault more viable in PVP.

You can read the article here.

General : Community Spotlight: Carebear Stare!

Posted Dec 05, 2006 by Jon Wood

Community Manager, Jon Wood returns today with another edition of his weekly Community Spotlight. This time, he puts the focus on carebears and the controversey that seems to surround them.


This week, one particular thread grabbed my eye. Normally when a thread stands out to me it's because it's unique, something about it sparks my interest and I click on ahead to see what it says. This time though, not so much. This time I clicked into it because it was something I've seen in one form or another over, and over again on forums.

You can read the article here.

Conquer Online : Patch 4330

Posted Dec 05, 2006 by Jon Wood

Conquer Online released Patch 4330 yesterday, December 4th. the new update included the addition of two new servers, Wildman and BeautyandBeast.  If you are interested in downloading this patch, p[lease follow the link below.


We are pleased to announce that Patch 4330 has been released on Dec. 4, 2006.

Highlight of Patch 4330

New Servers:

  1. Server WildSwan split from server Neptune will be added to the FairyTales Group. Have a good time in the new server.
  2. Server BeautyandBeast split from server Pyramid will be added to the FairyTales Group. It will be available after we perform the server split on Dec. 7, 2006.

Read more here.

Vanguard : Pre-Order In Stores

Posted Dec 05, 2006 by Jon Wood

The Sigil Games property, Vanguard: Saga of Heroes, has released pre=order boxes to some retailers including Gamestop, Best Buy and Fry's.


The wait is finally over! Pre-order Vanguard: Saga of Heroes today!

Sony Online Entertainment and Sigil Games Online today announced the arrival of “Vanguard: Saga of Heroes” pre-order boxes in select retailers. The boxes should be available starting December 5th, depending on the retailer.

The culmination of years of work in “Vanguard: Saga of Heroes” would not have been possible without its strong community support. In the homestretch before launch, the pre-order program is a perfect way to gear up for the impending release, and gain access to a few goodies as well.

The pre-order box includes the following:

  • Early access to the game! Log on and get a jump start up to three days prior to the official launch!
  • A special account key that will grant you a unique exclusive in-game scroll, allowing your character to sprint for longer periods of time due to an endurance buff (one per account).
  • An invitation to the Vanguard: Saga of Heroes beta (for eligible participants).
  • Guild Mail – a fun recruitment tool to help you build your guild before launch!
  • A king’s ransom of assets, including videos, wallpapers and screenshots

You can pick your pre-order boxes at the following retailers – GameStop, Best Buy, Fry’s as well as a few other valued retailers.

“Vanguard: Saga of Heroes” immerses players in a rich, seamless fantasy world filled with mystery and intrigue. The only limits are your own in the world of Telon, where the adventurous can choose from multiple paths of exploration within the three spheres of advancement, Adventuring, Crafting, and Diplomacy. Players can delve into the mysteries of Telon, and embark upon quests to slay monstrous beasts locked deep inside rugged mountain ranges. Those with a quick mind can use diplomacy to convince kings to move armies and change the course of history. With player-crafted boats, flying mounts, and customizable player housing, “Vanguard” offers players a world of their own choosing.

For more on Vanguard click here.

Lord of the Rings Online : Exploring Middle-Earth: Green Dragon Inn

Posted Dec 05, 2006 by Jon Wood

Turbine's Lord of the Ring's Online: Shadows of Angmar has released a new Exploring Middle-Earth feature. This time around, they're taking a bit of a look at the Green Dragon Inn.


Weary adventurers in the Shire looking for a bit of rest and a tale or two amongst friends would do well to make their way to The Green Dragon Inn in Bywater. This local favorite is well-known for its friendly atmosphere, not to mention the tales of events both far and near, some of which are as large as the great room of The Dragon itself, if the truth of it be told. Located near the tranquil Bywater Pool in the village that proudly shares the Bywater name, The Green Dragon Inn welcomes all, so long as they come with a story to tell.

The Green Dragon Inn stands near the center of the Shire, just to the south and east of Hobbiton, and near to the Great East Road. Despite the growing shadows in Angmar to the north and Mordor in the east, The Green Dragon Inn remains one of the Shire's most pleasant places to rest and learn of the goings-on in and around the Shire. Constructed with a broad great room to accommodate a large number of travellers, adventurers and storytellers, The Green Dragon is as the place to go for the latest news (and gossip, of course), as well as a destination to meet with potential allies and strike out on quests into the wild areas beyond the relative safety of the Shire, as Bilbo Baggins did with the company of Dwarves from this very inn so long ago.

For more on LOTRO click here.

EVE Online : New PCU

Posted Dec 05, 2006 by Jon Wood

It's been a while since we've heard from them on this, but EVE Online has just announced that they have a new Peak Concurrent User record of 32,955 which was set on December 3rd.


A New PCU Record - Close to 33,000 Users

A new peak concurrent user record was set Sunday, Dec 3rd when 32,955 users were logged into EVE Online: Revelations. This would not be that significant if not for the outstanding performance the Tranquility server demonstrated under this enormous load.

For more on EVE click here.

EverQuest II : Kaladim

Posted Dec 05, 2006 by Jon Wood

The folks over at EverQuest II have released a new Developer Q&A. This time around, Tony "Valen"  Garcia sits down to talk about the Kaladim.


Can you talk about the geographical significance of Kaladim being situated north of Butcherblock?

Vhalen: What adventurers know of the Butcherblock Mountains is actually only the crag-cradled fields of that mountainous region. The region is dominated by the majestic peaks, insurmountable monuments of nature. Kaladim is located in the heart of that titanic mountain range. Such a location provides a temperate climate and natural defenses for the kingdom of the dwarves.

Who are the races that lived in Kaladim, and why did they choose Kaladim?

Vhalen: As noted above, the dwarven kingdom calls Kaladim home. Such a place is ideal to these industrious people. Kaladim's location inside the heart of Butcherblock Mountains provides many things, not just natural defenses. The mountains the dwarves decided to build their capital city contained vast caverns and a natural subterranean river. Most important was the mineral composition of the mountains. The mines of Kaladim were extensive and proved a vast array of rare minerals whose values were found not only in bank vaults but in the many facets of dwarven industry.

Other than the direct benefits of the mountains there was the location of the well defended harbor of Butcherblock Mountains. This harbor provided safe shipping operations to keep the dwarves master of world trade. It is rumored that there was once a dwarfmade waterway that ran a direct line from the harbor to a now forgotten mine that was connected to the vast mine network of Kaladim. Unfortunately, an ancient earthquake is said to have destroyed this mine and the harbor tunnel.

Can you tell us about how Kaladim survived the Shattering, and who are the past and present dwellers?

Vhalen: Kaladim survived the astronomical upheaval of the Age of Cataclysms thank in most to the minerals of the mines. The composition of the mountain range has helped create a stronghold that can defy the powers that caused most other subterranean realms to collapse.

It is rumored that the strength of the Butcherblock Mountains extends deep underground, deeper than the vast mines of Kaladim. There is said to be a section of the Underfoot that exists below Kaladim, an under-continent called Stormhold. This is not the ruins of the defunct Knights of Thunder of Old Antonica. This is a realm of below, a place filled with denizens never known by the common Norrathian. Is this the realm that the Serilian Horde hails from, the new occupants of Kaladim? It very well could be.

For more on EQII click here.

Dark Age of Camelot : Fixes

Posted Dec 05, 2006 by Jon Wood

Dark Age of Camelot has released a new set of recent fixes for their game.


  • Maulers in Midgard may now obtain the Phoebus Harp Necklace.
  • Gemstone Horse - This quest is now repeatable. This will allow a character to obtain the horse again should they sell their previous gemstone horse.
  • Adjustments have been made to the obelisks located in the Labyrinth Hub to make them a little more forgiving for standard use.
  • The Comeback to Camelot bonus to RPs and BPs has been removed from Agramon Island.
  • (Hibernia) The "Anger" pierce weapon will now correctly be set to 16.5 DPS.
  • The Hibernia and Midgard version of "Disillusioned" will now correctly have the Power Infusion charge.
  • Maulers can upgrade their Champion Weapons by speaking to the Focus Weaponmaster in the throne room.
  • (Albion) Maulers may now complete the ‘Voices of the Dead’ quest.
  • (Midgard) Maulers may now complete the ‘Silent Death’ quest.
  • (Hibernia) Maulers on the ‘Crace’s Desire’ quest will be able to turn in the Ixthiar Leg to the mantid surveyors.

For more on DAoC click here.

Guild Wars : State of the Game

Posted Dec 05, 2006 by Jon Wood

The folks over at Guild Wars have released a new State of the Game article. This one centers on team split strategies and popular Nightfall skills.


Our first State of the Game article for the month of December presents several successful team split strategies. It also calls out skills that are rising in popularity as players become familiar with the Nightfall metagame during the current Winterfest Season. Find the SotG here.

For more on Guild Wars click here.

Guild Wars Factions : Billboard BEMMX Winner

Posted Dec 04, 2006 by Jon Wood

Guild Wars Factions has received Billboard's DEMMX (Digital Entertainment Marketing and Media Excellence) Award for Multiplayer Game of the Year. Factions is the second in the ever-expanding Guild Wars franchise.


Guild Wars Factions Wins Billboard’s DEMMX Award for Multiplayer Game of the Year

Kudos Continue to Roll in for Critically Acclaimed Guild Wars® Series

December 4, 2006 (BELLEVUE, WA) — Guild Wars Factions™, one of the year’s most-popular online games, took home the award for Multiplayer Game of the Year Wednesday at Billboard Magazine’s prestigious Digital Entertainment Marketing and Media Excellence (DEMMX) awards gala. Guild Wars Factions was honored as the best game played online by more than one player.

Guild Wars, Guild Wars Factions, and Guild Wars Nightfall™ are online roleplaying games where players explore a rich fantasy world, acquire skills, build personalized characters, and compete in head-to-head battles with players from around the world. In addition to the compelling game design and innovative technology that make playing Guild Wars a unique experience, the success of Guild Wars is due in part to a revolutionary business model in which no monthly subscription fee is charged to its users.

First released in April 2005, Guild Wars topped the sales charts around the globe and launched what has become one of the most critically acclaimed franchises in the genre. The hotly anticipated follow-up, Guild Wars Factions, was released in April 2006, and again the game was #1 in North America and Europe. The latest adventure, Guild Wars Nightfall, was released in October 2006. With rave reviews and millions of players worldwide, Guild Wars continues to set the bar in online gaming.

For more on Guild Wars click here.

World of Warcraft : Arenas

Posted Dec 04, 2006 by Jon Wood

Blizzard Entertainment has released information on the arenas in their wildly popular MMORPG, World of Warcraft.


The Arenas of World of Warcraft give the most battle-hardened and cold-blooded fighters a place to compete against each other in gladiatorial battles for honor, glory, and power. Gather your allies, build your teams, and prepare to face off against merciless foes and formidable enemies in a race to claim the honor of being the highest ranked Arena Team on your realm!

Learn more about Arenas here.

For more on World of Warcraft click here.

ArchLord : Free to Play

Posted Dec 04, 2006 by Jon Wood

ArchLord has announced that their game will be free-to-play as of January 4th.


Codemasters Online Gaming is pleased to announce that ArchLord will be going Free To Play on January 4 2007.

ArchLord will continue to be fully supported, including the second fantastic update Episode II: Season of Siege. However, players will now be able to access all this great content simply by buying the box; after that it's free!

Over the next few days all those playing ArchLord will be receiving emails updating them of the changes and how they will be affected. Visit the website at to find out more information on how the changes affect you.

If you want to discuss ArchLord going free to play, or anything else to do with ArchLord be sure to visit the forums.

That's right, ArchLord now has no monthly fee. Buy the game and that's it! Get out there and buy a box and be prepared to take part in some mass PvP action.

For more on Archlord click here.

Auto Assault : Dev Journal

Posted Dec 04, 2006 by Jon Wood

Matt Shaffer, the Co-Project Lead on NetDevil's Auto Assault sends us this Developer Journal on Update 3 and the skill system changes.


One of the most difficult aspects of creating an MMO is keeping the vision in line with the reality. As developers, we spend countless hours talking about and documenting what we intend to put into a game and how those features will be used by the playerbase; the reality is people will always come up with ways to play the game that you never thought of. This means that we have to be able to adapt quickly and be continually evaluating what is in the game, what needs to be in the game, and what needs to be adjusted or changed. Update 3 is a large part of this process.

Read the whole article here.

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