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Spellborn : Spellborn at Berlin Film Festival

Posted Feb 08, 2008 by Keith Cross

The folks at The Chronicles of Spellborn have announced that TCoS will be featured at the Berlin International Film Festival.

At the 58th Berlin international Film Festival, "Game meets movie" platform PRIMEGAMES presents itself to the movie and games industry on February 13th from 10:00 to 12:00. They will show The Chronicles of Spellborn as one of the current games projects suitable for a movie adaptation.

With its epic tale of intrigue and struggle, The Chronicles of Spellborn is well suited for the big screen. The High Houses, the unique world, the rich lore and the special Spellborn style make an excellent fit.

Read more here.

EVE Online : Review Background

Posted Feb 08, 2008 by Jon Wood

MMORPG.com Community Manager Laura Genender has written a review of CCP's EVE Online that we've split into two parts. Part one will look at some of the background of the game and the different aspects of its gameplay. Part two, which will appear on Monday, will focus on the traditional review aspects of the game and produce a score.

One of the big contention points of EVE gameplay – hot or not? – is the skill/progression system. In World of Warcraft or Everquest, you spend three hours playing and gain (or lose!) experience during those three hours; your progress or lack thereof correlates to the effort you put in. In EVE, your skills progress based on a real-time clock. A skill that takes 5 days, 15 hours, 16 minutes, and 31 seconds will take that amount of time whether you are at the computer or logged off for the entire time. These training timers can be altered based on character stats – determined via starter stats, cybernetic implants, and some skills – but you can’t will a skill to train faster.

The upside to this is that the casual gamer can keep up with the more hardcore, providing they find some sort of income to buy the skillbooks (and the ships they learn to fly) and remember to update their skills when needed; the downside is that a hardcore MMO player can’t start EVE and earn their way to the top. Some of the top corporations even have a minimum skill-point level to join up, effectively barring new players despite any skill they possess. After c. five months or so I’m up to 4.3 million SP; some corps had requirements of 20 million or more.

Read it all here.

City of Heroes : Double XP Weekend

Posted Feb 08, 2008 by Keith Cross

Ncsoft has announced that they are holding a double experience weekend from now until Sunday February 10th, in City of Heroes / Villains.

Now through 11:59 PM Eastern on Sunday, February 10th Double XP is on! Log in now to receive double the Experience, Prestige and Influence or Infamy for all of your accomplishments in the game!

Have fun!

Read more here.

General : Get a 20% discount for Connect 08

Posted Feb 08, 2008 by Craig McGregor

Codemasters has issued MMORPG.com a unique coupon code that you can use to get a 20% discount on tickets to Connect 08 - their ultimate gaming event in Birmingham, UK during March 14-15.

You can get more information about Codemasters Connect 08 at this link: http://www.codemastersconnect.com

To get your discount use the following code when purchasing tickets: CONASP1

Note: This coupon is only valid for the next 7 days!

City of Heroes : XP Curve Gets Smoothed

Posted Feb 07, 2008 by Keith Cross

NCsoft has posted a Q&A about the smoothing of the City of Heroes / Villains XP curve, which will even out the amount of time it takes characters to move up betwen various levels.

Q: Please tell us what exactly this XP Curve “Smoothing” means.

A: Well, the leveling speed “curve” looked like a jagged mountain slope more than a smooth line. There were some levels in City of Heroes and City of Villains that just took players longer to get through. This was due to a variety of reasons, mostly in the realm of available mission content. We have tried to add new content in those areas over the past few updates, but a stronger hand was needed in some of the real problem areas. We went in and, through data mining, determined how long characters “lived” (existed) at any given level. This pointed out exactly where our problem areas were and exactly how we could address them. In addition we did a near global increase to the XP earned for defeating enemies. This will have everyone leveling faster than previous issues.

Q: What made you decide to implement this?

A: Our players had legitimate complaints that certain levels acted like brick walls in developing their characters. We wanted to eliminate those walls wherever possible, and in the process speed up leveling for everyone.

Read more here.

Age of Conan : AoC Community Grows to 500,000

Posted Feb 07, 2008 by Keith Cross

Funcom has announced that the Age of Conan Community has grown to 500,000 fans, a number based on the number of players who have signed up for the beta, and on the number who have joined the ‘Clan of Conan’ official fan club.

Funcom and Eidos are excited to announce that over 500,000 gamers from all over the world have signed up to become a member of the Age of Conan: Hyborian Adventures community by either signing up for the ongoing beta test or by joining the ‘Clan of Conan’ official fan club. Funcom is responding to the growing numbers by introducing websites and forums for the English, German, French and Spanish market to support the launch in all of these territories.

"The massive attention Age of Conan is generating throughout the international gaming community is simply amazing,” says Funcom CEO Trond Arne Aas. “The game seems to be already striking a chord with gamers across the world and we are thrilled and motivated by all the positive feedback we have been getting from both the press and the community."

Read more here.

Pirates of the Burning Sea : Ship Combat Accuracy Improvements

Posted Feb 07, 2008 by Keith Cross

The Pirates of the Burning Sea official site has been updated with a dev journal which describes a number of fixes to ship combat which will help to balance issues that come up when small ships tackle big ships.

Version 1.1 has been published to our Testbed server and will be coming to the live servers next week. There’s a ship tuning change in this patch that’s significant enough to receive its own devlog.

Recently, it’s become apparent that there’s a problem in the cannon accuracy settings. The numbers are off by small amounts in several areas. Once they’re all added together, the compounding numbers make it so that many small and medium ships will win a straight up broadside exchange against large ships at close-medium range. While it’s important for small ships to be valuable, your first double-decker warship should not lose to a small ship in a close-range slugfest. We’re making numerous changes to accuracy values to help address this issue.

Here’s a list of the main changes:

-Added a small amount (1-4) of target tracking to the smaller guns. (Target tracking reduces the penalties caused by the relative motion of you and your target.)
-Added +2 accuracy to all guns when at maximum range.
-Added a small amount (1-2) of mid range accuracy to mid-heavy guns.
-Reduced small/medium ship defense by 4.

Read more here.

Pirates of the Burning Sea : UK Connectivity Issues

Posted Feb 07, 2008 by Keith Cross

The Pirates of the Burning Sea European support team has identified an issue involving UK residents who are unable to access the the game.  The issue has been traced to ISP Blueyonder, and is unfortunately on Blueyonder's end, and thus there is nothing PotBS staff can do about the problem.

Our European support team has noticed a number of reports from United Kingdom residents having trouble accessing the game. After investigation, it turns out that their Internet Service Provider, Blueyonder, is currently experiencing issues that prevent them from connecting to the launcher.

Unfortunately, these issues are beyond our control. However, if you have trouble connecting, if you live in the United Kingdom and if Blueyonder is your ISP, then your issue is most likely related.

As always, additional questions or concerns can be filed via support ticket at www.burningsea.com/support, and we’ll keep you updated as we know more.

Read more here.

Lord of the Rings Online : Bonfire Glade

Posted Feb 07, 2008 by Keith Cross

The Lord of the Rings Online Lorebook has been updated with another look at one of the many locations of interest across Middle Earth.  This time around it's Bonfire Glade, located in the Old Forest.

Within the Old Forest, just east of Buckland and not far from the protective hedge of the High Hay, adventurers will find a broad, circular clearing amongst the dense and ancient trees. The Bonfire Glade is a seemingly pleasant place of long grasses, surrounded by dense forest and open to the sky; however, one cannot seem to escape a strange lingering sense of woe and foreboding.

The Bonfire Glade reminds travellers of a time long ago, when the relationship between the Hobbits of Buckland and the dark, mysterious Old Forest was openly hostile. It is said that the High Hay was built to defend Buckland from the shadowy creatures of the Old Forest, and perhaps even the very trees themselves. Legends tell of the trees attacking Buckland, looming over the High Hay, and of the Brandybucks’ invasion of the Old Forest in retaliation, cutting down many trees and building a huge bonfire. To this day, no tree grows in this space of the Great Burning, serving as a reminder of those terrible events.

Read more here.

EverQuest II : Treasure Chest

Posted Feb 07, 2008 by Keith Cross

The latest Treasure Chest has been posted on the EverQuest II official site, pointing out threads of interest across the EQ2 forums.

With so much information being posted in the EQII Official Forums at all times, it can be very hard to keep up with it and very easy to miss some real gems and opportunities to share. Have no fear though; the Treasure Chest is here to highlight interesting, unusual, and humorous posts, as well as opportunities to help your fellow player with a question or two!

Treasure of Knowledge!

To mentor or not to mentor, that is the question that some adventurers are faced with. Do you Mentor others and hope to get some quest progressions or possibly to seek exploration in places you'd normally not be able to access? When's the best time to do so, for the best benefit?

What trees of abilities can you respec and how do you go about doing it and when? Such a question's been asked this week in the forums, do you have any sure-fire way to rebuild?

A myriad of races travel the face of Norrath, from humans to cat-folk (Kerrans), to lizards (Sarnak/Iksar)... Do you have any race you'd like to see, any race across Norrath that you'd like to play next?

Read more here.

Guild Wars : The Canthan New Year's Festival

Posted Feb 07, 2008 by Keith Cross

ArenaNet has announced the Canthan New Year's Festival event to celebrate the Lunar New Year in Guild Wars.

Each year, Canthans flock to Shing Jea Monastery to prepare and partake in a great feast to honor the celestial animal that will watch over them during the coming year. This year's animal, the Celestial Rat, will descend from the heavens to enjoy Cantha's culinary delights. If satisfied with the meal, the Celestial Rat will bestow good luck upon the populace for the coming year.

The Canthan New Year's Festival event begins at Noon Pacific (-8 GMT) on Friday, February 8, 2008 and will run all weekend, ending at Noon Pacific (-8 GMT) on Monday, February 11, 2008. On Sunday, February 10, the Celestial Rat will drop from the sky into Shing Jea Monastery every three hours to sample Canthan delicacies. The feast culminates in dancing, fireworks, and the showering of the populace with gifts...but only if the celestial enjoys its meal.

Read more here.

Dream of Mirror Online : Valentine's Day Update

Posted Feb 07, 2008 by Keith Cross

GameTribe has announced a number of new quests and maps that will be coming to Dream of Mirror with the Valentine's Day update that is set to be released on February 13th.

Hi Dreamers,

After the adventures with the lovely pets in the World of the Kunlun Mirror, GameTribe is planning your next epic experience with new higher level maps and quests and the special Valentine’s day celebration!

The new hot features that we are preparing for you are:

  • Valentine’s day quest: a very special event to enjoy playing with your sweetheart
  • 4 new higher level maps and quests to raise your character up to level 40-45
  • Job quests new episodes (lvl 40) to master your class
  • Goodie bag: take a chance to get a random item from the marvelous goodie bag! You might find in them even some very rare items such as Valentine’s day Heart Crown. But hurry up, goodie bags will be available only for a short time!

These new contents of DOMO will be released on February 13th.

Read more here.

Voyage Century Online : New Items Available

Posted Feb 07, 2008 by Keith Cross

IGG has announced that a number of items that were available only in the Voyage Century Item Mall, are now available in game as well.

The Voyage Century Online is endeavoring to continue to solve the problems that have been affecting it and to enable players to obtain certain Item Mall items in game. The Phase 3 Skill Manual and some other crafting items are also available in game now.

To obtain the Phase 3 Skill Manual: you can either beat the boss on Hurricane Island, or dig for treasure to make an exchange for it. (The boss will drop the Phase 3 Skill Manual from 22nd Jan onwards)

To obtain the crafting items: Blood Stone, Fire Stone, Amethyst Stone, Holy Spirit Stone, Flame Stone, Windstorm Stone and Huge Power Stone can all be obtained from the monsters in the Hurricane Instance, or you can buy them from the Municipal Ministers in Oslo, Cape Town, etc...but your guild should occupy the city first.

Pure Steel, Refined Steel, Steel Plate, Pure Steel plate, Handle, Comfortable Handle, Steel Thread, and Refined Steel Thread can be bought from the Municipal Ministers in each city, but your guild should occupy the city first. (Open to players now) Players can obtain more Item Mall items in game in the future.

From the Siege version to the Hurricane Island version, some improvements have been made to the game. Some Item Mall Items can now be obtained in game such as the Phase 3 Skill Manual.

Read more here.

Spellborn : QA Dev Journal

Posted Feb 07, 2008 by Jon Wood

The guys over at Spellborn have provided us with this short developer journal that focuses on the Quality Assurance aspect of development.

Little introduction

Before I get into the details of combat testing, let me first explain the setup we have here for our QA department. Each of the QA testers has developed certain knowledge of the game over time, but no one is assigned to anything specific. This keeps our job fun because you get to handle different test cases but it also means that everybody has a thing they are more informed about. We all attend team meetings so we know what design changes have been made, if any new features have been implemented and basically keep up to speed on what is happening to the game. Based on that information we make sure we know what to look for in the game, what to test and what to ignore for the time being. (“A purple building in the game is a work in progress, not a bug” – Lead Level Design)

Read it all here.

 

Pirates of the Carribean Online : New Screenshots

Posted Feb 07, 2008 by Jon Wood

The folks over at Disney have sent over nine new screenshots from their MMORPG, Pirates of the Caribbean Online.

Check out all nine here.

EverQuest II : SOE / Live Gamer Deal Explained

Posted Feb 07, 2008 by Jon Wood

Today we learned that SOE will be replacing their Station Exchange program, a program that helps players sell in-game items for real life cash (RMT), with a third party company called Live Gamer. Managing Editor Jon Wood spoke to both SOE President and CEO John Smedley and Live Gamer Inc Co-Founder and President Andrew Schneider to try to clear up misconceptions that people might have about the announcement.

Back in December, MMORPG.com published an article titled, “Live Gamer RMT Sales Partner With SOE, Funcom and Others”. In that article, we learned that Sony Online Entertainment, along with Funcom and a number of other MMO publishers had partnered with a company called Live Gamer Inc., a company that provides RMT (real money transactions) services.

From the original article:

“During a brief conversation this afternoon, Courtney Simmons, the Director of Corporate Communications for SOE, told MMORPG.com that while SOE was indeed a partner, “to what extent [the company will be involved] has not been determined.” During the same conversation, Simmons pointed out that SOE’s current Station Exchange runs at a ratio of 28 non-RMT servers to the two that currently sanction the practice.”

Today, we learned the extent of the partnership in a press release issued by SOE:

“Live Gamer, the premier operator of a publisher-supported marketplace for real money trading of virtual items, has entered into an agreement to utilize Sony Online Entertainment’s (SOE) Station Exchange technology, the industry’s first proven, fully legitimate platform for secure buying and selling of virtual items. The resulting new, independent service, called Live Gamer Exchange, combines the Web-based accessibility of Station Exchange with Live Gamer’s proprietary Wall-Street-developed in-game application, giving players a flexible and convenient way to access the virtual marketplace anytime, anywhere.”

The press release goes on to say that the partnership will see current Station Exchange customers being migrated to the new Live Gamer system, called Live Gamer Exchange. During a phone interview on the subject, Sony Online Entertainment President and CEO John Smedley stated quite strongly that the Live Gamer partnership will be limited to the current Exchange servers in EQII only, and that there are no plans to spread beyond that. When asked if other games would become active in the partnership, Smedley answered that they are starting with EverQuest II and will see how it goes from there.

Read the whole article here.

Twelve Sky : Free Gift To Celebrate Chinese New Year!

Posted Feb 06, 2008 by Craig McGregor

In celebration of the Chinese New Year, we will be helping Twelve Sky give away special game keys that will allow you to claim a special in game gift! These keys are only good from Feb 7-8!

What you will get with this key:

  • 99 fireworks so you can participate in the fireworks spectacular within the game
  • A calabash bottle so they can raise a toast to the new year
  • 3 hour 2x EXP potion

Plus they are running 2X EXP in all starting zones for new players through the end of the month, so this will be the perfect time for new players to level up quick and start participating in the PvP warfare that makes up 12Sky.

If you want a key CLICK HERE NOW!

Metin 2 : Valentine's and Lunar New Year Events

Posted Feb 06, 2008 by Keith Cross

G4Box has announced several events that will be held on Metin 2 to celebrate the lunar new year and Valentines day.

Toronto, CANADA--February 6 2008-- G4BOX Inc, a North American publisher and distributor of interactive entertainment media, announced today special plans and events scheduled for its game, METIN 2. With the Chinese Lunar New Year and Valentine's Day fast-approaching there, is plenty to celebrate in February, and METIN 2 players will be treated to many different contests, events and prizes. METIN 2 is a massively multi -player role-playing game for the PC that features amazing 3D graphics, a unique dynamic fighting system, a strong story line and a King mode where players can be elected King. The game can be downloaded at http://metin2.us/.

Celebrate the Lunar New Year with cake!

Celebrate the Lunar (Chinese) New Year in style by cooking up some sweet tasting desserts. The "Old Lady" will tell characters what materials they need to gather and when they have collected the ingredients for the cake of their choice.

Players will have to get their ingredients from the monsters of METIN 2 who are also preparing for the Lunar New Year celebrations and have collected everything they need. It will be worth it because New Year Cakes are extremely potent and can fully restore your HP, MP, or Stamina.

Valentine's Day

LOVE is in the air! Male Characters in the game can kill monsters and find "Chocolates" and "Red Roses" and special gifts pierced by Cupid's arrow. Valentine's Day is on Feb. 14, but the METIN 2 Valentine's Day event runs from Feb. 12-18. Though the prizes can only be won by male characters, female characters will be able to receive special METIN 2 gifts on "White Day" which is coming up April 12-18.

Read more here.

Age of Conan : Good News for US Nipple Fans

Posted Feb 06, 2008 by Jon Wood

There was an error in yesterday's report concerning Age of Conan's ESRB rating. The source for the story reported that the US version of Age of Conan would be rleased without nipples. Today, we learn that this was said in error and that nipples will indeed make an appearance in AoC.

It has come to our attention that the North American edition of the game was submitted (by Eidos) to the ESRB without any server-side censorship:

-full blood

-full fatalities

-breasts with nipples

-not full nudity

The ESRB reviewed our application and gave us a rating of Mature 17+. The full rating with descriptors has not yet been publicly announced but will be
posted on the ESRB web site on 13 February 2008.

Funcom apologizes for this small error (or maybe two small errors.)

Check out the original source here.

Elf Online : Surprised? But Girls Like It

Posted Feb 06, 2008 by Keith Cross

Here's another press release about Happymmo's Elf Online.

What makes the Elf Online specially favored by girls? Quest? PK? No, weapons? You got it.

Weapons are the most shinning point of Elf Online. Getting tired of the stereotyped Excalibur in every RPG shining with golden lights? Elf Online provide something that overthrow these stereotyped thing?

According to a survey in game, most of girls do not choose the dated swords, huge axes and falchions. They prefered these creative weapons that are unique in Elf Online such clothes rack, fishing rod, ferule, strap and some other strange items that makes them special in game. To some extend, what girls compete in game is not only who gets the most powerful weapons but also who get the most peculiar one.

Peculiar:

Dizarre dress, weapons, creative features and extrodinary game settings is what makes girls so addicted to Elf Online. What you are expected to get may be a kitchen fruit knife, sanitary settings or even mummy’s cloth rack. May be one day, you will wear a pair of slippers and a suit with a guitar in hand fighting with the final boss in game, being the top one in Elf Online.

There is nothing you can’t do. Let’s see what you will get in Elf Online.

Read more here.

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