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Runes of Magic : Arcane Transmuter Guide

Posted Jan 16, 2009 by Keith Cross

Frogster has posted a guide to using the Arcane Transmuter, a tool for upgrading weapons and armor in their free to play MMO, Runes of Magic.

Arcane Transmutor

The Arcane Transmutor is a tool that can be used to improve ones equipment, increase the tier of runes of to combine several different runes into an entirely different rune. You can open it by simply clicking the treasure box icon at the bottom of your backpack. To be able to access and use the Arcane Transmutor, you have to be at least level 15 and have to have completed a simple quest in the class hall in Varanas.

Improving Equipment

To improve your equipment, you first need pieces of equipment whose special attributes you’d like to transfer onto another piece of equipment. You can then combine the source equipment with a power stone to create a mana stone, which you can later use to upgrade the target equipment.

Read more here.

Ultima Online : Anatomy Training Guide

Posted Jan 16, 2009 by Jon Wood Ultima Online guru V D writes this short guide to the Anatomy skill in the game, defining what it means for each score bracket in both Strength and Dexterity.

If you are a fighter, then there is absolutely no reason to not complete your Anatomy training. Anatomy is essential for all fighting characters. Being well skilled in anatomy provides your character with the knowledge of where to hit opponents for the most damage. Also you will have the ability to heal if you possess any healing skill, and a good anatomy skill will make you able to heal a higher number of points. For example, when you reach 61% you can cure poison, 80% (and 81% healing) you can resurrect another player using bandages. When you reach GM level, you will cause 20% extra damage with each successful hit to your enemy.

Read the Anatomy Trainging Guide

General : EA to Distribute Wheel of Time

Posted Jan 16, 2009 by Keith Cross

Red Eagle Games has announced that their MMO based on Robert Jordan's Wheel of Time series will be distributed by EA.

MALIBU, Calif.--(BUSINESS WIRE)--Red Eagle Games today announced they have signed a strategic distribution agreement with Electronic Arts Inc. (NASDAQ:ERTS) for games based on Robert Jordan’s beloved fantasy series, The Wheel of Time.

Red Eagle Games will develop and publish a line of stand-alone games on all major videogame platforms, including consoles, personal computers, handheld systems and wireless devices. The games will be distributed by EA. In addition, Red Eagle will launch and operate a massively multiplayer online role-playing game that encompasses the themes, characters and world of The Wheel of Time, which will be distributed at retail by EA.

“The Wheel of Time is a blockbuster global brand and our relationship with EA Partners will ensure that Red Eagle Games’ products are made available to consumers around the world through familiar retail channels,” said Rick Selvage, Chairman and President of Red Eagle Games.

“EA Partners is excited to team up with Red Eagle as their global distribution partner for games based on The Wheel of Time series,” said David DeMartini, senior vice president and general manager of EA Partners. “The Wheel of Time series has a massive worldwide following and we’re excited to help give Red Eagle Games’ interactive products a blockbuster launch on the global stage.”

Read more here.

General : CES Hardware Roundup

Posted Jan 16, 2009 by Jon Wood's Carolyn Koh attended the recent Consumer Electronics Show and has come back with this look at some of the hardware she saw on her trip.

Gaming Hardware at the Consumer Electronic Show 2009 in Las Vegas was a bit of a mix between a “new and improved” with little innovation and marked absence. The Media Showcases held by Pepcom and Showstoppers were a little sparse in the Gaming arena, with only a few companies at each event showing their gaming goodies. The majority of hardware was targeted at the console market. Microsoft only showcased their Xbox games and the Gamezone at CES was sponsored by MumboJumbo, a casual game publisher. With that, onto the noteworthy:

I enjoy attending the Media Showcases. The vendors know they are talking to the press and are happy to provide the esoteric information we sometimes seek. Such as: No, I’m not interested in your six-pack of USB drives or OEM ready PC components, talk to me about the latency of your high-performance SDRAM modules for gamers please.

Read the CES Hardware Roundup

Star Trek Online : Planet Exploration Contest

Posted Jan 16, 2009 by Keith Cross

Cryptic Studios is holding a Planet Exploration contest which tasks players with coming up with a piece of creative writing about a newly discovered planet. Prizes include special forum titles and access to the STO beta.

City of Heroes Screenshot

Part of the adventure that comes from exploring strange new worlds is discovering that planet's history and hearing the stories of its inhabitants. Imagine you have just entered orbit around the planet pictured here. Your mind races with the possibilities of what you will find. What is the planet's name? What or who lives there? Are they peaceful or antagonistic, welcoming or outright hostile? Are they long gone leaving only more mysteries to solve?

Tell us about the planet shown here as well as on the Planet Exploration contest rules page. You can tell a story of daily life of the inhabitants, make a scientific survey log entry, or weave any type of tale you choose.

Read more here.

Guild Wars : 2009 Coming Attractions

Posted Jan 16, 2009 by Keith Cross

The folks at Guild Wars have laid out some of their plans for the Guild Wars Live team in the coming year, including several big updates in 2009.

Guild Wars Screenshot

Coming Attractions for Guild Wars Live

Six months ago, we assembled the Live Team with one goal: sustaining high quality support for Guild Wars. We started with smaller changes, getting our feet wet by balancing skills and tweaking AI. After these initial successes, we moved on to title balancing and the golem Hero M.O.X. before finishing off the year with new festival content. As the Live Team looks to the new year, we are streamlining our processes, where we can create even more exciting new features and content than ever before. In this Dev Update, we explain the reasons for some of these changes and reveal tidbits of what we've got planned for the future.

Read more here.

Tales of Pirates : Second Rebirth System Preview

Posted Jan 16, 2009 by Keith Cross

IGG has published a preview of the Second Rebirth System which will soon be implemented in Tales of Pirates.

Intense competition waits for no one. There are no breaks if you want to be the best. Tale of Pirates ( will be launching the 2nd rebirth system on January 16, 2009 after this week's scheduled maintenance. It provides veteran players the challenges and the edge that they need to compete with up and coming players. Not to mention the awesome rewards, like the gorgeous Dural Rebirth Wings, rich Rebirth EXP and much more…if you can complete the quests.

Revival I

When players reach the 1st Rebirth Level 6, and obtain 9880 Rebirth EXP, they must go find Shion the Holy Father to accept the Revival I quest. You are required to rescue Saint Saiyas from Abaddon 6 to Abaddon 11. After completing the quest you will obtain 6 different Saint Fighter’s Runes. The quest can’t be stopped or paused, so be brave! The Saint Fighter’s Runes can’t be traded, discarded, or deleted.

Revival II

After the quest Revival I is completed, players must return back to see Shion the Holy Father to take the next quest Revival II. You are also required to rescue Saint Saiyas from Abaddon 12 to Abaddon 17.You will obtain another 6 Saint Fighter’s Runes after finishing this quest. This quest can’t be stopped or paused either. These Saint Fighter’s Runes also can’t be traded, discarded, or deleted.

After collecting the Saint Fighters Runes, return back to Shion the Holy Father to submit the quest. He will give you a Revive Stone as reward. Bring the stone to the Little Angel, and then take Athene’s Blessing. You will obtain the gorgeous Dural Rebirth Wings, the Rebirth Level will increase to Level 7, and Rebirth EXP will rise to 10,000.

Read more here.

Myth War 2 : Equipment Splitting System

Posted Jan 16, 2009 by Keith Cross

The folks at IGG have posted an introduction to the Equipment Splitting System in Myth War Online, which allows players to recover valuable materials from obsolete equipment.

Still scratching your head trying to come up with some good ideas about how to handle the useless gear pieces that accumulate after extensive questing? Thinking of the time and energy you spent to obtain them, it’s not a smart choice just to give throw them away or sell them at a “charity” price before you’ve tried dismantling them and stripping off the valuable elemenst to be incorporated into other gear.

The people from the Myth War Online team think gear dismantling is an underappreciated art form. It is a beautifully ‘green’ process which results in the recycling of valuable and hard to find elements. The incorporation of ore into other combat gears maximizes the value of everything you loot as well as the time spent looting.

In the game, players can take advantage of this system design to acquire items for gear refining and power leveling. The game designers want to help players make rational use of every piece in their inventory and avoid the dreary process of material collection before any refining and leveling. Player’s may get white gear, gems or ore after dismantling is done. It makes gear upgrades that much more entertaining and enjoyable.

Through dismantling gear, you will get:

  1. White gear pieces
  2. Gems of the same level
  3. Ore of the same level

Read more here.

Bounty Bay Online : New Colony Launched

Posted Jan 16, 2009 by Keith Cross

Frogster has announced the launch of the New Colony add-on for Bounty Bay Online which allows player to build and run their own colonies and adds a host of colonial features.

Berlin, Jan. 15th 2009: Frogster has launched the Colony Add-on as the second large expansion to Bounty Bay Online. With the free add-on, players can now establish colonies in 33 coastal regions of the historical explorer world. After completing a special quest series and with the necessary resources, they are able to capture the area and build up their own town and port. Colony founders can then determine the trade policy and development of their new realm. This way, ambitious guilds can acquire their own retreat and a lucrative trading base. In the German version launched last week, all colonies have been taken over within a few days. Now it’s up to the players to create their first colonies.

Besides the colony features, the Colony Add-on integrates new quests into Bounty Bay Online, which are partly a continuation of quest series from the first expansion Storm Island. In addition to some new land bosses with improved tactics, new powerful pirate ships are now terrorizing the seven seas. Conquerors of these corsairs can expect huge amounts of gold, but they are protected by new dinghies. The small boats are only lightly armored, but dispose of considerable firepower. However, the developers have created a worldwide network of informants, so that news about the sighting of a pirate boat and his whereabouts spread like wildfire within the community. Another new feature of the Colony Add-on concerns ship convoys. As a last resort before sinking, the leading ship of a convoy can now launch small speedboats, trying to save its treasures before the impending demise.

Moreover, with the Colony Add-on players receive the possibility to salvage treasures from the sea. Previously, these could only be found on land. A practical innovation has also been implemented to the complex trading system of the sailor MMORPG. Players can now systematically search all sales stalls of an area for specific items and compare goods and prices to find the best offer.

Read more here.

Darkfall : Darkfall Launch Delayed

Posted Jan 15, 2009 by Jon Wood Managing Editor Jon Wood looks at today's announcement that Darkfall has delayed its launch until February 25th, adding his own commentary to the news.

The developers at Aventurine have announced that they are pushing back the release date of the hotly anticipated MMORPG Darkfall. The new date, according to the announcement, will come on February 25th, 2009.

The reasons for the delay are many and varied and are laid out in the release, but include: partners not being ready (billing, distribution, etc.), A fall behind in beta testing, updates based on tester feedback, and more. The full announcement can be found within this article.

In lieu of a launch, on the 22nd of January, Aventurine will be offering a limited free sample of the game to what they describe as “thousands of players”, with a promise to accommodate as many players as possible. It is interesting that the announcement comes up short of calling the event an Open Beta, although it does say that the company will use the time in order to have players “help us stress test our servers and test the final features of the game”.

Read Darkfall Launch Delayed

Pirates of the Burning Sea : Population Incentives for Small Nations

Posted Jan 15, 2009 by Keith Cross

Flying Lab Software has announced that they are offering population incentives to encourage players to join the less populous nations in Pirates of the Burning Sea. The incentives are tuned to the individual situation on each server, with France and Spain as the main beneficiaries of the bonus XP and loot reroll chances.

With Milestone 1.12: Rebel Apostles we are introducing incentives for characters belonging to nations with the lowest populations on each server. We are hoping to point new players, and returning players who make new characters, towards those nations who need higher populations to compete in the conquest of the Caribbean.

These changes should help new and current players add to the strength of their nation, grow their economies, support their society structure and enhance their RvR efforts and participation.

The first change you will notice is that character creation will automatically default to the nation most needing new recruits for that specific server. The nation selection is not locked, however; you can still choose other to play other nations. We’ll continue to monitor population numbers and adjust which nations get this special status as time goes on.

If a player does choose one of the high population nations in character creation, a window will appear indicating that lower populated nations are seeking aid. The server Message of the Day will also list the lower populated nations and the incentives that players of those nations will receive.

Read more here.

Warhammer Online : A Short Guide to Roleplaying

Posted Jan 15, 2009 by Keith Cross

The folks at Mythic recently posted an introduction to role playing which gives a few pieces of advice to players who may not have tried the RP aspect of an MMORPG before.

If the title of this article has drawn you in, then you might be a perfect candidate to give roleplaying a try! Perhaps you are a skilled roleplayer, with years of experience at your back and hordes of characters. Maybe you simply love the Warhammer world and story, and you thought that this game would be a good opportunity to develop one character that could be living, evolving and growing in this exciting setting ... or perhaps you don’t have much experience with it at all, but the concept of ‘roleplay’ intrigues you, and you are reading this searching for some insight on the matter. Whatever the case, there is something you must know about this guide; this is not a general roleplay guide. It is focused and directed to a specific kind of roleplay style, which is, of course, online roleplaying within an MMORPG.

Read on to learn about how you can delve into the exciting world of roleplaying!

We first need to point out that there are several differences between online roleplaying and classic roleplaying around a table. In the usual roleplaying sessions, the players can see each other. You have the aid of your voice, your gestures, your physical movement and your interpretative skills to enhance and represent the details of the character that you represent. All this disappears when you roleplay online; this is perceived often as an inconvenience, but it can also be used to your advantage, let me explain:

Sometimes when a character is created, players find some restrictions that can be very hard to surpass for them. Perhaps you have trouble portraying a character of the opposite gender; perhaps you are simply shy and the idea of classic, social roleplay seems like a mighty task for you. All of this does not matter when you are online; your physical representation is a 3D model that we call an ‘avatar’. Avatars have no restrictions except those of the game that you are playing in. Hence, you can be whatever character you want, and others won’t be distracted by your real appearance. For the same reason, you lose all the benefits that the real, physical presence could provide you when it is time to become your in-game persona. So without further ado, here are some quick steps to get started with online roleplaying, and not get lost in the process.

Read the Guide to Roleplaying in Warhammer Online.

Lord of the Rings Online : Mines of Moria Dev Diary Video

Posted Jan 15, 2009 by Keith Cross

Mines of Moria Dev Diary VideoToday, Turbine unveiled a new developer diary video for The Lord of the Rings Online: Mines of Moria, in which Executive Producer Jeffrey Steefel discusses the new Legendary Items System recently added to the game with this latest expansion.

Watch the Mines of Moria Dev Diary


General : Legends of Zork Announced

Posted Jan 15, 2009 by Keith Cross

Jolt Online Gaming has announced that they are working on a new browser MMO called Legends of Zork, oriented towards casual players and based on the Zork series.

Dublin, Ireland. 14th January 2009. Jolt Online Gaming today announced that it will be publishing Legends of Zork™, which will give players the chance to once again take up the mantle of Zork™, this time via an Internet browser.

The Great Underground Empire has recently fallen and the land is in disarray. The Royal Treasury has been sacked. The stock market has collapsed, leading even mighty FrobozzCo International to fire employees from throughout its subsidiaries. A craze of treasure-hunting has swept through the remnants of the Great Underground Empire. The New Zork Times reports that trolls, kobolds and other dangerous creatures are venturing far from their lairs. Adventurers and monsters are increasingly coming into conflict over areas rich with loot. It's a dangerous time to be a newly-unemployed traveling salesman, but it's also a great time to try a bit of adventuring. will provide online gamers with a persistent online adventure, playable from any Internet browser. Players take up the role of a recently laid-off salesman and part-time loot-gatherer, as he explores the Great Underground Empire. Designed to provide gamers with a casual MMO game they can play on their laptop, desktop or Apple iPhone (in school, work or on the bus), there’s nothing to download, just go to

“As a complete Zork geek, I’m very proud to be releasing this title”, stated Dylan Collins, CEO of Jolt Online gaming. “Anyone who plays MMOs will definitely like to spend some time with Legends of Zork while they’re taking a break or browsing around the web. It’s very addictive”.

Read more here.

Dream of Mirror Online : Game Update January 21st

Posted Jan 15, 2009 by Keith Cross

GameTribe has announced a new update is coming to Dream of Mirror Online which will add new quests and costumes on January 21st., the premier destination for Free-to-Play games is offering a new update for DOMO on next January 21st. Following the big content updates last weeks, this one will add new quests and costumes.

Three new quests are waiting for fierce Dreamers:

  • Crossbone Swordsman in Canute Canal. Instanced quest
  • Merchant job quest. Talk to Eileen in East Sea Plain. lvl 30
  • New Year Event Quest: Catching the Pupu in Darkdale (NPC Simon)

New items and goodie bags:

  • New costumes Punk and Gothic Lolita (hat and dress)
  • Hair dyes : Emerald and Pale Blue
  • Costume goodie bags available until February 4th:

           o For girls: Little Red Hood costume, Gothic Lolita costume

           o For boys: Big Wolf costume, Punk costume

  • Special riding Pet goodie bag available until February 4th: you may get a permanent Speedy Pu or Blue Pu!

The new update will be available to players after the weekly Wednesday maintenance window on January 21st.

Read more here.

RF Online : Commercial Release and Events

Posted Jan 15, 2009 by Keith Cross

The folks at RF Online have announced the schedule for the commercial release of the game, along with a series of events to kick off the launch.

New pathway to a New World!!
Warm greetings from the SF Action MMORPG RF Online operation team.

Most of all, we would like to take this opportunity to thank everyone
for your support for 1st and 2nd CBT.

Today, the schedule for Commercial Release Service has been confirmed,
therefore, we would like to inform you the schedule.

Please be informed following;

Schedule of Commercial Release Service

1. Starting date: January 18, 2009, 21:00 (GMT)
January 18, 2009, 16:00 (EST)
January 19, 2009, 06:00 (Korea)

2. Server Rate: EXP, PT, Drop rate x 3

3. Number of Servers: 2 servers will be open tentatively.

4. Client to use: same client used in CBT.

5. Others: a. Restored characters by Character Restoration Event
could be used in a designated server.
b. Limit for 1 IP: maximum of 4 accounts per 1 IP

6. Events for Commercial Release Service.

Read more here.

RF Online : RF Online Update Interview

Posted Jan 15, 2009 by Jon Wood

Recently, Managing Editor Jon Wood had the opportunity to ask a few questions to the team at CCR, the company behind RF Online.

For those who might not be aware, when RF Online was first released, Codemasters was the publisher. Since then, CCR has parted ways with Codemasters and will pubish the game on their own. The company has only just ended its closed beta.

It is quite unusual that an MMO begins with one publisher, is then shut down and re-opened with a new publisher. Can you tell us how this came to happen with RF Online?


They told us that they were apologised for having to take their service offline between when the Codemasters service ended and now and that while it may be much more commonplace for an MMO to go from start to finish with one single publisher, that this isn’t the only way that things can be done.

They wanted to be clear that the closure wasn’t something that they were pleased with either, but that they hope that when the game is re-launched, their game will be better than ever.

“We, CCR,” they said, “will do our best fr RF Online Global Service, and we guarantee no more service suspension will be generated later”.

Read the RF Online Update Interview

Warhammer Online : WAR in Russia

Posted Jan 15, 2009 by Keith Cross

Mythic Entertainment has declared WAR in Russia, starting on February 5th. And by that we mean that the Russian version of Warhammer Online will launch on February 5th.

Moscow, Russia - Jan 13, 2009 - Warhammer® Online: Age of Reckoning® continues its worldwide march as Mythic Entertainment™, an Electronic Arts Inc. (NASDAQ: ERTS) studio, today announced that the fully localized Russian version of Warhammer Online: Age of Reckoning (WAR) will go live on February 5, 2009. The Russian version of WAR will feature a fully localized gameplay experience as well as regionally-based servers and customer support.

First launched in North America, Europe and Oceania in September of 2008, WAR continues to receive praise from media for innovative features such as Realm vs. Realm™ gameplay and Public Quests™, picking up numerous year-end critics awards including GameSpy's MMO Game of the Year Award and IGN's Best of 2008.

Read more here.

Wurm Online : New Tutorial Server

Posted Jan 15, 2009 by Keith Cross

The folks tat Wurm Online have announced that they are adding a new tutorial server to their sandbox MMO to help ease entry into the game.

As part of the on going development of Wurm Online, we have moved the tutorial process from the main Jenn Kellon home server to its own small dedicated land. All new accounts will now go straight to this new server. From here Wurmians will be able to choose which Premium server they wish to go to.

This is a fully functional server and is free to use. However, player skills will be capped as with the original Free to Play accounts.

Once players have played themselves silly on the new server, they are welcome to buy premium from the shop and use the portals to move onto the main Wurm Online server. They have the option of Jenn Kellon home and Mol Rehan Home, both non PvP servers, or they can join the Wild lands of either kingdom for an in-your-face, PvP environment.

And if they want to join the highly secretive Horde of the Summoned, then they need to travel to the wild server and go in search of them.

A Change for the Jenn Kellon Home Server

The Jenn Kellon home server will no longer be Free to Play, however existing free to play accounts will be welcome to carry on without upgrading. We have no intentions of chasing them off at this stage! They are our friends, after all!

The new land, named Golden Valley, is a small beautiful land, currently alive with new players running around, chopping down trees, digging the land, tunnelling into mountains and learning this very challenging MMO.

This is a major step for Wurm Online, but as we add more information and help to the new server we hope that it will make Wurm just that little easier in the beginning, while still being a very challenging game on the main servers for players of all types, both crafting and PvP

Read more here.

Star Wars Galaxies : House Pack Up Returns

Posted Jan 15, 2009 by Keith Cross

Imperial forces have announced that they will be authorizing demolition crews to sweep through the galaxy and clear the scourge of abandoned buildings. The House Pack Up is set to begin on March 3rd.

The Structures Demolition Crew is back and ready to blow up structures at your command! By decree of the Emperor himself, any abandoned structures (abandoned since July 1, 2008 or longer) in the galaxy can be demolished by the citizens of the galaxy beginning March 3, 2009. Call in the crew to demolish houses, player association halls, theaters, hospitals, cloning facilities, merchant tents and factories that are marked as Abandoned. These structures are automatically stored and packed up into the owner's datapad, ready to be placed when the owner returns.

Those looking for a way to acquire rare and valuable items for their personal collection should support the demolition effort. New rewards for the demolition event include furniture straight from the Emperor's personal collection! Other rewards include an Imperial painting, a Rebel painting, holo-pet droids, Xeno furniture, and other luxury items all available from the Lucky Despot. For every house or structure you destroy, you will earn one point that can be used to purchase these unique items.

Read more here.

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