Ryzom received a major patch today which made a number of changes and bug fixes.
Here is one of the announcements that you have all been waiting for !
After the success of the server side patch 3 weeks ago, the dev team is ready to apply a brand new patch, only this time it is client side as well.
This mean that your Ryzom client will be updated, so we will bring down the servers to apply the patch on the morning of Monday 26th January, starting at 9am GMT for a period of about two hours (11am GMT). After the application of the patch, we will open the Aniro server first for some testing in order to be sure that everything is ok. Once we have made sure that there have been no major problems, we will open the other two servers as well.
Read the patch notes here.
The folks over at Aventurine have released an update on the progress of their pre-launch test, telling us that improvements have been made and that another round of invites should be going out.
The folks over at Aventurine have released an update on the status of their upcoming MMORPG, Darkfall. According to the release the trial, which from this reporter's perspective closely resembles a Closed Beta, has been making strides in terms of player feedback and load test, having exposed an issue with their patching and login systems as well as others, which have been addressed. All well in line with what you would expect from a game in the closed beta phase of testing.
Read Darkfall News Update
MMORPG.com writer Matt McLean writes this new look at the Mines of Moria expansion for Turbine's Lord of the Rings Online, outlining some of the new areas introduced by the expansion.
Welcome back! In Part One of my article, Another Look at Moria, we explored a bit in Eregion and talked about the first few zones within Moria itself. In this next installment, I'd like to break down the other zones within the mines, and I'm also going to talk about the epic dungeons within the new area and the new legendary weapon system. First, let's dive back into the zones within Moria and pick up where we left off.
The Waterworks - Going south through the Silvertine Lodes will put you squarely inside the Waterworks, part of the Lower Levels within Moria. The Waterworks is set up like an elaborate system of aqueducts. The quest hub within The Waterworks is The Rotting Cellar, located in the northeastern most part of the Waterworks. You can get many quests here, as this is a great zone for XP leveling around 55-56. Some of the best screenshots within Moria can be captured in the Waterworks. Just be careful entering and exiting, because here, among many other places in Moria, you can "fall" to your defeat. Once you complete the quests contained within the Waterworks, you should be around level 56 or so. Contained within the Waterworks is the entrance to the 12-person epic raid dungeon for The Watcher in the Water. Just head to the far southwestern edge of the zone and you can't miss it. The orange lights beckon to you like something that truly doesn't belong in the bluish gloom of the Waterworks.
MMORPG.com has been give 1,000 gift packages from VestGame, the creators of World of Kung Fu to give to our community. These are first come, first served so get one while you can!
Each gift package will give you:
To complement today's review of the Mines of Moria expansion for Lord of the Rings Online, we present eight new screenshots of the ruined realm of the dwarves.
Take a look at the Mines of Moria Screens.
MMORPG.com reviewer Donna Desborough takes a look at Turbine's addition to Lord of the Rings Online with this official Mines of Moria review.
November is always a hectic month for gaming as everyone tries to get their game out in time for for Christmas. This year we added Lord of the Rings Online's first expansion, Mines of Moria, into the mix. So many games and so little time. Well, for this expansion I made time. There was no way I was going to miss what promised to be an epic addition to the game.
I've always liked Turbine's interpretation of the Dwarven interior areas. One of the main reasons my kinship hall is in the dwarf region is because I liked the look of it best. So when Mines of Moria was announced as the next expansion I got excited just to see what it would look like. Turbine do not disappoint.
Read the Mines of Moria Review
MMORPG.com WoW Guide Correspondent James Wood has submitted this Tier 0 Druid Talent Tree for our reading pleasure.
As a Druid, you’re diverse, but you’re also going to need to gather gear with different stats to support your specialization. This is a nightmare when it’s time for epic gear, as you’ll often be fighting with other classes to get 3 pieces of gear that are equipped in the same slot.
Needing all that gear is the price you pay for your diversity, but because Druids can fill a lot of roles within groups, they can enter most raiding groups in need of the basic classes (Tank, DPS, Healer).Balance turns the Druid to Ranged DPS, Feral Combat to Melee DPS or a Tank, and Restoration makes them a Healer.
Read the Druid Talent Tree, Tier 0
Craig Morrison, Game Director for Age of Conan, has written a new letter to the community where he discusses upcoming additions to the game including the next major update and the Xibaluku dungeon, and PvP tweaks.
Now that the server merges are complete and the new communities start to come together, in some cases alongside new allies, in others against new foes, I wanted to take some time out and talk a little about what’s coming up in the immediate future.
This starts with the next major game update, and with it some great new game-play and a host of new game-play updates and new features. The update is currently available on the test servers and we’ve been making good progress on getting it polished up and ready for the live environment.
I have enjoyed playing through the new Xibaluku dungeon with the dev team over the last few weeks and I wanted to share a little more in terms of what you can expect to see coming your way when this dungeon hits the live servers. Xibaluku is a six person instance for level 80 players found in Thunder River. That much we have already said in previous information, so more importantly – what does it play like?
Read more here.
The folks at The Chronicles of Spellborn have posted a before and after look at some of the changes that Patch 1.0.2 will make to the game.
First, let’s talk about the floating names displayed on top of the characters. In some occurrences the names of the characters were unreadable because the shadow of the text was broken. Now the names are outlined and this “white” shadow isn’t shown anymore.
As a consequence, these new outlined texts also enable the names to be properly read and displayed when there is a high contrast between floating name and the background (from dark to bright).
These two modifications also dramatically impact the display of the text in GUI elements -like Skill Book, but also in the Chat. You will also notice that when a Skill description has a bullet list, the text now wraps properly and the next line starts at the same offset like the line above.
Read more here.
Pirates of the Burning Sea is celebrating its one year anniversary since the game launched. To mark the occasion, players will receive a special anniversary coat and can take part in the Black Sails event.
Flying Lab Software are proud to be celebrating the one-year anniversary of Pirates of the Burning Sea!
The game originally launched on January 22nd 2008, and since then we’ve had 11 feature and content updates, which have included a major overhaul to our Avatar Combat system, new epic group missions for high level players, new Pirate careers, numerous art and UI updates and much, much, more. We are committed to continue bringing you regular updates throughout 2009!
To celebrate our anniversary, we will be giving all of our players access to a new Anniversary Coat, which will be available in the tailor shop. Each nation’s coat is different!
Read more here.
In the most recent edition of Ask Cryptic, the devs behind Champions Online answer questions about power emanation points, player housing, nemeses, and more.
Will we be able to use weapons to use our powers or will we be stuck with shooting fire from our hands? (timtheory)
There are a couple different ways that we address that: one is emanation points. You can choose where your power comes from. Say you’re using a force beam and you want it to come from your eyes, or your hands, or other different areas. That’s if you want to be doing it without weapons and want it built into your character concept. There’s also a system that we call power replaces that allows you to do it with weapons. You can create items that still use your powers, but replace where they come from. Sometimes they can also give you new powers. If I have a sword melee power and normally use a broadsword, a fiery katana can suddenly drop in the world and I could now use that to replace my normal sword. It doesn’t change the powers – or attacks – I use, but it may provide a different look, or it may have inherent abilities with it.
Read more here.
The WAR Grab Bag returns to answer a diverse array of questions on a variety of topics from the Warhammer Online Community.
Q. Have the 3 Greenskin Tome Tactics (Outmaneuver the Dim, Outmaneuver the Cunning and Outmaneuver the Clever) been removed the game? I can no longer use them on my White Lion, and I cannot see them at the Tome Tactic Librarian in Altdorf.
A. No, these have not been removed, so they should be in and functional. It’s possible that you already trained them and haven’t re-slotted them since the ‘respec’ from 1.1. If so, they are still listed in their ability tabs and you just need to be put the one you want back in the Tome Tactic slot. One way for you to check this is to look at your ability window in the Tactic tab and sort by Tome. Another way would be to look at the rewards section of the Tome and check the Tactics tab.
Q. I’ve noticed that sometimes root effects don’t seem to be breaking when the rooted target is damaged, and sometimes the root does indeed break, but it's inconsistent. Are roots supposed to break 100% of the time when damage is done to a rooted player, or is it just a chance to break when damaged?
A. Root effects have a 50% chance to break each time that the victim is damaged, so what you’re experiencing is perfectly normal!
Read more here.
The folks from True Games Interactive have provided us with this overview of the classes in their MMORPG Warrior Epic.
Pit fighters are the most powerful melee warriors. Hailing from two different regions, each specializes in different areas of combat. While the two vary in practice, both are adept in the base tactics taught by their masters. Targets that stray from the herd are dominated by the sheer power of the Pit Fighter's melee swings. They are experts in hand-to-hand combat which allows for skills in AOE melee strikes. Their instincts are to defeat enemies swiftly, while escaping danger when overwhelmed. Pits have the ability to "Master" equipped weapons and items. This skill allows Pit Fighters to have altered weapons unique to any other weapon in the Kingdom of Providence.
Read the Warrior Epic Classes Overview
VestGame Entertainment has released the latest upgrade for World of Kung Fu which adds custom martial arts styles, a rebirth system, new gear, new quests and more.
VestGame Entertainment released the latest version of its popular 3D martial arts game “World of Kung Fu” this week to delight its many players and fans during this Chinese holiday season. World of Kung Fu (WoKF) is a free-to-play massively multiplayer online role playing game (MMORPG) based on the traditional arts and mythology of ancient China.
One key new feature is the ability for players to create and upgrade their own style of Kung Fu with the new Meridian system. The Meridian system allows players using their own Kung Fu style to become even more powerful by making available new skills and strengthening character attributes. Players can now become Kung Fu legends using styles they have created themselves. The Rebirth system is also new. This allows players to get beyond the existing level cap and explore new realms with enhanced powers.
The new version also features brand new sets of armor for all classes. Each set can be crafted and refined. Many new and exciting additions have been made to the item mall for players to customize their characters. A new mount is available – the Giant Elephant. And all of the looting pets have been made more helpful and will now enhance player attributes.
In addition to the new systems, armor classes, and item mall items, there are also new quests and significant improvements to gameplay that will enhance the overall player experience. Reward ratios from Fortune Boxes and Chao Treasure Boxes have been readjusted to allow superior items. A new Shelter Charm will soon be added to prevent white name players from being killed by other players. Divine items can now be refined, and several old bugs have been fixed.
All in all, the newest version of World of Kung Fu represents a major upgrade from previous versions, and everyone is encouraged to try for themselves. More detailed information about the many new features and enhancements can be found on the World of Kung Fu website.
Read more here.
The Mortal Online official site has been updated with a few brief notes about beta testing and a community event, as well as a countdown clock which is currently at 53 days and some change.
We have a very hectic and interesting half year in front of us, as we now have entered into the beta development phase of Mortal Online. Due to heavy workload we unfortunately have very little time for releasing new information this month - the game must always be our top priority.
That´s all we have to offer this time. Don’t forget to check the forums for upcoming releases and other fun stuff. We developers try to be active on the forums whenever possible, to read or answer your questions and comments.
Read more here.
Frogster has announced that they have given the official site for Bounty Bay Online a complete makeover.
New year, new add-on, new website – Bounty Bay Online has started into the new year with a lot fresh drive. Following the launch of the colony add-on last week, publisher Frogster has bid farewell to the winter dreariness and just launched a new website for the sailor game. The fully reconditioned internet harbour now sports a pretty and user friendly re-design and an optimized navigation. Particularly the screenshot gallery and the wallpaper section have been cleared out and rearranged. A flash box in the header features small revolving videos from the explorer world. Last but not least, the item shop for Bounty Bay Online has been completely overhauled and restructured.
Check out the new site here.
The folks at Voyage Century have posted a comparison between the older version of the game and the game current version.
Many players have experienced the new version of Voyage Century since it’s release on January 16th. Today we have invited the folks at Voyage Century to talk to you about the differences between the new version and the old one.
Difference 1: New Professions VS Non Profession Directions
Compared to the old version, which doesn’t have the distinct directions of the profession development, the new version offers 5 specific professions for players to choose from, based on the most special skills of the old version. In doing so, not only is the powerful skill system maintained, but players also have a distinct direction in which to develop.
Difference 2: More mall items available in the game
In the past, we tried hard to but didn’t totally solve the contradiction between mall items and in-game items until the release of the new version. Players now have a much better chance to obtain those items which previously could only be purchased in the Item Mall. In doing so, the “Free to Play” promise is really being kept.
Difference 3: Merchant Alliance System VS Simply Guild System
The Merchant Alliance system is the highlight of the new version. Players will not only represent their guilds in fights, but also their Merchant Alliances. So wars are no longer just limited to guilds or individuals. You will be able to join in wars on a far larger scale. Fiercer, more cruel, and more involving.
Read more here.
IGG has released more details about 2029 Online, their new Science fiction MMO which is currently in development.
2029 Online (http://forum.2029.igg.com) is a massive online sci-fi based multiplayer experience set in a world ravaged by hatred throughout the Helen Continent, and never-ending conflicts between races and rebel forces. Players from across the globe come together online, and combat to uphold their faith and glory. As the game heats up, they will soon break away from killing mobs to level them and play the game with a PvP element.
What can expect from 2029
Players’ exploits in the Helen Continent will give them access to a huge variety of class-specific skills. This game brings visualized flamboyance back to MMO fans’ game experience, featuring stunning 3D graphics and variable game modes. Sometimes, the game will go full screen, blending intense game play and fantasy appeal together into one work of art. It allows players to create their own rooms on the purpose of forging lasting bonds of friendship with heroes who share a dream and fight to turn sword and sorcery tales into a reality. The moment-to-moment interaction with the game and players will help increase the role playing fun during periods of increased tension. Its quest system offers assorted quests with a story element. Some of them are branched out and composed of many addictive branching quests. The interaction between NPCs and players has been intensified. The game based on a solid idea for its design guarantees a smooth control while players are slashing enemies.
Its background music is adaptive, which means it changes between different scenes or parts of game play. People will combat against evil with their hearts set afire by its vivid inspirational sound effects. Not all tracks in the game are fast paced. There are also some soul soothing melodies. Listening to them will lift spirits and give minds a relaxed sensation.
2029 Online puts players right in the middle of a clash of civilizations. The planet Earth was destroyed by nuclear weapons and homeless human beings piloted a huge spaceship through space in search for a new planet to thrive and survive. They settled on Helen Continent and found a world shattered and plagued by fights between the races living here. These alien races were intelligent and had highly developed forms of culture. But their hatred toward each other was such that they wanted nothing but to hack each other into pieces and see their enemies’ blood spill everywhere. The planet was under the constant threat of war. Humans quickly grabbed a keen advantage in the struggles, striving to become the dominant species and forging new alliances of cultures. After many years passed, only a few outstanding and resilient species have remained: Humans, Dryads, Electronic Elves, Ice Energy and Mechanicals. Since then, Helen Continent has gradually built a world of peace and co existence.
Read more here.