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Angels Online : Marriage System and Expansion Announced

Posted Apr 02, 2008 by Keith Cross

IGG has announced that Angels Online has an expansion in its future, and have include a preview of the marriage system which will be included in this expansion.

Angels Online, a new MMORPG from IGG has attracted tons of players since it was first announced. With the Totem Battle going smoothly and more players surging into the game, players are increasingly focused on its first expansion which will come by next month.

In order to satisfy players’ curiosity, the Angels Online team is going to preview several new contents included before its release. This time they preview the terrific marriage system.

Marriage System

  1. Angels that love each other can get married in the expansion.
  2. Married Angels can do the exclusive marriage quests together to test their love.
  3. Angels can hold their wedding under the witness of friends, relatives, etc.
  4. Married Angels will be eligible to use a special item to get to the vicinity of the other side at once.
  5. Married Angels can also have their own chat channel, special spells and other functions that unmarried Angels won’t.

Read more here.

Dreamlords: Resurrection : The Reawakening Approaches

Posted Apr 02, 2008 by Keith Cross

Lockpick Entertainment has announced that Dreamlords: The Reawakening, the follow up to last year's Dreamlords, will be online some time in the second quarter of 2008.

Swedish online game developer Lockpick Entertainment is proud to announce the upcoming release of Dreamlords – The Reawakening, the follow-up to last year’s critically acclaimed debut. The game will be online Q2 2008...and it will be free...and it’s not a joke!

After working like mad ferrets locked down in Skövde, Sweden Lockpick Entertainment is happy to finish the latest installment in the Dreamlords saga: The Reawakening.

The story continues where the original game left off: The world ended in a cosmic disaster (yes we had to use that expression, apart from sounding extremely dramatic it is what really happened) and the Cynos had to put the world to sleep to heal itself. Everything went black but after eons of silence, the Dreamlords slowly reawakens and begins to put the world back together.

Guess what, all is not what it seems though and it is not just the Dreamlords that has been awakened…

What is new in Dreamlords – The Reawakening then? Well, here are some of the things:

  • An improved user interface with a client-based 3D Patria.
  • We’ve made an effort to simplify the rules of the game while maintaining the complexity and long-lasting gameplay.
  • Ok, this is the biggest change and you’ll love it! The Reawakening will be FREE to play. Yes, you read it right: FREE. No cost at all, just free fun!
  • Customization is king! We’ve added new features such as upgrades, items and gear that will boost your Dreamlord.

Dreamlords – The Reawakening…Coming soon to a screen near you….

Read more here.

General : Multiverse and Vivox Team Up

Posted Apr 02, 2008 by Keith Cross

Vivox and Multiverse have announced that they have come to an agreement that will see Vivox voice included in the Multiverse Platform.

Framingham, Mass. – April 1, 2008 – Vivox Inc., winner of the 2007 Game Developer Magazine Frontline Award for Best Audio Tool, today announced that Multiverse will include Vivox voice in the Multiverse Platform, its comprehensive virtual world development solution.

Bucking the traditional publisher model, Multiverse grants developer teams use of their platform, with full SDK access, documentation, and starter assets – including sample worlds – free through flexible revenue sharing plans. Consumers use the Multiverse World Browser, a single, free and downloadable application, to access any world built with the company’s technology.

Through this partnership with Vivox, Multiverse developers will have pre-integrated voice chat and enhanced communications. In addition to high-quality and massively scalable voice chat, developers will get 3D positional audio, buddy lists, presence, speaking indicators and management tools to match the unique environment and social structure of their virtual world. Premium features such as voice fonts and voice mail will also be available.

“Virtual worlds are three dimensional realms with increasingly complex social structures that demand strong, proven communications to thrive,” said Bill Turpin, CEO and co-founder of Multiverse. “By partnering with Vivox, we are enabling virtual world developers to quickly add Vivox’s superior voice services with minimal development effort or financial commitment. Our customers will be able to include feature-rich voice services designed specifically to enrich the virtual world experience with the full support of the Vivox team.”


Read more here.

Stargate Worlds : Podcast Interview Synopsis

Posted Apr 01, 2008 by Keith Cross

Yesterday, published a new podcast interview with the guys from Cheyenne Mountain Entertainment who talked about their upcoming MMORPG, Stargate Worlds. Today, for those of you who would rather read than listen, we present this synopsis of the interview.

On Monday, we published a new edition of the podcast. In that episode, we spoke to the guys from Cheyenne Mountain Entertainment about their upcoming MMORPG, Stargate Worlds.

Joining me on the podcast interview were: CME Studio Head Dan Elggren, Creative Director Chris Klug, Technology Director Demetrius Comes, and Art Director Howard Lyon.

While at the Game Developer’s Conference, we were shown a new trailer for SGW. This new video featured a glimpse of a member of Stargate Command (The model looked suspiciously like Jack O’Neil) running through a number of different worlds. The purpose of the trailer, we were told, was to show potential players how different and diverse the planets can be.

Read the whole thing here.

Tabula Rasa : Skitterin Hybrids Announced

Posted Apr 01, 2008 by Keith Cross

NCsoft has announced that Skitterin Hybrids will be joining the ranks of the AFS.  The enemy has deployed a number of weapons to counter the prowess of these cuddly warriors, including the Super String Cannon and the Laser Pointer Defense gun.

Due to overwhelming feedback from the Tabula Rasa Community, we are proud to announce our latest addition to the Hybrid Series: The Skitterin Hybrid. Hey, YOU asked for it! Let us delve into the past of one of the newest playable classes and find out how this abomination… soldier…was created.

One late night, in Dr. Morton’s lab, AFS Clone Technician Jimmy Dunlap was conducting an experiment on the prolonged effects of cloning on human DNA. Jimmy’s main goal was to identify a simple gene that would allow for faster recovery and increased agility in battle for clones. He knew if he could single out the gene that is responsible for the increased metabolism and recovery rate in certain creatures, he could create a new race of clones with all the advantages, and none of the downsides. In a rush to test his latest theory Jimmy worked throughout the night, trying to extract the right combination of DNA from the various creatures on Foreas. At last Jimmy found the gene he needed from an unlikely source – a Skitterin.

Jimmy couldn’t wait to use this new DNA strand in the next cloning session. He knew that to get his discovery green lit by High Command, he would have to go through months of paperwork and technicalities. Unwilling to wait another moment and with his DNA concoction already prepped, Jimmy entered the cloning chamber.

Once the cloning process was complete, Jimmy peered into the adjoining chamber. It was obvious something had gone completely wrong. A large human sized, bipedal form covered with fur lay unconscious inside the chamber. The skitterin gene had more of an effect then Jimmy anticipated, and he quickly ran to notify Dr. Morton.

Read more here.

City of Heroes : Visual Sounds in Paragon City

Posted Apr 01, 2008 by Keith Cross

Biff! Bam! Ka-Pow!  NCsoft has announced they will be adding comic book style "visual sounds" to City of Heroes.

NCsoft NorCal is proud to announce a new feature for the City of Heroes® and City of Villains® games; that of Visual Sounds. Visual Sounds are based on the comic book staple of onomatopoeia, or the use of a word to replace a sound. Classic comic book examples are “Pow” and “Ka-Boom!” in colorful bubbles while heroes and villains are slugging it out. City of Heroes takes a huge stride forward by replacing simple sounds with the exciting new visual medium of Visual Sounds.

“I know it sounds crazy,” said Brian Clayton, the Executive Producer and head of the NC NorCal office, “but our research shows that a lot of people are building their own computers nowadays, and sometimes you forget to purchase speakers or headphones. Our market is those gamers who want a full gaming experience without having to listen to the game.” Visual Sounds will be included in the upcoming Issue 12, which is being re-christened “Issue 12: Pow, Biff, Boom, Bam!” in honor of this new system.

“I have always been an advocate of using the theater of the mind,” said Matt “Positron” Miller, Lead Designer on the titles. “When you read a book, you give the characters their own voices, and when you watch a movie based on that book you can’t help but be disappointed when what your mind came up with was better. That’s the way this system works. Whatever sounds we put into the game can’t compare to what you can imagine with your own mind, so why even try?”

Read more here.

D&D Online : Module 7: Pimp My Warforged

Posted Apr 01, 2008 by Keith Cross

Turbine has announced a new feature that will be introduced with module 7 for Dungeons & Dragons Online.  Pimp My Warforged will allow players to spruce up the drab iron and wood of the typical warforged, as well as adding a number of new skills and abilities.

Turbine, Inc. has given players a preview of the upcoming Dungeons & Dragons Online Module 7 feature Pimp My Warforged. Some of the exciting new features to be added include new skills such as Fly and Pneumatics, new feats including Super Fly, new enhancements such as Follower of the Lord of Bling and Slow Your Roll, and new crafted items including Bling, Spinners, Fins, Ground Effects, and Chrome Rims.

New Skills

  • Fly
    • Description: All other players want to be like you
  • Pneumatics
    • Description: Enables your character to go up and down

New Feat

  • Super Fly
    • Prerequisite: Must have a 15 Fly
    • Description: All other players want to be like you, but automatically fail a Fly skill check

Read more here.

World of Warcraft : WoW Heads for Consoles

Posted Apr 01, 2008 by Keith Cross

Blizzard has announced that World of Warcraft will be hitting a console near you with World of Warcraft: The Molten Core, based on the popular raid dungeon of the same name.  The game will feature a multiplayer and a single player mode, nine different shapes, and possibly even different colors.

Irvine, Calif. -- April 1, 2008 -- Blizzard Entertainment, Inc. announces its long-awaited return to console gaming with World of Warcraft: The Molten Core™, a spinoff of the 40-person raid dungeon from its award-winning massively multiplayer online role-playing game (MMORPG), World of Warcraft®. World of Warcraft: The Molten Core will allow players to experience the excitement of the hit raid dungeon in a completely new format, with new challenges and new rewards.

"Blizzard got its start in console gaming, and we've always been excited about returning to this arena," stated Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "Additionally, we've wanted to reintroduce the 40-player raid dungeon experience for some time. With World of Warcraft: The Molten Core, we're able to do both."

World of Warcraft: The Molten Core will include single-player and multiplayer versions, fully loaded with nine different shapes (and possibly colors) representing the current World of Warcraft character classes. A future expansion will introduce a tenth shape, representing the death knight hero class. Blizzard also plans to include a full-featured voice-chat system, as well as a fully customizable user interface that allows players to personalize their joystick button with several different functions. A free attunement cartridge rounds out the offering, providing instant access to the complete World of Warcraft: The Molten Core entertainment experience.

Blizzard's World of Warcraft: The Molten Core Collector's Edition, also announced today, will include tinted cellophane TV overlays, further increasing the array of colors available to players. Additional Collector's Edition features, as well as details on the upcoming World of Warcraft: The Molten Core beta test, will be revealed closer to release. World of Warcraft: The Molten Core will initially be available for the Atari 2600 platform, with plans for additional console systems to be announced in the near future.

Read more here.

Jumpgate Evolution : Evolution Name Change

Posted Apr 01, 2008 by Keith Cross

The American Standards Senate has requested that NetDevil’s Jumpgate Evolution change its name to Jumpgate Creationism, or at least offer an expansion of the same name alongside of the original product. The request comes after the conservative organization became concerned that impressionable children might confuse the title with Darwin’s theories on the evolution of man.

“Of course we don’t think that this game is literally promoting Darwin’s theories,” said A.S.Senate representative Lori Stephens in response to’s questions. “However, the American Standards Senate feels strongly that the word evolution is misleading and should be removed from all forms of entertainment.

While NetDevil could not be reached for comment, sources close to the company say that they are considering moving to “Jumpgate Intelligent Design” as a compromise.

This announcement comes in the wake of NetDevil's announcement that they will be changing their company name to NetAngel in an effort to promote their image as a socially responsible game developer.

Read more here.

World of Warcraft : Bards Announced as New Class in WotLK

Posted Apr 01, 2008 by Keith Cross

Blizzard has unveiled the Bard, a new hero class that will be introduced to World Of Warcraft with the Wrath of the Lich King. The new class will feature a range of music based abilities, and the Tauren bard will have the only prescription for a certain type of fever.

The deeds of every great hero inspire countless songs of triumph, virtue, and epic adventure. But although a hero’s glory endures in song, the creators of those songs are seldom remembered. After ages spent singing of the heroic exploits of others, the bards of Azeroth are finally stepping into the spotlight on their own terms, proving once and for all that while just about anyone can pick up a sword or cast a spell, only a true hero can vanquish evil with the power of ROCK!

Armed with a trusty axe, killer riffs, and a ton of attitude, the guitar-wielding bard is the second hero class to be introduced in the upcoming Wrath of the Lich King expansion for World of Warcraft. The bard excels both as a solo performer and as part of a solid group lineup, able to front in a number of roles as varied as his musical repertoire. The bard’s extensive Metal skill line grants the potent transformational ability "I Am Murloc," as well as direct damage effects like "Epic Solo" that will rock foes into oblivion while powerful Indie debuffs such as "Tape Jam" and "Shoegazer" keep them in check. If things heat up, the bard’s Punk tree can support the party with a wide range of abilities, such as "Nonconformity," which dispels fear, mind control, and similar effects, or "Mosh Pit," which briefly boosts the group’s movement speed while its members stay within range.

Read more here.

Lord of the Rings Online : The Battle of Amon Hen

Posted Apr 01, 2008 by Keith Cross

Turbine has announced the launch of The Battle of Amon Hen, the latest free content update for Lord of the Rings Online.  The Battle of Amon Hen features a new unlockable race, a new epic quest arc, new housing options, and six new skills: Oppressive Yolk, Hot Wings, Eggcellent Assault, Scramble, Poach, and Batter.

The Battle of Amon Hen brings a new race (with extra crispy new skills and features) to The Lord of the Rings Online. Players can now unlock the "Fowl-Peoples" of Middle-earth and grow in size by leveling up. By supersizing your chicken, you can crush your foes into 6, 12, or 20 pieces! The Battle of Amon Hen also adds a new epic quest arc, "Crossing the Road," as well as new housing options where players can visit their local broker to feather their nest, stage a coop, or splurge on a henhouse for their flock. Six new skills have also been added including Oppressive Yolk, Hot Wings, Eggcellent Assault, Scramble, Poach, and Batter. New features include a Drumstick instrument, Nuggets of Wisdom trait, A Pox Upon You fellowship skill, Colonel PvMP rank, and more!

Read more here.

Elf Online : April 1st Activities

Posted Apr 01, 2008 by Keith Cross

Happymmo has announced their April Fool's activities for Elf Online, which involve the handing out of novelty joke items.


April Fool’s Day is just around the corner. To observe such a day of trick and foolery, Elf Online will give away a group of trick items composed of Fantasy Pill, S Level Pork, Picture for Certain People, Hoodlum Label, and Here is Cockroach. All players above lvl 20 can LIVE CHAT us in game and receive these gifts in the flea market on April Fool’s Day.

There is no doubt that foolery will lead to fun and fortune on April Fool, so don’t hesitate to join us for the sake of fool.

Read more about Elf Online here.

Age of Armor : Transforming and Vehicle Screenshots

Posted Apr 01, 2008 by Keith Cross

SnailGame has released information about transforming in Age of Armor along with several screenshots of the game's vehicles.

If you fancy playing toy transformers, but have no idea of how to transform; now you have the chance to master the transforming system in Age of Armor in April 2nd.

Age of Armor, Chapter II Dark Valley, will be able to visit on April 2 2008, and by the time, the technology of transforming system will be uncovered too! The Transformers are not the only race to master the technology of transforming, everyone can transform here in Age of Armor! No Autobots, No Deceptions, just transform! Transform in your own Style.

Human Race can transform into Mobile Vehicles, Enhanced Human Race can transform into Beast, Neo Human Race can transform into Aero Fighters.

The transform Modules are not just the exuberant apperance, they do enable the gears with enormous power assistance. If you want to know more about the secret of Transforming, April 2 2008, the day to shock the universe, Transform Now!

Free Exciting, Age of Armor, Are you game?

To view the full size images, and to see the rest of the new screens, visit our gallery here.

General : Magic World Online Closed Beta

Posted Apr 01, 2008 by Keith Cross

Ingle Games has announced April 6th as the date for the second closed beta for their MMO, Magic World Online, which features in-game video chat, a legal botting system, and more.

Ingle Games announced today that it will start the second round of Closed Beta Test for its new-concept mythic MMORPG, Magic World Online (MWO) on April 6, 2008. The goal of this round of Closed Beta is to perform thorough stress test on the game servers, which can host up to 3000 peak con-current players per server group. The publisher decides to offer open registrations and invite everyone to join CB2. More excitingly, all CB2 testers' accounts and characters will be preserved from this moment on, and there will be no more server wipes.

Meanwhile, Ingle Games announced that the recent MWO CB1 test was a tremendous success due to the help of over 800 devoted players. The game servers were was running smoothly, and the developers have fixed all of the major bugs in the game.

The CB1 testers were thrilled about some of the unique features of Magic World Online, such as the in-game Video Chat System and the Robot System. The Video Chat System allows you to see who you are playing with, and gives you more chance to make new friends in the magic world. The Robot System allows you to free your hands from the boring mouse clicking, and provides you a more relaxing game-playing environment: you can eat dinner, go to bathroom, chat, etc, while your character is non-stop leveling in game. While botting is a big problem and illegal in most MMORPGs, Ingle Game has found an innovative way to solve this problem and provide fair and better game-play for all players. Now botting won't be your sin, but your genuine pleasure!

There are many other interesting features awaiting you and your friends in MWO: an in-game GPS auto-navigation system that saves you the trouble of walking around the vast map? Raising a loyal mount that can enhance your character? Building a moving guild castle as a home for you and your friends? Dreaming of some incredible growing weapon that feeds on the soul of other innocent weapons? Ever wanting to own a house with classy furniture and a beautiful maid? You can have anything within your imagination come true in MWO.

Read more about Magic World Online here.

General : GAMERS Trialer

Posted Apr 01, 2008 by Keith Cross

Monetary Media has provided us with this trailer for their role-playing comedy about "the lives of four slacker friends (and one obsessive interloper) living at home, -'with my parents... it's just temporary... 'til they die' - working in the real world but playing in a fantasy world".

Video Interview GAMERS Trailer
“Gamers is a comedy about the lives of four slacker friends (and one obsessive interloper) living at home, -”with my parents... it’s just temporary... ‘til they die”- working in the real world but playing in a fantasy world. Obsessed with a role playing game called Demons, Nymphs and Dragons these “gamers” are the subject of this hilarious comedy which chronicles their journey to make it through their horrendous lives while attempting to break the world record for role playing for over 74,558 hours.


General : Indie MMO Conference: MMOXPGs

Posted Apr 01, 2008 by Jon Wood

Last weekend,'s Laura Genender attended the 2008 Indie MMO Developer's Conference. While there, she attended a round table discussion on the impact of players not spending time gaining “experience points” at the expense of experiencing the content

Like many of the industry’s standard geeks, my interest in MMORPGs started with the “RPG”; after a year or two of text-based RPGs I found my way to the website of my first graphical MMORPG. It was this that prompted me to make my first monthly subscription purchase, it was this that started an addiction to expansions and a love of online worlds. I started my MMORPG career as a diehard, cheesy roleplayer.

At some point, though – some point early on in my MMO career – I had the shocking revelation that no one else around me was roleplaying, let alone using three letters to spell the word “you” anymore. I realized that, to my gaming companions, our stats and attack speed mattered more than the fact that these boots had socks and these just showed my bare, shapely knight calves. And like a lemming over a cliff I started to give up the challenge of communicating “I crashed” with an IC attitude – I adopted the standard point of view that we were here in Aden or Norrath or Hyboria to gain XP and beat each other up, not to carry out some big epic fantasy book plotline.

Read it all here.

Metin 2 : Win A 16GB Apple iPod Touch!

Posted Apr 01, 2008 by Craig McGregor is excited to announce our latest contest in which we have partnered with G4Box and Metin2 to give away a grand prize of an Apple 16GB iPod Touch as well as Metin2 cash points runner up prizes!

As with all contests at, the more days you login to the site, the better your odds of winning! (see official rules for details)

Are you ready to enter this contest?  CLICK HERE NOW!



2Moons : Bad Moons Rising Trailer

Posted Mar 31, 2008 by Ben Krueger

Here's a trailer for the new 2Moons update called "Bad Moons Rising".  The new update adds a lot of new features to the game such as new maps, dungeons, quests, monsters, items, skills, pet system, and more.

Video Interview Bad Moons Rising Trailer
Here's a trailer for the new 2Moons update called "Bad Moons Rising".

Watch more here.

Stargate Worlds : Podcast

Posted Mar 31, 2008 by Jon Wood

The guys from Stargate Worlds join Keith Cross and Jon Wood on this week's podcast to talk about their upcoming MMORPG.

Last month while at the Game Developers Conference in San Francisco we were involved in a comedy of errors, as fate was determined to prevent us from interviewing the folks behind Stargate Worlds. We're happy to say that the curse of Stargate has now been broken, and as promised we have a new interview for your listening pleasure. This time Jon Wood sits down with CME Studio Head Dan Elggren, Creative Director Chris Klug, Technology Director Demetrius Comes, and Art Director Howard Lyon where they discuss some of the worlds of Stargate Worlds, how the game integrates with the television series, take a first look at the game's factions, and more.

Take a Listen Here.

Lord of the Rings Online : King Under the Mountain

Posted Mar 31, 2008 by Jon Wood

The first of the mini-games promoting the upcoming Lord of the Rings Online expansion, The Mines of Moria, is now live on the expansion website.

The first mini-game is called King Under the Mountain and is a battle game remeniscent of Risk.

Check it out here.

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