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Eudemons : Patch 1051 Available Today

Posted Mar 16, 2007 by

Eudemons Online Patch 1051 expected to be availbale Friday, March 16th. Check out some of the new features.

We are happy to announce that Patch 1051 (277KB) will be released on March 16, 2007 at 00:01AM PDT (GMT-7). The weekend event and some bug fixes are added to this Patch.

By then, all servers will be taken down for implementing this Patch. During the server down time, you are recommended to download and install Patch 1051 manually, so that you can enjoy playing once the servers are up.

Read more here.

EverQuest : EverQuest Celebrates Eight Years

Posted Mar 16, 2007 by

EverQuest celebrates eight year anniversary. EverQuest The Anniversary Edition will be released on April 23rd.

Sony Online Entertainment LLC (SOE), a global leader in the online games industry, today announced EverQuest® The Anniversary Edition, a new compilation collection for the Massively Multiplayer Online Role-Playing Game (MMORPG), EverQuest. EverQuest The Anniversary Edition will only be available at participating retail locations and is scheduled for release on April 23, 2007, for the suggested retail price of US$19.99.

"After eight successful years of EverQuest, we wanted to celebrate with the release of a very special Anniversary Edition, which consists of all the expansions ever created for EverQuest, including the most recently released expansion: The Buried Sea," said Clint Worley, Producer for EverQuest. "The Anniversary Edition is not only chock-full of content, but priced to allow players both old and new to join in the online experience known as EverQuest."

Coinciding with the anniversary celebration, for a month starting on March 16th, EverQuest will be treating players to new in-game content including dozens of Luclin Fabled NPCs, a new scavenger hunt for players of all levels, and the return of the Fabled fiends of years past.

"EverQuest continues to provide players with a massive amount of content, more than any other MMO in the market, and is still continuing to grow, eight years later," said Michael Lustenberger, Vice President of Marketing, Sony Online Entertainment.

Read more here.

General : GDC Visit with Top Secret

Posted Mar 16, 2007 by Jon Wood

At the Game Developer's Conference, Jon Wood spoke to Howard Marks and David Perry from Acclaim's new project, Top Secret that will see thousands of community members collaborating on the creation of a single game.

When I attended the Game Developer's Conference last week, I had the opportunity to sit down and talk to Howard Marks, the CEO of Acclaim, and David Perry, Acclaim's Chief Creative Officer. As you might imagine, our conversation quickly turned to the subject of Marks' and Perry's most recent project: Top Secret.

For those of you who may not be aware, Top Secret is the project that will see the end result of the first user-made MMORPG. Many thousands of people will be sharing their ideas, concepts, and skills, through forums, to create this newest MMO. In short, Acclaim is planning on playing host to the largest development team in history. With up to 100,000 people expected to participate in this project, it's hard to know who will "rise to the top" to claim the prize of a Directorship on a second upcoming, fully-funded MMORPG which Acclaim guarantees that they will publish.

Read the whole article here.

Tales of Pirates : Tales of Pirates Beta Handout

Posted Mar 15, 2007 by Craig McGregor

MMORPG.com has teamed up with IGG to bring you a special beta offer for their upcoming MMORPG Tales of Pirates!

All you need to get your free beta key is your MMORPG.com account.

Want your beta key? CLICK HERE!

Spellborn : Within Temptation Album Released

Posted Mar 15, 2007 by

The Chronicles of Spellborn soundtrack band Within Temptation's new album to be released. Also check out the band's upcoming tour news. The Spellborn team has been working with this band on the soundtrack of the game and plans to attend a show with some goodies.

As you might already know, TCoS is working closely together with Within Temptation. This week their new album "The Heart of Everything" is released! The new album includes the Spellborn song "The Howling" as well as their latest single "What Have You Done". The album has been getting amazing reviews so far, and we here at Spellborn HQ think it's an awesome album too. It's available in every country in Europe now, with US, South America and Japan to follow shortly. The album features the "Open Disc" system which gives you exclusive access to a special website filled with Within Temptation and Spellborn goodies.

You will also be able to watch the band live in concert during the European tour which starts on March 24th. Check out the Within Temptation website (http://www.within-temptation.com) for all the tour dates. They will be playing in Spain, Portugal, Holland, Belgium, France, Switzerland, Italy, Austria, Germany, UK, Denmark, Sweden, Norway, Finland and the USA with dates in Japan following shortly!

Here's another special thing: on November 24th, Within Temptation will be doing a very special performance in Eindhoven (Holland) at the Beursgebouw. Members from the Spellborn team will also be present there with all kinds of special activities. Presales for this amazing gig will start on Saturday March 17th, through www.ticketmaster.nl.

Read more here.

EverQuest Adventures : March Madness Update

Posted Mar 15, 2007 by

EverQuest Online Adventures announces March Madness. With some updates to Master Class balancing and the Plane of Disease alternate ability quest.

Plane of Disease (PoD) Alternate Ability Quest!

Looking for a little more action in your adventure? The Plane of Disease Alternate Ability Quest challenges even the most talented warriors - Only a few adventurers have ever been able to earn their PoD ability...until now. If you are brave enough, and a level 60 player, try your luck with this quest. Do you have what it takes to get your Plane of Disease ability?

Master Class Balancing!

Looking to Add a Little Class to Your Character? Some Caster and Healer Master Classes have reduced requirements. Check out the updated class mastery path and find new ways to customize your character to greatness.

Read more here.

Vanguard : Quick Fixes And Helmet News

Posted Mar 15, 2007 by

Vanguard: Saga of Heroes updates some fixes and gives news on visible helmets.

Character Rollback Issue Fix

We have fixed an issue that was causing a very small amount of players to experience rollbacks. This fix will go in with the next patch, and should solve nearly all rollback problems.

Visible Helmets

Visible helmets are high on our list of things to do. Many of our artists are currently taking some well deserved vacation time after working themselves silly for the last several months - however, as soon as they are back, work on these will begin. We will keep you updated!

Read more here.

D&D Online : New Monster Profile

Posted Mar 15, 2007 by

Dungeons & Dragons Online gives us a Monster Profile of the Bezekira and Jarilith.

Lions have always been among the most admired of the wild creatures of the world, and I agree that they are impressive. I once had the great fortune of going on safari in Lammania. (I won a door prize at some pretentious pseudo-intellectual gathering in Sharn once upon a time.) I must say that the trip was excellent. While there I saw some of the most amazing expanses of pure wilderness and witnessed incredible spectacles of animal behavior. Vast herds of beasts roamed huge areas of savannah, and never far from them, lying low among the grass, were tawny wild lions.

As strong and tough as lions are, their power cannot match two other large cat-like creatures. The bezekira and the jarilith are lion-like evil outsiders who attack ferociously and use their powerful jaws and sharp claws to ruthlessly rend prey and enemies alike. These beasts usually dwell on Shavarath, the plane of endless battle, but often prowl Eberron as well. Inexperienced adventuring parties have been completely wiped out by these maned menaces.

Read more here.

Guild Wars : Final Chapter Of PvP Primer

Posted Mar 15, 2007 by

Guild Wars unveils the final chapter of PvP Primer. If you are new to Guild Wars PvP this is a great way to get some information. If you are a seasoned veteran, this may help you pick up a few new tips.

The PvP Primer wraps up this week with its final chapter, Leaving the Nest. This article provides a summary of the series and lists resources that will help players acquire additional information about PvP play. Find it here.

Read more here.

Shot Online : Vista Patch Updated

Posted Mar 15, 2007 by

Shot Online updates game with the patch for Windows Vista. Players using the new operating system should be all set to swing away.

We have finally finished testing the patch for Vista and it is ready to be released to the community.

Read more here.

Shadowbane : Latest Patch On Test Server

Posted Mar 15, 2007 by

Shadowbane's March 2007 content patch goes to the test server. Expect some changes for classes and new content on the way.

The Test Server has been updated with the March 2007 Content Patch.

Read more here.

General : GDC Talk With Emergent

Posted Mar 15, 2007 by Jon Wood

At GDC, Garrett Fuller sat down to talk with Geoffery Selzer from Emergent Game Technologies to talk about that company's role in Dark Age of Camelot and the upcoming WAR from EA Mythic.

Emergent Game Technologies is a company that gamers may not have heard of while playing MMOs. However, I am sure you have played an MMO that was built from an Emergent game engine. These are the guys who write the platforms for gamers to design to best graphics, most unique features, and endless virtual landscapes in which we all play. Emergent's Gamebryo Engine has become very popular within the MMO market. That is not good enough for these guys. They plan to continue innovation and bring MMO development to new levels over the next few years.

I was able to sit down with Geoffrey Selzer while at GDC despite his busy schedule. Geoffrey began by happily talking about Emergent's role in Dark Age of Camelot as well as the advances we will see in EA Mythic's upcoming Warhammer Online. He was also quick to note that seven MMOs in Korea are also using the Gamebryo engine. Those were all well and good, but Geoffrey truly wanted to talk about the future of MMOs and where he sees the technology going into the next decade.

Read the whole article here.

Warhammer Online : GDC Interview with Games Workshop

Posted Mar 15, 2007 by Jon Wood

News Editor Garrett Fuller caught up with Erik Mogensen and Jon Gillard from Games Workshop to talk about EA Mythic's Warhammer Online as well as the newly announced Warhammer 40K MMORPG.

At GDC this week MMORPG.com was able to spend some time talking with Erik Mogensen and Jon Gillard from Games Workshop. For those who do not know, Games Workshop has been around since the early 1980s. They have developed both RPG and table-top war games over the last twenty five years and remain one of the top companies in gaming. Both Warhammer and Warhammer 40,000 (40k) have become very popular games on the table top platform and continue to make their way into the video game market. EA Mythic is currently working on the Warhammer Fantasy MMORPG and just last week, THQ had extended their contract with Games Workshop to include a Warhammer 40K MMO as well. With both of these licenses coming to the MMO market, Erik and Jon definitely have a busy schedule ahead of them. As Jon and Erik have pointed out, Games Workshop certainly has the fan expectations in mind as these games are developed.

When talking about the Warhammer 40K MMO that is being developed. Erik said the first thing that GW wants for players is "a really good MMO at the end of the day." THQ has had success with its Warhammer 40K: Dawn of War series and seem to be working very well with the IP. Vigil Games is the development studio with the task of building the game itself. GW plans to work closely with Vigil to oversee all aspects of the game. In the end GW will have full approval rights over Warhammer 40K. Erik said they do have a veto power, but he never looks at it that way. When working on a game he said that it usually never gets to that point. The developers work closely with GW throughout the process to present the Warhammer worlds in the best way for both teams. Erik mentioned that the development process is almost always a very positive atmosphere.

Read the whole article here.

D&D Online : Welcome Back Weekend

Posted Mar 14, 2007 by

Dungeons & Dragons Online offers a welcome back weekend to players. Former players can play for free all weekend and all players will get bonus experience.

Dungeons & Dragons Online: Stormreach™ would like to welcome back our former players for a very special weekend. If you're a former DDO player, you can play all weekend for free. All you have to do is log in and your characters will be waiting for you. We can't wait for you to see all of the amazing things that have happened since you left!

From Friday, March 16th through Sunday, March 18th we will be celebrating by offering an additional +50% XP and +1 to loot for ALL players. There will also be special live events throughout the weekend so keep your eyes open.

Also, if you haven't logged in for awhile, be sure to visit your trainer to take advantage of the new enhancement system! All of your previous action points have been refunded to you so that you can customize your character the way that you want. If you'd like more information, click here to visit the forums.

So tell your friends, tell your guildies, and tell your neighbors that DDO is the place to be this weekend!

Read more here.

Hero's Journey : GDC Progress Report

Posted Mar 14, 2007 by Jon Wood

MMORPG.com Managing Editor Jon Wood had the opportunity to talk to Eric Slick, the Technology Director for Simutronics, about the progress of their upcoming MMORPG, Hero's Journey.

Hero's Journey is the name of a game that you probably haven't heard too much about recently. If that is the case, let me give you a refresher course. Hero's Journey is the MMORPG currently under development by Simutronics. That name probably sounds familiar to MMORPG fans, and with good cause. In the last year, they have been frequently in the news, not for the game itself, but for the technology that drives it.

At the Game Developers Conference in 2006, Simutronics first displayed their game's engine as a separate, marketable product. Throughout the year, we have heard announcements that the Hero Engine would be used by companies like: Stray Bullet Games, Virgin Games, and Bioware Austin. With news about the engine's success continuing to flow out of Simutronics, many had started to wonder about the future of the Hero's Journey and whether it would be pushed into oblivion in favor of their popular technology. As it turns out, it hasn't.

Read the whole article here.

EVE Online : GDC Progress Report

Posted Mar 14, 2007 by Jon Wood

At the Game Developers Conference, News Editor Garrett Fuller had a chance to catch up with CCP's Magnus Bergsson to talk about EVE Online and CCP as a whole.

EvE is a game about the future, and we were lucky enough to see the future of EvE this week here at GDC. I had the chance to sit down with CCP's Magnus Bergsson about what EvE will offer over the next year, some of the scandals that the game has seen, and get some early information on the White Wolf merger and games planned. CCP has a lot of work ahead of them and these guys seem to be ready for any challenge.

The first feature that EvE has planned is EvE Voice, which will be coming out on March 20th. The game will have full voice support for players to take advantage of. The service is in final beta and being tested by several Corporations. The service also features directly into the game client so you don't have to use any extra software.

Read the whole article here.

General : Microsoft To Open Live Online For PCs

Posted Mar 14, 2007 by

Microsoft to open Live Online service to Vista PC gamers in May. Understand you must have the Vista operating system to use this service. Read up on the future of gaming and check out Bill Gates quote on "gaming anywhere."

Microsoft Corp. on Wednesday said its Live online service, which has attracted 6 million Xbox 360 console gamers, will be open in May to PC gamers who use its new Windows Vista operating system.

The move comes nearly a year after Microsoft Chairman Bill Gates said the company's vision was for "anywhere" gaming that would link video game consoles, cell phones and computers, and is a key step toward reaching that goal.

The PC version of Live will debut on May 8 with the launch of the Windows Vista version of "Halo 2," Microsoft's popular alien shooter game.

In June, Microsoft Game Studios will release "Shadowrun," the first game where Live will support competition between players on the Xbox 360 and PCs.

Live members will need just one account, whether they play on the Xbox 360, the PC, or both machines.

Microsoft offers two Live subscription levels. Silver membership is free and the Gold level, which includes cross-platform play and other multiplayer features, costs about $50 per year.

Microsoft's online gaming service has been a key selling point for its Xbox 360 video game console, which was released in November 2005 and competes with Sony Corp (NYSE:SNE - news).'s PlayStation 3 and Nintendo Co. Ltd.'s Wii for top billing in the $30 billion global video game market.

Read more here.

Star Wars Galaxies : Latest Developer Diary

Posted Mar 14, 2007 by

Star Wars Galaxies gives us the latest Dev Diary which talks about Beast Mastery Expertise. Check out the latest updates happening in a galaxy far far away.

Get behind the curtain of game development with a new feature we have for you titled, "Dev Diaries." In this feature, members of the Star Wars Galaxies development team will be writing updates about features they are developing to share with you a little bit about the efforts that go into making the game.

Read more here.

General : TheGlobe.com Closes Game Magazines

Posted Mar 14, 2007 by

Gamasutra is running an article that Computer Games Magazine and Massive Magazine have been shut down by the TheGlobe.com

Independent sources, both via an un-named publisher dealing with the magazines and from industry messageboard QT3, have indicated to Gamasutra that U.S. print publication Computer Games Magazine and its sister MMO-centric Massive magazine have apparently been shut down by publisher TheGlobe.com.

Computer Games Magazine, regarded as the second oldest PC focused monthly magazine in circulation after Computer Gaming World, was first launched in 1988 as British gaming magazine Games International. The magazine later evolved over several iterations, firstly as Strategy Plus, and then later Computer Games: Strategy Plus, before adopting its most current title.

Read more here.

General : Iron Realms Writes Earth Eternal History

Posted Mar 14, 2007 by

Iron Realms publishes the tenth chapter of Earth Eternal history for their upcoming MMO. It looks like there is a lot of lore surrounding this game. Read more to find out about this rich storyline.

Iron Realms Entertainment, developer of the upcoming MMORPG Earth Eternal, published the 10th chapter of its history of the Earth Eternal world today, wrapping up the story arch of the Mystarchs, their search for the Mysterium Primordial and preparation for war against the Shadow Legion.

Matt Mihaly, Earth Eternal's Lead Designer, and Iron Realms' CEO said, "This chapter is the end of an era in the Age of Legend. The mighty Mystarchs fall to the combined might of the oppressed Beasts of Europe, and the extra-planar Dor'kana reveal themselves once again. The whole direction of the story changes after this."

Read more here.

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