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General : CrimeCraft Announced

Posted Apr 10, 2008 by Keith Cross

Vogster has announced a new MMO caled CrimeCraft. CrimeCraft is a combo third person shooter and RPG.

NEW YORK, NY, April 10, 2008 – With the growing popularity of Massively Multiplayer Online (MMO) games now moving beyond the hardcore player and fantasy realm, Vogster Entertainment, a leading innovator in video game design and content, today announced CrimeCraft, a massively multiplayer third-person shooter, role-playing game. Scheduled for release and available for free download and play in Spring 2009, CrimeCraft is a unique forerunner into a genre dominated by fantasy and sci-fi themes as it transports gamers into a lawless city filled with gangs, crime and street-style justice.

“For us, the amazing social component inherent in MMO games is really the lynchpin in diversifying the content and overall consumer experience,” says Matt McEnerney, Executive Producer at Vogster. “For CrimeCraft, we wanted to enhance those unifying connections players enjoy, yet do so with content that was a little more realistic and forward-reaching than the majority of fantasy content currently available.”

Free to download and play, first details for CrimeCraft will be revealed exclusively on GamesRadar.com on Friday, April 11, 2008, and in the June issue of PC Gamer that hits newsstands on or about April 29, 2008.

For additional information, please visit www.crimecraft.com.

MMORPG.com will continue to follow this game as more information becomes available.

Jumpgate Evolution : Exclusive Screenshot

Posted Apr 10, 2008 by Jon Wood

This week, the folks from NetDevil have provided us with a new exclusive screenshot. This one features a Battlestation in Bleakstone.

Check it out here.

Spellborn : Character Screenshots

Posted Apr 10, 2008 by Jon Wood

The developers of The Chronicles of Spellborn have release these 12 new screenshots. The images show off some of the different characters that the game can provide for players.

Check out all 12 here.

Requiem : Beta Screenshots

Posted Apr 10, 2008 by Jon Wood

The folks developing Requiem: Bloodymare have released beta screenshots from the upcoming horror genre game.

Check out all seven shots here.

Lord of the Rings Online : Forochel Screenshots

Posted Apr 09, 2008 by Jon Wood

Turbine has released some new screenshots from the upcoming Book 13: Doom of the Last-King. These ones focus in on the wintery region of Forochel.

Check out all six here.

Warhammer Online : Newsletter Zone Overview: Caledor

Posted Apr 09, 2008 by Jon Wood

The folks at EA Mythic have released the latest newsletter features. Today, we present this Zone Overview focusing on Caledor.

Situated in the southwestern reaches of Ulthuan, Caledor is a sparsely-populated land dominated by a range of tall and majestic mountain spires. Hidden among these towering peaks are secret valleys filled with lush greenery, and a vast and labyrinthine network of caverns wind beneath the stony earth throughout the province. The mountains of Caledor are an impressive sight, but the kingdom today is a pale reflection of its former glory.

Long ago, the tall spires of Caledor were ablaze. Fiery volcanoes dominated the skyline, spewing great plumes of ash-grey smoke high into the air. The skies of ancient Caledor were filled with mighty dragons, and it is these magnificent and terrifying beasts that made Caledor the powerful kingdom that it once was.

When the High Elves of old marched to war, the Dragon Princes of Caledor were among their deadliest instruments. The proud warrior-nobles swooped into the fray astride the backs of their great dragons, laying waste to all in their path. Though few in number, the Dragon Princes wrought terrible destruction on the enemies of Ulthuan.

Read it all here.

Pirates of the Burning Sea : Exchange Shops

Posted Apr 09, 2008 by Keith Cross

Flying Lab Software has posted a dev journal which takes a look at the recently implemented Exchange shops.

I’m Anna Murchison, one of the Technical Content Designers in the content department at Flying Lab. I like to think of myself as the department’s Swiss Army knife—one day I might be working on upcoming mission content, and the next I’ll be working on hooking up animations to NPCs in towns. One of my bigger tasks this milestone was implementing a new interface for those times when you want to trade in one or more items in exchange for one or more other items. It’s called the “Exchange Shop.”

The Exchange Shop is a new and simpler way to handle those ever-popular turn-in missions. Turning in Pennants or Marks of Victory used to involve looking through many different missions and keeping track of what mission offered which kind of reward. For example, you might have five Commendations for Courage, but the only way to find out what you might get in exchange for those commendations entailed accepting a mission, which could cause problems if your mission list was full and was a little laborious—a “shopping” experience that was certainly less than ideal. But with the new Exchange Shops, finding items that you really want will be more transparent, and much less of a chore.

Read more here.

Star Wars Galaxies : Teesquared Technical Report

Posted Apr 09, 2008 by Keith Cross

The Star Wars Galaxies official site debuts a new feature today called the Teesquared Technical Report, which is intended to keep players informed about what the SWG programming team is up to.

Hello and welcome to the first installment of the Teesquared Technical Report. This report will let you know about the cool new features your programming team is working on. Let's meet the team and talk about what's been going on for the last few weeks.

I'm Teesquared, the Technical Director on Star Wars Galaxies. Recently I've been working on some fixes for the live game. When Update 2 went live, we discovered an issue that affected the re-fire rate on ship weapons. I worked with Hanse to help parse the logs the game generated for the players that were affected by the issue.

More recently I worked on a query for the marketing team to use to send emails to former entertainers and medics so that they can come back and enjoy the new changes we have done for those professions.

Read more here.

Vanguard : Lore: Secrecy's Price

Posted Apr 09, 2008 by Keith Cross

The official site for Vanguard: Saga of Heroes has been update with a short tale which helps players to unravel the lore of Telon.

"Rendil, you best be home by sunset today," instructed Milus. "And I don't want you traipsing about after those Sages again."

"I will be home, papa. I promise." Rendil looked up at his father giving him the quick, small smile that always seemed to melt Milus' heart.

Milus patted Rendil's head and then quickly smoothed the shoulders of the boy's tunic. "All right, off with you now. And no troublemaking, you hear?"

"I know, papa." And with that Rendil ran out of the smithy and down the cobbled road towards the city's center. Milus watched until Rendil had turned the corner and then stepped back to the forge.

"You worry too much, Milus," said Elvara. "He is just a boy. How much trouble can he possibly make? Especially here in Targonor."

Read more here.

CABAL Online : Q&A

Posted Apr 09, 2008 by Keith Cross

The folks from Games-Masters have provided us with answers to a number of questions about Cabal Online including information on their recent decision to move from pay to play to item mall.

MMORPG.com:

I noticed two nations within Cabal Online, is there competitive player vs. player action within Cabal Online?

Cabal Online:

Absolutely! An action-oriented game like Cabal Online just screams for good PvP and right from level one players are able to take part in competitive player vs player action. From the duel system, which allows players to bet on PvP duels, to the specially designated channels where players can PvP with their name hidden, there are a variety of arenas for player vs. player battles.

As you highlighted, a huge part of the PvP action is orientated around the two nations. Closely linked to the lore of the game, players are forced to chose a nation once they hit level 95. From then on it is possible to battle players and guilds from the opposing nation and players will be rewarded depending on the strength of opposition. The ultimate arena comes in the form of „Tierra Gloriosa “ ,a new war-map which is activated every day for a period of two hours. With towers and towns to capture, the winner is the nation who has captured all the towers or has the most points by the end of the war. At the end of each week there is one battle which is especially important. Hosted on a Saturday this war determines the dominant nation for the week ahead, with the winning nation leaving not only with personal rewards, but also nation rewards such as access to certain warping stations and an increased experience boost on certain maps.

In essence everything you do in PvP actually has a purpose, which is often not the case in many games. Be it the personal honour points you gain, or the additional bonuses you might receive for battling on the war map, PvP on CABAL is not only competitive but rewarding.

Read the whole thing here.

Wonderland Online : Closed Beta Begins

Posted Apr 09, 2008 by Keith Cross

IGG has announced the start of the Closed Beta testing phase for Wonderland.

Wonderland Online Closed Beta Test was officially launched at 9:00pm EST (GMT-5) April 9th, and the test will last until 9:00pm EST (GMT-5) May 8th.

Different from the Alpha Test, the Closed Beta Test will not wipe out players’ character information. During the test, many fun-filled events, such as “the King of the Newbie’s Contest” and the “Forbes List” events, will offer big rewards and lots of fun in the game and in the forum. Players are more than welcome to join these events.

Additionally, to give something back to those players who participated in the Alpha Test and lost all their hard work, the WLO team will give them each a Turtle Car.

Read more here.

Champions Online : Villain Profile: Menton

Posted Apr 09, 2008 by Keith Cross

Cryptic Studios has revealed Menton the most powerful human mentalist, and one of the villains of their upcoming superhero MMO, Champions Online.

For centuries, the Medinas have been one of Spain's wealthiest, most prominent families, with blood ties to royalty and an open invitation to Europe's most exclusive social events. What the European glitterati do not know, however, is that shortly after the end of World War II the Medina family pledged its loyalty and obedience to Albert Zerstoiten, the fiendish mastermind known as Doctor Destroyer.

When Destroyer recognized latent psionic potential in the twin children of Pacorro Medina, he demanded that the children be turned over to him. The Medinas complied, and for the next ten years the lives of Alejandro Medina and his sister Isabella were a whirlwind of studies, tests, experimental treatments and painful surgical procedures.

Doctor Destroyer's ruthless research was a success. Isabella became a powerful psionic. But for reasons even Destroyer could not explain, Alejandro became much, much more. His formidable powers are greater than any other human mentalist.

Read more here.

Angels Online : The Magic System

Posted Apr 09, 2008 by Keith Cross

IGG has prepared a preview of the types of spells that will be available in Angels Online's Magic System.

After previewing the marriage system and new instances in the upcoming expansion, today Angels Online team from IGG will give us a brief introduction on the spells of magic system.

There are more than 30 different kinds of spells in Angels Online (http://ao.igg.com). By learning them, players can be on their way to the career of their choice. Special spell combinations may even lead them into surprise careers and titles. In order to get to know the spells in Angels Online, players don’t need to choose any one of them at the very beginning.

After creating a character, players can choose one career out of the14. They can then choose which type of spells that they want to learn after they have become familiar with the content of the game.

Magic Skills

  1. Life: You can learn Life spells and improve your skill level by casting life spells.
  2. Death: You can learn Death spells and improve your skill level by casting death spells.
  3. Chaos: You can learn Chaos spells and improve your skill level by casting chaos spells.
  4. Earth: You can learn Earth spells and improve your skill level by casting earth spells.
  5. Curse: You can decrease cool down with this spell and improve your skill level by casting death spells.
  6. Meditate: You can increase your spells defense and improve your skill level by casting life spells, death spells, chaos spells, or earth spells. You are unable to learn Enhance spells at the same time.
  7. Hit: You can increase your spells attack and improve your skill level by casting life spells, death spells, chaos spells, or earth spells.
  8. Staff Hit: Increases your magic attack and defense. You can improve your skill level by casting life spells, death spells, chaos spells or earth skills.
  9. Vestment: Enables you to wear cloth armor when your cloth armor skill level is higher than the armor level. You can improve your skill level by casting life spells, death spells, chaos spells or earth skills.

Read more here.

World of Warcraft : Servants of the Betrayer Now Available

Posted Apr 09, 2008 by Keith Cross

Blizzard has announced that Servants of the Betrayer, the latest expansion for the World of Warcraft Trading Card Game, is now on sale.

Prince Kael'thas Sunstrider and Lady Vashj grow in strength, extending their reach across Outland as they corrupt the land. Will you stand against them or betray your allies? Servants of the Betrayer, the latest expansion for the World of Warcraft Trading Card Game, introduces new sub-factions, new types of allies, and brand-new abilities for your deck. The 246-card expansion also includes new Loot cards: Papa Hummel's Old-Fashioned Pet Biscuit, the Personalized Weather-Making Machine, and the X-51 Nether-Rocket.

Read more here.

Lord of the Rings Online : King Under the Mountain

Posted Apr 09, 2008 by Keith Cross

Those wacky gamesmiths over at Turbine have announced that they have released an updated version of "King Under the Mountain", the first of three mini-games that will allow players to unlock material from the Mines of Moria expansion.

The Dwarves have finished their work and the Unlock the Mines of Moria site is now complete!

An updated version of the first mini-game, King Under the Mountain, has been added to the site. There are three Deeds for you to earn by playing this game. We won't say what they are, but you'll find them if you are persistent enough.

Earn all three Deeds and you'll gain access to a sneak peek at material related to the Mines of Moria™ expansion to The Lord of the Rings Online™.

In all, there will be 13 Deeds that allow you to unlock 5 Stars on the Moria gate. Not all Deeds will be available right away, so check back often to discover the latest Deeds! Once you have earned all of the remaining Deeds and all 5 Stars are lit, you'll receive a special in-game item for The Lord of the Rings Online.

More LotRO here.

Elf Online : Pet Carnival Info

Posted Apr 09, 2008 by Keith Cross

HappyMMO has released more details about their upcoming expansion, "Pet Carnival". The expansion itself should launch some time in the next week.

The first Expansion of Elf Online (http://elf.happymmo.com/) – “Pet Carnival” will be released in next week to feed Elf Online fans’ appetite. Elf Online players have been waiting for one month with high anticipation for two more professions, 5 new top pets hatched from eggs, 10 more rare dungeon pets, new rides, and brand new golden name equipments for Lv 60+ players.

More Rare Pets Available
As the new expansion name “Pet Carnival” implies, the new expansion will place more emphasis on pets. Now we offer 5 new egg pets and 10 rare dungeon pets with up to 2500+ growth, 20+ basic ability depends on the type. Wormmy, Angle Egg, even a closet tool is one of the rare pet.

Two New Professions
Soldiers and Scholars have more choice for the advanced profession - Boxer for Soldier and Poet for Scholar which aims to break the limitation of professions and make a generalist in game.

More Rides

What do you expect your mount to be? Dragon? Griffin? No, no, no….. These are too outdated.
M48 tank, Cadillac open car, limousine and Jeep SUV will be offered in the new Expansion. Come in and experience virtual fashion life for 21st century in Elf Online.

New Items
You will not be buried among hundreds of normal ones any more if you are the top in Elf Online. With new Lv 60+ golden name equipments on, you will be easily recognized by the unique shape. Furthermore, the attribute of those items is also beyond your imagination. HP and MP resume, additional resistance, additional attack effect will be involved. They are the best choice for the Lv 60+ players.

More on Elf Online here.

World of Kung Fu : Fashion Clothing and Armor

Posted Apr 09, 2008 by Keith Cross

VestGame has announced the new fashion clothing and armor system that will allow players of World of Kung Fu to look however they would like, without regard for statistics.

“The clothes make the man”, as the saying goes. One’s apparel always plays a very important role in creating a first impression.

World of Kung Fu (WoKF) players can now choose their favorite costume as fits their mood or taste. Varied clothing options, from Mandarin dress to Bikini, from Dragon Armor to Panda Dress are now available. Please visit http://www.worldofkungfu.com/index.cfm?src=&action=fashions to see exclusive screenshots of some of the attractive styles available to World of Kung Fu players. What’s more, when you begin to tire of your clothes, you can change their color with dye powder, available at the item mall.

Don’t worry about how your stylish duds will affect any of your character attributes. The fashion clothing and armor system are two separate and completely different systems – so don’t worry, your fashionable gear won’t affect any player attribute, except perhaps that all important first impression.

More on WoKFU here.

Elf Online : The Music of Elf Online

Posted Apr 09, 2008 by Jon Wood

HappyMMO, the company responsible for Elf Online has provided us with these six music tracks from the game. Choose from: desert, forest, formicary, grassland, rock and tomb.

"Background music," we are told, "is crucial to a game, it goes with the storyline and brings special feeling when incidents occur."

Music is usually the un-sung contributor to the feeling of a game.  If someone has ever said to you, "The game was pretty cool, but I just couldn't get into it like I should have," you should probably check outt he music. Chances are that it didn't do the job that it needed to do. In general, game music is meant to draw you into a situation and set the mood.

"The music of Elf Online plays such a role." The folks from HappyMMO say that in terms of the features in Elf Online the music, "provides players a relaxing and mild atmosphere while exploring in the game world."

By way of example, the Elf Online devs have provided us with these six different tracks from the game. The titles should give listeners a good idea of how the music is supposed to make them feel? Do the tracks do their jobs? You decide.

Check them out here.

EverQuest II : Game Update 44 Notes

Posted Apr 08, 2008 by Keith Cross

SOE has posted the release notes for Game update 44 for EverQuest II, which features the Shard of Hate high level raid, among a host of other tweaks, changes, and additions.

HIGHLIGHTS

  • The Shard of Hate is now open for high level raid groups willing to try their mettle against the Maestro. The influx of hatred into the world is affecting many throughout Norrath with increased hostility clearly evident.
  • You can now choose to show off your equipped bow by displaying it in place of your melee weapons.
  • Two new armored wargs have been discovered. Potential owners should look for the new beasts in Kunark.
GAMEPLAY
  • Entrances to the Shard of Hate have been activated in Neriak and Nektulos Forest.
  • Not to be outdone by their Qeynosian counterparts, the Coalition of Tradesfolke in West Freeport have refurbished their headquarters to provide more convenient facilities for crafters.
  • You can now choose to display your equipped bow instead of your melee weapons by going to Persona->Options and checking Display Ranged Weapon.
  • The Village of Shin's monk challenges will now scale to provide experience for players above level 70.
  • Several avatar encounters have been rebalanced to provide a better play experience for players.

Read more here.

Earthrise: First Impact : Question of the Week: Story and Standing

Posted Apr 08, 2008 by Keith Cross

In this week's Question of the Week on the Earthrise forums, Masthead Studios fills players in on how the main storyline will effect a player's standing with the games factions.

What effect, if any will the "main storyline" have on player development within factions? In particular, will the Noir/Continoma storyline missions be different?

Once players enter the world of Earthrise and familiarize themselves with the factions that struggle for control over Enterra, they can take on storyline quest arcs that develop into an epic story taking place over majority of the expansive territory of the island. The story will be usually branched between Continoma and Noir, but many quests will have shared setups between the two factions. Still, their completion task will vary depending what faction the player is affiliated with. For example, some quests might involve either entering a territory and protecting a settlement from attacks of nearby enemies, or killing everyone in the said territory. Almost every quest is made with such duality in mind. Even when the completion task is clearly defined to the player, they will be free to complete quests in favor of the opposing force, sacrificing many of the rewards of a quest for reputation towards the opposing faction. As we have mentioned before, players will be able to shift from one faction to the other, but such betrayals will be difficult to pull off and it won't be possible to become a turncoat every single day. Even if players are capable of doing acts in favor of the opposing faction, that faction won't immediately greet them with open arms - they would still be viewed as enemies until certain requirements are met. Sacrificing quest rewards in favor of reputation towards the opposing side could speed up the process of warming up with the enemy; the downside is, many quests won't be repeatable so such acts of betrayal can be seen as a one-time speed-up that players would have to use sparingly, not to mention the material rewards they would be missing by doing so.

Read more here.

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