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So You Don’t Like TSW? I Don’t Care

Posted Aug 05, 2014 by Suzie Ford

So You Don’t Like TSW? I Don’t Care - Secret World Legends News

Opinions are like...I'm not going to finish that sentence for the sake of the future of my career. But you know how it goes. And it seems a lot of people have opinions on The Secret World. In fact a lot of them are bad. So bad they bear repeating at least every two weeks. Or so they seem to think. So I'm going to break down a few of the ones I keep seeing over and over.

Directives, an Achievement-Like System, Released

Posted Aug 05, 2014 by Suzie Ford

Directives, an Achievement-Like System, Released - PlanetSide 2 News

PlanetSide 2 players now have a new achievement-like system to help them pursue goals and reap the rewards for reaching them. Called "Directives", the incentives to achieve include stats boosts, weapons acquisition and more.

Sacred 3 - Action Arcade RPG Launches

Posted Aug 05, 2014 by Suzie Ford

Sacred 3 - Action Arcade RPG Launches

Deep Silver has announced the release of its arcade action RPG, Sacred 3. The game has been released across Xbox 360, PS3 and PC platforms. To celebrate the game's release, a launch day trailer is out to show off the arcade action.

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Nosgoth: Free Steam Weekend Event Announced

Posted Aug 05, 2014 by Suzie Ford

Nosgoth: Free Steam Weekend Event Announced

Square Enix is planning an open house event of sorts when Nosgoth opens its doors for a special free weekend event via Steam. The open beta is slated for later this winter, but the August event gives fans and potential players a firsthand look at the forthcoming RPG.

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Summer Snapshots

Posted Aug 05, 2014 by Suzie Ford

Summer Snapshots

Let's try playing a little game. I'll pose a bunch of topics and provide my thoughts on each. You're invited to do the same. The only stipulation is that the word snapshot in the sub-head means there's a limit of 100 words per subject. Are you up for it? I guess we'll see soon enough. Here's your chance to join me in offering quick takes on Firefall, Destiny, WoW: Warlords of Draenor, WildStar, ArcheAge and which MMOGs may be approaching their sunsets.

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Release Slips to September

Posted Aug 05, 2014 by Suzie Ford

Release Slips to September - Wasteland 2 News

Fans of Wasteland 2 will have to wait a bit longer according to a new update on the game's KickStarter page. Chris Keenan wrote that release is likely to happen the first or second week of September, but would be more specific at a later point in time. WL2's original release date was slated for this month.

Shadows: Heretic Kingdoms Early Access Patch Released

Posted Aug 05, 2014 by Suzie Ford

Shadows: Heretic Kingdoms Early Access Patch Released

bitComposer and Games Farm have announced that the first patch for the early access client for Shadows: Heretic Kingdoms has been released. In addition to the usual bug fixes and feature enhancements, the team also released a new playable character and a new zone. Lastly, the team has been listening to its community and has implemented several significant changes in direct response to feedback.

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Adonia: Age of the Elementalists - A New Mobile RPG Announce

Brick House Games, an indie mobile games developer, has announced that its mobile RPG, Adonia: Age of the Elementalists, is headed for beta and that it has started a KickStarter campaign to secure enough funds to hire additional personnel for a short time period to complete the game's development.

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More Dry Top Revealed - New Foes & Adventures Await

Posted Aug 05, 2014 by Suzie Ford

More Dry Top Revealed - New Foes & Adventures Await - Guild Wars 2 News

The second in a series of videos about Dragon's Reach, part of Guild Wars 2 Season 2, has hit release. In it, it is revealed that more of Dry Top is ready for exploration and that new denizens of destruction await intrepid adventurers. Check out the new video and let us know what you think!

The Rabbit Hole Goes Deep

Posted Aug 05, 2014 by Suzie Ford

The Rabbit Hole Goes Deep - Wasteland 2 News

Wasteland 2 is all about the gray areas. And that's how players like it. I recently had the chance to get a preview of the game from inXile's Brian Fargo, and chatted about consequences, community, and immersion in the upcoming party-based RPG.