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Pirates of the Carribean Online : One Year of Plunder in the Caribbean

Posted Oct 24, 2008 by Keith Cross

The folks at Pirates of the Caribbean Online are celebrating the game's 1 year anniversary, and have released a few interesting statistics about the games first year.

Can you believe it? It's been a whole year since the Pirates Online crew set off for adventure, and since then millions of you have joined us online -- plundering, pillaging, and pirating!

It's been a great first year - a year that saw the introduction of awesome new features like Privateering, high-level ghost ships, powerful new weapons, creepy new enemies, informative Game Masters, Web site polls, blogs, and much, much more - and we can't wait to show you what's in store for year two!

In the months ahead, you'll see major changes to our Web site, plus new game features that will make the Pirates Online experience more exciting than ever before!

We're celebrating our one-year anniversary with a spectacular contest and Jolly Roger has his own plans for the anniversary! Either way, we know Year Two is going to be even more thrilling!

Thanks to all our players for such a great year, and for helping to make Pirates Online such a great game! Aye, here's to many, many more.

Check out these amazing stats from our first year:

- 104,086,410 enemy ships have been sunk - fine cannon work, mates.

- Players have logged over 5,445 cumulative years of gameplay since we first set sail.

- 1,296,495 Privateer ships sunk in Privateering - keep it up mates, Garcia and le Porc need you!

- 467,870,400 gold has been spent on & wait for it & CLOTHING! No wonder you're the best-dressed Pirates in the world!

- 216,631,461 of Jolly Roger's Skeleton Army defeated! Thanks for doing your part and helping rid the Caribbean of this dreadful scourge.

Read more here.

Lineage : Episode 6 and Episode U Released

Posted Oct 24, 2008 by Keith Cross

NCsoft has announced the release of Episode 6, The Lastavard – Inevitable Destiny, and Episode U for Lineage in North America.

SEATTLE, October 23, 2008—NCsoft®, the world’s premier publisher and developer of massively multiplayer online (MMO) games, today announced the long-awaited release of both Episode 6, The Lastavard™ – Inevitable Destiny™ and Episode U to its Lineage® service in North America. This massive new update represents a revitalization of NCsoft’s flagship MMO in North America.

The story behind Episode 6 centers on the unleashing of Girtas, the ruler of the otherworld, who is wreaking havoc throughout the lands of Aden. Players can fight their way through the multi-leveled Lastavard dungeon before facing off against the evil sorcerer Dantes, and then, Girtas himself, in an epic confrontation.

“I believe that Episode 6, combined with the additional Episode U content, shows NCsoft’s recommitment to Lineage in North America,” said Yong Taek Bae, the head of Lineage product development for NCsoft West.

The release of Episode 6 and Episode U adds many new encounters, such as battling Varlok in Desire Cavern, confronting hordes of pirates from the Ship Graveyard, and exploring the new Haunted House and the rebuilt town of Gludin. Players may also spend time learning to cook or fish, or may choose to enter their pets in organized fighting matches.

In addition to the new content, players can use a newly designed website and forums to learn about the game and participate in its community.

Read more here.

Atlantica Online : NDOORS Makes Satisfaction Guarantee

Posted Oct 24, 2008 by Keith Cross

NDOORS Interactive is offering an interesting incentive to get players to give Atlanica Online a try. If you've played Atlantica and leveled a character up to level 50, NDOORS will pay out $20 if you're not satisfied and would like to leave the game.

EL SEGUNDO, Calif. – Oct. 23, 2008 – NDOORS Interactive is confident you will like their game. They are so confident they are offering a satisfaction guarantee for Atlantica Online. Players who have a level 50 character can trade their character in for $20 if they don’t want to keep playing.

Players must have started their account after Oct. 11, be level 50 and have a PayPal account to be eligible. A player’s login ID will be void once they receive the refund. The offer ends Nov. 30, 2008.

NDOORS Interactive is also currently running a promotion that gives players multiple chances to win thousands in cash and prizes through participation in the game’s PvP area called the Free Leagues. Players now have until Nov. 30 to win any of the bonuses.

Atlantica Online is set on Earth, in a parallel reality that takes players through an arduous journey to unravel the hidden secrets of Atlantis. With its heavy emphasis on strategy, Atlantica was designed to stand out amongst the ‘cookie-cutter’ MMOs. The strategic gameplay incorporated into the turn-based combat, mercenary and country management systems will appeal to strategy and RPG players.

Read more here.

Warhammer Online : Early Gathering Guide

Posted Oct 24, 2008 by Jon Wood Warhammer Online Correspondent Patrick Buckley writes this guide to the early stages of the gathreing professions in Mythic's Warhammer Online: Age of Reckoning.

Warhammer Online: A new game, a new adventure, a new set of professions to explore and max out. And now, here’s the question that is on everybody’s mind… Where can I go to max out my profession the fastest? The answer to this question: Nowhere. That’s right, in WAR; there is no place to easily max out your profession compared to another one. There are, however, places you can go that seem to be slightly better for leveling. At least it seems so for two out of the six professions.

WAR has a total of six professions at this current time. Scavenging, butcher, and salvaging are the three “gathering” professions while apothecary, magical talisman making, and cultivating are your “production” professions. Yes, cultivating gives you items used in other skills, much like the gathering skills, but to cultivate, you need several items to produce something. I digress.

Warhammer Online Screenshot

Check ouit the gathering guide.

Star Wars Galaxies : Phantom Squadron

Posted Oct 23, 2008 by Jon Wood Star Wars Galaxies Correspondent Jef Reahard writes this interview with the commander of the Phantom Squadron in SOE's Star Wars Galaxies, a group dedicated to making the Y-Wing a viable and dangerous PvP craft.

Spend any time with the pilots of the Starsider server's space  community and you'll no doubt hear of a crazy group of Alliance  fighter jockeys known as Phantom Squadron.  Headed by Jamys  Farstrider, the Phantoms are famous for wreaking havoc on the server's  Imperial pilot population, and doing so while flying one of the game's  least popular ship models, the Y-Wing Longprobe.

Read the Phantom Squadron Interview

Runes of Magic : A Look at the Sascilia-Steppes

Posted Oct 23, 2008 by Keith Cross

Continuing their series on the various regions that make up Taborea, the folks at Runes of Magic have have prepared a look at the Sascilia-Steppes.

Khant, the shrine of the Capra

Khant once was a human settlement, which was abandoned by its inhabitants. After that, Pasper, the powerful chief of the Capra, enacted a ban on entering the region. For this reason, the abandoned place was shrouded in mystery.

After some time, rumors started to circulate and the people mystifyingly called Khant the “Shrine of the Capra”. The clan elders gladly picked up on that name and, together with the chief, came to a decision. Khant was appointed to be the eternal resting place for the fallen heroes and thus became one of their most sacred places.

One of the rumors existing about the "Shrine of the Capra" says that the escape of the humans from this place is connected to a treasure with immense powers. Although Pasper Silvermane was entrusted with the treasure, it should still be in Khant.

Read more about the Sascilia-Steppes in Runes of Magic.

Take a look at some images of the Sascilia-Steppes.

Warhammer Online : Open RvR Bonuses Increased

Posted Oct 23, 2008 by Keith Cross

Mythic Entertainment has announced that they have increased the amount of experience gained from defeating other players in open RvR from to a bonus of 100% over the experience gained from defeating players in scenarios, effectively making players killed in open RvR worth double the amount of experience as their scenario running counterparts.

With the addition of the new region-wide and RvR-wide chat channels we have seen a marked increase in Open RvR participation. In order to encourage this trend even further, we have made an additional adjustment to the experience awarded for killing enemy players in an Open RvR area. Previously we increased this amount by 50%. As of today, that bonus has been raised to 100%. With this change players killed in Open RvR will now be worth double the experience than those killed in scenarios!

As always, we will continue to monitor your feedback and work on ways to improve the RvR experience. More changes are coming, so be sure to stay tuned to the Warhammer Online Herald and monthly newsletter for the latest updates.

Read more here.

Pirates of the Burning Sea : 1.9: Your Just Rewards Notes Published

Posted Oct 23, 2008 by Keith Cross

Flying Lab has posted the release notes for the milestone build 1.9: Your Just Rewards for Pirates of the Burning Seas.

This is a milestone build and contains about a month's worth of fixes/changes. We devoted more time to bug fixing in this milestone than usual and that's especially visible in the missions and hopefully via some performance tweaks.

Ships / Outfitting:

* Achilles: 6x7lb guns -> 10x7lb guns
* Corsairs Guns: Couldn't be equipped. If you were in town, they wanted you on your ship. If you were on your ship, they told you to be in town. Fixed.
* Captured 'Monarch' Indiaman stats were different than non-captured. Fixed.
* Experimental Sights: It wasn't possible to equip this. Fixed.

Ship Combat / Skills:

* If you fire a Flare in a PvE battle, anyone from your nation should be able to come help you.
* We introduced a bug in 1.8 that gave 100% of a player's unsecured cargo to you for sinking them. It now correctly gives 80% for sinking, 100% for boarding.
* Unclaimed Group loot disappeared if the group disbanded. Now it's automatically given to the last group member.
* It was possible to activate Final Defense if you were already doomed. This caused confusion when players thought they were sunk when they shouldn't have been. Truth was, they were sunk but didn't realize it when they activated the skill. Now you can't activate the skill if it's too late.
* Resistance is now capped at 50%
* Defense is now capped at 75.
* Increased the damage of all types of cannons by 2

Read more here.

World of Warcraft : Custom Guild T-shirts Available

Posted Oct 23, 2008 by Keith Cross

Blizzard has announced that customized guild t-shirts are now available for players to purchase.

If you're looking for a way to stand out from the crowd and show your guild spirit in the real world, then take a look at the just-released World of Warcraft custom apparel program. Several varieties of shirt designs and colors are available, and each is custom-printed with character information and a guild tabard emblem. Head over to now to see some examples and get more information on the available options.

Read more here.

Tabula Rasa : Richard Garriott to Return to Earth

Posted Oct 23, 2008 by Keith Cross

Richard Garriott, game designer and creator of the Ultima series, who more recently attached his name to NCsoft's Tabula Rasa, will be ending his stay at the International Space Station and will be returning to Earth later today.

Space Adventures is pleased to inform you that Richard's mission has been extremely successful and he is now getting ready for his return to Earth. He has successfully completed all of his planned activities including his medical and science experiments, as well as his educational outreach efforts. Please visit for the latest video, audio and photos from space.

Today, the Expedition 17 Commander Sergey Volkov will hand over the ISS to the Expedition 18 Commander Michael Fincke. Richard and the Expedition 17 crew will undock from the ISS tomorrow for their journey home. To view the live coverage on these activities on NASA TV, please visit and click on LIVE ONLINE FEED.

Read more here.

Dreamlords: Resurrection : PvP Feast

Posted Oct 23, 2008 by Keith Cross

LockPick Entertainment has announced the beginning of a PvP Feast event in Dreamlords: The Reawakening, which grants bonus to PvP participants and rewards those with top standing.

PvP Feast in Dreamlords The Reawakening

Deira, the Cynos of Life, and the ancient warlord Ghunan has momentarily made a pact and will grant every Dreamlord with their blessings during the Week of the Warrior. The Blessing of Deira helps you bring back fallen troops to life (PvP only, increases your Field Medical Points), and the Blessing of Ghunan, that magically causes your weapons and gear to retain their durability when fighting other Dreamlords on the foreign (PvP) islands.

The Fight is on!

We are happy to once again announce Week of the Warrior in Dreamlords the Reawakening. This time around it will be for a full two week period starting Tuesday Oct 21th at 11.00 (GMT+1).

At the end of the event, we will grant great prizes to the 1st through 9th place holders of the Battle Rating ladder, as well as additional prizes to lucky winners randomly selected from the Battle Rating ladder.

Read more here.

EverQuest : In and Out of Game Halloween Events

Posted Oct 23, 2008 by Keith Cross

The folks at EverQuest have posted details of a series of Halloween themed events that will be held in-game and in the community.

October 31st marks All Hallows' Eve, the night when spirits rise at night and the begging for treats is deemed appropriate. Whether you celebrate this spooky holiday or not, it is the perfect excuse for dressing up in strange clothing, telling scary stories, decorating your house, bobbing for apples, and eating lots and lots of yummy candy.

Necromancer's Garden

A crazed necromancer has recently snuck into Greater Faydark and spread some sort of seeds about the forest. The seeds have taken root and are sprouting into horrible skulls! Leavalin Mossbite was tasked to hire adventurers to help stop a threat to the folks of the Faydark.

Read more here.

ArchLord : Double the Fun Weekend

Posted Oct 23, 2008 by Keith Cross

The folks at Archlord have announced that they will be holding a double the fun weekend, where players earn double experience and drops.

Double the fun weekend!

This weekend from 13:00 (GMT+1) on Friday to 13:00 (GMT) on Monday we will be running a double the fun weekend.

Both experience and drops will be double throughout the whole of this weekend across all three servers!

We hope you enjoy this event in the world of Chantra.

Read more here.

Lord of the Rings Online : Durin's Way Video

Posted Oct 23, 2008 by Jon Wood

Durin's Way VideoTurbine has released this fly through video of Durin's Way from the new Mines of Moria expansion.

Watch the video here


Final Fantasy XI : Making More Room For Storage

Posted Oct 23, 2008 by Jon Wood Final Fantasy XI Correspondent Tristain Belisle writes this quick piece giving suggestions to players who might be having a hard time figuring out how to store their in-game stuff.

Inventory is something we all never have enough of for the most part, as it is. As many know, we all start off with 30 slots initially which will suffice for doing general things but really, it's not enough at all. In order to make the most out of our swamped storages, mog houses, mog lockers, and inventories respectively, there are multiple quests and little things we can do here and there to gain some space for our equipment, food, weapons and the like.

So... you've started playing final fantasy, right? You have your basic 30 slots and are finding that it's getting a little crowded in your bag, what to do..? Well, to begin there's a little goblin located in Lower Jeuno who will assist you along the way if you should choose to go about doing his quests, though it can be pricey depending on which of the quests in the chain you are doing. That aside, you will need to attain a certain amount of fame as usual in order to get the quest in the first place, so do a few quests in Sandy or Bastok here or there and you should be fine.

Read this article here.

The Agency : Agency Intern, Part One

Posted Oct 23, 2008 by Jon Wood

When she originally won an internship at SOE's The Agency through the Gamers in Real Life program, Julia Brasil had no idea what would be tracking her progress, but mthat's exactly what our own Carolyn Koh is doing, checking in with the new developer on a bi-weekly basis. Today is part one.

The initiative (Gamers In Real Life) seeks to positively impact the way females are depicted in video games and create and influence content to be appealing to women and provides a scholarship designed to educate and recruit more women into the video game industry. Teaming up with the Art Institutes, SoE selected a recipient to receive a paid internship at one of the SOE studios, plus $10,000 toward tuition at The Art Institutes. Julia Brasil, a second year student at the Art Institutes California in San Francisco was announced as the first winner of this scholarship this summer. As the fall term came around, Julia was asked at which studio she wanted to do her internship. She chose the Seattle Studio in order to work on The Agency.

Read more on the Agency Intern.

Runes of Magic : Get Your Beta Key

Posted Oct 22, 2008 by Craig McGregor is proud to present our members with 5,000 beta keys for Runes of Magic! All you need to get your beta access key is your free account!

Get your beta key for Runes of Magic at this link!

Lord of the Rings Online : Warden Advancement Beyond Level 50

Posted Oct 22, 2008 by Keith Cross

The folks at Turbine have prepared a series of Dev Journals which take a class by class look at level advancement past level 50 in the Lord of the Rings Online's Mines of Moria expansion. Today we take a look at the Warden, one of the two new classes to be added with the expansion.


Since the Warden is a new Class for Moria, the Warden’s development for levels 50-60 is much more of a smooth continuation. All of the new Moria game features were already mostly designed before Warden development even began. So while the class benefitted from co-development with Moria, the drawback has been the less feedback than the live classes have had to guide the development of the class up to level 60. It might be a good idea to read the Warden dev diary before looking through the rest of this article; there are some unique features of the Warden that I am not going to go into detail about here, but have spoken to in the dev diary.

Way of the Spear

The Trait Sets for the Warden parallel the three categories of Gambits. The Way of The Spear includes all of the class traits that improve Spear Gambits and Javelin skills. So traits like Mighty Throw, which increases all Javelin damage, and Efficient Thrust, which greatly reduces the power cost of Quick Thrust, are included here. Bonuses for this Trait Set give increased damage and reduced power costs across all Spear Gambits.

Read more here.

Pirates of the Burning Sea : An Update from Russel Williams

Posted Oct 22, 2008 by Keith Cross

Rusty Williams, CEO of Flying Lab, has posted a devlog on the Pirates of the Burning Sea official site where he provides an overview of recent happenings at FLS and what they been focusing on in the game.

It’s been quite a while since I’ve written a general overview log, and we’ve had a lot of activity going on over here to catch up on.

First, we moved in new offices back in late August. I’m not really a fan of moving, because I hate taking the time hit, but the simple fact is that we were running out of space. The old office space was built out for around 30 people, back when we were making single player games. After we started Pirates, we packed in as many people as possible into the third floor, and then expanded out to the second floor, taking that over. That technically “worked, but it was a very crowded and difficult situation. Now that we’re expanding again, the old space just couldn’t accommodate us.

So after much searching, we’re now downtown in the north part of Seattle, just a few blocks from my favorite steak house, El Gauchos, and the amazing Zeek’s Pizza. Not only do we have a lot more space for people but we’re all on the same floor, which makes running over to have a quick in-person meeting much easier. We also now have a server room for our internal servers (the others are over at Internap in Tukwilla), better security, and some great views.

Read more here.

EVE Online : Mission Running... Why and How

Posted Oct 22, 2008 by Jon Wood EVE Online Correspondent Tom Yeates writes this article on running missions in EVE Online.

In the beginning...

Allow me to set the scene. You've installed EVE Online; you're on a 14 Day Trial or perhaps you actually own the game and decided to start afresh. Maybe you have dabbled in other aspects of EVE, but you haven't touched any of that "mission stuff". Well, then this article was written for you. It is by no means a definitive guide, but will hopefully provide you some insight into how mission running can benefit your character and your corporation and how to find an agent to get started.

I was like you once... Fresh, brand new and in some ways, overwhelmed by the enormity of the EVE Universe. How do you start off? What do you do? The in-game tutorial guides you through the basic principles of EVE and gifts you rudimentary control over the game interface but it doesn't tell you what to do afterwards. You may be left with a distinct sense that you lack an overbearing aim or a goal. There is no clear cut path, no levels to grind through. You are literally booted into the deep without apology or comment. Welcome to EVE Online.

Read the Mission Running Overview.

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