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EverQuest : Producer's Letter

Posted Feb 04, 2008 by Keith Cross

EverQuest Senior Producer Clint Worley has written a producer's letter which takes a look at the EQ in 2007, and looks ahead to the future in 2008.

2007 was a great year for EverQuest. We launched an expansion, provided live events, and worked on building the community. It would be impossible for me to cover everything done for EQ throughout the year so here's brief recap of some of fun:

For Secrets of Faydwer, we kicked off a 3-month Beta that allowed both the players (you) and the Developers (us) plenty of time to focus on quality and polish the content for the expansion. We were able to do multiple passes on the high-level content and our Quality Assurance department actually reached out to work with players to ensure that the content was "fun" to play. That is a new process that you will see rolling into all future expansions. Since the development team is generally focused on balance and functionality and what we think is fun, it is refreshing to have the QA team essentially be an unbiased check and balance for the content. The Live event that took place in the Steamfont Mountains was MAJOR! For those of you who were able to participate… I hope you had a great time with the event. We plan to do more events like it moving forward.

Read more here.

Tales of Pirates : Sacred War New Map

Posted Feb 04, 2008 by Keith Cross

IGG has announced that a new map for Sacred War will be launched with the next update for Tales of Pirates.

A new map for Sacred War will be launched in Tales of Pirates in the next coming update.

It is the Gods’ arrangement that players will meet their bitter opponents on the Sacred War Map. They are cruel, powerful and skilled. They may either form hostile guilds or become players’ best friends. They fight against each other to prove their abilities in the ultimate arena. Those who laugh last will be rewarded. Players may die or successfully come back with their friends. It depends on their wisdom and resolutions.

This is a place where only the strong can survive. The fights are divided into two levels Players between level 45 and level 65 fight against each other, while players above level 65 can challenge each other. Group PVP will be held at any moment. 90 players are allowed to fight against each other at the same time.

Both two sides have their own bases. To win players, have to collect treasure and other necessary items by fighting for them. Once players have entered the map, they can choose any players from the hostile side to PVP with or improve their abilities by completing quests, collecting items and defeating BOSSes.

Players must hold a Life and Death token which can be traded with the Holy War Administrator at the entrance of map at a cost of 15 honor points to enter the map. If players die while fighting, a Blood contract will be dropped. In case a player doesn’t have a Life and Death token, a Snuff or an Eye Patch will be dropped.

Rich resources are available for players to employ while fighting. Plays must employ strategy and cooperate with each other to win final victory.

Winners will get prizes and be given prestigious titles. Deep Blue Pupil and Silvery Soul are dreamed of by pirates and the Navy. Only winners are qualified to posses them.

Closing Read more here.

RAN Online : Episode 5: Evolution Launches

Posted Feb 04, 2008 by Keith Cross

MyRosso has announced launch of Episode 5: Evolution for Ran Online.

Hey there players!

It's finally here! MyRosso is proud to present to you, the latest episode of [RAN Online, EP5: The Evolution]! The whole new episode is finally here!

Brand new server, Hokkaido!
Not forgetting a whole brand new server, Hokkaido, will be launched together for more spots for levelling and maps has been modified for better movements and lesser hassle. Save the trouble from being unable to find a place to level with your friends!

Start of the new phase : RAN EP5 Evolution!
It has been a hassle with the fact that most players are stuck with their favorite classes but not with their own true gender. EP5 provides you with choices where you will be able to select the gender that you want to be when you create a character and be what you want to be finally!

Read more here.

Dekaron : European Closed Beta Begins Feb 22

Posted Feb 04, 2008 by Keith Cross

GameTribe has announced that the European closed beta for Dekaron will begin on February 22nd.

Great news for you, merciless PvP players: GameTribe will launch the European Closed Beta of the famous MMO DEKARON on Feb. 22nd!

Limited access is available, so run to GameTribe and register: do not miss the opportunity to fight for the DEKARON resistance army. We’ll send an email to all the lucky players that will be extracted! Dekaron is a fusion-fantasy 3D MMORPG set in a Middle Ages based scenery. Its realistic environment and explosive adventure make this extraordinary game much like watching a fast-paced action movie. You must journey into this magical world with hundreds of other adventurers and explore perilous dungeons and fantastical cities in the world of Trieste.

No mercy for the weak: Dekaron is pure survival!

The game already has localized versions for the Korean, Japanese, Taiwanese and Chinese markets. The English version dedicated to the North American market by Acclaim is under the “Two Moons” title. Register to and get a change to be selected for the Dekaron European beta test !

Read more here.

Elf Online : Siege War

Posted Feb 04, 2008 by Keith Cross

Happymmo has released an introduction to the Siege War System in Elf Online.

Elf Online ( will launch its siege war system in the near future. The launching time of it is EST(GMT-5) 19:00-20:00 on Tuesday, Thursday and Saturday. The application not in this time will not be accepted.

Siege war system allows participants to take part in by guild. A shaikh can apply for several battles and occupy several towns at the same time. So town will become the stronghold or the stepstone of every guild who wants to conquer the whole dreamland. You can by stand to see what chaos happens in the battle or indulge yourself to the overwhelming triumph with your members. The dream of occupy the whole dreamland can be share by anybody, but only the competent ones could realize it. It’s the place where participation happens; where bloody nose happens; where blood shedding happens; where are you kidding me happens; and finally, where amazing happens.

Of course, the final victor guild will become the master of the town undoubtedly. Then generous taxation benefit will come to your guild as easy as pie. No pain, no gain. All the ambitious players who want to curve out their careers in the dreamland should prepare well by enrolling more members and reinforcing your team physically and mentally.

All of those things seem great, but that's what happens when all you care about is what you haven't done yet. Hurry to involve the siege war system.

Read more here.

Dark Age of Camelot : Grab Bag

Posted Feb 04, 2008 by Keith Cross

The Grab Bag returns this week to once again answer a myriad of miscellaneous questions from the Dark Age of Camelot community.

Q. The Midwinter Madrigal quest was great for getting people out into the Frontier and taking a tower! It also expanded my vocabulary.

If we were sloppy and picked the wrong Midwinter Cloak for our class, is there anyway to trade it in for another? Or rerun the quest for the correct one?

A. The Dragon Lady gazed thoughtfully at the ceiling for this one: I’m afraid I must advise players that it is still very important to be cautious when selecting a quest reward. Though we do occasionally implement turn in or trade quests, those situations are the exception, not the rule. However, don’t despair! The event cloaks are unique in that a version of them is offered every few months. While these cloaks may not be identical, they will share certain stats – compare the cloak of the realm from the Dragon’s Revenge with the Midwinter Madrigal cloak. If you missed a cloak or selected the wrong one you should be able to find a similar one in a future holiday or campaign event. Be sure to keep your eye on the Herald, events are happening all the time!

Q. In the new style listings for 1.92 it shows the level 15 style Tarantula as being an off-Block style for Vampiirs. Since Vampiirs only get a base small shield, and only at Champion Level 3, I'm assuming that it is actually staying as an off-Parry style, as it currently is, but I know I'm not the only one that would like some reassurance.

A. After a bit of investigation, the Balancinator replied with: Yes, it is a parry reactionary style. The Vampiir style 'Tarantula' posted on the Pendragon cheat sheet is inaccurate. Thank you for bringing it to our attention.

Read more here.

Age of Conan : Clan of Conan

Posted Feb 04, 2008 by Keith Cross

Issue #13 of Clan of Conan, the Age of Conan Newsletter, is now available, carrying word from Hyborea of crafting and commerce, the Border Ranges, the recent press event in Oslo, and more.

Cloaked in the rags of Acheron, the Shadows are zealous protectors of the relics of that ancient empire.

"It was there, in the corner," muttered the king, tossing his lion-maned head from side to side in his efforts to rise. "A man – at least he looked like a man – wrapped in rags like a mummy's bandages, with a moldering cloak drawn about him, and a hood. All I could see was his eyes, as he crouched there in the shadows. I thought he was a shadow himself, until I saw his eyes. They were like black jewels."

- Robert E Howard, The Hour of the Dragon

Cloaked in the rags of Acheron, the Shadows are zealous protectors of the relics of that ancient empire. Amorphous faces leer from beneath ancient helmets, while skeletal hands wield wicked weapons in the complete evisceration of Acheron's foes.

Read more here.

Vanguard : The Craft of Crafting

Posted Feb 04, 2008 by Keith Cross

The official site for Vanguard: Saga of Heroes has been updated with a look at the game's crafting system.

Some of the most marvelous objects in Vanguard are created by players.  From the very beginning of your experience in Telon, you’re exposed to a variety of meticulously crafted items, ranging from boats and envy invoking armor sets, to grandiose Guild Halls and homes decorated with creativity and care.

Crafting in Vanguard is certainly a sphere that stands on its own, though if you have made your way through the world as an adventurer or diplomat, you may find yourself a bit lost when trying to train a craft for the first time.

Read more here.

EverQuest II : Game Update 42 Preview

Posted Feb 04, 2008 by Keith Cross

SOE has released a preview of Game Update 42, which will bring new epic items and quests, three Gods, new pet controls, and more.

Game Update 42 isn't your usual home-grown update; it's almost an expansion unto itself. With this onslaught of information, you'll gain access to Adventuring as well as Tradeskill Epics, the introduction of three gods from Norrathian lore, a new means to interact with your pets, a connectivity window to know how the internet weather is between you and the servers, a means to better search the broker through effect name and some VERY helpful household items, including a couple to permit you to show off your hard earned equipment!

All 24 classes will be seeing some new quests and items implemented in Game Update 42, in regards to Epics. These are certainly not your momma's Epics either; they'll test your skill and knowledge of Norrath. Some items touch back to FAR earlier times, so deep knowledge of history (touching on EverQuest lore and even going as far back as EverQuest Online Adventures, 1000 years in the past!) will really help you in that progression. This does indeed mean that lore junkies will be getting a feast from all directions, and answers to some long-standing questions!

Read more here.

Age of Conan : Art Book Preview: Atlantian Armor

Posted Feb 04, 2008 by Jon Wood

While in Norway, was provided with samples from the Age of Conan Art Book. Today, we present this overview of art detailing some of the Atlantian weapons and Armor.

Check out the images here.

Zu Online : A New Preview for Zu

Posted Feb 04, 2008 by Jon Wood's Joe Iuliani has been spending some time trying out IGG's ZU Online and today he files this preview report.

Character creation begins with choosing your Zu mascot. These mascots are based on the twelve animals of the Chinese Zodiac. Besides having a cute and cartoony mascot you also benefit from the fact that, “during the blessed hour of you mascot you will get twice the result for half the effort”. This can be an important factor when choosing your mascot. I went for the one from the year I was born, then l I realized that it did not corresponded to the times I played. Lucky me.

Next you choose your faction. The factions are more of a training philosophy. It appears that all factions use the same common areas. A quick summary of the factions are:

  • Tai: The Power of the Element
  • Wu: Renascent Energy
  • Xun: Soul and Faith

There are bonuses and penalties to the faction you choose. I haven’t found what they are yet. But during this selection stage it is mentioned rather clearly...

Finally you choose the clan (character) you would like to be.

The characters of Zu are imbued with fantastic physical and magical abilities. Players can choose from your “standard” gaming classes: tanks, casting, dps, healing and summoning.

Check it out here.

Mabinogi : Beta Key Handout!

Posted Feb 01, 2008 by Craig McGregor has partnered with Nexon to help them give out beta keys for their new cell shader MMORPG - Mabinogi!  If you act fast you can get a free beta key as a registered member!

NOTE: This offer is only available to residents of US/Canada.

To get your beta key just follow this link:


Stargate Worlds : Two Years of Cheyenne Mountain

Posted Feb 01, 2008 by Keith Cross

Stargate Worlds developer Cheyenne Mountain Entertainment has turned two years old.  So, using the usual birthday analogy we use for MMOs, does this mean that CME has been pregnant with Stargate World for two years?

Two years ago, Cheyenne Mountain Entertainment announced its plans to develop an MMO based on the Stargate television franchise. takes this opportunity to explore how far we've come! "MGM Interactive and Cheyenne Mountain Entertainment today formally announced their agreement to develop the Stargate Worlds MMORPG based on the popular science-fiction television series Stargate SG-1 and Stargate Atlantis," said the original press release. "Stargate Worlds is a massively multiplayer online role playing game set in the universe of the longest-running science fiction television series in U.S. history, Stargate SG-1 and Stargate Atlantis. Players will step through the Stargate to explore alien worlds, encounter ancient civilizations and battle implacable enemies."

Two years later, the Stargate Worlds team is in sight of the end of its development cycle, and the community originally constructed in anticipation of the game has matured into a stable, energetic and fun place to be.

Read more here.

Age of Conan : Spanish Hyborians Unite

Posted Feb 01, 2008 by Keith Cross

Funcom has announced the launch of the Spanish community forums for Age of Conan.

Funcom is excited to announce the launch of the Spanish community forums for Age of Conan: Hyborian Adventures, just one week after launching the Spanish marketing site available on

Funcom will be launching a Spanish localized version of the highly anticipated massive online game simultaneously with the North American, English, German and French on May 20th, 2008. Launching the community efforts is an important step in that direction.

“Online games are increasing in popularity, and there is no doubt that Spain is an important and a very exciting market to operate in,” says Funcom CEO Trond Arne Aas. “That is why we are looking so much forward to releasing the game in Spain simultaneously with the other localized versions, and as such it is tremendously important for us to cater to the growing Age of Conan community in Spain.”

Read more here.

Pirates of the Burning Sea : Fix Yer Ship

Posted Feb 01, 2008 by Keith Cross

The Pirates of the Burning sea official site has been updated with a devlog which details a number of fixes to ships and ship combat.

Version 1.1 is being published to our Testbed server this week and will be coming to the live servers very soon. In this devlog I’m going to explain the improvements made to ship combat in this build.

NPC AI Fixes

NPC ships had a hard time changing targets even when somebody was really pounding at them. You could really tick off an NPC ship and get it to follow you while your allies trailed behind peppering it with volleys. We’ve made them smarter about who they should be angriest at, so now they’ll change targets in a way that better reflects where the real threat is.

NPC ships will surrender under certain circumstances. The way the surrender math worked, an NPC could suddenly surrender even though you hadn’t fired on it recently. This is because it’s evaluating damage over time and other factors that don’t necessarily correspond to having just been shot at. While the math was reasonable, it was very strange for the NPC to suddenly surrender if you hadn’t fired at them for a bit. We’ve modified how NPC surrender works so that even if they want to surrender, they won’t do so until the next time they get shot at. This feels much better.

Read more here.

Warhammer Online : GigaMedia to Operate WAR in Taiwan

Posted Feb 01, 2008 by Keith Cross

EA has announced that they have partnered with GigaMedia to operate Warhammer Online: Age of Reckoning in Taiwan, Hong Kong, and Macau.

Taipei – Jan 31, 2008 – Electronic Arts Inc. (NASDAQ: ERTS), the world's leading developer and publisher of interactive entertainment and GigaMedia Ltd (NASDAQ: GIGM), a major provider of online entertainment software and services, announced today that the companies have entered into an agreement to launch and operate WARHAMMER® ONLINE: AGE OF RECKONING™(WAR) in Taiwan, Hong Kong and Macau. Based on Games Workshop's Warhammer fantasy universe, the online game features next generation Realm vs. Realm™ (RvR) game play that will immerse players in a world of perpetual conflict.

The agreement between EA and GigaMedia also aims to provide the ultimate MMORPG gaming experience for players in Taiwan, Hong Kong and Macau. Working closely with the EA Mythic development team, GigaMedia will provide marketing, community management, technical support, and customer service functions. Further details concerning the release schedule will be announced in the months ahead. Last November, EA also announced its partnership with GigaMedia to operate NBA Street Online in the same territories.

Read more here.

Voyage Century Online : The Taj Mahal and Stonehenge

Posted Feb 01, 2008 by Keith Cross

IGG has released information about quests in Voyage Century Online which take players to various famous architectural sites around the world.

Voyage Century Online has many famous building expeditions. These expeditions to the sites of world renowned architecture increase the joy and secret delight of the game. In addition they offer rewards for the clever players who figure them out. Below are the guides to the Taj Mahal and Stonehenge, with more to come in a few weeks.

1. Taj Mahal --- Ramayana
Quest: The Phantom of the Old Grave

Given by: Randhawa (Bombay)

Precondition: Voyage>=40

Other NPCs: Srirot

In Bombay, I heard the legend of the Taj Mahal from Randhawa. He recommended I go to Srirot to get some more details about the place. Srirot told me that deep inside the Taj Mahal there was the Shahs favorite book Ramayana. I defeated the phantom king in the mausoleum and obtained the book. I gave the book to Srirot under his request.

Read more here.

Dark Age of Camelot : The Ring of Riddles

Posted Feb 01, 2008 by Keith Cross

The Ring of Riddles event will be held tomorrow in Dark Age of Camelot, and they have posted the prize list as a reminder.

How The Event Works:

All realms will meet up in the Frontiers, where a mysterious force has halted realm hostilities. The race begins when the Riddle Master appears on Agramon Island and offers his quest. Your goal: use his hint list to find his minions hidden throughout the frontiers, and answer the questions they pose. The minions will reward players with tokens for correct answers, and players will race to obtain a full set of tokens.

The first 2 players from each realm who complete the task will move onto the Riddle Master’s Winners Circle. These 6 finalists will enter into a fast paced race to compete for first prize of their realm, gathering the final keys to victory from points of interest on Agramon. The Riddle master has something interesting in store for the spectators as well, so stick around and watch the fun.

Throughout the race we will be giving prizes out to those that can answer trivia and additional riddles.

Read more here.

Read about the prizes here.

EverQuest II : Fan Resource Center Goes Live

Posted Feb 01, 2008 by Keith Cross

SOE has announced that the EverQuest II Fan Resource Center is now up and running, and overflowing with delicious downloadables.

If you're a fan and you've been looking for images, themes or screenshots, look no further! Our Fan Resource Center is now LIVE!

Read more here.

Angels Online : Video Contest

Posted Feb 01, 2008 by Keith Cross

The folks at Angels Online are holding a video contest, where players are asked to make video using footage from Angels Online.

Today Angels Online ( from IGG is brining us a Video Contest with big rewards to offer you the chance to film your own adventures.

All players are qualified to participate in this event.

Event Duration: Long Term

Rewards: 500 Item Mall Points

Event Location: AO Media Overview

Event Rules:

  1. Upload your works to or other similar video websites, and then post the video link in our forum. Your post should be titled [Video]+topic
  2. The video should be made with Angels Online as the backdrop (in-game video, not real life), and should contain words such as IGG, Angels Online, and
  3. Works containing vulgar/offensive/obscene language are strictly prohibited.
  4. You should post your work with your character name and server name.
  5. Your work should be original, if there are duplicates, the one posted first will count.
  6. The most excellent works will be used by us as a part of our official promotion material, and the corresponding winners will be rewarded greatly.
  7. IGG reserves all the copyrights of the videos you submitted and all rights for final judgment of this contest.

Read more here.

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