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MegaTen : Free Gift Keys!

Posted Mar 13, 2009 by Craig McGregor and Aeria Games Entertainment are proud to give YOU the chance to win great in-game prizes! All you have to do is redeem one of the 10,000 keys that are up for grabs right now here at!

You can win these great Item Mall items! Be sure to get your own because these are non-tradable items that are normally sold in the game.

Gift items included:

  • Three Beads of Speed (Small)
  • One Cup of Spirits
  • One Incense of Training (3 Days)


Lord of the Rings Online : Solving Problems and Making Friends, Part II

Posted Mar 13, 2009 by Keith Cross

Turbine has published part two of a dev journal which looks at the work of Live Designers and their efforts to create content for Lord of the Rings Online.


Unknown Territory (Week4)

As the final week of development began, I pulled on my floaties and jumped into the deep end of the pool. Even though I’ve been working on LOTRO for over 3 years now, I had never had the time or opportunity to delve into the details of our Quest System. So this was both exciting and terrifying.

Building on examples from previous quests, I began creating the new quests, associated items, NPCs and instance-related files I would need to call my project complete. It was around this point in time that Game Systems time was available to me to aid in the creation of my reward scheme (as I mentioned earlier, the calculations in our loot system hurt my head and I was quite happy to hear they were willing to assist).

Read more here.

Spellborn : Acclaim Announces Closed Beta

Posted Mar 13, 2009 by Keith Cross

Acclaim has announced that they have made the game client for The Chronicles of Spellborn available for download in advance of the start of the closed beta test in the regions where Acclaim licenses the game.


Los Angeles, CA (March 13, 2009) – Acclaim Games releases the official game
client for download in anticipation of the release for The Chronicles of
Spellborn MMORPG (Massively Multiplayer Online Role Playing Game). Players
anxious to join the game can begin downloading and installing the game on
their PC now, so they will be completely ready to play once the game is

The first players that will have access to the Closed Beta are handpicked
from the Acclaim chats, David Perry’s twitter and Historian’s beta tester
list. This first group of players has been limited to 200–500 players to
allow thorough game testing. After the first group of players test the game
Acclaim will start activating 1,000 new accounts every 12 hours starting on
Friday March 14, 2009…

Read more here.

Star Trek Online : Ask Cryptic: Races and Customization

Posted Mar 13, 2009 by Keith Cross

Cryptic Studios has posted another edition of Ask Cryptic where they answer community questions about Star Trek Online. This week the questions focus on the alien races we'll see in the game as well as character customization.


Are there any unique races that members of the development team have come up with, just in the course of noodling around with the character creator, that might show some of the diversity and flexibility of the Character Creator? What's the most outlandish Awen-original species to date?

Currently we’re focusing on the IP races. There are so many of them in the Universe and we think fans really want to see that. We’re creating as many of those as possible. We’re also creating a handful of races that have been mentioned in the IP but have never appeared on screen before. CBS has been great and allowed us to define what these races look like, so those will be in the game. As we create all those costume bits – facial bits, body bits – we put them into our character creator so we can repurpose them for a new race, or users can repurpose them for a new race. We’ve also created some new custom pieces to throw into the character creator, so players can create completely new races as well.

To date, we’ve mostly made lots of crazy alien mixes for fun. Although it’s most important for us to focus on getting the key Universe races into the game, expect to see all sort of unique and strange new alien races in our exploration content.

Read more here.

Pirates of the Burning Sea : Female Avatar Texture Rework

Posted Mar 13, 2009 by Keith Cross

The latest dev journal from Flying Lab Software looks at player concerns with female avatars and the developers work to address these issues.


Recently I read some forum entries by our players that inspired me to revisit some of the female avatar clothing and pieces. In the forums they were discussing some of their frustrations and, frankly, their points were quite valid so we’re planning to address many of their concerns. Some of the issues will be a lot of work and will take us a while to process. Others, however, appeared to be low-hanging fruit and could be dealt with right away. I’ve done some work on these in 1.14.

The most immediately-addressable-concern was an issue of color in the clothing colorization process. Players find that colorizing an article of clothing does not always yield the expected result. For instance, in some cases a red would appear less saturated and/or darker on the model than the red they picked from the palette options.

This de-saturation and darkening that users have been seeing is the result of two different aspects of the user colorization process. In this devlog I’ll attempt to explain how each of these processes work and what was done to improve them in this patch.

Read more here.

Spellborn : Brotherhood of the Glaive HQ Overview

Posted Mar 13, 2009 by Keith Cross

To complement yesterday's look at the Brotherhood of the Glaive, the folks at The Chronicles of Spellborn have posted a look at Exarchyon, the Brotherhood's headquarters.


Yesterday, we shed some light on The Brotherhood of the Glaive, but today let’s take a closer look at their headquarters: Exarchyon.

The massive Raft Yard is floating in the Deadspell, in the vicinity of Ringfell.

The mission of you, players, is as follows: infiltrate the base, destroy specific objectives, and escape! For example, you will be tasked to destroy Shardship Mines floating above the Raft yard and Sentry Towers.

But that would be all too easy without some new Bosses to defeat and many other surprises that are paving the road towards the final battle of the instance.

Read more here.

Zu Online : Moonmaiden Guide

Posted Mar 13, 2009 by Keith Cross

The folks at IGG have prepared a guide for players wishing to advance as a Moonmaiden in Zu Online.

In Zu Online (, the Moonmaidens are regarded as secret killers because they are good at becoming invisible to confine their opponents. However, in contrast to other clans, the Moonmaidens have low health and defense. Therefore, it is quite difficult to level up a Moonmaiden. Nevertheless, you are still able to spend talent points to leveling Moonmaidens fast. On the Moonmaiden’s talent tree, the “Hoop” branch mainly improves their trap spells, which is very helpful for PvP fights but not very helpful for leveling up fast. The “Nirvana” branch has no proper talents for leveling fast either. So, we have to spend the most talent points on the “Health” branch. The talents on the “Health” branch are able to raise Moonmaiden’s maximum health and defense, and accelerate damage dealt.

First Row: Spend 10 talent points on “Disabling Moonblades” until it increases the Garrote chance of Moon Chasing, Double Flaying Moon and Flying Flame Moon spells by 5%. “Luna’s Anger” can be ignored.

Second Row: Spend 10 talent points on the “Disabling Hit” until it increases the Garrote damage bonus by 28.4%. ”Reinforced Phoenix’s Force” is very helpful for fighting BOSSes. But it can be learnt later.

Third Row: Spend 1 point on the “Shapeshift: Fish” which is very helpful for fighting BOSSes and survival. After that, spend 9 talent points on “Improved Parry” so that it increases your parry chance by 9%. Note that you should only spend 9 points on “Improved Parry” now because we need save talent points to spend on more important talents.

Fourth Row: Spend 5 points on “Vitality” to increase maximum health by 5%. Then, spend 5 points on “Find Weakness” to increase the Garrote chance by 9.1%. After that, spend 1 point to learn the “Moonfire” spell which can temporarily increase movement speed, attack power and defense.

Fifth Row: Spend 9 talent points on “Improved Moonfire”. The Moonfire spell is more helpful than the Phoenix’s Force spell especially when fighting BOSSes.

Sixth Row: Spend 1 point on the “Water Spirit Dragon” to learn this Shapeshifting spell which is better than the “Shapeshift: Fish”. Then, spend 10 points on “Strong Body” to increase your defense by 10%.

When you have enough talent points to spend on the talents above, you should be around level 210. At this level, you should be a veteran, and with the power you’ve gathered, it’s time to start mastering PvP, if you haven’t already. It’s all up to you.

Remember that you can also get experience by training Stunt Double and/or by simply sitting cross-legged in your guild occupied zones.

Read more here.

The Warlords : Brotherhood Feature Overview

Posted Mar 13, 2009 by Keith Cross

The folks at The Warlords have posted an overview of the game's important Brotherhood and Sisterhood system.

Brotherhood & Sisterhood is another unique feature of The Warlords. In ancient China, the brotherhood was everything, and this is what makes up the soul of the Warlords. In the game, three players can be sworn brothers or sisters. After that, they will share Kung Fu and their enemy list. When encountering emergencies, brothers or sisters can instantly be called to come to the rescue.

This was a custom most famously romanticized in the historical novel "Romance of the Three Kingdoms". In the novel, in one of the most famous sections titled, "Oath of the Peach Garden" three warriors Liu Bei, Guan Yu and Zhang Fei became sworn brothers in a special ceremony amongst blossoming peach trees. As it is said, in 188 AD, in the county of Zhuo, the three met by chance and soon discovered they all shared a common desire to serve the country in the chaotic times. The next day they swore their oaths as brothers where Liu Bei was ranked the eldest, Guan Yu the second, and Zhang Fei the youngest. Combining their forces allowed them to quickly muster up more than 300 local men, forged weapons, acquire horses, and joined in the fight to repel the rebelling Yellow Turbans.

Read more here.

Rohan : Seventh Race Added: Giant Warriors

Posted Mar 13, 2009 by Keith Cross

The folks at Rohan: Blood Feud have announced the addition of the game's 7th race, The Giant Warriors, with the release of the game's latest expansion.

Online PC game publisher and developer YNK Interactive today launched an expansion to their MMORPG, Rohan: Blood Feud, by adding a new race, The Giant Warriors.

“We are thrilled to finally reveal the long-awaited Giants to our Rohan players,” said Fred White, Director of Marketing and Communications. “Each race has a different role in the game, so the Giant addition will bring new twists in the collaborations of the seven races during game play, including bringing Township Battles to a whole new level.”

The Giant Warriors is the 7th addition to the multifaceted races that make up Rohan: Blood Feud, joining the Humans, Dark Elves, Dekans, Elves, Half Elves, and Dhans. Bigger in size and abundant in strength, players can build their Giant characters towards their second job specializing in PVP as Savages, or party play as Berserkers.

Along with the Giants come brand new weapons, skills, mounts, and maps. The Giants’ weapons of choice are polearms and dual wielding swords, which are suited for their powerful attack skills. Their homeland Draht, an arctic terrain, is an addition to the Rohan continent, consisting of new mobs to battle, new NPCs (in game characters) to meet, new territories to conquer, and newly revealed quests to embark upon.

A plethora of events, contests, and other festivities are all part of the celebration, happening in game and on the official website.

Read more here.

Star Wars Galaxies : Imperial Flight Guide, Part Two

Posted Mar 13, 2009 by Jon Wood Star Wars Galaxies Correspondent Thomas Allegood writes this helpful guide for up and coming Imperial pilots in the SOE MMO based on the popular sci-fi franchise.

So you've got your Lv 5 equipment and a new TIE, I bet you feel good right now. Well, keep that frame of mind because now it's time for the long haul. This is your little guide to surviving middle stretch to ace.. Now strap yourself in, power up your shields, and lets bring down those rebels.

The first thing you've probably noticed is that if you're flying an Interceptor, you can't really use much heavy equipment, but you're faster than most ships out there. If you're flying a Bomber, you can barely move but boy can you take a few hits. This mid-level stretch is the most annoying part of your career, but you'll survive. After this, you'll begin using more flexible ships, but as for now, let's take a look at what you can do.

Star Wars Galaxies Screen

Read Imperial Flight Guide, Part Two

World of Warcraft : Armory Updated with Info Tools

Posted Mar 13, 2009 by Keith Cross

The WoW Armory has been updated with new features, giving you detailed information about the Arena Records of your team and your opponents.

Every Arena team profile on the Armory now includes Arena Records, new tools that track and measure the performance of every Arena team in World of Warcraft. These tools comprise the Match History tab, the Opponent History tab, and Match Reports.

  • The Match History tab displays every Arena match that a team has played during the season in an interactive graph showing the date, opposing team, and result of each match.
  • The Opponent History tab displays a team's Arena matches in relation to the opposing teams faced, which helps track performance against particular team compositions.
  • The Match Reports display the same end-of-match results and statistics that appeared in-game.

Read more about Match History, Opponent History, and Match Reports.

Warhammer Online : The Gods of Chaos

Posted Mar 13, 2009 by Keith Cross

For those who wish to risk the attentions of the dark gods of Chaos, Mythic has posted an in depth look at the deities which make up the mad pantheon of this faction.

"Only fools believe themselves able to understand Chaos, for it is neither human nor understandable. The mortal scholars and mystics that dare debate about its nature only succeed in drawing the attention of the vile creatures upon them; they call down terrors and doom upon themselves and those they love. Many wise men were carried, alive and screaming, into the morgues of the Inevitable City, where they could eternally “debate” with demons of torture. Some scholars claim that Chaos, in its multifariousness, has spawned an endless number of gods. Others say all those seemingly different deities are nothing but aspects and manifestations of a single supernatural being: the nameless horror, the abomination, the unspeakable beast, the Undivided Chaos. But its true nature exceeds each and every imagination. No mortal can ever hope to understand such madness and he who values his very soul should strive to remain ignorant about the gods of Chaos; their fights, their rivalries, their endless wars."

- Unknown author

Read more here.

EverQuest II : Brew Day

Posted Mar 13, 2009 by Keith Cross

The folks at EverQuest II have announced the return of Brew Day, an annual holiday of events which celebrate a Dwarf's favorite pastime.


Grab yer ale and yer favourite dwarf! It's time for Brewday!! This year, Brewday will run from March 12th through March 19th. It will be turned off on the morning of the 20th, so make sure you experience it all by the 19th!

There's a lot of fun in store for you, this Brewday. All the quests from previous years will be active for folks who would like to relive past drunken celebrations of Brell!

Read more here.

Black Prophecy : Exclusive In-Game Screenshot

Posted Mar 13, 2009 by Jon Wood

To go along with their first interview here at, the folks from Reakktor have sent along this new and exclusive in-game screenshot.


Check out the full size Exclusive In-Game Screenshot

Ether Saga : Pets Developer Journal

Posted Mar 13, 2009 by Jon Wood

Perfect World Entertainment has provided us with this developer journal focusing on pets in Ether Saga Online.

Ether Saga Online is based on the Chinese literary classic, Journey to the West. It is a Free-to-Play MMO and is very story driven. ESO has a rich, vibrant world to explore with an anime art style. It has a ton of content and deep gameplay layers for experienced MMO players, yet is accessible to people new to the genre. ESO has many unique aspects of gameplay, such as an auto-route system with smart path-finding, mounted combat and a transformation system to adopt a monster’s appearance and gain attributes & abilities.

Read the Pets Developer Journal

Black Prophecy : Introductory Q&A

Posted Mar 13, 2009 by Jon Wood

Kirk Lenke, the CEO of Reakktor Media, takes a few moments to answer Jon Wood's general questions about the upcoming sci-fi MMO.


What can you tell us about Black Prophecy?

Kirk Lenke:

Black Prophecy is a fast-paced 3D space MMOG (Massively Multiplayer Online Game) with state-of-the art graphics and thrilling real-time combat. In contrast to competing games, we are focussing on exciting PvE and PvP game content that players can experience without investing excessive amounts of time. Thus our target audience is definitely the casual gamer who wants to jump into the cockpit in his leisure time and take on the numerous challenges of the Black Prophecy universe, alone or together with his friends.

Like in our previous MMORPGs Neocron and Neocron 2 we are striving once more to offer a breathtaking atmosphere and have spared no expense or effort, even going so far as to engage a professional author to achieve this effect. Black Prophecy setting and story have been created by the award-winning sci-fi author Michael Marrak, who carries the player off into a complex and vibrant universe full of epic conflicts.

Read the Introductory Q&A

Warhammer Online : Call to Arms Re-Enlistment Program

Posted Mar 12, 2009 by Keith Cross

Mythic has announced a Call to Arms Re-Enlistment Program, calling back former players of Warhammer Online, offering 10 days of free game time when players reactivate their accounts along with rested experience for the time since they last played, a unique quest chain and an item.

The Call to Arms has sounded! The lords of Order and Destruction seek to bolster their ranks as the war rages on. While mighty armies clash in deadly combat across the Old World and on the distant shores of Ulthuan, the rulers of both realms are offering new incentives to those loyal warriors who will lead their forces into battle. There is no better time to enlist, for your strength is needed! Rise now, and bear the banners of war. To arms, and to glory!

Read more here.

Champions Online : Intoduction to Lemuria

Posted Mar 12, 2009 by Keith Cross

Cryptic Studios has released new information and screenshots for Champions Online's underwater realm of Lemuria, where an ancient race of sea dwellers plots the conquest of the world in search of the secret of immortality.


Learn more about Lemuria in Champions Online.

Star Wars Galaxies : Game Update 8 Release Notes

Posted Mar 12, 2009 by Keith Cross

The folks at SOE have posted the release notes for Game Update 8 for Star Wars Galaxies which went live today.

Player Cities:

Beginning 5/1/2009 12:01AM PDT, during every galaxy restart, if a citizen has not logged in within the past 90 days, he will be automatically removed as a citizen of the city and all his packable structures within the city limits will be eligible for packup. You can use the citizen roster window to see how long it has been since a citizen last logged in. This packup with not be the same as the existing abandoned packup, in that you will not get points for packing up these structures. They will not be marked as abandoned, but will be flagged in some other way. Packable structures within the city limit that do not belong to a citizen will also be eligible for packup if the structure’s owner (specifically, the character who owns the structure) has not logged in within the past 90 days. To be absolutely clear, we are talking about when this particular character/citizen last logged in. In-game mail will be sent to the mayor when a citizen is removed because of this 90 days inactivity. If the citizen logs back in after he has been removed as a citizen because of the 90 days inactivity, and his resident structure is still standing inside the city limits, he will be immediately added back to the citizen list, and the mayor will be sent in-game mail indicating that the citizen has been added.

For players who for any reason that cannot log in the character at least once during the 90 days, there will be a feature to allow the mayor of the city to flag that citizen as “safe”, meaning the citizen will not be removed from the citizen list, and none of the citizen’s structures within the city limits will be flagged for packup. Structures belonging to the citizen in a different city (where he is not a citizen) would be eligible for packup using the rules stated above. There will be a limitation on the number of citizens that can be "protected" as this is a feature for those cases which would normally not occur very often.

Read more here.

Warhammer Online : 10 Day Free Trial

Posted Mar 12, 2009 by Keith Cross

Mythic Entertainment has announced that they are now offering a 10 day free trial for Warhammer Online.


Mythic Entertainment™, an Electronic Arts Inc. (NASDAQ: ERTS) studio, today announced that a new ten-day free trial is now available for the critically-acclaimed fantasy MMORPG, Warhammer® Online: Age of Reckoning® (WAR). Potential recruits to the armies of WAR are invited to spend ten action-packed days hunting Squigs, stomping Stunties, exploring massive capital cities, and battling opposing players in thrilling Realm vs. Realm™ combat.

“A call to arms has been issued! With the new free trial we are making it possible for everyone to experience non-stop Realm vs. Realm combat wrapped up in a next generation MMO,” said Mark Jacobs, VP and General Manager of Mythic Entertainment. “What started out as a great game has only gotten better as the team has added an incredible amount of content with our first live expansion. For gamers that have yet to experience the glory of WAR, there is no better time to join the battle!”

Read more here.

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