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Star Trek Online : Path to 2409: Seven of Nine Interview

Posted Mar 19, 2009 by Keith Cross

Cryptic Studios has updated their Path to 2409 series of Star Trek lore which bridges the gap between the end of the TNG time frame and 2409, where the era of Star Trek Online begins. The update takes a further look at the events of 2385 in an interview with Annika Hansen, aka Seven of Nine, and her opinions on Starfleet's handling of the Borg threat.


[I meet Annika Hansen in a cafeteria at the Daystrom Institute. Formerly known as Seven of Nine, a Borg drone, Hansen now looks almost completely human. Her residual Borg implants are barely noticeable. She does, however, retain the brevity of words and directness her fellow crewmembers from U.S.S. Voyager described. I thank her for joining me today. As is typical for her, she cuts to the chase immediately.]

You wish to ask me about why I left Starfleet.

Yes. You yourself have said that one of your dearest aspirations was to belong to Starfleet. Why, then, did you leave?

Clarification. I wished to be counted among those I admired during my time on Voyager. Admiral Janeway, Captain Chakotay, and several other crewmembers convinced me of the honor and competence of Starfleet. Seeing that to be the case, I wished to also belong to Starfleet. However, I have found that, while many members of Starfleet are indeed quite admirable, the direction Starfleet, as a collective, is taking is neither admirable, honorable, nor competent.

Read more here.

Runes of Magic : Ravenfell Area Tour

Posted Mar 19, 2009 by Keith Cross

Ravenfell Area TourThe folks at Runes of Magic have released a video tour of the game's new Ravenfell region, an area that will be added to the game with its official launch on March 19th.

Watch the tour of Ravenfell in Runes of Magic


EverQuest II : Producer's Letter: Fighter Revamp Rework

Posted Mar 19, 2009 by Keith Cross

In a recent Producer's Letter to the EverQuest II community, the folks at EQ2 say they will be rethinking the recent revamp to the fighter archetypes and they are looking for player input to help them determine how to proceed.


Recently we’ve been working on some changes to the fighter classes, particularly in the way that they manage hate. Our intent was to adjust these classes so that fighters would rely more on their taunts and abilities to gain and hold aggro and less on high DPS and hate buffs from DPS classes.

Why do we feel this is necessary?

Well, we’ve been talking since the last Fan Faire about how we’ve drifted away from the hate management and damage sink that tanks were originally intended to be. With this, there has also been an increase in the DPS that tanks have been doing while in combat. This begins to impinge on the role that we’ve envisioned for the Scout and Mage classes, and we feel that moving forward we need to make some adjustments, as it is increasingly difficult for us to do proper and cohesive game balancing as the lines get more blurred.

We introduced this to the test server in early January and the response from the community was strong. Recognizing that this is a very sensitive and delicate topic, we postponed the revamp for more testing and evaluation.

In the end, with all of your feedback, we’ve decided to re-examine the structure of the fighter revamp.

Read more here.

The Warlords : Closed Beta Starts March 20

Posted Mar 19, 2009 by Keith Cross

TQ Digital has announced that the closed beta for The Warlords will begin on March 20th and the game client is now available for download.

The Warlords will begin its closed-beta test at 20:00, Mar 20th, 2009 PDT. The TQ team is glad to inform you that the client has been released on the WL official site on Mar 18th. The size of the client is about 644M, and we provided both a direct FTP and a Bit torrent download. You can choose the download method according to your network connection.

Read more here.

Dream of Mirror Online : Same Gender Marriages for DOMO

Posted Mar 19, 2009 by Keith Cross

Aeria Games has announced that they have enabled same gender marriages in the marriage system for Dream of Mirror Online.

Aeria Games' premier casual massive multiplayer online role playing game (MMORPG), Dream of Mirror Online, announced today the addition of same gender marriages to the dynamic in-game marriage system.

Dream of Mirror Online offers a unique in-game marriage system that allows players the opportunity to significantly enhance their gameplay. After embarking on a series of fun, yet challenging quests, the player's character and partner may choose to plan and execute their perfect in-game wedding, complete with the dream locale, wedding outfit and even a perfect set of rings. Upon marriage unique features will be granted to the newly wedded couple, including the ability to summon their significant other to their location as well as completely heal their partner during battle.

The addition of same gender marriages, a popular topic of discussion since Dream of Mirror Online's Fall 2007 release, opens up this fun and exciting marriage system to a larger player base.

Read more here.

General : Jesse Schell to Deliver LOGIN Keynote

Posted Mar 19, 2009 by Keith Cross

Evergreen Events have announced that Jesse Schell will deliver a keynote speech at the 2009 LOGIN Conference titled "Make Games Not War" focusing on the potential influence, both positive and negative, that violent games could have on society.

Evergreen Events is delighted to announce the Thursday, May 14th keynote speaker for the 2009 LOGIN Conference. Jesse Schell, the accomplished Professor of Entertainment Technology at Carnegie Mellon University and CEO of Schell Games, will be delivering a lunch keynote address explaining the complicated relationship between interactive entertainment, violence, culture and sociology. The 2009 LOGIN Conference will be held May 11th-14th 2009 in Seattle, Washington at the fantastic Seattle Marriott Waterfront Hotel, as an innovative event designed to facilitate education, networking, and entertainment for the leaders of the business and development online game industry.

In his keynote, "Make Games Not War", Mr. Schell will discuss how "it is very possible that widespread online games are changing people, and therefore, society, in subtle ways. But how? Will the constant playing of war games train us all to be killers, or will the cooperation these games require break down cultural barriers, and teach us to get along with strangers? Or both? This talk examines the paradoxical futures that online gaming may bring us, and makes some suggestions about how to use them to save humanity from itself."

Read more here.

Last Chaos : Expansion Pack 1 Launched

Posted Mar 19, 2009 by Keith Cross

Aeria Games has announced the release of Expansion Pack 1 for Last Chaos, which adds new dungeons, gear, and skills, an automated market system, and more.


Santa Clara, Calif. - March 18, 2009 - Aeria Games announced today that the launch of Expansion Pack 1 for Last Chaos Global. The long standing massive multiplayer online role playing game (MMORPG) Last Chaos has received the largest content update in the games history.

Expansion Pack 1 is the first of a series of expansions that will be released throughout the next year. The expansion includes:

Automated Market System

  • For the first time in Last Chaos history players can now set up their items in a fully automated market system that allows for competitive pricing, and removes the requirement that players remain online to sell their wares!
  • Prevents scamming as level of items/quantity/seller/prize are displayed prominently
  • Frees up server space causing less lag

New Skills level 90-100

  • Increases potential for group play, as new skills are focused on supplementing raid groups
  • Long awaited, player suggested skills being implemented
  • Rare skill books now drop in game offering players a chance to get the most powerful skills before everyone else!

Read more here.

Stargate Worlds : Cheyenne Mountain Entertainment sued

Posted Mar 18, 2009 by Jon Wood

Cheyenne Mountain Entertainment is being sued by a company called IO Capital Princess LLC for an unpaid open account.

CME, now a part of the larger Firesky organization that is overseeing the development of Stargate Worlds as well as a number of other unannounced projects, seems dogged recently by both financial and PR problems with this newest issue leading to more speculation that the first video game based in the popular Stargate universe is going to be forced to bury their gate.

Record of the suit can be sound at

Fallen Earth : Weapons Concept Art

Posted Mar 18, 2009 by Keith Cross

To complement today's overview of the weapons of Fallen Earth, we present eight pieces of concept art which depict these weapons in detail.


See more Fallen Earth Weapons Concept Art.

EverQuest : 10 Year Anniversary Video

Posted Mar 18, 2009 by Keith Cross

10 Year Anniversary VideoSOE has released a new video in celebration of EverQuest's 10 year anniversary.

Watch the EverQuest 10 Year Anniversary Video


Conquer Online : Equipment Bonus Quests

Posted Mar 18, 2009 by Keith Cross

TQ Games has announced that players in Conquer Online will be able to take part in a series of Equipment Bonus Quests for improved gear starting on March 23rd.

Superior equipment is the warrior's ultimate goal in the world of Conquer Online. Without it, you will never be the best! The Equipment Bonus Quests provide players with an opportunity to obtain those rare, epic items.

The follow-up quests for the Equipment Bonus Series will be released on Mar 23. The requirement for these 7 quests varies from level 78 to level 115, and the rewards include powerful Elite & Super quality items, as well as lots of experience and silver.

Only the experienced adventurers can pass the tough ordeals and claim these magnificent rewards. Now it is the time to prepare yourself for what's ahead. Join in the gallant adventure, and pursue your own mighty equipment!

Read more here.

D&D Online : The Art of Shavarath, Part II

Posted Mar 18, 2009 by Keith Cross

The folks at Dungeons&Dragons Online have posted part two of dev journal which looks at the artistic vision behind Shavarath, the Plane of Battle.



In a land of endless war there are always those who seek to take advantage of the opportunities that arise. The Yugoloth have a presence in the plane of Shavarath on the floating island of Amrath, working to ensure that the eternal battle on the plane is never won. The Yugoloth tore the land asunder with their magic, and a huge chunk of that magically-imbued ground hovers above Shavarath, tethered to the remains of an ancient Coliseum below. The Yugoloth named their floating encampment Amrath, after their vizier at the time.


Even in our early concept art of Amrath, we wanted to make it clear to the players that there is something magical and out of place about this disembodied hunk of terrain. The Yugoloth isle in the sky is a waypoint for players seeking to venture into the Shavarath landscape below. Chains running from point to point of Amrath lash the place to the ancient ruins down on the Shavarath landscape. In fact, portions of a massive Coliseum can still be seen protruding from parts of Amrath. Since Amrath was created from a hunk of the bleak and devastated earth below, it still shares that same sense of danger and desolation, reminding the viewer that the war of the three factions is not out-of-reach of Amrath. If players are brave enough to be transported to the plane of Battle, the Yugoloth of Amrath will oblige.

Read more here.

DOFUS : User Records Broken, New Server Added

Posted Mar 18, 2009 by Keith Cross

ANKAMA has announced that DOFUS achieved two new records over the weekend, boasting 700,000 players online over one day, and 175,000 simultaneous users online at the same time.

Roubaix, France - 18 March 2009 – the online video game DOFUS, developed by ANKAMA, has just beaten two new records as of Sunday 8 March: 700,000 players connected over the day and 175,000 connected simultaneously at 6pm!

DOFUS, the immensely successful online video game, which is available in 7 languages and played in 150 countries, has just beaten two new records. Thanks to the loyalty of its fans, the game has crossed the ‘700,000 in one day’ mark on Sunday 8 March, and another record was set at 6pm on that day – 175,000 simultaneously connected!

To allow even more players access to the game and to reduce waiting times for existing fans, ANKAMA opened a new server named Many on 13 March.

Read more here.

Ether Saga : Ether Saga in Open Beta

Posted Mar 18, 2009 by Keith Cross

Perfect World Entertainment has announced that their MMORPG Ether Saga Online has now entered the open beta phase of development.

March 17, 2009 – Redwood City, CA - Perfect World Entertainment Inc, a wholly owned US subsidiary of Perfect World Co., Ltd., today announced that the beta for its popular new online game Ether Saga Online is now open to all gamers. As the closed beta comes to an end, new and existing gamers will be provided open access to Ether Saga Online where they can fully immerse themselves in the expansive world and create permanent characters that will remain in the game through launch and beyond.

Read more here.

City of Heroes : Issue 14: Architect in Open Beta

Posted Mar 18, 2009 by Keith Cross

NCsoft has announced that the much anticipated Issue 14: Architect, the update which brings user created missions to City of Heroes, is now in Open Beta.

You have been waiting patiently and now the time has come! City of Heroes® content Update Issue 14: Architect has now officially begun its Open Beta phase. Now is your chance to play and give feedback on one of the most in-depth player created mission systems in an MMO to date! Your story/mission masterpieces will be available in-game for all your fellow gamers to play and rate - and the higher their rating, the more YOU benefit!

Read more here.

Warhammer Online : Choppa and Slayer Available for All

Posted Mar 18, 2009 by Keith Cross

Mythic has announced that the Dwarf Slayer and Orc Choppa careers in Warhammer Online are now available to all players.

Warhammer Screenshot

Mythic Entertainment™, an Electronic Arts Inc. (NASDAQ: ERTS) studio, today announced that the eagerly anticipated Dwarf Slayer and Orc Choppa careers are now playable in its award-winning MMORPG, Warhammer® Online: Age of Reckoning® (WAR). Introduced as part of an ongoing live expansion arc entitled Call to Arms, the new careers are examples of the massive content additions being made available as a part of your subscription to WAR.

"The Call to Arms has sounded, and the realms of Order and Destruction have welcomed two new combatants to the frontlines of WAR - the head-bashin' Orc Choppa and oath-sworn Dwarf Slayer," said Mark Jacobs, VP and General Manager of Mythic Entertainment. "These new careers are brutal, unrelenting fighters who will stop at nothing to claim victory over their opponents on the Realm vs. Realm battlefields."

Read more here.

Silkroad Online : Tomb of the Qin-Shi Emperor Released

Posted Mar 18, 2009 by Keith Cross

Joymax has announced the release of the latest update for Silkroad Online, Legend IV: Tomb of the Qin-Shi Emperor.

Joymax, an independent developer and publisher of interactive entertainment for the global market, today announced the launch of the Legend IV: Tomb of the Qin-Shi Emperor, an update for historical fantasy MMORPG Silkroad Online. The Legend IV update includes a new Turkey Traditional Outfit item available in the store and adds new features, including a high level dungeon, high grade skills, and quest updates for the Qin-Shi Tomb and Roc Mountain. These new features will provide great challenges for players seeking to restore the Qin-Shi Tomb in Silkroad Online.

"We are dedicated to providing our audience with new and entertaining storylines, challenging quests, and epic battles in Silkroad Online,” said Jina Song, General Manager at Joymax. "We're really looking forward to hearing how audiences react to the Legend IV Update: Tomb of the Qin-Shi Emperor."

In the Legend IV update, an ancient white viper named BeakYung has been awakened from her meditation by humans exploring the Tomb of Qin-Shi. Players must fight their way through the dungeon’s powerful guardians and defeat BeakYung in order to restore order to the imperial tomb. The dungeon is playable by characters level 70 or above with six floors containing nearly 50 new monsters that must be defeated before facing BeakYung herself. New quests have been added for the Roc Mountain as well as the Qin-Shi Tomb, and the new Scenario Quest system gives players a true cinematic experience. Players will have access to new weapons and armor, and high-level abilities in order to take on the new monsters and BeakYung.

Read more here.

Age of Conan : Message From The King: Advocates

Posted Mar 18, 2009 by Jon Wood

Glen Swan returns this week with another entry in the official Age of Conan blog. This time, he's talking about The Advocate program.

It looks like our resurrection entry was a success last week. I’m very happy that we are off on the right foot now after being dead for so long.

That being said, I was hoping to get some more developer focused content out today but due to the crazy week, me attracting the death plague yesterday, and the update shooting out today. I think it would be best to share some info on the next big community announcement, the Advocate program. The program itself was suppose to kickoff sometime this week but again due to everything that hit this week it has yet again been pushed off a little. We do however have most of the Advocates contacted and they are just waiting to be released on the community.

The Advocates for those who don’t know, is a volunteer program to improve feedback from the player to the developer and vice versa. In short, it’s like a player lead program based on certain aspects of the game like classes for example. Speaking on classes, we have also been actively recruiting 2 Advocates per class in Age of Conan. We will also expand this later on to include not only class Advocates but also role-playing, player-versus-player, crafting, and etc for the Advocate program.

Read Message From The King: Advocates

Lineage 2 : A Look at the Economic State

Posted Mar 18, 2009 by Jon Wood Lineage II Correspondent Chris Sides writes this article discussing the state of the Lineage II economy and a couple of ideas on how to solve some problems with them.

We have all seen the extremely high prices for armor, weapons, materials, etc. What has caused this inflation in prices? To get ideas on how to solve this problem I went to the forums and asked people what they think. Some people are happy with the economy and some people are outraged at it. Along with their opinions and my own, I will give many ideas that may help the economic state of Lineage 2. I will also state some features NCsoft has implemented to try and help low-level players in getting gear and not being so impacted by the economy.

Read A Look at the Economic State

World of Warcraft : Druid Guide Level 1-10, Part One

Posted Mar 18, 2009 by Jon Wood World of Warcraft correspondent James Wood writes this guideto playing a level 1-10 Druid in Blizzard's massively popular game. This is Part One.

Druids do it like animals! And you l be doing it like animal at level 10 or 20. But there even more to them than just shifting into a bunch of forms with different abilities and limitations. A Druid can be a tool of war, a healer or a protector, filling every role (and bank slots with gear for every purpose, those gear hogs).

Freshen Up Before You Fight

If you e new to World of Warcraft, then you will need some basic resources to help you get by. The most important of these resources are addons. For starters, get Cartographer and QuestHelper. I used these two and still do for most of my questing needs. Cartographer also has compatibility with several other addons that you may likely use later in the game.

Read Druid Guide Level 1-10, Part One

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