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Spellborn : Two Videos Added!

Posted Sep 03, 2007 by Ben Krueger

We've added two videos to our video section for The Chronicles of Spellborn:

Music video for The Chronicles of Spellborn Music video for The Chronicles of Spellborn
A music video featuring both performers and in-game cinematics.
Game Trailer Game Trailer
This is a Chronicles of Spellborn Trailer.

Check out more videos here.

Spellborn : Game Design Dev Journal

Posted Sep 03, 2007 by Keith Cross

The Chronicles of Spellborn official site has been updated with their latest dev journal from the design department. This time around the focus is on the history of the high houses.

Hi and welcome to another journal on game content and design. Previous journals have been about the Athenaeum and the different factions currently active within The Chronicles of Spellborn and this week we'd like to cover something different.

This time we'd like to tell you a bit about the five different High Houses that are currently making up the Enclave of the Five Sacrifices.

History of the Eight

I'd like to start off with a little bit of history where the context of the Houses is explained. In the years after the Awakening, some 600 years ago, there were eight High Houses, Pale, Onyx, Void, Maul, Torque, Rune, Silver and Shroud, that vied for power and control over the combined might of the Human and Daevi survivors. The indifferences from before the Great Collapse, the destruction of the Ancestral World, had not diminished in the slightest and the struggle for dominance continued. But as time progressed it became clear that some of the Houses had similar goals and as such started to form allegiances. Pale, Onyx, and Void became what history refers to as the Traitor Houses whilst Shroud, Maul, Torque and Silver opposed their ideas with such vehemence that war was inevitable.

Read more here.

Age of Conan : Community Q&A

Posted Sep 03, 2007 by Keith Cross

In early August Funcom took questions from the Age of Conan community and they have now released the first installment of their Age of Conan Community Q&A.

At the beginning of August, we took questions from our community, and today, we bring answers.

Due to the quantity of submitted questions, and some have been answered, but may appear in a later installment. Please keep in mind the answers to these questions may changed based on feedback from our beta testers.

Note that all of this is subject to change - Age of Conan is still in development!

Bloodz: How many battlekeeps will be available in the Border Kingdoms?

Based on our current estimates for server population, there will be a maximum of three Battlekeeps per region, with a total of nine possible on each server.

Entaro: Are there any differences in consequence that results from a PvE death versus a PvP death?

When you die in PvE, you receive a debuff that lowers attack and defense rating. When you die in PvP, you do not get this debuff. However, in PvP, there is of course the chance you may have lost some coin, or, who knows, maybe even an item, but looting is not something we have fully addressed at this time.

Read more here.

Dark Age of Camelot : Grab Bag

Posted Sep 03, 2007 by Keith Cross

The Grab Bag returns this week to once again answer a myriad of miscellaneous questions from the Dark Age of Camelot community. This week's Grab Bag also comes with a number of announcements, including their plans for the Austin Game Developers Conference, and the announcement that they have some TL openings, as well as a big announcement at the bottom of the bag.

Q. We've done the Green Knight encounter several times and have not gotten any loot to drop other then remains. Is this intentional, or does he still drop some of the nicer items that were associated with him?

A. The Bearded Wonder: Yes, he can still drop other items, but the only item that is set to drop all the time is the Remains. The others are set as a chance to drop, so it sounds like you just didn't beat the odds. Keep trying.

Q. When 1.90 goes live, are the Relics going to be reset?

A. The Keeper of the Devs assures us: Yes, we will need to reset all of the keeps and the relics when 1.90 goes live.

Read the Grab Bag here.

EverQuest II : Legends of Norrath Overview

Posted Sep 03, 2007 by Keith Cross

The folks over at EverQuest II have posted an overview of the features of Legends of Norrath, the online trading card game which will be released on September 5th.

Legends of Norrath™: Oathbound is releasing live in EverQuest® and EverQuest II® on September 5th, 2007!

Legends of Norrath is an online-only trading card game, based on the richly-detailed sword-and-sorcery world of Norrath from the massively multiplayer online role-playing games EverQuest and EverQuest II. Playable from within the two MMOs, Oathbound, the first set for Legends of Norrath features over 375 digital cards and is available in both a 55-card digital starter deck and 15-card digital booster packs. Play as one of many Oathbound avatars and decide your own fate as you choose between the paths of good or evil.

Features Include:

* EverQuest® and EverQuest®II Interactivity:Legends of Norrath works both with and within your existing EQ and EQ®II games. Launching directly from your in-game menu, players can challenge others from either game. Also included are randomly inserted reward cards from potions to mounts that will enhance your EQ and EQII MMO game.

* Complimentary Starter Packs: EQ and EQII players will be awarded a complimentary random Oathbound digital starter deck.

* Single-Player Campaigns or PVP: Test your skills against a sophisticated, re-playable AI system and earn special reward cards by completing campaigns... or challenge players all over the world in online game lobbies where you can play both casual games and high-level tournaments.

Get all the details here.

World of Warcraft : Scroll of Resurection

Posted Sep 03, 2007 by Keith Cross

Blizzard has announced the latest iteration of their refer a friend program, where players can earn a month of game time if they get a friend to re-subscribe to World of Warcraft.

The Scroll of Resurrection is a new version of the Recruit-A-Friend program you can use to invite previous subscribers to return to World of Warcraft. Each invitation you email to a friend contains a link to download and try The Burning Crusade for 10 Days FREE. For every friend who returns to the game through your Scroll of Resurrection invitation and then re-subscribes to the game with a paid subscription, you will receive one FREE month of World of Warcraft game time. Click here to visit the Scroll of Resurrection page in Account Management and start resurrecting your friends!

Read more here.

World of Pirates : Pirates Set Sail

Posted Sep 03, 2007 by Keith Cross

The folks over at World of Pirates have announced that they have added a new update that brings a number of features to the game including allowing players to leave their home nations and set sail as pirates.

Ready to sail under black colors!

Another big update adds more new features to "World of Pirates" and opens new possibilities for all players. The time has come to set sails as a real Pirate with the black flag on the mast! Yes! The bad guys are now able to leave their home nation and sail as a Pirate, doing jobs as a Pirate and being hunted as a Pirate.

But be alert! The life as a buccaneer is burdensome. You are hunted by all nations and you have to watch out for safe harbors to restock your resources.

And now all hands on deck! Cast off! Your 1st Officer commands to raise the flag and set the sails. Your mate has set the course to the open sea! Come on!

Read more here.

CABAL Online : New Server

Posted Sep 03, 2007 by Keith Cross

Games-Masters.com has announced that they have launched a new server, which they have dubbed Jupiter.

Games-Masters.com has today announced the introduction of a brand new server for its popular Free-to-Play MMORPG CABAL Online. Due to the increasing popularity of the game, since its change of format, the new server has been opened to meet the rising demand of new players.

Named after the planet Jupiter, the server offers a chance to all players wishing to try CABAL to start off on an even footing. With the opening of a new server, players will be able for the first time to play on a fresh world, without having to pay any monthly costs. Now is the perfect time for players wishing to try the game to give it a go, with the opportunity open to all to rise to the top and become the champion of Nevareth.

So why not give it a go? Enter the world of Nevareth, a land full of destruction, war and excitement and be one of the first to play on the brand new server. Bring along your friends, family and even foes and join thousands of others in the experience that is CABAL Online.

Read more here.

General : Station.com August Newsletter

Posted Sep 03, 2007 by Keith Cross

The Station.com's August newsletter has gone out, with information about Legends of Norrath, the in-game mini-game playable in EverQuest, the Stargate Online TCG, and more.

Legends of Norrath

From the fantastical worlds of EverQuest® and EverQuest® II comes a new online strategy game like no other! Playable from within either MMO, simply launch Legends of Norrath from either in-game menu. Coming Sept. 2007, players can use the stand-alone client along with a Station.com account to challenge opponents across EQ and EQII servers.

Stargate Online Trading Card Game

Gating just got a lot more dangerous! System Lords, the exciting second set for Stargate TCG is invading your world this summer. Featuring more than 200 new cards and unleashing 4 new starter decks, encounter scores of new Goa'uld System Lords; including Apophis, Baal, Osiris and Yu and their Jaffa henchmen. This expansion is one that you won't want to miss!

Visit Station.com for more.

Pirates of the Burning Sea : PAX Interview

Posted Sep 03, 2007 by Jon Wood

Carolyn Koh attended the Penny Arcade Expo. While there, she spoke with Drew Clowery, a Designer for Pirates of the Burning Sea.

Avatar combat is a system that was added to Pirates of the Burning Sea late in their design phase. Original plans in 2006 were to launch with ship combat and to add avatar combat only later in the game, however, the strength and voice of their community persuaded them otherwise. Since then, we've seen avatar combat evolve slowly through sneak peeks at various conventions and developer letters. Game Designer, Drew Clowery was brought on at Flying Labs in October of 2006 and since then has been dedicated to fleshing out, balancing and generally making avatar combat fun and exciting in Pirates of the Burning Sea.

"Avatar combat and small arms use is all about balance and skill execution," Drew told me. One of the basic tenets of the martial arts is about keeping one's balance. The techniques of breaking your opponent's balance and keeping your own are taught in arts as diverse as Judo to Fencing and Pirates makes full use of it as well. Combat is not a matter of hitting "A" and walking away. It is active and reactive. It is not simply a roll of a dice to determine a hit based on your skill and the number of points based on your opponent's defense. In Pirates, a modifier is applied, one that you can directly affect with skill and strategy.

Read the whole article here.

General : New Game/On

Posted Sep 02, 2007 by Keith Cross

The latest edition of Game/On, MMORPG.com's weekly podcast is now available for your listening pleasure.

This week on Game/On, MMORPG.com's weekly podcast, co-hosts Jon Wood and Keith Cross talk about Jon's recent trip to the Games Convention in Leipzig, Germany, and discuss differences in how sex and violence in games are treated in different cultures.

You can listen to the Podcast here.

Dreamlords: Resurrection : Lockpick Entertainment Video Interview

Posted Sep 01, 2007 by Ben Krueger

Our second video offering today again from Leipzig is a sit down with the team from Lockpick Entertainment to discuss Dreamlords.

Video Interview Video Interview
MMORPG.com Managing Editor Jon Wood sits down with the guys from Lockpick Entertainment's Dreamlords to talk about what's upcoming in their MMORPG that mixes RTS and traditional MMO elements.

Check out all of our GCG coverage here.

Spellborn : Video Interview from Leipzig

Posted Sep 01, 2007 by Ben Krueger

Today we bring you yet another video from the Games Convention in Leipzig. The guys from The Chronicles of Spellborn sit down with Jon to discuss their upcoming MMO.

Video Interview Video Interview
In Leipzig the guys from The Chronicles of Spellborn gave us a look at character creation and customization, combat, PvP zones, and more.

Check out all of our GCG coverage here.

Stargate Worlds : World Q&A: Tollana

Posted Aug 31, 2007 by Jon Wood

The good people at Cheyenne Mountain Entertainment have provided us with this Q&A (and some new screenshots) featuring Tallona, a world familiar to fans of the franchise. While we didn't write the questions, we think it's a great introduction to the world. They've also provided us with some great screenshots, renders and concept art!

Question:

Having a license like Stargate can be an immense benefit and challenge for a developer. Can you tell us some of the ways you are using it that fans of the series and gamers who aren't fans will both appreciate?

Answer:

From day one we have had a priority of telling a great story with our game. The heritage of Stargate means we have a huge reservoir of history to draw on and we wanted to make Stargate Worlds more than just an MMORPG grind in space.

For example, there is an arc in SG-1 that covers seasons one, three and five concerning the Tollan. In season one, Stargate Command plays a role in helping the technologically advanced Tollan escape from their dying planet and find a new home. In return, Earth and the Tollan form an alliance. Unfortunately, treachery among the Tollan leads to disaster and they are practically wiped out by the Goa'uld.

As Stargate Worlds evolves, players will be able to experience Tollana in both states. They will be able to see the beautiful pristine parks and the shining towers. They will also experience the devastation of a war brought to them by the Goa'uld.

Check out the feature here.

Auto Assault : Final Day for Auto Assault

Posted Aug 31, 2007 by Keith Cross

Today is the last day in the life of Auto Assault, and they have posted a few parting words for the game's remaining fans, including word of "parting gifts" for those who stuck with the game to the end. Goodbye Auto Assault, and may you have a million subs in the MMO afterlife.

With Auto Assault closing down tonight, we wanted to thank all of you for creating a tremendously cool and dedicated community of Wastelanders. We just didn't want to give you guys a wild, crazy event tonight, but something else that may be just as fun. In the coming days those that are eligible will be receiving a "Parting Gift" message in your e-mail inboxes, with opportunities to take a part in some of our other products, including Richard Garriott's Tabula Rasa and City of Heroes. It's our way of saying "Thank You" to the diehard Auto Assault fan base and we hope to see you in are other virtual worlds.

Read more about Auto Assault here.

ArchLord : First Archlords Crowned

Posted Aug 31, 2007 by Keith Cross

Codemasters has announced that earlier this week the first two Archlords have won their crowns. Congratulations to Icecube of Genesis and Hellmaster of EyesofWar.

It was a tough evening of battle for all those involved, as players on both servers gathered to take part in the biggest fight of their MMO lives.

Without further adieu Codemasters Online is pleased to announced Icecube of Genesis and Hellmaster of EyesofWar, as the two new ArchLords.

All the guilds involved were well drilled, and the organisation of those taking part was phenomenal.

Let's hope they enjoy their reign, and look forward to defending the ArchLord crown again in a few weeks.

We shall be announcing the winner of the ArchLord suit of Armour in the next couple of days, but it was a close one!

Once again, congratulations to the new ArchLords.

Read more here.

Age of Armor : 2nd Closed Beta

Posted Aug 31, 2007 by Keith Cross

Age of Armor's second closed beta begins today, and Snailgame has added several new links where players can download the new client.

2nd Close Beta of Age of Armor is going to start on 6:00pm (GMT- 5) August 31.

By the time there will be many wonderful events for the players. More surprise, more fun, all are in Age of Armor. Are you ready?!

Please note that the account and the client used in 1st CB is USELESS now. You can get an account by the following link: http://www.aoaus.com/news/up_news/getcode.html

To download the NEW client for 2nd CB, please refer to:

  1. http://files.filefront.com/AOAEngBetaTest2ndexe/;8436461;;/fileinfo.html
  2. http://www.gamershell.com/download_19679.shtml
  3. http://www.spawnpoint.com/games/profile/downloads/file/6031/878/Age_of_Armor_ 2nd_Beta_English/

Read more about Age of Armor here.

General : Zenimax recruiting at AGDC

Posted Aug 31, 2007 by Keith Cross

Zenimax Online Studios, the company headed by former Mythic developer Matt Firor, will have a hiring booth at the upcoming Austin Game Developers Conference. So, if you're in the neighborhood, drop by and say hello.

For more info on Zenimax click here.

Tales of Pirates : September Events

Posted Aug 31, 2007 by Keith Cross

The folks at IGG have sent over a lengthy list of various activities that will be held during the month of September in Tales of Pirates.

IGG is pleased to announce a series of new activities have been added to Tales of Pirates to meet our Players' needs below:

Treasure Hunter

GMs will drop some treasure somewhere in the world! Useful hints will be provided, and only the first lucky finder can get the treasure!

Top Top Octopus

Want to challenge GMs? Want to get big money and sweet gifts? Okay! GMs will play Rock, Paper, Scissors (which we call Top Top Octopus) with you, 5 straight victories will get a big prize.

Streaking racing

You think you are tough enough, if you are self-confidence enough, take off your armor...

Let's do a streaking marathon with the GMs together! Everyone who successfully finishes the marathon will get a big reward!

May Day Card exchange

There will be two more times only to exchange May Day Cards, if you got a lot of May Day Cards, come for nice exchange!! Do not miss it!!

Guild War

Who is the Strongest Guild? Who will build a new empire? Who will conquer the world? Show the strength of your guild! Let the world hear your voice! The top three Guilds will be awarded with a mysterious chest. Remember unity is strength!

Lucky Survivor

GMs have set up an arena in a mysterious place. A PK admin will wait out side the bar of Argent city. Groups of pirates will be sent into the PK site, after a furious battle--the only survivor will get the mysterious award from the GM.

Besides, there will be another surprise for you guys: In September, we will open double EXP every weekend! Do not miss the chance to level up quicker!!

Read more here.

General : She Got Game

Posted Aug 31, 2007 by Keith Cross

Women in Games International has announced that they will be holding a conference along side the Austin Game Developers Conference. The conference, dubbed "She Got Game" will focus on women's issues in games and the wisdom of diversifying the gaming audience.

August 30, 2007---Austin, TX---Women in Games International will hold its next conference on Saturday, September 8 in Austin, Texas. Enntitled "She Got Game," the conference will offer information on current trends in diversifying the games industry talent pool and how these efforts will impact the industry and its products in the future. This half-day seminar provides timely, useful information for women and men alike, as well as new and veteran game developers.

"She Got Game," presented in conjunction with CMP Game Group's Austin Game Developers Conference, will be held on Saturday, September 8, 2007 from 11 am to 5 pm. Speakers include industry experts from Amaze Entertainment, BioWare, Midway, NCsoft, Sony Online Entertainment, Ubisoft, and numerous other games industry companies.

"WIGI and its commitment to organizing these meaningful events is invaluable to the game community," said Izora de Lillard, Event Manager for Austin Game Developers Conference, "The impact of offering this level of information, community and expert information to an often overlooked sector of the industry has been profound. We're proud to be involved." Fiona Cherbak, Chair of WIGI's Strategic Alliances committee, adds "Co-locating this latest WIGI conference at the Austin Game Developers Conference creates a unique opportunity to supplement the overall experience of peers and professionals who attend the various games industry events in Austin this September. This promises to be the most abundant games-related event offering in Austin to date."

Keynote speaker is Dona C Bailey, Professor at University of Arkansas. She was one of the few female game programmers in the industry in the 80's, and was also the programmer and designer responsible for ever-popular Centipede game. "I'm hoping to be helpful to someone now who may be in a situation similar to the one I was in at Atari, said Bailey, " I often wish there had been a group of WIGI colleagues back then from whom I could have gotten advice!"

Find out more here.

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