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Dreamlords: Resurrection : Aeria Named as NA Distributor

Posted Jul 03, 2008 by Keith Cross

Lockpick Entertainment and Areia Games has announced that they have signed an agreement that makes Aeria Games the sole North American distributor for Dreamlords, Lockpick Entertainment's MMORTS.

Swedish online game developer Lockpick Entertainment has signed an exclusive distribution agreement for the North American market with well-known gaming community Aeria Games.

The agreement sees Aeria Games as the sole distributor in North America for renowned MMORTS game Dreamlords – The Reawakening, its first RTS game ever. As in other territories, the game will be available for free and there will be the option to purchase in-game items and equipment (in North America through the use of Aeria Points — the universal currency on the Aeria Games portal).

“For a long time, gamers have been looking for a fun MMORTS game to play, and Dreamlords answers that demand,” said Spencer Chi, producer at Aeria Games.

“As part of our long-time strategy we’re always looking for partners to help us bring Dreamlords to new audiences. Aeria Games is a serious player on the online games market and we’re impressed with what (Aeria Games) has done with other games in their portfolio and how they work with their community and feel they are an excellent partner for bringing Dreamlords - The Reawakening to the people” said David Rosén, CEO of Lockpick Entertainment.

Read more here.

General : Big World 1.9

Posted Jul 03, 2008 by Keith Cross

BigWorld Ltd has announced the latest upgrade for their Big World Technology Suite, their tool set for creating massively multiplayer online games and virtual worlds.

This new release contains an advanced terrain engine that enables support for unlimited texture layers, higher level of detail and configurable height/shadow/normal/texture map resolution.

“BigWorld customers and developers currently evaluating the technology are very excited by this release as it enables them to implement some pretty amazing scenery in their games that would otherwise be difficult to achieve” said Simon Hayes, BigWorld’s Chief Technology Officer.

“We have incorporated a number of optimizations to the development suite including revisions to patrol paths, enhanced web integration and support for Perforce, SVN and CVS. Additionally, there are significant improvements to the skybox and weather systems and there is improved support for partner technologies such as SpeedTree and Umbra. Both Mandarin and English language are supported in the development tools user interface and art pipeline”.

Read more here.

General : NCsoft / Exteel Giveaway!

Posted Jul 02, 2008 by Craig McGregor has partnered up with NCsoft to bring an exciting new contest to our members!  From now until August 1, 2008 we will be taking entries into a sweepstakes where we will give away two 1GB VisionTek Radeon HD3870 X video cards, two iPod Nano's and a pile of NCsoft games!

NOTE: We are sorry, but due to shipping constraints, this sweepstakes contest is only available to our North American members.

As with all contests at, the more days you login to the site, the better your odds of winning! (see official rules for details)

Are you ready to enter?  CLICK HERE!

Myth War 2 : Myth War II: Introductory Q&A

Posted Jul 02, 2008 by Jon Wood's own Joe Iuliani provides the questions for this interview with Jadefox Hu of IGG's Myth War II. In the interview, Hu introduces us to this follow up to Myth War.

In your opinion, what makes Myth War II stand apart from all the other free to play games on the market today?

Jadefox Hu

Myth War II ( is a free 2D online game. Its classic feel makes it comfortable and relaxing for experienced players who have grown up with similar styles. One of the highlights of this game is its unique ATB combat system. The ATB combat system means players should be familiar with turn-based strategy combat while also giving players the sense of tension that they expect from modern games. The distinct “Rumor” system will keep players guessing.

Read the whole interview here.

EVE Online : Chronicles: The Paths They Chose

Posted Jul 02, 2008 by Jon Wood

The folks over at CCP have started a series of stories chronicling the leaders of each of the four faction heads that made their appearance with the launch of the Empyrean Age expansion. This is the second in the series, looking at Souro Foiritan, president of the Gallente Federation.

The Garden was a man-made construct through and through, several acres of carefully tended flora and woodland encased in a massive transparent dome. Souro Foiritan, president of the Gallente Federation, had it constructed long ago as a meeting place between dignitaries of the various empire factions.

In this it served its function admirably, for a twofold reason. First, a peaceful garden was much more conducive to a genial atmosphere and agreeable spirits than a meeting room ever could be. A visiting diplomat, weighted by worries and demands, would feel so much more calm sitting by a babbling brook or a tree in budding bloom than he ever could on the top floor of a high-rise, no matter how good its view. And second, it was so well secured with anti-eavesdropping technology that visitors could discuss the darkest topics of their hearts' desires without so much as a glance over their shoulders.

Read it all here.

EverQuest II : Player of the Year Contest

Posted Jul 02, 2008 by Keith Cross

SOE has announced the Player of the Year Contest for EverQuest II, which calls on players to nominate outstanding community members for the chance to head to SOE Fan Faire on SOE's dime.

The time when SOE players from near and far gather in one place to celebrate their favorite MMOs by engaging in fun, food and fraternization! But there will be some that walk among the crowd... a couple of players so respected by their gaming peers that they will have the distinct honor of being crowned SOE's second annual Players of the Year!


Will you be one of them?

To celebrate the 2008 Las Vegas Fan Faire (Aug. 14-17), Sony Online Entertainment will select and bring two lucky players to the Hilton Hotel to join in the festivities. So, here's your chance to nominate a friend (or even yourself) for this coveted title! We want to know who YOU think is the most deserving and why.

From Wednesday, July 2, 2008, (12:01 am, US Pacific Time) through Friday, July 11, 2008 at (11:59 pm, US Pacific Time), Sony Online Entertainment will be hosting the Official Fan Faire "Players of the Year" contest. Participating games include EverQuest, EverQuest II, Star Wars Galaxies, Vanguard: Saga of Heroes, EverQuest Online Adventures, The Matrix Online and PlanetSide.

Read more here.

Tabula Rasa : Promotions and Reassignments

Posted Jul 02, 2008 by Keith Cross

NCsoft has announced a number of promotions and reassignments within the Tabula Rasa team, with Sr. QA Tester Neal Johnson taking on the position of QA Lead from Dane Caruthers, who has been promoted to Assistant Producer, and TR Community Manager April Burba will be moving to an Associate Production role on Dungeon Runners.

It is my distinct honor to announce the promotion of Dane Caruthers from QA Lead to Assistant Producer. Dane has had a distinguished career in the industry and at NCsoft and has been fighting Bane and Bugs since before ship. We expect great things from him. You will be seeing more of Dane on the Forums as call sign Entropic. Congratulations Dane!

It is also my honor to announce the promotion of Neal Johnson from Sr. QA Tester to QA Lead. Neal too has had a distinguished career at NCsoft and has been so knowledgeable about TR that he has been mistaken for Lead Designer at conventions. Congratulations Neal!

Finally, it is with deep sadness that I announce that I have been reassigned to another game within the NCsoft family and will be assuming the Associate Production role on Dungeon Runners. The bling gnomes have run amok and believe they can turn my ban-hammer skills into gnome-hammer skills. All joking aside, it has been an honor serving in the AFS with each of you. Your knowledge and passion for the game are unparalleled and I look forward to watching how the community and the development team work together to make TR great.

Read more here.

Jumpgate Evolution : Site Revamp

Posted Jul 02, 2008 by Keith Cross

The folks at NetDevil recently updated the official site for Jumpgate Evolution with a completely new look.

Today marks the launch of the brand new Jumpgate Evolution community website. The slick new design offers you all the latest news and information about Jumpgate including feature updates, screenshots, movies, competitions, beta sign-up and much, much more.

Read more here.

Warhammer Online : Russian Launch Planned for Early 2009

Posted Jul 02, 2008 by Keith Cross

EA Mythic has announced that Russia has been added to the list of countries for which Warhammer Online: Age of Reckoning will be fully localized.

EA Mythic, a division of Electronic Arts Inc. (NASDAQ: ERTS), today announced that Warhammer® Online: Age of Reckoning™ (WAR) will be released in Russia for the PC and will be fully localized. Along with MMORPG fans all over the world Russian gamers will have a chance to enjoy the rich world and extensive possibilities of one of the most anticipated MMORPG's of the year - Warhammer Online: Age of Reckoning.

"Over the past 25 years, Warhammer has become a beloved hobby experience around the world, and it is a honor to bring Age of Reckoning to the Russian fans," said Mark Jacobs, VP and General Manager of EA Mythic. "Russia's MMO industry is growing rapidly, and we consider it an important territory for Warhammer Online."

"We are very excited to bring Warhammer Online to Russian consumers, fully supported in the Russian language," said Tony Watkins, EA Russia Country Manager. "EA Russia has put together a highly experienced team for launch and consumers can expect an enormous level of support."

Read more here.

Age of Conan : Conan Claims #1 PC Sales Position

Posted Jul 02, 2008 by Keith Cross

Following the announcement of Age of Conan's recent 700,000 player milestone, Funcom has noted that Age of Conan occupies the #1 position on many PC game sales charts across Europe and North America.

Funcom is proud to announce that Age of Conan continues to dominate the PC sales charts in all markets where the game is available.

Over the last few weeks it has remained the overall #1 PC game in most European markets, while also performing tremendously well on several all-format charts. In the US, Age of Conan impressively conquered the #1 PC spot for the first two weeks of available NPD data. Due to the amazing interest surrounding the game, more than 700.000 gamers have now signed up for an Age of Conan account. In the second month after release it is also clear that Age of Conan has taken the position as the undisputed #2 subscription MMO in the western world. 

Read more here.

EverQuest II : Fight with Legends Campaign

Posted Jul 02, 2008 by Keith Cross

SOE has announced the "Fight with Legends" recruitment campaign, where current players are rewarded with free game time for each friend they bring in that becomes an active subscriber.

The Living Legacy "Fight with Legends" recruitment campaign scheduled to begin July 3rd is a unique promotion rewarding current EverQuest®II players with free game play rewards (to be added to the end of your current subscription) for each new player you bring into the game who becomes an active subscriber of EverQuest II. Take advantage of the opportunity to play with your friends and earn free time for your friends' loyalty and your dedication. Keep the Legacy alive by joining the Guides program or utilize the Mentoring System and teach new Legends the ways of Norrath.

Read more here.

Lord of the Rings Online : Lorebook Update: Cachúnir

Posted Jul 02, 2008 by Keith Cross

The Lord of the Rings Online Lorebook has been updated with a look at Cachúnir,  a gatherer of Elven lore who dwells in the house of Elrond.

Cachúnir is a High Elf who dwells in the House of Elrond in Rivendell. With the coming of the Shadow, he has felt the desire to leave the darkness behind and sail into the West but hesitates to do so. He fears that once his kindred have passed out of Middle-earth, much of the history and lore of that world will be lost with them. Thus Cachúnir has initiated efforts to gather as much lore as possible at Rivendell so that the days of old will not be forgotten, even when the Elves have all left the shores of Middle-earth.

Read more here.

Anarchy Online : Belated Birthday

Posted Jul 02, 2008 by Jon Wood

Our apologies to the dev team over at Funcom's Anarchy Online as we wish their game a belated happy birthday.

On June 27th, Anarchy Online officially turned the ripe old age of 7. Congratulations to the past and present dev team of the game on reaching this milestone.

On June 27th, Anarchy Online turns 7 years old, and we have prepared several great offers and fun, in-game surprises for the players. We look very much forward to celebrating the anniversary of the game together with you!

Keeping in the theme of “7”, we’re delighted to present several great offers to all of you, both the old and the new, and the free players.

Anniversary gifts and offers

Active Anarchy Online players will receive 700 paid points for free. You can use these on whatever in-game items you want, ranging from jet bikes and hover boards, Jobe Luxury Apartment and pet leets, to social clothing to add a dash of color to the game world! We are also giving you 7 buddy keys to invite friends to try the game. With these buddy keys your friends will be able to discover and enjoy the wonders of Rubi-Ka! These keys give a full 30 days of free play with all expansions enabled.

Previous subscribers should keep an eye on their e-mail inboxes for a very special offer giving them the opportunity to return to Rubi-Ka. 

Finally, we have a special offer to our free players. For only $7/€7, you can upgrade to the full game experience, including all expansion content. This offer also includes 7 days of free play time!

All of these special offers are only available until July 4th, so be sure not to miss the opportunity, and join us in celebrating the wonderful history of Anarchy Online!

In-game surprises

Like we have done previous years, we have prepared some in-game surprises and gifts for our players. From June 27th and one week forward, you will be able to find a special party planner NPC, who is happily giving away gifts to anyone who asks her, plus she has a fun little stock of party treats!

Among the items players can get for the birthday celebrations are a special birthday placard, a leetzilla doll, a cake fixture, XP buff items, a couple of clothing pieces suited for partying, a beautiful painting of a familiar place on Rubi-Ka, and finally a small item to tribute a certain barbarian and the story about his world.

Players will also have access to some classic party effects, like the monster sunglasses, the funny arrow and the propeller hat!

Want to party the night away?

Ever helpful and present, ARK has planned parties the entire birthday weekend. Lots of fun, good music and all sorts of unexpected surprises are on the agenda. Find details on when and where here! There will be plenty of available activities for the players who find themselves online this weekend!

Win amazing custom gaming PC from GameRigs!

The power that engulfs us all takes us into the heat of battle on Rubi-Ka. Beyond the simple and meek comes a brave warrior that will defeat all others in a quest for global supremacy.

Enter in the sweepstakes for your chance to win a tweaked, custom gaming PC from GameRigs complete with a decorated Anarchy Online case and mouse pad! Click here to read all about it!

More on AO here.

Darkfall : Fan Q&A

Posted Jul 02, 2008 by Jon Wood

The folks over at Darkfall have released a new internal Q&A where the developers answer some of the fans' questions.

Here’s the QA…we worked with lists sent to us by community members and tried to answer as many as possible without too much embellishing. There was an effort to answer question categories that weren’t addressed in the previous Q&A’s. We didn’t address the questions having to do with beta and publishing due to recent developments, we would like more time before we get into that.

Do different weapon types damage them (mobs) easier, like a spear, mace, etc.?

Different monsters are vulnerable to different types of attack. In some cases they could be nearly immune to certain attacks like a fire elemental may not take fire damage. This applies to various armors and protections as well, the varying degrees in which they could protect the player against specific types of damage. There’s a whole system in place behind this, and players will learn from experience and through various information sources within the game.

Read it all here.

General : Exit Games - Cell Phone Community

Posted Jul 01, 2008 by Jon Wood

Ever wish you could use your cell phone to keep up to date on your favorite MMO, see which of your friends is online, or when your next raid is? Those and more are the possible uses of cell phones for MMORPGs according to Tom Sperry of Exit Games.

What practical application does your technology have for today’s MMORPGs in terms of new features and / or functionality?

Tom Sperry

Our platform’s service, called “Neutron”, enables PC-based MMORPG developers to extend in-game features to a mobile device in real-time. The most important thing about an MMORPG is the community (besides the quality of the game of course) and all of the social interaction features that go with it. Players are not able to sit in front of the computer 24/7 – at least, not in a healthy way – and so a natural way to access the game while on the run is via your mobile phone.

In the US, mobile devices and networks are not “ready” today to be gaming systems capable of realtime gameplay of MMORPGs, so we’re not trying to replicate the actual game onto the mobile. Instead, we’re using what it’s best at doing – communication. What Neutron can do for MMORPGs is tie the mobile phone to the game’s back end so that the player can stay plugged in to the virtual world, through various forms of social communication features. These features may include seeing which friends are currently logged into the game, chatting with a friend or your guild mates, checking the raid calendar, searching the auction house to see if the weapon upgrade you’ve wanted is up, etc. The mobile device is the perfect channel to stay in touch with the game while away from the computer, and Neutron allows developers to make this happen without having to allocate too much in dedicated resources.

Read it all here.

ArchLord : Episode 3 Artwork

Posted Jul 01, 2008 by Jon Wood

The folks at Codemasters have been kind enough to provide us with these new pieces of concept art from Episode 3 of their MMORPG, ArchLord.

Check out all four here.

General : Happy Canada Day

Posted Jul 01, 2008 by Jon Wood would like to wish all of our Canadian members a happy Canada Day on this 1st day of July, 2008.

As a point of trivia, Canada was formed on July 1st, 1867 making it 141 years old today!

EVE Online : EA Patch

Posted Jul 01, 2008 by Jon Wood

The folks at CCP have released a new patch for the Empyrean Age expansion for their hit game EVE Online.

The EVE Online: Empyrean Age 1.0.1 patch will be deployed on Tuesday, 1 July. We estimate that this patch will only add approximately 30 minutes to the regular downtime. Tranquility will be down from 11:00 to 12:30 GMT. This patch consists mainly of fixes to EVE Voice and it will also include the previous optional patches.

Patch Notes will be made available later.

Read more here.

Pirates of the Burning Sea : 1.5.46 Deployment

Posted Jul 01, 2008 by Jon Wood

This morning, the folks at Pirates of the Burning Sea rolled out build without incident. The servers are now live again after the update.

We will be upgrading our live servers to build during the usual maintenance window (1:30am-5:00am Pacific / 9.30am-1.00pm British Summer Time) on Tuesday, July 1st.

You can find information on the exciting changes in 1.5, including our new epic mission Fortaleza da Luz, in our Developer Logs section.

We appreciate your patience, and look forward to hearing your thoughts on the new patch. Release notes for the new build can be found here.

Update: All servers are now back online. Enjoy 1.5!

Read more here.

Navy Field : New Server and Competition

Posted Jul 01, 2008 by Jon Wood

Navyfield has announced that they will be adding a new server to their game in the month of July. They will also be joining the Game&Game world Championship.

NavyField Europe (Company: eFusion MMOG) announced today they will add a 2nd server at the end of July.
The 2nd server will be an English server and many events will be started on server launch day.
They also announced they are joining the GNGWC (Game&Game World Championship) and they will start a European local league in the middle of July.
NavyField Europe fleets will join in the local league finals and 2 teams will join in the final in Korea in November with one representative of each team on location for the prize of 10,000 $ and many other presents.
European local finals will be held at Games Convention in Leipzig on 21st of August.
For more information, you can check, the official site of NavyField Europe.
NavyField Europe also opened the “party weekend” event on the 28th  and 29th of June where the players got a 30% increase in EXP, credits, points and veteran gain for the duration of the weekend. At the end of July this Event will be repeated.

In middle of July NavyField Europe plans to have a special patch including CV EXP boosting, a host wake-up function and other good content that came from the requests of users.
The submarine patch is in development at the moment, and this big patch will be implemented around September. Many NavyField users are waiting for this new ship line and will really enjoy this new content.

NavyField Europe is also planning on implementing new sounds, a new interface and many new community functions in the 3rd quarter of this year.

Read more here.

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