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Final Fantasy XIV: A Realm Reborn : Phase 2 for PS4 Beta Begins

Posted Apr 04, 2014 by Suzie Ford

Square Enix has announced that the second phase of the closed beta for the PlayStation 4 version of Final Fantasy XIV: A Realm Reborn is now live and players can join in to help bring the game to full release polish. 

Phase 2 of the Beta uses the live game servers, so players can join other PC and PlayStation®3 computer entertainment system players and use existing characters in the Beta. New characters and player progress created during this phase can be transferred at the start of the official service that begins with the release on Monday, April 14th. In addition, anybody that pre-orders the game (either the Standard or the limited Collector’s Edition) can join Early Access that begins on Friday, April 11th.

Find out more on the special PlayStation 4 page for Final Fantasy XIV: A Realm Reborn.

Elder Scrolls Online : Launch Day Arrives with New Cinematic Trailer

Posted Apr 04, 2014 by Suzie Ford

Zenimax and Bethesda are heralding today's official release of the much-anticipated Elder Scrolls Online with a brand new cinematic trailer. If you have yet to get a chance to play, perhaps the trailer will whet your appetite for

Elder Scrolls Online : Review in Progress Part 1

Posted Apr 04, 2014 by William Murphy

The Elder Scrolls Online is easily the most anticipated and biggest MMO launch since Star Wars: The Old Republic. Indeed, many people probably wrote ESO off as another SWTOR in terms of hype and let down, but so far... I believe those people are mistaken. There are a lot of wonderful design choices in ESO, some not so great ones, and plenty of bugs to grind an axe on. But in my nearly 20 hours played since head start, one thing’s prevailed: I’m having a lot of fun, and the rabbit hole keeps going deeper.  

Read the rest of Bill Murphy's Elder Scrolls Online: Review in Progress Part One.

Why are Argonians always killing themselves for nature? Hippies.

ArchLord : Sequel's Preregistration for Closed Beta Begins

Posted Apr 04, 2014 by Suzie Ford

Players interested in trying out Webzen's Archlore II will want to head to the official site to preregister for the closed beta set to begin in the very near future.

WEBZEN, a global developer and publisher of online games, teases the pre-registration for the Closed Beta Test of the upcoming dynamic PvP MMO Archlord 2 and shares information about the playable races and the game lore.

With the preparations for the summer 2014 game launch, the Archlord 2 team announces that pre-registration for the Closed Beta Test will start in April 2014. To honour the committed Archlord community, Archlord players will get guaranteed access to the Closed Beta phase.

To introduce players to the Archlord 2 universe, WEBZEN provides information about the playable races and the game lore.

Check out the Archlord II site for more.

Guild Wars 2 : Biggest Game Sale Ever Wraps Up Patch Reveal

Posted Apr 04, 2014 by Suzie Ford

As the final blog posts have been revealed on the Guild Wars 2 site that describe the Features Update that is set to deploy in game later this month, ArenaNet also unveiled the biggest game sale. Potential players can't find a better time to jump into the game with both the Digital Deluxe and Heroic editions of the game coming in at a cool 50% off.

For new players, there has never been a better time to join Guild Wars 2. Players can get access to one of the most popular MMO games of all time at the unprecedented discount of 50 percent off, and get all of the exciting content ArenaNet has planned for 2014 and beyond without ever paying a subscription fee. The offer applies only to the Digital Heroic Edition, now available for $24.99 (€ 19.99 / £ 17.49), and the Digital Deluxe Edition, now available for $34.99 (€ 29.99 / £ 24.99), when purchased through the official Guild Wars 2 online store from April 3 at 12pm Pacific Time through April 13 at 11:59pm Pacific Time.

Find out more about Guild Wars 2.

World of Warcraft : Warlords of Draenor Alpha Test Begins

Posted Apr 03, 2014 by Suzie Ford

The World of Warcraft community site has been updated with the news that the Warlords of Draenor expansion alpha test has officially kicked off. In addition, the team has announced that the "MPQ" file storage system is going the way of the dodo in favor of a new file system called "CASC" (Content Addressable Storage Container).

You can read the full alpha patch notes on the World of Warcraft site.

As geeky as it may sound, we’re extremely excited to be moving to this new file format. It provides a ton of benefits not only for us and our ability to support and patch the game, but also for players. Here are just a few of the benefits of the new CASC file format:

  • File Corruption—File repair tools are a thing of the past. The file structure maintains itself, helping to prevent errors during installation.
  • Speed—Real-world game performance should increase for many players thanks to a non-redundant file structure—in layman’s terms, the game can find the assets it’s looking for more quickly.
  • Patching—Updating your game files should be faster and more reliable. Patch data is integrated seamlessly, and no longer requires double the installation size on-disk when patching.
  • Client Hotfixing—CASC allows us to be able to hotfix client game data, similar to server hotfixes, giving us the ability to address client-side issues that would normally require a patch.
  • Streaming—The new format provides better support for streaming data and gives us greater flexibility to define how content updates are delivered and released.
  • Expandable—The file structure is built to allow easy integration of new technologies in the future that we haven’t even thought up yet.
  • . . . and more!

Read the full post, including how to "opt in" for alpha testing, on the World of Warcraft site.

General : Van Helsing 2: Monster Invasion Causes Slight Release Delay

Posted Apr 03, 2014 by Suzie Ford

The Incredible Adventures of Van Helsing II will be delayed slightly due to what the development team is calling a "monster invasion". In a letter sent to subscribers, devs said that the extra time will give the team additional hours to polish the game even more in an effort to keep players "nailed to their seats". The new release date is set for May 22nd.

So, what happened to the April release date of The Incredible Adventures of Van Helsing II? Well, we could blame the supernatural or the bad Vrikolak meat in the fridge, but the truth is, we want to release a superb game as polished as possible on release and that will take a little longer than we thought. We want to make sure the sequel is superior to the first game in every aspect and it keeps you nailed to your chairs all the way to the end with its engaging new story. Now the new date will also mark the anniversary of the first game’s release. So be ready to hunt down the new swarm of monstrosities when the game hits Steam on May 22, 2014.

All of you are reaping souls right now anyway, aren’t you?

You can preorder your copy of The Incredible Adventures of Van Helsing II on the Neocore site.

Elder Scrolls Online : A Look at the Game Via the Numbers

Posted Apr 03, 2014 by Suzie Ford

Bethesda has published a fascinating infographic to give players an idea of the sheer enormity of the game. In "Elder Scrolls Online By the Numbers", we are told that five million people registered for the beta, that someone offered their firstborn for a chance at beta participation, and that there are over ten thousand NPCs in the game, among other interesting tidbits. Click the image below to check out the full infographic.

Meanwhile, game servers are down in preparation for tonight's official launch. According to information we have received, servers should be up and running at or around 7:00 pm EST / 4:00 pm PST.

Star Wars: The Old Republic : SWTOR Insider Details v2.7 'Invasion' Update

Posted Apr 03, 2014 by Suzie Ford

The latest Star Wars: The Old Republic Insider takes players and fans inside the next update, v2.7. Called "Invasion", the update will feature a new level 55 flashpoints as well as a new Huttball map, a new operation and a new Galactic Starfighter mission. Check it out!

Wizard101 : Get Your Free Random Elixir Gift Key Now!

Posted Apr 03, 2014 by Craig McGregor has been given special gift codes for our users that will give 3 random elixirs in Wizard101! These special potions will boost your combat prowess, crafting genius, give you more xp and gold and so much more! Get your free code now while you can!

An elixir can expand your house, hatch your pets, reset your timers or boost your power! Elixirs take effect immediately so make sure you’re ready to use the elixir before you redeem it from the in-game gift window!

  • Each code will grant THREE random elixirs from the following list:
  • Accuracy Elixir (+15% Accuracy for 30 minutes)
  • Additional Castle Elixir (opens a new castle slot so you can buy another house)
  • Battle Elixir (+10% Accuracy and +10% Damage for 30 minutes)
  • Bric-a-Brac Elixir (increases your Housing Item limit by 50 items)
  • Crafting Elixir (resets all your Crafting Timers)
  • Damage Elixir (+15% Damage for 30 minutes)
  • Elixir of Fortification (+120 Critical Block Rating for 1 hour)
  • Energy Elixir (refills your Energy)
  • Gold Boost Elixir (+10% gold rewards for 30 minutes)
  • Hatching Elixir (hatches all your current eggs)
  • ealth Elixir (+500 Max Health for 30 minutes)
  • Major Accuracy Elixir (+15% Accuracy for 1 hour)
  • Major Battle Elixir (+10% Accuracy and +10% Damage for 1 hour)
  • Major Damage Elixir (+15% Damage for 1 hour)
  • Major Gold Elixir (+10% gold rewards for 1 hour)
  • Major Health Elixir (+500 Max Health for 1 hour)
  • Major Power Elixir (+20% chance of Power Pips for 1 hour)
  • Major Regen Elixir (regenerate Health for 1 hour)
  • Major XP Boost Elixir (+10% experience for 1 hour)
  • Power Elixir (+20% chance of Power Pips for 30 minutes)
  • Purreau’s Potion #9 (reset your hatching timers)
  • Renegeration Elixir (regenerate Health for 30 minutes)
  • Vengeful Elixir (+120 critical rating for 1 hour)
  • XP Boost Elixir (+10% experience for 30 minutes)
  • About Wizard101

Shroud of the Avatar : First Anniversary Fete Planned

Posted Apr 03, 2014 by Suzie Ford

The Portalarium team has a lot in store for fans, backers and players of Shroud of the Avatar. Monday, April 7th marks the first anniversary of the initiative that saw a wildly successful KickStarter program come to fruition. To celebrate the milestone, the team has tons of activities and opportunities for fans and potential backers of the forthcoming title.

In celebration of Shroud of the Avatar’s one year milestone, Portalarium is rolling out several promotions including a final chance for new backers and current backers to purchase, upgrade and/or gift founder level pledges. These contain all the original founder rewards and upgrades and can be made at the original Kickstarter prices. After April 7, those prices will increase to Benefactor prices and new Founder level pledges will be closed.

Other promotions/special events planned for the days leading up to and including April 7 are:

  • Daily one hour developer hangouts that take a closer look at the game’s development
  • A final 12 hour live stream marathon fromnoon-midnight on April 7 that will include special guests and announcements
  • Special backer access to Release 4 from morning to midnight on April 7
  • Prize giveaways throughout the week
    • April 7 drawing for one Alienware gaming laptop
    • April 7th Drawing for one trip to Austin, Texas for a tour of the Portalarium studios and some design brainstorming with the Shroud of the Avatar dev team (flight & one night hotel expenses covered)
    • Founder Adventure Pledges given away during each daily hangout
    • Weekend Access Passes to Release 5 given away during each daily hangout

Find out more about Shroud of the Avatar.

Guild Wars 2 : Guilds, World Bosses, Events & the New Megaserver

Posted Apr 03, 2014 by Suzie Ford

After yesterday's announcement of the new megaserver technology incoming with the next big update. The two blog posts talk about the implications of the megaserver on world events, WvW, world bosses and the guild system in Guild Wars 2.

Addressing guilds:

Because worlds no longer separate players, we’ll eventually make sure that guilds are no longer separated either, that every guild member will be contributing to and benefitting from the same unified guild chapter. Until this system is in place, your home-world guild chapter will continue to be the chapter where any influence your character earns is sent and is the chapter visible to you in the guild panel.

Knowing that many guilds stretch across multiple home worlds, we’ll be working to be as fair as possible when combining multiple chapters into one single guild for all members. All members of the guild will remain members when this happens, regardless of what world they called home. Please note that this will not affect the guild cap of 500, and we will not be able to combine separate guilds. This change will simply address how one single guild has a different copy on every home world.

With regard to world events:

In light of the changes Colin described, a majority of our world boss events will start at approximately the same time on all maps across the entire game. The technology behind this is driven by real time, which may sound familiar if you have enjoyed some recent Living World events or world boss revamps—the “Battle for Lion’s Arch” and Tequatl events already functioned this way, starting every hour and every other hour. Not only does this prevent you from having to wait around and guess when the event will start, it guarantees that any maps dynamically generated to handle larger populations will also be running the event. Everyone gets a chance to participate!

You can read each of these blogs on the Guild Wars 2 site.

ArcheAge : New FAQ Addresses Most Common Questions

Posted Apr 03, 2014 by Suzie Ford

A new FAQ has appeared on Trion's version of ArcheAge. The FAQ seeks to answer the most common questions that players have about the game, including alpha access, regional issues and much, much more.

What does “localization” mean in terms of ArcheAge?
ArcheAge’s localization involves more than just translation from Korean into English, French, and German! It’s also about tweaking the content to ensure that the lore and jokes are appropriate for Western audiences. Some of the jokes that make sense in Korea don’t translate that well for Western audiences, so we adjust them to keep the humor. One of the challenges with localizing from Korean is that the language structure is very different from English, French, or German. The game is localized into English first, and then the edited text is translated into French and German. It makes the whole process take a bit longer, but the result is so much better!

Read the full FAQ on the ArcheAge page.

General : Mordheim: Warhammer Meets XCOM, Sort Of

Posted Apr 03, 2014 by Suzie Ford

From its dark fantasy setting to its heritage as a tabletop miniatures wargame, the Warhammer franchise has always been a bit hardcore.  Rogue Factor and Focus Interactive’s newly announced third-person tactical strategy RPG, Mordheim: City of the Damned, certainly looks like it will fit that mold.  With a gritty art palette, permadeath options, and player looting, Mordheim will aim to appeal to Warhammer fans and hardcore strategy gamers alike.

Read more of Som Pourfarzaneh's Mordheim: Warhammer Meets XCOM, Sort Of.

Elder Scrolls Online : Servers Down in Preparation for Launch Tonight

Posted Apr 03, 2014 by William Murphy

It looks like Early Access is over, folks.  Elder Scrolls Online's servers have gone down for one last bit of maintenance in preparation for the game's official launch on 4/4. However, the servers are scheduled to open back up later tonight at 7pm EDT.  

In the meantime, why not join the other bored players in our launch thread, or hang out here and chat about the game, donuts, or even the game and donuts? 

Don't worry, this will be there waiting for you still...

Albion Online : Hands On the Alpha

Posted Apr 03, 2014 by Suzie Ford

Last week while many gamers were celebrating the release of Diablo III: Reaper of Souls another lesser known MMORPG was opening its doors for an alpha test. Sandbox Interactive, a developer based out of Berlin,Germany, allowed players trickle into their freshman effort, Albion Online. We got our hands on the game, and have our own first impressions to report.

Read more of Rob Lashley's Albion Online: Hands On the Alpha.

Diablo 3 : First Expansion Moves 2.7M Copies in Its First Week

Posted Apr 03, 2014 by Suzie Ford

Blizzard has revealed some interesting statistics for Diablo 3: Reaper of Souls, the first expansion to the original game. In the first week since release, RoS has sold over 2.7M copies on PC and Mac and Malthiel, the Archangel of Death, has been offed 1.5M times (and rising)

“With Reaper of Souls, we wanted to emphasize all the things that Diablo gamers have always loved about the series, from the dark gothic setting to the piles and piles of epic loot,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “We’re excited to see that players are enjoying the changes we’ve made to the game, and we look forward to achieving our Paragon levels alongside everyone else in the weeks and months ahead.”

Read the full Diablo 3: Reaper of Souls press release on the Blizzard site.

Darkfall: Unholy Wars : New Patch Due Next Week, Details Revealed

Posted Apr 03, 2014 by Suzie Ford

The Darkfall: Unholy Wars Facebook page has been updated with a comprehensive post that lays out the details for the next patch that is scheduled to be released on or around April 7th. Players can expect some interesting changes with a tax levy system, an area of influence feature and changes to the feats window as part of an ongoing update to the game's GUI.

 Areas of Influence

You have caught glimpses of it in our Facebook posts and our developers have shared some details about how it works. Essentially, this is the basis of the whole territory control system. All control points that can be captured (holdings, villages and sea fortresses) have an area attached to them and the clan that owns the control point is considered the owner of the area of influence around it as well. On its own, this system offers a visual element to the map so that anyone can have an overview of what and how many territories are owned by which clans. Its true potential lies in the features that are tied to it.

Read more on the Darkfall: Unholy Wars Facebook page.

Skyforge : The Holy Paladin & Icy Cryomancer Revealed

Posted Apr 03, 2014 by Suzie Ford

The Skyforge site has been updated with a pair of class reveals, both seen during the recent GDC trailer. Both the Cryomancer and the Paladin have new information revealed on the game's forum. The Cryomancer wields the power of cold, while the Paladin, as expected, is the holy defender of the weak and oppressed.

Cryomancers have the ability to perform powerful attacks and defensive abilities such as the Cryonic Pulse, Icy Missile and the Ice Statue. They can be a very dangerous and calculating enemy who knows no mercy!

The Paladin is capable of performing devastating attacks and engage in prolonged battles with abilities such as the Righteous Blow, Seal of Light, Punishing Bolt and Celestial Shield. The Paladin is one who not only inflicts damage on his enemies, but also protects his friends, making him an excellent brother in arms!

Check out the Skyforge forum here and here for more information.

WildStar : Tales of Tomorrow

Posted Apr 03, 2014 by Suzie Ford

Where will WildStar’s story take us? In this week’s column, Gareth Harmer gives a run-down of in-game history, before looking at where the future might lead.

Read more of Gareth Harmer's WildStar: Tales of Tomorrow.

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