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World of Warcraft : Former Wildstar Dev Lands Blizzard Design Producer Job

Posted Jul 06, 2015 by Suzie Ford

Stephan Frost, formerly of Carbine Studios and the WildStar team, has sent out a Twitter post that he is now the Design Producer for World of Warcraft. What that means for WoW or what the job entails will remain to be seen. We'll keep you posted!

Star Wars: The Old Republic : Cantina Meet & Greet At San Diego Comic Con

Posted Jul 06, 2015 by Suzie Ford

Bioware will be on hand to meet and greet Star Wars: The Old Republic players during this weekend's San Diego Comic Con. The Community Cantina Panel will take place on Saturday, July 11th from 7:00 pm - 10:00 pm Pacific. The team is ready to spill some more information about the recently revealed Knights of the Fallen Empire expansion.

When:   Saturday, July 11

Where: The Westin San Diego - Gaslamp Quarter – California Ballroom, 710 Broadway Circle - San Diego, CA 92101

Pre-register on the Star Wars: The Old Republic site.

Marvel Heroes : Participate in the Special 2nd Anniversary Giveaway

Posted Jul 06, 2015 by Suzie Ford

Gazillion Entertainment is pulling out all the stops for Marvel Heroes 2015's second anniversary with a special sweepstakes where the players are the winners. Log in with PC or Mac on July 8th and grab a chance to find five very rare Vibrarium Tickets, each one worth $5,000 USD. Those lucky few who find one must reveal themselves prior to July 10th in order to claim the loot and be congratulated during this weekend's San Diego Comic Con.

Check out the fine print for the give away on the Marvel Heroes 2015 site.

The Witcher 3 : Big Patch to Address Inventory Woes

Posted Jul 06, 2015 by Suzie Ford

The Witcher 3 will be updating soon to v1.07 that will include a lot of much-needed attention to the rather poor inventory system the game currently utilizes. Among other things, there will be a player stash, a new tab just for books that have already been read, multiple inventory sorting options and more.

While no further details have been revealed about specifics with regard to the update, CD Projekt Red promises more information this week.

In the meantime, here's the short list:

  • A new, alternative (optional) movement response mode for Geralt.
  • A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map.
  • Crafting and alchemy components no longer add to the overall inventory weight.
  • Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.
  • Multiple sorting options are now available in the Inventory.
  • Alchemy formulas and crafting diagrams can be "pinned", meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.
  • Dozens of fixes for quest related issues, both major and minor.
  • A few performance enhancements, including the optimization of FX, scenes and general gameplay.
  • Various improvements to horse behavior.

Check out the full forum thread on The Witcher 3: Wild Hunt forum.

All Things Warcraft : Tavern Brawls and What’s Next for Hearthstone

Posted Jul 06, 2015 by Suzie Ford

This week we take a look at Hearthstone’s new Tavern Brawl mode and speculate about what’s next for Blizzard's card game.

Read more of Reza Lackey's All Things Warcraft: Tavern Brawls & What's Next for Hearthstone.

Guild Wars 2 : Is Adding More HP to World Bosses Enough?

Posted Jul 06, 2015 by Suzie Ford

The balance of power between players and world bosses has shifted once again!  We’ve become so good at killing these monsters that they needed an HP boost!  But is it too much and does it actually make these encounters more of a challenge?

Read more of David North's Guild Wars 2: Is Adding More HP to World Bosses Enough?.

There are some challenges you must never try to face alone.

Skyforge : Join Tomorrow's Stress Test!

Posted Jul 06, 2015 by Suzie Ford

Skyforge is getting ready to embark on open beta testing in about a week and is asking players to log in Tuesday (7/7) from 6:00 am Pacific / 9:00 am Eastern Thursday (7/8) to help stress test the servers ahead of OBT launch.

Founder's Pack owners can also reserve closed beta character names, with those who played in CBT3 being registered first, followed by those from CBT4. Founder's Pack owners that played during CBT3 will will have that name reserved by default. Those wishing to change their names can do so during the stress today.

Read the full announcement on the Skyforge site.

The Division : Dark Zone Story Paints a Bleak Picture& Faction Details

Posted Jul 06, 2015 by Suzie Ford

Ubisoft has released a new trailer for The Division that shows off what happened to New York after an infection started to spread. Called "Dark Zone", the picture painted by the trailer is a bleak one. See what you think!

The Ubiblog has also been updated with new information about factions in The Division:

  • Friendly Factions
    • Division Agents
    • The Joint Task Force (Nat'l Guard, police, fire, medical personnel)
    • The Citizens of New York
  • Hostile Factions
    • The Cleaners - psychopaths who roam the streets with flamethrowers
    • The Rikers - escaped convicts from Rikers Island prison
Read more about each at the link above.

Final Fantasy XIV: A Realm Reborn : Square Suspending Sales, Offering Refunds for Mac Version

Posted Jul 06, 2015 by Suzie Ford

Square Enix has suspended further sales of the Mac version of Final Fantasy XIV and is also offering refunds to those who wish one. Additionally, those who purchased game cards for subscriptions and who are determined to be using a Mac license will have their purchase refunded.

According to the post on the NA FFXIV forum, there was a "significant discrepancy between the performance of the product our development team produced and the expectations our customers had for it, which was due to the lack of information available on our product when sales commenced, as well as other issues."

The post further states that the team had been working on performance issues right up to the Mac launch on June 23rd resulting in system specs not being released. As a result, many users bought FFXIV 'blindly' without knowing the requirements and found that, even on minimal settings, the game would not run.

Adding to the problem was the fact that a pre-release version of the game was available for download prior to the specific time designated by Square that resulted in performance issues.

The team will be working on an announcement with what specific system requirements will be necessary to run FFXIV on optimal and minimal performance levels. Until that time, sales of Mac versions of the game are suspended.

Read the entire post on the Final Fantasy XIV forum.

General : Game On #68: Everything E3; Trion Has a New Game!

Posted Jul 06, 2015 by Suzie Ford

This week on Game On, Chris and Ryan are joined by Steve (aka Slurms Mckensie) of The MMO Show, the newest podcast on The Gaming and Entertainment Network. The crew breaks down all the news from E3 and talks a little bit about their hopes for Trion's new project.

Check out the GameOn Podcast page.

The List : 5 Reasons Why We Still Love MMOs

Posted Jul 06, 2015 by Suzie Ford

It’s easy to get carried away with cynicism. The MMO market is lacking in both quality and quantity for new releases, as well as overall diversity. We’ve reached a point where the games available cater to a wide range of different audiences and anything new is seen as little more than a hybrid of concepts or unappealing to the mass market. Innovation isn’t dead; it’s just harder to come by these days. 

Read more of David Jagneaux's The List: 5 Reasons We Still Love MMOs.

General : Loot Hero DX Arrives on Steam

Posted Jul 05, 2015 by Suzie Ford

VaragtP Studios has announced the release of its retro-inspired RPG, Loot Hero DX, on Steam. This is the second game in a series that began in 2014 with the original Loot Hero. Developers call it an RPG grind-fest with progressively harder enemies standing in the way but with great reward for the risk.

Loot Hero DX (DX as in “deluxe”) challenges you to become dragon slayer in a world full of evil creatures unleased by a powerful and magical dragon haunting the lands. XP and loot can be collected and used to upgrade and buy bigger and better equipment. Featuring 20 enemies and bosses, tons of upgrades, retro-inspired visuals and ridiculous amounts of loot and XP, Loot Hero DX is a must-have RPG to fans of all ages and experience levels seeking the ultimate dragon-slaying gameplay experience.

Check out the Loot Hero DX Steam page for more.

Pathfinder Online : New Mule System Detailed

Posted Jul 05, 2015 by Suzie Ford

The Pathfinder Online site has been updated with a new blog post to tell players about the new mule system. Players can craft saddlebags to get their first mule that begins with a relatively small inventory and encumbrance level, but one that can be increased over time. Mules attacked by other players are considered an attack on the player. Mules reaching 0 HP will sit down and be free for the taking. Player death also frees the mule that can then be claimed by any other player in the area.

If a mule is a free mule for more than fifteen minutes the mule will despawn, leaving a husk that contains seventy five percent of the items in its inventory at time of death.  This husk recognizes no character as its owner so it must be emptied in chunks as opposed to all at once.  The husk will despawn after 30 minutes.

Read the full post on the Pathfinder Online site.

Shroud of the Avatar : Latest Newsletter Reveals Upcoming Schedule

Posted Jul 05, 2015 by Suzie Ford

The latest Shroud of the Avatar newsletter has hit the airwaves and it contains tons of great information as usual. Players interested in finding out more about the lore behind Port Phoenix should visit the game site to educate themselves. This is only the beginning.

Of particular note is the preview of forthcoming updates and a significant feature or two of each:

  • July 30th - Release 20 - Full wipe incoming due to changes in item structure
  • August 27th - Release 21 - Crafting systems will begin to be added
  • September 25th - Release 22 - Guild warfare, fishing, expanded bestiary
Our strategy over the next few months is to provide you with focused and iterative releases of content. Your feedback during these releases will be critical to making the final product the best it can be, and we appreciate that you are all so willing to devote your time to helping us. With each release, we will have specific tests we will ask you all to make. As we get closer, we will send instructions on how to download, install, report bugs, etc. After each release we will review the results and reevaluate the plan including the duration of availability of each release. Please note that game data will be wiped periodically during early access.

Lastly, players can learn more about the architecture of the Obsidians and more about Trolls.

Read the full Shroud of the Avatar newsletter online.

Lost Dimension : A Traitor in Our Midst

Posted Jul 05, 2015 by Suzie Ford

To label Lost Dimension as either a traditional or modern JRPG would be a misnomer.  Atlus’ newest PS3/Vita game shares a lot of the same tropes that we’ve come to expect from conventional Japanese roleplaying games, with a fresh approach to gameplay and world design that has the potential to pique your interest from the get-go.

Read more of Som Pourfarzaneh's Lost Dimension: A Traitor in Our Midst.

Van Helsing III : The Series Ends on a Flat Note

Posted Jul 05, 2015 by Suzie Ford

The Incredible Adventures of Van Helsing comes to a close in the final episode in the trilogy. While some elements will appeal to fans of the series, others will be troubling on some levels.

Find out more by reading Suzie Ford's The Incredible Adventures of Van Helsing III: The Series Ends on a Flat Note.

General : Nvidia G-Sync Now Available on Origin Laptops

Posted Jul 04, 2015 by Suzie Ford

A pair of Origin laptops have been revealed that feature Nvidia's cutting edge G-Sync technology. Both the EON17-X and the EON15-X laptops will come bundled with G-Sync that minimizes display stutter and screen tearing.

NVIDIA G-SYNC Ready EON17-X and EON15-X Features

  • Smoothest and Fastest Gaming Experience on a Laptop
  • Seamless Gameplay Free from Stuttering
  • Eliminates Screen Tearing
  • Minimizes Input Lag
  • Display options are now available in 1080p (EON17-X Only) and 4K Resolution (EON15-X Only)
  • FREE Lifetime 24/7 US Based Support

Learn more on the Origin site.

General : ELEX Announced by Piranha Bytes

Posted Jul 04, 2015 by Suzie Ford

Piranha Bytes, creators of the Gothic & Risen series, has announced a brand new project in conjunction with Nordic Games to bring ELEX to gamers everywhere. The teams are promising that ELEX will be "edgy, dark, uncompromising, complex" and will have a portion of the game to show off at this summer's Gamescom. ELEX is targeting a winter 2016-2017 release

ELEX is a handcrafted action role-playing experience from the award-winning creators of the Gothic series, set in a brand new post-apocalyptic science fantasy universe that puts players into a huge, seamless game world full of original characters, mutated creatures, deep moral choices and powerful action.

Check out the ELEX site for more information.

General : Supernova: Melee Brawler, Aelius, Joins Up

Posted Jul 04, 2015 by Suzie Ford

Bandai-Namco has announced that a new playable character has been added to Supernova, its sci-fi MOBA. Supernova is currently in alpha testing and Aelius can be accessed by players immediately.

Aelius is a melee brawler who is part of The Faceless kingdom, a cruel and decadent empire built on slavery and staggering military strength. Growing up, Aelius was smaller and physically weaker than his peers. However, being born to highly influential politician parents, Aelius was set on a path to become a high-ranking military officer. Where Aelius lacked in physical strength, he made up with an intense ferocity, superior cunning, and unwavering determination.

Check out the Supernova site to find out more.

Neverwinter : Getting the Lowdown on Strongholds

Posted Jul 04, 2015 by Suzie Ford

The Neverwinter site was updated with a flurry of developer blog posts to give players the lowdown on all things Strongholds. Strongholds are the new guild housing feature that will be coming to the game in the next module expansion. Players can check out such diverse topics as

  • A First Look at Strongholds
  • History of Strongholds in D&D
  • Domains of the Strongholds
  • Creating the Biggest Map Yet
  • Creature Art
  • Lifestyle of the Stronghold
Check out the handy Neverwinter clearinghouse page for links to all of the articles mentioned above.
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