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Neo's Land : Aiming at MMO Roots

Posted Sep 09, 2013 by Suzie Ford

If you haven't heard of Neo's Land, you will be intrigued by our two exclusive features, introducing an independent and fan-built MMO where players make all the decisions. Read on and then leave us your thoughts in the comments.

Neo’s Land is aiming squarely at the roots of MMORPG design, and will be a High Fantasy game utilizing the Atavism Online Engine and Unity3D.  Atavism will provide the server engine, while Unity3D handles the top layer graphics.  The beauty of this combo is that Unity at its core allows for cross-platform design. Neo’s Land can and will wind up across both computers and maybe even mobile devices. The Atavism Engine is a proprietary server software platform that ties directly into Unity3D. But rather than just go in blindly and make the game based on what they believe MMO gamers want, NeoJac is actively integrating players and prospective members of their community into the development of the game itself.

Read more of Bill Murphy's Neo's Land Aiming at MMO Roots.

 
 
 
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