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The List : The Best and Worst of PAX Prime '13

Posted Sep 06, 2013 by Michael Bitton

Another year, another PAX Prime in the books. This week, we’re breaking down some of the best and worst aspects of this year’s show.

This one has been bothering me for years. Why the heck is PAX Prime only a week out from Gamescom? It makes no sense! Sure, North American gamers aren’t generally going to be able to make it out to Germany for Gamescom, so they will appreciate being able to check out all the new stuff. But from a coverage and news perspective? It’s all a retread from a week earlier. Most developers aren’t going to put together two different presentations or demo builds for two shows a week apart from each other. It’s just not realistic. Almost all the news to be made at PAX was likely made at Gamescom a week earlier. Sometimes a developer will have enough news they may hold a little something special for PAX, but you’re pretty much seeing the same thing in most cases.

Read more of Michael Bitton's The List: The Best and Worst of PAX Prime '13.

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB
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