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Destiny : Enter For A Chance To Win A Beta Code!

Posted Jul 11, 2014 by Craig McGregor

MMORPG.com is very pleased to present this exclusive sweepstakes event! We have partnered with Bungie and Activision Blizzard to give away 40 beta access keys for Desinty on the Xbox 360/One and PS3/PS4 console systems!

This sweepstakes will end on July 14th at 9PM EDT.  Please allow up to 48 hours from this time for us to select the winners and issue keys via email.

We will be giving users one bonus ticket per day you login to MMORPG.com during the event duration (3 days max).  Only one login per calendar day is counted based on EDT time zone.

Good luck all!

CLICK HERE TO ENTER THIS SWEEPSTAKES NOW!

 

Marvel Heroes : Mr. Fantastic Suits Up for Action

Posted Jul 11, 2014 by Suzie Ford

Marvel Heroes 2015 players have yet another super hero with whom to take on the game with the arrival of Mr. Fantastic. Mr. Fantastic is part of the Fantastic Four and can be found in the Mr. Fantastic Hero Pack. The pack comes with two costumes as well.

A member of the Fantastic Four, Reed Richards received the powers of amazing elasticity after being bathed in cosmic rays. He uses his ability to stretch his body seemingly infinite lengths to form giant fists, shrug off attacks, and form various shapes to traverse the environment. In addition to his super powers, he also possesses incredible intellect, capable of creating and wielding amazing inventions that have saved the universe countless times.

Find out more on the Marvel Heroes 2015 site.

Heroes & Generals : Now Available on Steam, New Trailer Released

Posted Jul 11, 2014 by Suzie Ford

Fans of Heroes & Generals will want to head over to Steam to grab a copy of the game that has freshly arrived as of today, Friday, July 11th. Heroes & Generals was in the first crop of ten games to be Steam "Greenlit". It is free to play in this new standalone version.

1.5 million players have already registered an account for Heroes & Generals and current players will still be able to use their existing Heroes & Generals account to play the game using the new stand-alone client for Steam. The browser-version will also still be operational and both versions offers the same game and access to the same wars.

Heroes & Generals is avalilable for all players through Steam Early Access and is localized into English, French, German, Spanish, Czech, Polish and Russian.

To celebrate the big day, the team has released a brand new trailer. Check it out and then head to the Heroes & Generals Steam page.


Dragon Age: Inquisition : E3 Gameplay Demo Part 2: Redcliffe Castle

Posted Jul 11, 2014 by Suzie Ford

Bioware has posted the second video from this year's E3 convention where a demo version of Dragon Age: Inquisition was shown. In this edition, the team narrates the game play and introduces viewers to Redcliffe Castle. Check it out!


Shards : The Development Road Map

Posted Jul 11, 2014 by Suzie Ford

If you have been a regular around the site for the past few months you have probably seen the name Shards Online. Under development by Citadel Studios, Shards is being billed as a new generation in sandbox multiplayer gaming. In fact it made such an impression on the team around here that it was awarded the Best Indie MMO at PAX this year.

Read more of Rob Lashley's Shards Online: The Development Road Map.

The RPG Files : Dragon Age's Hinterlands Unveiled

Posted Jul 11, 2014 by Suzie Ford

Another week has gone by and that means more RPG news is on the offer. Thankfully, the RPG Files is here with all the news that’s fit to print, presented to you in the special, snarky way that only we can. This week we have a victory for gender equality, an extended look at Dragon Age: Inquisition, a new game from one of the producers of The Witcher coming to stores, the many collector’s editions of Bungie’s Destiny, and more. There’s always more.

Read more of Christopher Coke's The RPG Files: Dragon Age's Hinterlands Unveiled.

Tripping the Rift : Ten Hopes and Fears for Nightmare Tide

Posted Jul 11, 2014 by Suzie Ford

It has been two weeks since Trion announced RIFT: Nightmare Tide. Since our announcement interview, the development team has taken to the forums and social media to tantalize us with new tidbits of information. A series of behind the scenes articles has gone up, as well as a slew of new screenshots and concept art. With all of these things in mind, it’s time we outline just what we’re hoping for – and what we’re afraid of – in the next expansion.

Read more of Christopher Coke's Tripping the Rift: Ten Hopes & Fears for Nightmare Tide.

General : F2P Has a Limited Shelf Life According to MMO 'Pioneer'

Posted Jul 11, 2014 by Suzie Ford

MMO "Pioneer" Richard Bartle, co-creator of MUD1 and author, has gone on record with GamesIndustry.biz as saying that, in essence, the free to play bubble will burst when players realize that they are about to be "nickled and dimed to death". Bartle engaged in a healthy debate with F2P proponents during the Develop conference held recently in England.

"It will tail off because there is a fixed amount of people willing to spend enormous amounts of money, and there's too much competition for those people.

"It will also tail off because the type of games people want to play will change. The more games you play the more sophisticated the content of the games you will want. And when you want a more sophisticated game, then the overlay of free-to-play will be more of a problem for you. You will get a more moral sense of fair play."

Read the full article at GamesIndustry.biz

Strife : Harrower Arrives in Latest Patch

Posted Jul 11, 2014 by Suzie Ford

The Strife team has deployed the latest game patch that brings a new hero into the game as well as several significant changes and updates to existing features. Harrower is the latest playable character to enter the game, and a formidable one at that: He can shift from melee to ranged in the blink of an eye.

Harrower is a versatile attack damage dealer with a trick up his sleeve: he can freely transform between melee and ranged forms. Should you choose to give up his crossbow, you’ll in return become a near-unstoppable melee bruiser. Harrower excels at both kiting his enemies and hunting them down aggressively. In order to play Harrower to perfection, you must deftly alternate forms - adapting to new combat situations as they arise.

Read the full patch notes on the Strife site.

General : Get Your Indie On at GoG.com

Posted Jul 11, 2014 by Suzie Ford

GoG.com is featuring a large number of independently developed RPGs for sale ranging in price from $0.79 to $5.99. Check the image below for a list of what's on special for this weekend only.

 

Swordsman : More 'Hack' Than Slash

Posted Jul 11, 2014 by Suzie Ford

The "kung fu" aesthetic in the MMO genre typically acts as a deterrent for me when I'm searching for my next delicious timesink. Still, having given Age of Wushu and similar departures a try here and there, I felt that Swordsman Online could be the breath of fresh air I needed to cleanse my palate for a while of grittier, more frustrating affairs. And while it's certainly not perfect, completely polished, or even difficult (at least as far as the lower levels go so far) it's an interesting alternative to succumbing to games with subscription fees or steep entry costs.

Read more of Brittany Vincent's Swordsman: More "Hack" Than Slash.


World of Warcraft : Artcraft & the Male Draenei

Posted Jul 11, 2014 by Suzie Ford

The latest Artcraft has been posted on the World of Warcraft site. This time, the team reveals the updated character model for the male Draenei that will arrive with the Warlords of Draenor expansion set to be released later this year.

Welcome once again to Artcraft! I’m Chris Robinson, art director of World of Warcraft. This Artcraft is another quick one, but still packed with goodies. Today we’re showing you our work on the male Draenei. The original was one of the better character models in the game, so it didn’t require a ton of translation—but with higher-resolution textures and more polygons to work with, we were able to bump up his fidelity quite a bit, as well as improve how we convey emotion through a new animation rig.

Check out Artcraft on the World of Warcraft site.

ArcheAge : Beta is Coming… Next Week!

Posted Jul 10, 2014 by Suzie Ford

By now you’ve read our news article about the closed beta for ArcheAge launching next week on July 17th for four days.  Fear not! It’s just the first of several upcoming closed beta events before the game goes live later this year. To clarify this information and much more, we chatted with Trion Worlds’ CEO Scott Hartsman earlier today.

Read more of Bill Murphy's ArcheAge: Beta is Coming --- Next Week!


ArcheAge : Beta to Kick Off July 17th

Posted Jul 10, 2014 by Suzie Ford

Trion Worlds has announced that the closed beta for long-awaited ArcheAge is set to kick off on Thursday, July 17th at 10:00 PDT / 1:00 EDT. Beta is expected to run throughout the weekend and end on Monday, July 21st at 10:00 PDT / 1:00 EDT.

ArcheAge has been in alpha testing for the last few months as the team has been hard at work on localization efforts. According to the press release, the beta will be in English only, though other language localizations are underway.

To celebrate the announcement, Trion has released a brand new trailer. Check it out below!

Read the full announcement on the ArcheAge site.

Created by Jake Song, best known for his international online smash Lineage, ArcheAge is a vast MMORPG adventure, free from pre-defined paths and progression. Players can create unique and elaborate homes, build farms that drive the world economy, and sail their ships to uncharted lands where they can construct massive castles as they lay claim to rich and vibrant realms. ArcheAge’s PvP system allows players to fight for glory in huge battles on land and sea, or even shun the two factions and live the life of a pirate!


General : SOE Live Premium Pass Giveaway!

Posted Jul 10, 2014 by Michael Bitton

MMORPG.com has teamed up with Sony Online Entertainment to give one lucky winner a pair of passes to this year's SOE Live event in Las Vegas.

The winner of the giveaway will receive a coupon granting them two Premium passes to the event. Travel and other accommodations are not included.

Entering the giveaway is simple: All you need to do is share your favorite or most memorable SOE game experience with us in the comments below. We will accept submissions through Monday, July 14 and announce our winner on Tuesday, July 15.

Please only post a single submission below. Users found to have submitted multiple entries will be disqualified from the giveaway.

H1Z1 : Making Weather a True Part of the Game

Posted Jul 10, 2014 by William Murphy

In most MMOs, weather is just a novelty. It adds some ambiance to the world and makes a zone seem more lifelike.  That’s not going to be the case with SOE’s zombie survival MMORPG H1Z1 (also known as Hizzy). I had the chance to sit down and chat with Senior Designer Jimmy Wisenhunt and Graphics Programmer Ryan Favale to talk about how weather in their game won’t be just a setpiece, but a part of the survival and gameplay in H1Z1. 

Read on to find out how H1Z1 is Making Weather a True Part of the Game.

TERA: Rising : Bluehole Reveals Plans Including New Level Cap

Posted Jul 10, 2014 by Suzie Ford

BlueHole has revealed its plans for the Korean and Western versions of TERA. The Korean update will happen later this summer, with the En Masse Entertainment version to be updated by year's end. Players can look forward to level 65, a new city, new dungeons and changes to existing systems.

The future contents are to be released gradually in multiple phases, and they include:

  • Level cap increase to level 65, along with new skills and glyphs
  • Opening of the Northern Arun continent, which will host the 4th largest city
  • New instance dungeons including a competitive instance
  • System changes such as quest guide, crystal & artifact combination, enchanting system improvements
  • Guild competition for seasonal guild housing

Participate in the conversation on the En Masse TERA forum.


Guild Wars 2 : International All-Stars Tournament Announced

Posted Jul 10, 2014 by Suzie Ford

ArenaNet is taking Guild Wars 2 on the road to this year's GamesCom ni Germany. During the convention, ANet will be sponsoring a global "All Stars" PvP tournament, with players participating from around the world, including teams from China where GW2 recently launched.

ArenaNet is partnering with Twitch, the world’s leading video platform and community for gamers, to put on this year’s International All-Stars Tournament at gamescom, taking place August 14-17 at the Koelnmesse in Cologne, Germany. There will be daily matches featured on the show floor at the Twitch booth and live streamed through both the Twitch main channel at twitch.tv and the Guild Wars 2 Twitch channel at twitch.tv/guildwars2.

“When it comes to competitive gaming, Twitch has established itself as the premiere destination for the industry’s most premium content,” said Jason Fletcher, Events BD Manager, EMEA, Twitch. “With ArenaNet using our platform and gamescom booth to broadcast their Guild Wars 2 event, it’s another example of how strong the esports content and community is on Twitch.”

Check out the voting site on the Guild Wars 2 main page.

WildStar : Bring Your Friends

Posted Jul 10, 2014 by Suzie Ford

WildStar is unashamedly a themepark MMORPG, but how does the multi-player aspect really stack up? In his latest column, Gareth Harmer examines just how group-friendly Carbine’s game really is.

Read more of Gareth Harmer's WildStar: Bring Your Friends.

Eldevin : Desktop Version Deployed

Posted Jul 10, 2014 by Suzie Ford

Hunted Cow has announced the release of a desktop client for Eldevin. Previously only available in browser, the team is laying the groundwork for a full rendering upgrade to be released in the next several weeks. Lastly, the game will be updated to bring a much-requested feature on board: Mounts!

Along with the Desktop Client, Patch 1.16 also adds a Story Mode version to two of the game's dungeons, giving players the option to enter a rebalanced version of the dungeon which can be completed solo and offering retuned loot appropriate to their level and challenge. We've already received good feedback about the Story Mode dungeons, and we plan to rework every dungeon in the game to offer a Story Mode version.

Read the full patch notes on the Eldevin site.

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