Behaviour Interactive devs will be on hand this Friday, July 25th from 1:30-2:30 pm EDT (10:30-11:30 PDT) in the next in a series of Warhammer 40K: Eternal Crusade live stream events. This time, the team will be showing off a team combat demo, as well ask discussing the day/night cycle and more.
We’d like to invite you to join us on July 25th, 2014 from 1:30-2:30pm EDT for our livestream on Twitch! The dev team will be streaming a live Team Combat Demonstration, along with art updates including a day/night cycle in Eternal Crusade.
As always, during the stream you’ll be able to send in questions via the Twitch chat, and Twitter using the hashtag #40kcrusade!
There are the details but if you want to know more about the game, check out the Warhammer 40K: Eternal Crusade site.
Did you miss the last WH40K:EC stream? Check it out below!
Bungie posted a welcome surprise for Destiny players with today's announcement that the beta had returned a day earlier than anticipated as well as adding that XBox players can now join in on the action.
We know you’ve been waiting, so we busted our asses to finish our chores up early. You can download and play the Beta right now. This is a great moment for the entire Bungie Community to share in this adventure, and we couldn't be more excited. Get in there. Break it. Tell us what you think. Share your experiences online.
Read more on the Bungie- Destiny site.
Dragon Age: Inquisition Executive Producer Mike Darah has posted a new blog on the official site that announces a delay for the highly anticipated RPG from Bioware. The new release dates are: November 18th for North America and November 21st for the European Union. No specific reason for the delay is revealed other than "a few extra weeks...[will make] the game you’ll play all the better".
I’m privileged to be a part of a team that has been working very hard to surpass every measure they’ve set for themselves. That has meant completing huge amounts of game content, fixing bugs both big and small, and improving the overall experience. This last bit of time is about polishing the experience we want you to see. Ensuring that our open spaces are as engaging as possible. Strengthening the emotional impact of the Hero's choices. And ensuring the experience you get is the best it can be in the platform you choose to play on.
Thank you again for your patience and support!
Read the full post on the Dragon Age: Inquisition site.
Cross platform RPG, Dark Souls II, now has more content for players to explore and die in thanks to the release of the DLC called "Crown of the Sunken Shield". The DLC can be purchased via the PlayStation Network (available 7-23), Xbox Live Marketplace (available today), or on Steam (available 7-23). Crown of the Sunken Shield is the first in a trilogy of DLC called The Lost Crowns and that will be released monthly from now through September.
Players that are brave enough to take on this arduous journey will find new environments, enemies, traps, and bosses to conquer as they embark on a journey to reclaim the crowns that Drangleic $B!G (Js King Vendrick once owned. Crown of the Sunken King features an entirely different world within the DARK SOULS II universe, where stepped pyramids span a vast underground cavern and death lays in wait around every corner.
Find out more on the Dark Souls II site.
Gaijin Entertainment has announced that it is lending its support to the Nvidia Shield tablet, self-described as the tablet for gamers, but sending War Thunder to the first Android-compatible device.
“The days of being pious to one platform are dead. We are platform agnostic because we believe that our community demands that they have access to War Thunder on as many platforms as possible. Gamers have many tastes and it is a bad business model to restrict your game to a single platform when your community has ever evolving tastes and preferences and are always on the lookout for the next great gaming adventure,” said Gaijin Entertainment’s Creative Director Kirill Yudintsev. “War Thunder on the SHIELD tablet will be that next great adventure. It provides our growing community of almost eight million players another amazing option to battle with or against friends and foes in cross platform play across the widest variety of home platforms, mobile devices and VR headsets – more than any other game in the industry.”
Read more on the War Thunder site.
As the launch date for Firefall approaches, Red 5 Studios is ready to reveal more information about the endgame. Titans will reside in their own special instances and require a team of up to twenty players to defeat. The official site has been updated with information about two of the Titans players will face off against: Kanaloa and Baneclaw. Head to the Firefall site for more information.
Long time players will recognize the terrifying yet strangely adorable monster known as the Baneclaw, and we’re excited to announce that it’s gotten an update! For those who are unfamiliar, Baneclaw is a scarab which has been mutated by the Melding and grown to a massive size. Targeted attacks and numerous hellclaw minions will keep you on your toes as the Baneclaw rolls in and out of the arena, meaning you will need eyes on the back of your head to make it through this encounter alive!
Perfect World has announced that the launch date for Swordsman Online will occur on July 29th. The game will launch with a new patch that significantly improves the new player experience and will bring new content on board as well.
With this launch comes a new patch streamlining the player experience and bringing new player content. At launch comes the new Demon Pit event, providing a brand new experience for players to get the highest level gear in-game as they band together to defeat evil foes deep underground. For an official list of changes coming, please stay tuned here: www.arcgames.com/en/games/
Keep your eye on the Swordsman site for more!
At QuakeCon, I had the chance to speak with Lucas Davis, Design Director of BattleCry Studios, and the driving force behind the studio's premiere game, the arena brawler BattleCry.
Read more of Jason Winter's BattleCry: Interview with Design Director Lucas Davis.
Last summer, we learned that Obsidian Entertainment had been retained to help develop Skyforge. Since the studio is strongly associated with standalone RPGs, this news was interesting and at least somewhat unexpected. Following E3, where parts of the game were playable and appeared to be favorably received, I had the chance to follow up with Development Director of Culturalization Eric DeMilt about his team's role on the project.
Read more of Richard Aihoshi's The Free Zone: Talking Skyforge and F2P with Obsidian.
Riot Games has released a new League of Legends video called "A New Dawn" that shines the spotlight on new champion interpretations and team fights. The cinematic also features a behind the scenes look at the process behind the creation of the video. Check it out!
The behind-the-scenes video for “A New Dawn” gives a look at the creation of the cinematic and how Riot tapped into character design, music, animation, and even classic Foley techniques to showcase some of players’ favorite champions slugging it out for blood, guts, and glory.
While doing my regular forum browse on the official forums for The Secret World I came across someone who was looking for a roleplaying group. They laid out their character concept and called it boring. But I don’t think it is boring, in fact I think it could possibly be one of the most interesting ideas out there. You see, his character is himself.
Read more of Shannon Doyle's The Secret World: Bee Yourself.
My.com, the Allods team and Obsidian Entertainment have sent out a brand new trailer to show off one of Skyforge's playable classes. The Cryomancer, as the name implies, brings the power of cold to the battlefield with a wide array of skills to freeze the heart of even the most battle-tested opponent.
The primary role of a Cryomancer is to dish out damage quickly from a distance. The Cryomancer can quickly and easily control the battlefield by freezing large groups of enemies before they can overwhelm the Cryomancer and his allies. Even if enemies can get close to the Cryomancer, they are in for a deadly surprise: The Cryomancer has enough tricks to easily get away, including making a frozen decoy copy of themselves.
Learn more on the Skyforge site.
Wargaming has announced that World of Warships will be making its first-ever public debut at this year's Gamescom to be held in Germany in mid-August. Fans will be able to play each of Wargaming's titles and be able to sign on for the opportunity to go behind closed doors to get a first hand look at World of Warships.
Action-packed activities can be found at Wargaming’s massive 720 square meters booth located in Hall 8. The showfloor will feature gaming stations for participants to engage in intense battles and test their prowess. Available to play will be the global phenomenon of World of Tanks (PC), the award-winning World of Tanks: Xbox 360 Edition, the flight MMO World of Warplanes (PC) and the recently launched World of Tanks Blitz (iOS). Of special note is the premiere of World of Warships (PC) at the booth this year.
Find out more about World of WarShips.
Carbine Studios is ready to reveal first information about the next major WildStar content update. Called "Sabotage", the update is focused primarily on PvP action and will include mounts, airstrikes and explosives, all neatly packaged in the new PvP game mode that players can take part in starting at level 30. To give players a taste of what's to come, Carbine has released a new 'DevSpeak' to get the buzz started.
Sabotage is a new game mode that players can access starting at level 30 and takes place in a massive new 15v15 battleground arena, Daggerstone Pass. The goal of the arena is to capture and maintain hold points, which will do damage to your enemy’s base. The “Sabotage” comes into play through bombs that are randomly spawned near your base. Once picked up by a player, the bombs begin ticking down to detonation and can be used for various strategies.
Use bombs to blow up distracted enemies, get bonus damage if you blow up the bombs near the enemy’s base core; the fun is explosive! Everything you blow up adds points to your team’s total, and the team with the most points when the timer hits zero will be declared the winner. Or blow up the enemy fusion core and win immediately, if that’s your thing.
Find out more about Sabotage on the WildStar page.
Guild Wars 2 Season 2 is in full swing and ArenaNet is ready to reveal more about Episode 3. Called "The Dragon's Reach", Tyria's latest threat is revealed in the form of the Elder Dragon Mordremoth. Attacks by minions of Mordremoth are taking place across the world that draw the attention heroes. Find out more about the dire threat in the video below, The Dragon's Reach Part I.
Today we'll be catching up with Darkest Dungeon, a game that first caught our attention at PAX East this year. Darkest Dungeon is an old-school rogue-like with a couple of twists. The first thing that grabs you is the art style, a very Gothic, dark style that looks like it was hand-drawn with a traditional crow-quill. Heavy black inking and rich colors give this game a really unique presence that absolutely suits the game's dark and somber themes.
Read more of Terry O'Brien's Darkest Dungeon: Building an Old-School Roguelike with a Twist.
Digital Extremes has updated Warframe with a new "immersion" patch entitled "Update 14: The Mad Cephalon". The update brings significant changes to the new user experience and adds immersive elements to get players invested in Warframe's story line. In addition, new pets, a new warframe, and new weapons have been introduced into the Warframe open beta.
Currently, the update is live for PC players, with PS4 players able to experience the new patch in a few weeks' time, according to the press information received.
- QUESTS – Explore re-playable Quests with unlockable difficulty selection. This new Warframe experience opens with the debut Quest, Vor’s Prize.
- NEW DARK SECTORS CONFLICTS – Introducing a new player-versus-player game mode to replace the existing Dark Sectors Solar Rails conflict game mode. Choose which Clan or Alliance you wish to support and play the role of Attacker or Defender on a multi-staged objective mission! Up to four human players per side, with empty player slots auto-filled by Spectres.
- EXPANDED GAME MODES – The Infested have overtaken Eris. Hive Sabotage, Exterminate, and Survival Game Modes now available!
Find out more on the Warframe page.
Steam Early Access partners can now enter Lichdom: Battlemage now that it has entered its beta phase of development. Developer Xaviant has updated the game with several new or updated features including crafting improvements, UI and balance improvements, performance optimizations and the Sigil System. Lichdom: Battlemage is set for final deployment on August 26th.
- New Feature: New Game Plus: The game doesn’t stop when you defeat the last boss. Unlock New Game Plus mode and play on as long as you like. Tackle challenging new objectives and earn new tiers of loot to craft the most powerful spells ever.
- New Feature: Sigil Powers: Each Sigil has an inherent power that harnesses the energy of rare Apocalypticals. Learn to execute them and experience Flame Walls, Arc Lightning, and more exciting new spells.
- Major Performance Optimizations: We have put a tremendous amount of effort into improving performance on low- and high-end hardware. We are modifying our minimum and recommended system specifications to reflect this.
- Crafting System Improvements: The Crafting UI has had a significant overhaul focused on legibility and ease of use. We’re not done yet, but Crafting new spells has never been easier or more rewarding.
- Synthesis System Overhaul: Synthesis has been reconfigured and rebalanced to allow you to make meaningful choices when you run across items you don’t want to use for crafting. A new Reforge feature lets you drop unwanted items into a magical slot machine that give you a chance at Legendary loot with minimal fuss.
Find out more about the game and the latest update on the Lichdom: Battle Mage Steam Community page.
I rolled into Austin beneath dark and water-laden skies last week to see what the guys at Portalarium were cooking up for Release 8 of their Shroud of the Avatar. Thunder rocked the sky as I stepped from my truck and turned to see lightning striking across the menacingly named Greystone Building. The drama of the moment seems appropriate in hindsight, because I’ve now seen what the team has planned for their next release.
Read more of Red Thomas's Shroud of the Avatar: Release 8 - Good Old Ultraviolence.