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World of Warships : Closed Beta Key Giveaway

Posted May 28, 2015 by Craig McGregor

We are honored to join forces with to celebrate Military Appreciation Month by giving away closed beta access to their new Warship MMO game - World of Warships!  These keys won't last so get one while you can!

NOTE: These keys are not limited to any region and should work for all users worldwide.



Skyforge : Dev Blog Outlines PvP Battles

Posted May 28, 2015 by Garrett Fuller

The new Skyforge Dev Blog shows us the game design behind Celestial Temples. This new PvP update will allow players to fight over several different battle ground designs. 


The Celestial Temples which Pantheons fight over, are complex structures, filled with enormous reserves of magical energy. Immortals have learned to collect this energy and use it to increase their own celestial powers, improving their stats and gaining additional bonuses to their might. However, these temples are sparse on Aelion and over the ages controlling the temples and thus, its magical energy, has turned into a competition between Pantheons, with all of Aelion’s young gods thirsting for knowledge and power fighting in these battles.

The topology and gameplay objectives of the battlefield depend on your role (Temple defender or attacker). 50 PvP players from each Pantheon will be divided between three PvP maps, grouped by type of gameplay: Capture and Hold (15v15); Capture the Flag (10v10); and "King of the Hill" (25v25). Both the PvP and PvE components of the fight determine the overall outcome of the war. The gods that join forces in these battles will have access to infinite power. But keep in mind that proving your strength only in one activity (for example, in the battles against other players) will not be enough to gain all the resources required to achieve victory. A Pantheon must be truly strong in both PvE and PvP to be victorious.

Read more about Skyforge here.

General : Wander to Launch June 4th on PS4 and Steam

Posted May 28, 2015 by Garrett Fuller

Wander is a unique new MMO which features a very strong story in a non-combat setting. The game just showed off its Launch trailer and will soon be available on PS4 and Steam this June 4th. 



  • Unique communication system (Rozhda) that involves learning a unique language with a written and spoken form. Glyphs are drawn with a mouse or PS4 touch pad.
  • Easy to pick up but deep flight mechanics, learn how to soar like a bird using simulated air currents and weather patterns. Designed by soaring pilots.
  • Extensive narrative with different cultures explaining shape shifting via different myths and hinting at the deep mystery.
  • Original music by award winning composer Benjamin Woodgates, performed live at the Royal College of Music in London and featuring notable opera singers and a 10-piece chamber group. 
  • Immersive and intricate sound design recorded by the Wander team in the Australian rainforest.
  • Walk, fly, swim and skydive through the rainforest and reef experiencing the world through 4 different forms.
Find our more about Wander here.

Robert Lashley : Nostalgia and its Impact on Blizzard

Posted May 28, 2015 by William Murphy

Greetings from sunny Orlando, Florida. I’m on vacation this week with my family visiting the house that mouse built. I had planned on doing a first impressions piece on Satellite Reign but unfortunately that won’t be the case. I’ll circle back to Satellite Reign next week and talk about a few Blizzard related topics instead. Isn't it time we got a WoW Progression server?

Read on for more of Rob's Nostalgia and its Impact on Blizzard.

Pillars of Eternity : New Card Game Announced!

Posted May 28, 2015 by Garrett Fuller

The team behind Pillars of Eternity has partnered with Zero Radius Games to bring a new card game set in the Pillars universe. The project can be found on Kickstarter here.




Obsidian Entertainment, the developer of Fallout: New Vegas, Star Wars: Knights of the Old Republic IISouth Park: The Stick of Truth, and the Kickstarter funded Pillars of Eternity, announced today they are entering into a partnership with Zero Radius Games to launch the upcoming card game, Pillars of Eternity - Lords of the Eastern Reach.
Developed by Zero Radius Games, Pillars of Eternity - Lords of the Eastern Reach, is a multi-player card game designed by veteran game designer Chris Taylor (Lead Designer Fallout 1) along with Obsidian's own Scott Everts and John Lewis.  Featuring characters, locations, and items from the popular Pillars of Eternity computer RPG,Lords of the Eastern Reach if a fast competitive game set in the unique world of Eora.
"We are hugely excited to bring Pillars of Eternity to board and card gamers like us" said CEO Feargus Urquhart.  "Using Kickstarter to fund the Pillars of Eternity computer game has allowed us not only to deliver an amazing electronic experience, but now let's us expand the Pillars of Eternity universe with new and different games."
"Having been friends and colleagues with the team at Obsidian, partnering with them for this project is natural fit", said Designer Chris Taylor.

Echo of Soul : Open Beta Begins Today

Posted May 28, 2015 by William Murphy

After a successful closed beta, the Aeria Games team is happy to announce that Echo of Soul is headed to closed beta today. Any and all comers can now join the game for no cover charge. To mark the occasion, they've got a brand new trailer to show off.

Open Beta will last for a period of three weeks, with launch shortly thereafter.  For more info and to start playing yourself, head to

Crowfall : Latest Founder's Update Talks Milestones, Pledge Packages

Posted May 28, 2015 by Michael Bitton

ArtCraft's J. Todd Coleman recently delivered a new founder's update to backers. In the update, we learned that the team plans to get something playable to pre-alpha backers from the game's "core combat" module sometime this summer.  Backers will also soon be able to unbundle their packages and, eventually, gift, trade, and upgrade the individual contents of said bundles.

Coleman also sheds some light on what players will be receiving in their bundles. Additionally, backers who purchased a bundle containing a small castle or higher will now receive a bonus stronghold one size down added to their package.

Vainglory : Fortress Joins the Fray!

Posted May 28, 2015 by Michael Bitton

New wolf hero, Fortress, joins the fray in the latest game update to Super Evil Megacorp's iOS MOBA, Vainglory.

Fortress' abilities include:

Packmates (Heroic Perk)
When Fortress is near an allied hero, he will move faster after 1 second. He will maintain this move-speed bonus so long as he’s alongside any allied hero.

Truth of the Tooth
Fortress marks the target enemy as prey and his next basic attack becomes a short-range lunge. Fortress and allied heroes gain move speed when moving toward anything marked as prey.

Law of the Claw
Fortress claws his target for crystal damage and causes it to bleed. Bleeding targets take damage every second. Attacks from Fortress and his allies have lifesteal against bleeding targets and increase bleeding by one stack. Upon reaching max stacks, the target is dealt a burst of damage based on its max health, is slowed and receives mortal wound (-33% healing).

Attack of the Pack
Fortress howls, gaining increased health and attack speed and calls to him a pack of wolves. Each pack wolf seeks out a different enemy hero. These wolves apply bleeding with their basic attacks.

Learn more about the latest Vainglory update on the App Store.

Darkest Dungeon : Latest Patch Launching Today!

Posted May 28, 2015 by Garrett Fuller

This week brings a little respite for the players of Darkest Dungeon. The newest patch introduces two new characters to the endless journey of death and destruction which has made this RPG so popular. The Man-at-Arms and the Arbalest will bring new blood for those trying to reclaim their defiled estate. The patch also gives us three new bosses which was one of their stretch goals from Kickstarter. Players have a lot to take in as the new patch launches today!



Here are the some of the Patch notes from the team over at Red Hook Games: 

  • Two new hero classes: Man-at-Arms and Arbalest. 
  • MAA is a true tank, with lots of team-oriented skills that tend to favor battle tactics and survival over outright DPS. He has two new rad mechanics: GUARD and RIPOSTE. GUARD allows the MAA to take the place of an ally when a monster attacks them...true tanking behavior! And RIPOSTE lets him strike back in a free attack at anyone who strikes him.
  • Arbalest is a back row sniper and another battlefield tactician. She can mark and snipe enemies, but also can do rallying flares to clear stuns and marks on allies. Plus, a stacking heal that works great in tandem with a main healer (Vestal, Occultist, etc.).  She's a super support class.
  • 3 new bosses: fulfilling one of our KS stretch goals, one each for each currently released dungeon! The Prophet calls down doom in the Ruins; the Brigand Cannon blocks the Old Road in the Weald, and the Formless Flesh lurks in wait in the deepest corners of the Warrens.  Each has terrifying new mechanics...many adventurers will be slain!
  • The Ancestor's Trinket set - another of our KS stretch goals. A special set of powerful artefacts that were carried by the Ancestor himself! Only one of each type can be owned in your Estate..after all, there was only one Ancestor...  Some of these trinkets can only be found in the DARK.
  • The Darkness is more deadly! No more casual "dark runs"!
  • Rumors of a shadowy menace in the pitch black..
  • Graveyard improvements: tombstones for each resolve level of hero lost. Memorialize the dead better!
  • New behaviors for higher level existing bosses
  • Balance updates to some classes, monsters, etc.
  • Monster brain improvements--watch out, they're getting smarter and smarter by the update!
  • Tons of UI and other improvements based upon feedback (e.g. "C" hot key for (C)haracter panel, etc.)
  • And more
  • Many bug fixes.

Read more about Darkest Dungeon here. 

Crowfall : Rounding Up a Plethora of Fansites and Podcasts

Posted May 28, 2015 by William Murphy

Getting the latest information about Crowfall is easy if you follow ArtCraft Entertainment on Twitter and Facebook, but sometimes it's nice to get much deeper into the community. Fansites have always been a great way to get like-minded gamers together to further discuss their favorite game, and despite the fact that Crowfall has yet to even set a concrete launch date, eager fans are already creating blogs, podcasts, and guilds.

Read on for the rest of our Round Up of Fansites, Podcasts, Blogs, and Guilds for Crowfall.

Elder Scrolls Online : Exploring Tamriel in Final This is ESOTU Video

Posted May 28, 2015 by William Murphy

The fine folks at Zenimax have released the final pre-console trailer for Elder Scrolls Online: Tamriel Unlimited.  Check out the many locations of the game, in case you're unfamiliar.  

The console launch is quickly approaching, with June 9th right around the corner now. Will you be playing ESO on your PS4 or XBox?

WildStar : Life in a Free World

Posted May 28, 2015 by William Murphy

Carbine has announced that WildStar will go free to play this Fall. In his latest column, Gareth “Gazimoff” Harmer asks if the studio’s proposals represent a good deal to players, and what pitfalls it must avoid.

Read on for his thoughts on Life in a Free World.


The Witcher 3 : The Beautiful World of Wild Hunt Shown in New Video

Posted May 28, 2015 by William Murphy

Had enough of the Witcher 3 yet? No? Neither have we! CD Projekt Red just released a new video to show off the game's gorgeous world... one fraught with danger and beauty for sure.

From the presser:

In the open world of Wild Hunt, you chart your own path to adventure. You play as a bounty hunter, a man of the road. You set your own goals and choose your own destinations. Go after the bounty on the head of a nasty monster pestering a village or help a scheming prince who needs a dirty job done -- no matter what style of epic questing you crave, The Witcher will provide it.

WildStar : Guess What? WildStar is Going Free to Play

Posted May 28, 2015 by William Murphy

It’s not going to surprise anyone here, as we all follow Carbine’s freshman outing closely, but the sci-fi fantasy MMORPG is going Free to Play (F2P) this fall, and we’ve got the full scoop.  We recently flew out to Santa Monica (at NCSOFT’s expense) to preview many of the game’s upcoming changes. Read on to learn where WildStar has been, and where it’s going in 2015.

Read on for all the details on the new F2P WildStar.

General : Survarium Open Beta Gift Key Giveaway!

Posted May 27, 2015 by Craig McGregor has been give beta keys for Survarium - a post-apocalyptic online FPS game where your skills matter.  Get your beta key now!

Each key will give you 10,000 currency and a week of premium access!

About Survarium

Survarium is a post-apocalyptic online FPS game. If you are looking for a shooter where skills matter, look no further! The opposing players, deadly anomalies and traps will never stop you on the way to victory, right? Then start playing now for free!

Join the Survarium Open Beta to experience intense team-based PvP action!



Elsword : Blazing Hot Update Brings Level Cap Increase

Posted May 27, 2015 by Suzie Ford

Elsword players will want to jump into game for a new level cap, a new location, field and to meet a bunch of hot-headed new NPCs thanks to the latest update to the game. Players can hone their skills up to level 75 along the way.

There's nothing easy about the new content with fiery monsters and a toxic environment sure to challenge even the most intrepid adventurer. The challenge will be to survive the Ashen Land, the Burnt Forest and the Ash-Covered Village on the way to the safe zone found at Lanox Village. The village also happens to be packed with new NPCs, quests and more.

Read all about it on the Elsword site.

Games of Glory : Now Available on Steam

Posted May 27, 2015 by Suzie Ford

Lightbulb Crew has announced that its MOBA, Games of Glory, has arrived on Steam. To celebrate the big opening day, a new trailer has been released to show off the game play that includes new game play mechanics and more. See what you think!

General : Pixel Starships: 8Bit Starship MMO Launches KickStarter

Posted May 27, 2015 by Suzie Ford

A new Kickstarter campaign has launched for Pixel Starships, described on the page as an 8-bit starship management strategy MMO. Developers liken it to Star Citizen in 2D.

We have been working hard on this game and the current pre-alpha build is already super addictive and fun to play. We need your help to get this game to market and release on many platforms as possible. Please back us on Kickstarter so we can ship this awesome game! Backers can get awesome exclusive rewards, collaboration and early access.

  • PocketGamer - Pixel Starships will put 8-bit space strategy and crew management into an online universe by Chris Priestman
  • MMGN - The graphics in this 8Bit indie game is the best we've seen in a retro style game for a long time by Roy Hui
  • PocketTactics - I’m intrigued by the cutaway side-view of the starship with turbolifts and transporters at the ready by Dave Neumann
  • TechTimes - The World’s First 8-Bit Total Starship Management Game Hits The Online Universe by Lauren Keating

Check out the Pixel Starships KickStarter page and the video below.

Overwatch : New Game Play Trailer Shows Off Tracer

Posted May 27, 2015 by Suzie Ford

The latest in a series of game play videos from Overwatch features Tracer, one of the earliest characters revealed when Blizzard announced the shooter late last year.

General : Bringing the MOBA Back to its RTS Roots

Posted May 27, 2015 by Michael Bitton

The MOBA genre’s roots lie in the now struggling RTS genre, but Petroglyph and PlayGrid hope to bring those roots back to the forefront with a new MOBA called Victory Command. Currently in Early Access on Steam, Victory Command is a 5v5 military themed MOBA where players fight it out using a small to moderate sized squad of units organized under 12+ distinct companies.

Read more of Michael Bitton's Victory Command  - Bringing the MOBA Back to its RTS Roots.

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