Blizzard is revealing the first new Overwatch hero since the originals were unveiled along with the game itself at last year's Blizzcon. Called "Soldier: 76", he is a highly trained warrior who uses a variety of weapons to make his point.
You can read Soldier: 76's backstory on the Overwatch site or watch his origin video below as well as see him in action in the second video.
Ark: Survival Evolved players with a creative bent will be pleased to hear that a "simplified Unreal 4" mod kit has been released. A brand new workshop site has opened up on the Ark main site that gives a few tutorials on how to get started and how to get mods on Steam for other players.
Q: What can I create with the ARK Dev Kit?
A: While the ARK Dev Kit does not provide access to the ARK C++ game source code, it does contain all of our editable source art for the game, as well as our editable maps and blueprint classes. Thanks to the power of Unreal Engine 4's Blueprint system, even without C++ you can modify and extend quite a lot of the game functionality, including new items, weapons, AI Behavior Trees, structures, and all kinds of gameplay classes & game logic. You can focus on creating a beautiful new environment for the game, or extend the core game classes via Blueprint to add a whole new game mode and new mechanics. Over time we'll detail how to create more complex game modes here on the Forum, and provide more examples on how to do so!
Check out the Ark: Survival Evolved Workshop page for more information.
At June’s E3 event in Los Angeles we got to speak with some of the good folk over at Stoic, and also some hands-on time with Banner Saga 2, and let me tell you, as a huge fan of Banner Sage, this game looks to be an amazing extension of its well-received progenitor.
Read more of Terry O'Brien's and Som Pourfarzaneh's E3 2015: Hands On and Preview of Banner Saga 2.
I was a huge fan of The Chronicles of Spellborn, an ill-fated (and ahead-of-its-time) MMORPG that semi-tragically disappeared a few years ago. I enjoyed its unique setting, art style and combat mechanics, but I also knew that it was never to be smooth sailing for the game. After all, it featured not only a grind and a challenge but could be hard to run on anything less than gaming machines (at the time) and characters had to hoof it from place to place.
Read more of Beau Hindman's Not So MMO: Could The Chronicles of the Spellborn Return?
No Man's Sky is a procedurally generated game world that has caught a lot of people's eyes lately and a game that generated a lot of excitement at the recent E3 convention. IGN has a new video out that features 18 uninterrupted minutes of game play. Check it out to see what you think and leave your reaction in the comments!
The latest update to TERA has been deployed that includes new dungeons, the Berserker class tank update, a new PvP battleground and much more. Called "Go Berserk", players can now log in to see the changes in store.
The Go Berserk update will also introduce the all-new 5-player dungeon, Timescape, the new 10-player raid dungeon, Akeron’s Inferno, an updated return of the 5-player dungeon, The Vault of Kaprima, new Tier 7 gear and a new dressing-room feature allowing players to preview cosmetic items for any race or class.
Players also can look forward to Gridiron, an all-new 15v15 battleground. In Gridiron, two teams enter and everybody dies! A lot! In this team-deathmatch-structured mode, players are dropped into the middle of an enormous, open factory floor with only one rule—kill as many members of the opposing team as possible in ten minutes.
Check out the update blog on the TERA 'Go Berserk' minisite.
The Gloria Victis team has sent word that the game has been updated with a pair of new features. A PvP arena has been added that gives players a controlled environment in which to partake in friendly duels and sparring matches. Initially starting with the one arena, more will be added over time.
In addition, a new power bar is enabled that will assist players in controlling the strength of their attacks that gives combat a more tactical feel.
It all began with a mod. While some observers trace the history of the mobile online battle arena category back as far as the 1989 Sega console game Herzog Zwei, it's more common to cite Aeon of Strife. A fan-made StarCraft custom map released nine years later, it was four on four, but with a player squad vs. an AI one and without leveling up. It was also the inspiration for the 2003 Warcraft III mod, Defense of the Ancients, which featured two human teams and in-match hero advancement.
Read more of Richard Aihoshi's The List: Power Rankings - MOBAs.
The Final Fantasy XIV site has been updated with a new developer blog that shows off the new raid dungeon called "Alexander". The preview shows off the new gear that players can score by running the raid and comes complete with a brand new video to show off some of the lore and the action within the area.
In addition, the v3.01 patch notes have been posted that reveal that new FATEs have been added, as well as the many Alexander-specific items, achievements, recipes and more.
Check out the patch notes on the Final Fantasy XIV site and the Alexander video below.
Owners of PlayStation 3 and XBox consoles will want to take note of the new Dragon Age: Inquisition blog that announces that future DLC for the game will not be available for them. The post walks players through the process of saving games and profiles from these systems in the event players want to import the information to PC or one of the other supported consoles.
DA:I DLC will continue to be available for XBox One and PlayStation 4.
Check out the Dragon Age: Inquisition blog for more information.
Stephan Frost, formerly of Carbine Studios and the WildStar team, has sent out a Twitter post that he is now the Design Producer for World of Warcraft. What that means for WoW or what the job entails will remain to be seen. We'll keep you posted!
Bioware will be on hand to meet and greet Star Wars: The Old Republic players during this weekend's San Diego Comic Con. The Community Cantina Panel will take place on Saturday, July 11th from 7:00 pm - 10:00 pm Pacific. The team is ready to spill some more information about the recently revealed Knights of the Fallen Empire expansion.
When: Saturday, July 11
Where: The Westin San Diego - Gaslamp Quarter – California Ballroom, 710 Broadway Circle - San Diego, CA 92101
Pre-register on the Star Wars: The Old Republic site.
Gazillion Entertainment is pulling out all the stops for Marvel Heroes 2015's second anniversary with a special sweepstakes where the players are the winners. Log in with PC or Mac on July 8th and grab a chance to find five very rare Vibrarium Tickets, each one worth $5,000 USD. Those lucky few who find one must reveal themselves prior to July 10th in order to claim the loot and be congratulated during this weekend's San Diego Comic Con.
Check out the fine print for the give away on the Marvel Heroes 2015 site.
The Witcher 3 will be updating soon to v1.07 that will include a lot of much-needed attention to the rather poor inventory system the game currently utilizes. Among other things, there will be a player stash, a new tab just for books that have already been read, multiple inventory sorting options and more.
While no further details have been revealed about specifics with regard to the update, CD Projekt Red promises more information this week.
In the meantime, here's the short list:
- A new, alternative (optional) movement response mode for Geralt.
- A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map.
- Crafting and alchemy components no longer add to the overall inventory weight.
- Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.
- Multiple sorting options are now available in the Inventory.
- Alchemy formulas and crafting diagrams can be "pinned", meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.
- Dozens of fixes for quest related issues, both major and minor.
- A few performance enhancements, including the optimization of FX, scenes and general gameplay.
- Various improvements to horse behavior.
Check out the full forum thread on The Witcher 3: Wild Hunt forum.
This week we take a look at Hearthstone’s new Tavern Brawl mode and speculate about what’s next for Blizzard's card game.
Read more of Reza Lackey's All Things Warcraft: Tavern Brawls & What's Next for Hearthstone.
The balance of power between players and world bosses has shifted once again! We’ve become so good at killing these monsters that they needed an HP boost! But is it too much and does it actually make these encounters more of a challenge?
Read more of David North's Guild Wars 2: Is Adding More HP to World Bosses Enough?.
Skyforge is getting ready to embark on open beta testing in about a week and is asking players to log in Tuesday (7/7) from 6:00 am Pacific / 9:00 am Eastern Thursday (7/8) to help stress test the servers ahead of OBT launch.
Founder's Pack owners can also reserve closed beta character names, with those who played in CBT3 being registered first, followed by those from CBT4. Founder's Pack owners that played during CBT3 will will have that name reserved by default. Those wishing to change their names can do so during the stress today.
Read the full announcement on the Skyforge site.
Ubisoft has released a new trailer for The Division that shows off what happened to New York after an infection started to spread. Called "Dark Zone", the picture painted by the trailer is a bleak one. See what you think!
The Ubiblog has also been updated with new information about factions in The Division:
Square Enix has suspended further sales of the Mac version of Final Fantasy XIV and is also offering refunds to those who wish one. Additionally, those who purchased game cards for subscriptions and who are determined to be using a Mac license will have their purchase refunded.
According to the post on the NA FFXIV forum, there was a "significant discrepancy between the performance of the product our development team produced and the expectations our customers had for it, which was due to the lack of information available on our product when sales commenced, as well as other issues."
The post further states that the team had been working on performance issues right up to the Mac launch on June 23rd resulting in system specs not being released. As a result, many users bought FFXIV 'blindly' without knowing the requirements and found that, even on minimal settings, the game would not run.
Adding to the problem was the fact that a pre-release version of the game was available for download prior to the specific time designated by Square that resulted in performance issues.
The team will be working on an announcement with what specific system requirements will be necessary to run FFXIV on optimal and minimal performance levels. Until that time, sales of Mac versions of the game are suspended.
Read the entire post on the Final Fantasy XIV forum.
This week on Game On, Chris and Ryan are joined by Steve (aka Slurms Mckensie) of The MMO Show, the newest podcast on The Gaming and Entertainment Network. The crew breaks down all the news from E3 and talks a little bit about their hopes for Trion's new project.
Check out the MMORPG.com GameOn Podcast page.