CCP Games is taking its PLEX For Good program to raise funds for victims of the recent Philippine typhoon a step further with a developer live stream to be held on Saturday, December 7th. The team has events lined up sure to get viewers throwing dollars at the screen. To date, CCP and its players have raised over $43,000.
But this wouldn’t be a charity marathon without pledges, would it? Our team has gotten together and promised to do some pretty amazing things should we reach specific fundraising goals.
- For every $2,000 CCP Dolan will be shot with 1 paintball
- If we reach $50,000
- CCP Lebowski will get the Minmatar logo tattooed on his calf
- GM Spider will get the Amarr logo tattooed on his body
- CCP Dolan will have the number 50 waxed on his chest
- If we reach $55,000, CCP Gargant will shave his head
- If we reach S60,000, CCP Guard will spar against an Icelandic Tae Kwon Do medalist
- If we reach $75,000, GM CiD will get the Wreckage sleeve tattoo from EVE Online tattooed on his arm
- If we reach $125,000 CCP Mimic will shave her head
- More to be announced when we go live!
I would also like to use this opportunity to ask you, the community, to make your own pledges on the forums to help encourage people to donate during the charity drive. It could be anything from doing an event to taking out a very expensive fleet if we reach a certain goal.
Read more on the EVE Online blog.
Game Samba has announced that Remnant Knights will be ceasing operations on January 31, 2014 due to the cessation of the development agreement with MIN Communications. According to the post, the break with MIN came as a result of a lack of updates.
Once again, we thank all of our players who supported and spent time in the world of Kasmari. Just because RK is closing, doesn't mean that we are, though! We will continue to serve you in our other games such as RAN Online and Champions of Regnum.
Thank you all, and hopefully we’ll see you in one of our other virtual worlds!
Server Close Details:
Close Date: Jan 31, 2014
Time: 11:59PM PST
We will be providing Samba compensation for all Sambas spent in-game from November 1, 2013 to the closing date (Jan 31, 2014).
Read more on the Remnant Knights site.
Wargaming has entered into a humanitarian partnership with a group called "War Child". The aim of War Child is to bring the plight of children in war torn nations to the forefront. The partnership includes the slogan "War is not a game" and promotes the idea that children are the innocent victims of conflict yet are our only hope for the future.
"We are consciously aware that in reality many children around the globe are affected by the horrific consequences of armored warfare and are in dire need of assistance. Given these realities, Wargaming.net has been on the lookout for an organisation that shares our belief that children are not only innocent but also our only hope for a better future. Protecting children and helping them overcome the horrific conditions they are exposed to in armored conflicts around the globe is an imperative that Wargaming.net would like to support."
— Markus Schill, Director of Customer Relations Europe Wargaming.net
Read more about the Wargaming and War Child partnership.
Sony Online Entertainment has sent out a new video to give folks a fair shake at understanding exactly what EverQuest Next: Landmark is and why it is going to be a ton of fun. Check it out and let us know what you think in the comments.
The Tourist is our way of revisiting favorites of the past, recent and otherwise. In our latest column, we take a look at World of Warcraft's Mist of Pandaria expansion and what it brought to the game. Read on and the leave your memories of Pandaria in the comments.
WoW was my first true MMO love. I remember being awed by everything when I made my first character, captured in the wonder of what lay ahead and the mystery of all around. It was scary, and thrilling, and extremely fun. I bought a cheap laptop just so I could play during my breaks at college. When I discovered instances, I called a friend who was also new and gushed. He logged right on and joined me in the Deadmines. I won the blue mage staff from the last boss and believed that I'd found something so rare that I was in the money. Shortly after, I was scouring the internet trying to figure out how to un-soulbind an item. This was the mystery, the adventure, and the compelling thread that drew me through the next three years.
Read more of Chris Coke's The Tourist: Looking Back at Mists of Pandaria.
In our latest EverQuest Next column, we take a look at the most recent Community Round Table released by the team and the discussion of day-night cycles. See what we gathered from the video and then head to the comments to offer your thoughts.
In Everquest 1, darkness tended to be really dark, and while the placement of enemies was still the same, not having a light source around made it very difficult to see or navigate, and you could end up creating a bad situation just by stumbling into an enemy without intending to. As the technologies have adapted and tastes of gamers have shifted, however, there’s a decidedly different way of approaching danger as a mechanism.
Read more of Victor Barreiro Jr.'s EverQuest Next: Day and Night & Good Discussions.
Trove is one of those games that doesn't quite fit into any preconceived mold. Yes, it looks a lot like Cube World of Minecraft, but that's merely a result of the voxel-based graphics. What lies inside is an open RPG world with potential for serious creativity an adventures with friends. We recently took the game for a spin, and have a few thoughts on Trove's early alpha build.
Read on for Bill Murphy's Digging and Destroying in Trove Alpha.
Square Enix has released an amazingly long 10-minute video to show off the new features and game improvements coming to Final Fantasy XIV: A Realm Reborn with this month's v2.1 patch. If you weren't looking forward to the new patch, this is sure to whet your appetite. The patch will be released on December 17th.
Find out more on the v2.1 teaser site for Final Fantasy XIV: A Realm Reborn.
What game launched it’s second module complete with the long-awaited Hunter Ranger class? What’s going to be Black Gold’s answer to player’s constantly eating content too fast? And how did the Eternal Crusade team choose which Eldar Craftworlds to include in their game?
Watch on to find out. This is MMORPG’s MMOrning Report, and this is what you need to know for December 6th, 2013.
Black Gold Chambers of Greed - http://www.mmorpg.com/newsroom.cfm/read/29334/Black-Gold-Chambers-of-Greed-Feature-Revealed.html
Warhammer 40K’s Eldar Craftworlds - http://www.mmorpg.com/newsroom.cfm/read/29331/Warhammer-40K-Eternal-Crusade-Talking-Eldar-with-the-40k-Team.html
Hi-Rez Studios has unleashed a new introductory trailer for the latest god to be released into SMITE's pantheon. Nu Wa is the Chinese Guardian of Heaven. The video gives viewers a bit of history behind Nu Wa as well as her in-game abilities. Check it out!
Eldevin has recently hit retail release and we've taken some time to check back in on the game to see how things have changed since our last look. See what we discovered before heading to the comments to chat.
Eldevin is a 3d browser based MMORPG that will feel very familiar to players of action RPG (ARPG). Hunted Cow bills Eldevin as a story driven RPG that takes place in a fantasy world on the brink of war. At the beginning of the game you find yourself lost in the void and trying to make your way back home. Your friend and short lived mentor make your way to a tear in the fabric of space and time and you find your way back to Eldevin in the opening tutorial. Right away you will be exposed to the underlying dark humor of Eldevin that weaves its way into the game.
Read more of Rob Lashley's Eldevin: Checking Back In.
The Allods Online team has posted a new development blog to announce that the Winds of Change update has gone live and to introduce players to the 2013 holiday event, "Boot for Loot". During the holidays, players need to post a picture of their boot, post it and their character's name on the official Facebook page and then wait for the loot to arrive later this month.
As for other in-game holiday events:
Winter Frost is returning to Sarnaut, and is bringing a whole new bag of goodies with him! Expect to see Novograd and Nezebgrad decorated with Christmas trees, snowmen, candy canes, and more cool decorations!
From Friday, 6th December to 6th January, participate in the Winter Event, and spread festive love throughout Allods Online!Sarnautians will have to help Father Winter share Christmas spirit by accomplishing quests. Unlike previous years, there are new quests and new rewards! If you have been a good boy/girl/Gibberling, you will even receive a gift for your deeds!
Read more on the Allods Online site.
Trion Worlds has published a new developer diary for Defiance. In it, the team reveals new Volge weapons: Cold Fire, Volge Lightning Rifle, Volge Thunderer Pistol and the Volge Typhoon AR.
Arkbreaker debuts Dec. 10 with a new arsenal of cold fire weapons!
Each interior arkfall instance offers something new, from cold fire assault rifles, pistols, and sniper rifles to 20 powerful advanced-tech weapons that put a spin on your current favorites. Preview new Volge weapons below and read more about Arkbreaker here.
Read more on the Defiance site.
Bioware has announced that it will be hosting a live stream event to show off the Star Wars: The Old Republic content expansion, Galactic Starfighter. The team will be live for three hours and will feature epic space PvP combat.
Friday, December 6th @ 2PM PDT / 10PM GMT
3 hours of intense free flight dogfighting in space – now live for Subscribers in Galactic Starfighter
The latest Fallen Earth progress report shows off some of the things that players can expect to find in the game during the holiday season. Fans can get a look at several screenshots and also get a bit of a peak at what the team will be working on next.
From bug fixing we go into the New Year and The Outpost.
The Outpost will be a combination of different features we have been working on for the past few years. We will be combing them to provide players will a new area to not only explore, but build. Our focus for this expansion is putting more control of the players experience in their hands and giving crafters more of a role at the higher levels.
The Outpost will also tie in a lot of the separate systems, we wanted to give people who have a favorite activity a way to use that to grow the game. We don’t want to phase out any existing system, but make them a key component in the growth of Fallen Earth.
Read more on the Fallen Earth blog.
Shadowmantle, the second content expansion to Neverwinter, has officially launched. Shadowmantle brings an impressive array of new features into the game, including the Ranger class, collections, new interfaces and much more.
- Hunter Ranger playable class: This new class is deadly from afar and has incredible damage capabilities up close as well. Log in and play as one now!
- Hunter Ranger Boost Pack: This pack is now available for purchase in the Zen Market. Get a head start on your new Hunter Ranger!
- Dread Ring Campaign: Enter the Dread Ring and encounter new foes. If you survive, you'll be able to face Valindra Shadowmantle herself.
- Active Companion Bonus System: Each active companion will grant bonuses for your character giving you an extra edge in combat!
- Collections System: Track all of your existing loot and hunt for new loot, including missing set items, with this system.
- New Paragon Paths for existing classes: New skills are now available for existing classes! Which path will you choose? Learn more about it here in part one and part two of our Dev Blogs.
- Artifacts System: This new item type is now added to Neverwinter. These items will become permanent fixtures for your character, and will be able to level up and get more powerful as you advance.
- Sword Coast Adventures (coming very soon!): Send companions out to complete tasks to earn rewards and gain companion experience, all through the Neverwinter Gateway!
- Item Progress System: Read more about changes and improvements to the fusing system in Neverwinter.
Read more about all of the new content at any of the links above.
With today's revelation of the Eldar faction in Warhammer 40k: Eternal Crusade, we wanted to find out more. We caught up with several members of the WH40k team to talk Eldar. See what they had to say before heading to the comments to leave your impressions.
MMORPG.com: When you decided to make Eldar part of the Eternal Crusade factions, what were your first impressions?
David Ghozland: “The Eldar will be challenging, but they’re so iconic that we simply HAVE to have them in the game. They're also our only launch-race that gives us the opportunity to add women warriors!”
Brent Ellison: “They’re a challenge for us because they’re the aliens who don’t fit in the same sort of structures as the other factions. Their characters are extremely specialized, and they’re effective at short or long ranges, not so much medium and their primary weapon, the shuriken catapult, is nothing like the bullet, slug, or rocket-based projectile weapons we’re used to.
We’re thrilled to have them, but we want to be sure that we do them right."
Read more of Garrett Fuller's Warhammer 40K: Eternal Crusade: Talking Eldar with the 40k Team.
In our latest WildStar column, we take a look at the fun and excitement that PvP in all its flavors will bring to the game. Check out our thoughts before leaving your own in the comments.
This week, Carbine took the lid off their remaining two classes. The Medic and Engineer join the existing four classes, with further livestreams and videos planned to show us just what these newcomers are capable of. But out of the six choices available, which one is best? There’s only one way to find out: FIGHT!
And fight they shall. If Nexus is a planet filled with psychopathic murderers, then they’ll need somewhere to carry out their carnage. Luckily, Carbine’s had long-held plans to provide players with places to PvP, from the great outdoors to fortress-sized warplots. If you prefer improving your arena rating instead of completing a quest chain, WildStar has you covered.
Read more of Gareth Harmer's WildStar: Class War!
In our latest MMO chronicle, we take a look at ArenaNet and Guild Wars 2 as the "most updated MMO in the world". Check it out before heading to the comments to talk it up.
After its auspicious launch, Guild Wars 2 has seen countless updates, all of which have altered the game in one way or another. Some have been of the housekeeping sort (such as the one designed to foil rampant account hacking) and others, like Living Story, have been added just for fun. Over the last fifteen months, the already large world of Tyria has been augmented with things like mini-dungeons, guild missions, guesting, jumping puzzles (urgh), weapons and enemies. ArenaNet development Chief Mike O'Brien bragged in August of this year that Guild Wars 2 was the most frequently updated MMO in existence. His statement takes for granted that this is a boon, but the quality of the game's updates and the players' collective response to them seems to indicate otherwise.
Read more of Neilie Johnson's Guild Wars 2: The World's Most-Updated MMO.
A real-world couple used an AdventureQuest Worlds theme at their wedding, complete with armor, sword fights and more. The wedding looked like a lot of fun, so fun in fact that the same couple will be married in game on Friday, December 13th.