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General : Heroes Charge Reveals New Heroes, Dungeons, Arenas

Posted Feb 28, 2015 by Neilie Johnson

This week mobile MOBA/card game Heroes Charge announced its plans to reveal a range of new content at next week's Game Developer's Conference in San Francisco. Within the content drop will be a new mage, tank, and support hero as well as a new dungeon and game mode.

In reference to the game's current success, Producer Jim Nui says:

“We've been able to deliver an incredibly rich content cadence for Heroes Charge with twice monthly updates that include three new heroes and multiple new features which players enjoy over extended session times, several times a day." said Jim Ngui. "Aiming to include something for everyone, this month's expansion features Ancient Temple, which has a broad appeal for both new players and veterans, as well as Nightmare Mode, which is intended for players who have well developed heroes and a stronger grasp of team compilation."

In preparation for next week's GDC preview, here are some preliminary details: 

  • Lightning Spirit - A backline mage who can instantly shuttle back and forth in the battlefield and damage weak targets
  • Ancient Protector - Frontline supporting hero who possesses crowd-control, regeneration and DPS skills
  • Death Bringer - Frontline tank who can swallow down an enemy illusion to make himself more powerful and has an ultimate skill that disables enemies from casting any skills
  • Ancient Temple - An exciting new dungeon with a randomly triggered entrance that opens during Campaign and Elite battles
  • Nightmare Mode - A wicked expansion of Crusade with double loot drops
  • Soul Stone Shop - One of nearly a dozen specialty shops in the land of Kron, now run by Swordmaster who replaces Marshall Merchant, allows players to trade soul stones for rare hero gear
  • Four New Legendaries - Depths Voice, Savage One, Mystic and Lightning Elemental transform into heroes with immense power once players reach L90 Orange and complete the Legendary quests
In addition to its GDC appearance, developer uCool is in a dither over having recently signed a deal with the ESPN Networks who have become sponsors of the Heroes Charge Halftime Report during the NCAA Basketball Champion Week in March.
 
To learn more about Heroes Charge, visit the game's official website or Facebook page.
 

General : RPG Maker Software On Sale at Bundle Stars

Posted Feb 28, 2015 by Neilie Johnson

This week, UK publisher Bundle Stars set out to get hopeful game devs on the path to Indie greatness by offering up to 86% off RPG Maker software, as well as 12 commercial games made with RPG Maker and more than 60 DLCs.

RPG Maker VX Ace, the latest in the Maker series, offers features such as:

  • Multiple tileset support
  • Full autoshadow control
  • A flexible features system
As frame of reference for anyone new to the RPG Maker series, it was used to make critically-acclaimed RPG-adventure, To the Moon.
 
To take advantage of the RPG Maker Sale going on now, check out the official Bundle Stars website.
 

General : MAINGEAR Shows Off Monster Gaming Setups at PAX East

Posted Feb 28, 2015 by Neilie Johnson

This March 6-8, Boston will once again open its arms to PAX East, and this year PC system integrator MAINGEAR will be on hand to showcase its most drool-worthy PC gaming setups.

Through the Boston Convention Center, the company will show custom gaming PCs including the Epic FORCE SS at Intel’s booth; the Powerful SHIFT, Classic F131 and the brand new living room gaming desktop at PNY’s booth; the SHIFT at Gigabyte’s booth, and the ultra-compact XCUBE at EVGA’s booth.

For more information about MAINGEAR or to salivate over its game systems, check out the official MAINGEAR website.

Skyforge : Ultimate Founder's Pack Giveaway #2

Posted Feb 28, 2015 by Michael Bitton

MMORPG.com has partnered with My.com to give away five of their recently announced Skyforge Founder's Packs. These aren't the entry level packs, either! We've got five of the Wrath of the Gods Ultimate Edition packs today. Read on to learn how to enter for your chance to snag one!

Entering is simple: all you need to do is post in the comments below and tell us why you're super excited for Skyforge. We'll accept entries through tonight at 8PM EST. Winners will be announced later this evening and codes will be sent out shortly after.

If you don't win today, that's OK. We'll be giving out more of these over the coming days, so be sure to check back!

Please ensure that you only submit a single entry. Users found to have submitted multiple entries will be disqualified.

 

Camelot Unchained : Live Stream to Showcase Team Effort

Posted Feb 28, 2015 by Suzie Ford

The Camelot Unchained team will be starring in a live stream today beginning at approximately 10:00 Eastern / 7:00 Pacific that will show the final preparations for the start of the game's alpha. According to last night's update, it would be an easy matter to delay the commencement of alpha in order to complete the final preparations, but the team feels that that's not an option.

And it’s down to the last 27 hours and we still have a couple of crashing bugs. And what are we going to do? Should we give it up and just delay Alpha? Tomorrow’s Saturday after all and while we’ve worked hard, we are not ready. Well, it certainly would be easier to just say, sorry, we need a little extra time. What did we decide to do? Should we take the easy route?

Easy be damned! We’re going to come into the office tomorrow. We’re going to turn on the cameras and we’re going to Live Stream our efforts to meet our estimated Alpha date. We know we don’t have to do that, it was an estimated date after all and our Backers have been wonderful, but I promised you that our team would always give you our best effort. Sometimes, that means extra work and not just throwing in the towel (or would that be a Luchorpan?) and going home. We might not make it, but we are damn well going to try to meet that estimated date.

It's unclear if, or how much, game play will be featured, but it will be worth the time to check out the City State Entertainment Twitch channel at 10:00 today to find out.

World of Warcraft : Cindermane Charger for Recruit-a-Friend

Posted Feb 27, 2015 by Suzie Ford

The World of Warcraft Recruit-a-Friend program has introduced a new perk for those whose buddies sign on for at least a month: The Cindermane Charger. You can check it out in the video below and let us know what you think in the comments below.

Find out more about the Recruit-a-Friend program on the World of Warcraft community site.


Final Fantasy XIV: A Realm Reborn : Shuffle or Boogie

Posted Feb 27, 2015 by Suzie Ford

Victor discusses Eorzea’s Triple Triad card game. Is it just as you remember it from FFVIII?

Read more of Victor Barreiro Jr.'s Final Fantasy XIV: Shuffle or Boogie.

Skyforge : Ultimate Founder's Pack Giveaway #1

Posted Feb 27, 2015 by Michael Bitton

MMORPG.com has partnered with My.com to give away five of their recently announced Skyforge Founder's Packs. These aren't the entry level packs, either! We've got five of the Wrath of the Gods Ultimate Edition packs today. Read on to learn how to enter for your chance to snag one!

Entering is simple: all you need to do is post in the comments below and tell us why you're super excited for Skyforge. We'll accept entries through tonight at 8PM EST. Winners will be announced later this evening and codes will be sent out shortly after.

If you don't win today, that's OK. We'll be giving out more of these over the coming days, so be sure to check back!

Please ensure that you only submit a single entry. Users found to have submitted multiple entries will be disqualified.

 

Som Pourfarzaneh : The MOBA Conundrum

Posted Feb 27, 2015 by Suzie Ford

When the original Defense of the Ancients rose to popularity as a mod for Warcraft III, I had already moved on from Blizzard’s RTS to the next hotness (probably Prince of Persia: The Sands of Time).  Hence, it wasn’t until many years later that I became aware of DotA in its modern iteration, particularly as a reference point for new MOBAs like League of Legends, Heroes of Newerth, Demigod, Smite, and of course, DotA 2.

Read more of Som Pourfarzaneh's The MOBA Conundrum.

General : Underworld Ascendant Completes Initial Funding

Posted Feb 27, 2015 by Suzie Ford

OtherSide Entertainment has announced that it has successfully completed its initial round of crowd-source funding for Underworld Ascendant. The KickStarter initiative sought to raise $600,000 which was surpassed earlier today.

With the initial funds raised, developers still have just over a week to continue to add to the coffers and to reveal stretch goals, the first of which have been published.

Find out more on the Underworld Ascendant KickStarter page.


Darkfall: Unholy Wars : Combat & Mount Changes Coming in Next Patch

Posted Feb 27, 2015 by Suzie Ford

Aventurine Studios has posted a new blot that reveals some of what the Darkfall: Unholy Wars team has been working on in preparation for the next major update to the game.

According to the post, 'massive' changes to combat will be a prominent feature of the patch and that the alterations to the system came as a direct result of community feedback. The article continues with a long list of some of the changes players can expect to find when the patch is deployed including:

  • changes to Ultimate Skills
  • alterations to player movement
  • hitboxes
  • mounted and underwater combat
  • regeneration
There are a ton of other planned alterations to combat so be sure to head over to read the entire list.
 
In addition to the above, the next patch will include leader boards, adjustments to several mounts, an instant travel update, a harvesting update and UI updates and fixes.
 
All in all it sounds like a very 'meaty' patch. Check out the full blog post on the Darkfall: Unholy Wars site.
 

The RPG Files : That's Not an RPG!

Posted Feb 27, 2015 by Suzie Ford

Week after week, we hear the same things: That’s not an RPG! That’s not an MMO! Why are you covering that? In this week’s RPG Files, we’re going to look at what makes an RPG in 2015 and why it’s time for our definitions to evolve.

Read more of Christopher Coke's The RPG Files: That's Not an RPG!

General : Tencent Buys Minority Stake in Robot Entertainment

Posted Feb 27, 2015 by Suzie Ford

Robot Entertainment, developers of Orcs Must Die Unchained, has announced that Tencent has purchased a minority stake in the company. CEO Patrick Hudson says that the move will give Robot Entertainment financial stability and flexibility.

"Taking on Tencent as an investor gives us additional financial flexibility but, more importantly, it creates a long-lasting and valuable partnership with the world's premier publisher and operator of games", said Robot Entertainment CEO Patrick Hudson. "It's a very exciting time for Robot Entertainment. We're looking forward to showing Orcs Must Die! Unchained to fans at PAX East in Boston and releasing the game to market later this year on PC and PlayStation 4."

Read the full press release on the Robot Entertainment site.

Shadowrun Online : Physical Boxed Copy Incoming

Posted Feb 27, 2015 by Suzie Ford

The Shadowrun Online Kickstarter page has been updated with a new note to let backers know that a new agreement has been reached with Nordic Games to bring physical boxed copies of the game to retailers around the world.

Nordic Games creating the box and handling logistics also means that we have more time to actually work on the game itself, increasing the quality of the finished product. And last but definitely not least, this deal allows us to release Shadowrun Online not just in English: We’ll also have a French and a German version (and maybe translations into other languages as well) by launch! As they are distributing the game, not publishing, they have absolutely no influence on the development of the game.

Read the full post on the Shadowrun Online Kickstarter page.

Camelot Unchained : Ability Crafting Image Teased

Posted Feb 27, 2015 by Suzie Ford

As part of last night's update, the Camelot Unchained team has posted a new image that shows the ability crafting system the team is incorporating into the game. It's largely unreadable, though some words can be made out such as recovery time, disruptive damage, preparation time, damage, stamina cost and a few other abilities. Check it out and let us know if you can get a handle on some of the blurrier abilities.

General : The Daily Quest: Does Story Matter?

Posted Feb 27, 2015 by Suzie Ford

MMOs are based on their older sibling, the RPG. As a result, all contain lore that explains the universe, the background, even the reasons why we as players are even present in the world. Development teams hire legion writers to fill out the story behind the games we play but, in the end, does it matter to most players?

Almost any MMO site you visit has a special section devoted to game lore complete with class background stories, the 'history' of the world up to the point in time when the player interacts with it, a pantheon of gods that pull the puppet strings and much more.

Lore is further expanded in the games through quest dialog, observation points, items discovered to lend more detail to the stories already known, NPCs that literally in some cases, walk us through the world.

Then there are the officially licensed novels that breathe more life into some of our favorite characters or the events that fill our worlds. World of Warcraft alone has many novels, comic series, manga books, a magazine and even a movie being made about it. Warcraft has so much extra lore that an entire new series is being published later this year (see Warcraft Chronicles) to bring never-yet-heard tales and 'history' from the universe to the public eye.

In short, the creation of lore and story is a massive undertaking for any studio contemplating creating an MMORPG. But...does it matter? Do most players jet through the story via the spacebar or quickly accepting a quest, for instance, without bothering to read the dialog?

So today's quest is to tell us: Does story matter to you? Let us know in the comments!

Crowfall : The 3 Most Exciting Reveals This Week

Posted Feb 27, 2015 by Suzie Ford

Crowfall's big reveals this week include a Kickstarter campaign and much more information on how the game will set itself apart from the current crop of MMOs. In this article, I take a look at my three favorite tidbits from this infolanche and how much they appeal to me as a potential player.

Read more of Shawn Schuster's Crowfall: The 3 Most Exciting Reveals This Week.

Crowfall : Game of Thrones Artists & KickStarter Funds

Posted Feb 27, 2015 by Suzie Ford

A pair of artists who have worked on various literary projects related to the Game of Thrones IP are also working with Artcraft to create some of the concept art for Crowfall. Marc Simonetti's art is featured prominently in the GoT-related book, "The World of Ice & Fire: The Untold History of Westeros and the Game of Thrones". Mike S. Miller has worked on the "Hedge Knight" comic book series and he has created a terrific Crowfall image utilizing his own unique style.

It is somewhat unclear how much more concept art the two will create for Crowfall as Artcraft is experimenting with the idea of working with many artists to create the vision for the game over time.

Check out more about the project and to see more of both Miller's and Simonetti's artwork on the Crowfall site.

In other news, the Crowfall KickStarter has officially raised the requested funds of $800,000. As of this writing, the initiative has raised $808,000 and change with twenty-six days to go.

The Repopulation : Today's Patch Bringing Massive Changes to Several Features

Posted Feb 27, 2015 by Suzie Ford

The Repopulation servers will be brought down today at 9:00 am Eastern / 6:00 am Pacific in order to apply the 15.1.1 update. Servers are expected to be offline between four and eight hours.

According to the developers, the patch will bring massive alterations to several game features including combat system, trade improvements, resource changes, and much more. The biggest number of changes will be applied to the combat and skill systems. Every skill has received the once-over to rebalance and improve them in-game.

Combat animations also received a significant number of improvements to enhance the visual quality of the feature.

Check out the full update note on The Repopulation site.

Overwatch : New Character Info Incoming?

Posted Feb 26, 2015 by Suzie Ford

A rather oblique Twitter post has appeared on the Overwatch feed that shows a magazine cover with a shadowed figure on it. While nothing on the cover says anything about Overwatch, the appearance on its Twitter feed and the follow up post by a fan for people to scan the QR-code seems to indicate that a new character will be revealed soon. See what you think!

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