The Sword Coast Legends team has released a pair of videos showing the creation process of a DM-hosted campaign and the later playthrough of the campaign. Check them out and let us know what you think in the comments.
The Camelot Unchained team has sent word that the alpha servers will be open from today, Friday, July 3rd and will be open for 72 hours. Alpha testers and IT folks are invited to join the test of what is expected to be the final build candidate. If all goes well, Beta Backers will begin to be invited to join special events in the future.
What we are looking for?
Rubberbanding issues and any server stability issues! The last Wyrmling test looked really good but we want to be sure that the current build is stable for the vast majority of our Alpha backers before we invite some of the Beta players.So, if you experience any client crashes, please post on our Forums in the appropriate discussion.
Read the full announcement on the Camelot Unchained site.
The latest Hoard Card Pack from Wizard101 is named the Terror’s Hoard Pack, and I tore into them this week. I’m not usually a big customer of the Hoard packs; due to the vile hate the RNG gods apparently feel for me, I don’t usually spend crowns on them. At first I refused to buy them until they changed the name to the Alliance Card Packs. Then I realized it was “Hoard” as in “stash,” not the orcs of Azeroth, so I gave up that idea.
Read more of Christina Icedreamer's Wizard101: Tearing Into Terror's Hoard Card Packs.
MMORPG.com has been given special gift keys for Wizard101 that will grant players one of the scary housing items found in the all new Terror's Hoard Pack - there is even a rare chance you could win the entire pack itself! Get your keys now while supplies last!
The codes will give the redeemer a chance at winning one of the following items from the Terror’s Hoard Pack:
Codes can be redeemed from any location worldwide, but are only redeemable at https://www.wizard101.com/promo for use on the KingsIsle version of Wizard101. This promotion cannot be redeemed for Gameforge or Taomee hosted versions of the game.
Let's do a quick rundown of what we learned at E3 when it comes to Warhammer 40K: Eternal Crusade... Early Access is coming, and sooner rather than later, the game engine has been determined and revealed, and while no dates have been established yet, Eternal Crusade will be coming to Xbone and PS4. There are also new screenies and a new trailer coming, but those things are less exciting than the big three, which we will now look at a little closer.
Read more of Terry O'Brien's Warhammer 40K: Eternal Crusade - Early Access Coming This Summer!
This week, Chris shares his experience with the Bloody Baron quest line in The Witcher 3. The quest is disturbing in more ways than one and shows how far the video game medium has come. Plus, Diablo 3 update news, Star Citizen spending big on performance capture and its FPS module, plus news on Shroud of the Avatar and Darksiders II!
Read more of Christopher Coke's RPG Files: The Witcher 3’s Most Disturbing Quest is Also its Most Moving.
Victor muses about the Echo, a story element in Final Fantasy XIV that allows Heavensward gating to seem less annoying from a lore standpoint.
Read more of Victor Barreiro Jr.'s Eorzea Reborn: The Echo & Heavensward Gating.
This week Orcs Must Die! Unchained brought some big changes to their game. Originally Unchained followed a third person view MOBA format which grew popular with fans of the original. Now as Producer, Chris Rippy and the team continue development they just released a huge PvE patch for the game. Players will be able to enter into co-op play and take on hordes of enemies similar to what made the original Orcs Must Die so much fun.
Read more of Garrett Fuller's Orcs Must Die: Team Up and Take on Hordes of Orcs.
Every year, we can expect to find some pretty cool things showcased at E3. Popular video game titles, indie titles, new tech in both hardware and software, VR updates, and of course breaking news for PC, consoles, and mobile games. However, this year, we also stumbled upon something we didn’t quite expect, and that was the team running Unikrn.
Read more of Genese Davis's Unikrn: Place Your Bets!
How does WildStar’s endgame experience stack up, now that it’s a year since launch? Armed with a freshly leveled alt, Gareth “Gazimoff” Harmer goes on a mission to find out.
Read more of Gareth Harmer's WildStar: Exploring Endgame.
In between major stories, generally introduced through expansions such as Delta Rising last fall, Cryptic puts out mid-season updates that have been becoming larger and larger over the years. Half-season updates tend to be more on focused on system updates, but occasionally a big feature wends its way into one that gives players something wickedly awesome to both look forward to and to experience once the update goes live. Be sure that Season 10.5 will give players lots to explore.
Read more of Suzie Ford's Star Trek Online: New Armada System to Benefit Large & Small Fleets.
ESTSoft has announced that OBT launch day for Cabal 2 has finally arrived after a period of beta testing recently. You can check out the game's launch trailer and learn how to get started in Cabal 2 by visiting the official site.
A brand new developer diary has appeared on the Guild Wars 2 site that reveals new information about Strongholds, the new PvP feature coming with Heart of Thorns. In this post, Branden Gee and Hugh Norfolk reveal the first information about Mist Champions, heroes that can turn the tide of battle in any given match if summoned by players.
Mist Champions will be fine-tuned with some major upgrades including an on-summon skill called War Cry that affects the entire map. In addition, each champion will have his or her own special boon to offer: Turai Ossa an aegis; Nika, stealth; and Grymm sends a cannonball into each opponent's face.
Lastly, the post gives the first information about game mode preferences:
Another big addition arriving is game-mode preferences. This will allow players to choose whether they’d like to play Stronghold, Conquest, or both. Players who pick a single game mode will only go into matchmaking with players who pick a single mode. Players who pick both will be matched with a preference toward players who pick both, but may be matched with another group that picked Stronghold or Conquest. Once matchmaking is complete, players will be presented with a selection of maps appropriate for their preferences. For now, Stronghold-only players will skip map selection.
Read more on the Guild Wars 2 site.
Last week I talked about the lead up to actually being able to set foot into Heavensward. This week I’m going to take a look at some of the other peripheral features that surround that game as well as examine one of the new jobs that have made their way into the game. I’ll save the next two jobs for future installments of this series. I’ll still keep this review spoiler free until next week. Even then I’ll keep them to a minimum and clearly label them.
Read more of Rob Lashley's Final Fantasy XIV: Heavensward Review in Progress #2.
Obsidian Entertainment, the Allods team and My.com have announced that the Skyforge open beta will begin on Thursday, July 16th. Players logging in during the first week of OBT will earn a free Mechanic Costume that will be rewarded after July 24th. The team also promises regular updates and added features as the OBT progresses. Check out the announcement trailer below.
Will you be playing Skyforge? Leave us your thoughts in the comments.
I have no problem eating Honey Nut Spins®, the knock-off version of Honey Nut Cheerios®. You can pick them up at your local Walmart for at least 25 cents less than the real thing in most cases. But you will notice every few bites that some of the “Spins” are hard enough to break a tooth. They’re also smaller somehow, less puffed with air. And the flavor is good, just not great. There are times I wonder if that 25-cent savings is really worth it. Echo of Soul really isn’t a bad game, it’s just a very genric game. It’s like the Honey Nut Spins® of MMORPG’s. It’ll do but it is clearly the lesser quality experience.
Read more of Chris Swain's Echo of Soul: Too Much Echo, Not Enough Soul.
When you think of Funcom, you probably think of dark, immersive stories and gameplay that is more adult-oriented, which is why LEGO Minifigures Online might have come as a surprise. The game, which saw its original free to play release last fall, is relaunching as a buy to play game today after many changes and polish. I had the chance to play through the game’s tutorial as well as some of the group content at a play session last week, and it’s one of those experiences designed to be accessible to kids, but adults will also find much to love within.
Read more of Christina Gonzalez's LEGO Minifigures Online: Something for Everyone to Love.
Wargaming has announced that the global open beta for World of Warships is now underway. Over 400,000 players took part in the closed beta testing and now it's time to unleash the game on even more captains. The OBT will feature ten new maps, four vessel classes and much more.
Open Beta also brings new additions to the World of Warships experience. With the inclusion of Soviet and UK nations, the finest vessels that Britain and the USSR built will be joining the fleet. For the first time ever, World of Warships introduces a robust signal flag customization system. Earned in battle as achievements and applied to vessels to enhance performance, the signal flags in-game are not only cosmetic but also functional. Signal flags will display a player’s prowess on the water while providing buffs and advantages, such as giving extra credits for a battle, increasing the number of experience points gained in combat, improving the speed of the vessel, and more!
Find out how to get started on the World of Warships site.
Bog Otter caught an interesting tidbit posted by Colin Johanson that may be a bit disappointing for Guild Wars 2 fans. According to the post, the popular Super Adventure Box events may not return in the near term due to a reallocation of resources. Of course, never say never, but, for now, it seems they are on vacation.
What do you think of this news? Leave us your comments!
Daybreak Game Company, formerly Sony Online Entertainment, has announced the annual recipients of the G.I.R.L. Scholarship award. The pair are already hard at work at DGC, participating in a summer internship program.
Daybreak saw an incredible amount of talented applicants this year, with submissions from students at universities throughout the United States. As part of the competition, finalists were asked to submit either two pieces of original concept art inspired by either PlanetSide 2® or the EverQuest® franchise or code for an original game feature for one of Daybreak's games, along with an essay about why they want to work in the video game industry, and how their unique perspective and imagination will contribute to the future of gaming. The submissions were reviewed by a panel of judges and executives from Daybreak Game Company.
Find out more on the Daybreak Game Company G.I.R.L. mini-site.