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Infinite Crisis : Ryan Bednar on All Things Infinite Crisis

Posted Apr 18, 2014 by Michael Bitton

Turbine was out in force at this year’s PAX East. The team was showing off its latest project, Infinite Crisis, a new F2P MOBA based on the DC Comics multiverse. We had a chance to sit down with lead designer Ryan Bednar at the show and pick his brain on all things Infinite Crisis.

Read more of Michael Bitton's Infinite Crisis: Ryan Bednar on All Things Infinite Crisis.

Star Wars: The Old Republic : Boston Cantina Tour and Jack Wood Interview

Posted Apr 18, 2014 by Suzie Ford

This past Friday, BioWare sent a team from Star Wars: the Old Republic to Boston to meet with players, answer questions, and give out swag.  As is standard procedure these days, while the event was held during the same weekend as a major convention (in this case, PAX East), it wasn't a formal part of the convention and held off-site.  In attendance from Austin were Community Manager Eric Musco, Community Specialist Courtney Woods, Producer Jack Wood, and Development Director Matt Hemby, with a surprise appearance by Lead Writer Charles Boyd and Senior Director of Marketing DebySue Wolfcale.  

Read more of Jean Prior's Star Wars: The Old Republic: Boston Cantina Tour & Jack Wood Interview.

Fortnite : Action Building Game Classes & More

Posted Apr 18, 2014 by Suzie Ford

The Fortnite team has been busy over at by revealing three of the game's classes: The Commando, Ninja and Constructor. Fortnite allows players to reclaim and rebuild their homeland that has been taken by something known as The Storm. 

  • The Commando is tailor made for, as the name implies, shooter fans. This class is more action-oriented rather than building oriented.
  • The Ninja is for those players who prefer in your face combat melee-style. Ninjas use bladed weapons and speed.
  • The Constructor is the game's builder class. 
Want to know more about Fortnite and/or sign up for alpha testing? Do so on the Fortnite site.

WildStar : The Gaffer Speaks - Part 2

Posted Apr 18, 2014 by Suzie Ford

Over the weekend at PAX East, we at managed to snag an interview with one of the busiest people on the show floor, Carbine Studios' head honcho Jeremy Gaffney, aka the Gaffer. Given that a number of WildStar's biggest fans were unable to attend the convention, I thought it would be cool to reach out to them and other fans who were present to gather up some questions for the Gaffer, to truly make it more of a community interview rather than a standard press interview.

Read more of Jean Prior's WildStar: The Gaffer Speaks - Part 2.

WildStar : Jeff Kurtenacker Talks Nexus Music This Friday!

Posted Apr 18, 2014 by William Murphy

WildStar's in full push mode as we head towards launch in June. You see, while our team spoke to the developers at PAX East, we've also arranged for an exclusive interview with game composer Jeff Kurtenacker.  This Friday, from 3pm EST to 6pm EST (12pm - 3pm PST), join us on as we stream an interview with WildStar's maestro while he takes us on a magical musical tour of his creations from within the beta itself.  We'll be discussing his career and the process for how he composes the themes that make up one of the richest video game soundtracks you may ever hear.  If there's time after the main session, we might even take some questions from the chat, so come join us!

(Image courtesy of ScowlingCassian)

Be sure to watch the stream LIVE RIGHT HERE

UPDATE: Timeframe adjusted to 3pm EST to 6pm EST (12pm - 3pm PST)

Atlantica Online : New Class, Mercenary & Dungeons Added in Latest Update

Posted Apr 18, 2014 by Suzie Ford

Nexon has announced the deployment of the latest update to Atlantica Online. Called "Empires of Gold", the update brings four sprawling new dungeons, Quilla the Incan mercenary, and the new Celestial Hunter Hero Class into the game.

Empires of Gold update adds four new dungeons, including:

  • Forgotten City Chichen Itza (Level 28+, Level 30+ recommended): In a city set aflame by invaders, players must fight back the invaders to save High Priest Cualli.
  • Machu Picchu the City of the Sun (Level 38+, Level 40+ recommended): The Oracle’s Tower lies in this ancient city, which has been captured by invaders. Players must help Tupac Amaru II, one of the Inca’s most celebrated and respected leaders, reclaim his kingdom from the enemy.
  • Golden City El Dorado (Level 48+ to enter, Level 50+ recommended): Legend has it that deep within the highlands of Guyana, on the shore of Lake Parime, lies a city constructed entirely from gold. Though conquistadors have searched for decades, its location remains a mystery. But now the Amazonian Queen Hippolyte has discovered new clues that point the way to the Golden City, and needs experienced trackers to join her expedition.
  • Golden Empire of Defense (Level 155+, Raid dungeon): The evil Riederan and his dastardly minions have descended on the Incan Empire, and it’s up to the player to defend the golden lands and their wealth from his greed. Rumors abound of a secret magical weapon the Incas hold dear, which Riederan will stop at nothing to acquire. Players completing this raid will receive five Hero’s Insignias, which can be traded for items.

Read the full update details on the Atlantica Online site.

Landmark : Air, Glass, and Upkeep Sass

Posted Apr 18, 2014 by Suzie Ford

In today’s Landmark column, we’ll be discussing part of the recent Landmark Live show, which introduced two new features into the game, as well as talking for a short while about the game’s upkeep system, which some of my friends online have noted can use a bit of discussion: the nature of upkeep for player housing.

Read more of Victor Barreiro Jr.'s Landmark: Air, Glass, and Upkeep Sass.

WildStar : Rowsdower Plushie Giveaway!

Posted Apr 18, 2014 by Michael Bitton

Everyone's favorite fluffy recurring character, the Rowsdower, has been subject to incredible abuse at the hands of the evil Stephan 'the Brofessional' Frost. After watching Frost blow up a whole army of Rowsdowers, WildStar fans had enough and petitioned Carbine for a Rowsdower plushie in hopes the proceeds would serve as a sufficient bribe to get Frost to cease the abuse. Also, Rowsdowers were in need of hugs, lots of hugs!

Don't be this guy!

Carbine finally answered fans' pleas at this year's PAX East with the introduction of the Rowsdower plushie and since then many Rowsdowers have been liberated from Frost's evil clutches. However, a couple of Rowsdowers, five to be exact, managed to make it through the show without a home and that's where you come in!

We want you to show us your love for Nexus' fluffy mountain goats by posting an awesome screenshot of your WildStar character with a Rowsdower in-game. Drop your screenshot in the comments below (or Tweet it @MMORPGcom with the hashtag #WildStar and #Hugs4Rows) between now and Tuesday, April 22 and we'll pick five of the most dedicated Rowsdower fans as winners of a brand-new Rowsdower plushie, courtesy of Carbine Studios! Winning entries will be announced on Wednesday, April 23.

Please only submit a single screenshot. Users found submitting multiple entries will be disqualified. The same goes for anyone submitting a screenshot subjecting Rowsdowers to bodily or psychological harm. You don't want to be like Frost, do you? (Don't answer that!)


General : End of My MMO Monogamy

Posted Apr 18, 2014 by Suzie Ford

I’m faced with a dilemma. No, it’s not whether to donate money to end world hunger or buy Girl Scout cookies, but it is still a dilemma nonetheless. For the first time that I can remember I have access to two MMORPGs that I don’t want to put down. This may sound crazy but it has really never happened to me before now. In the past I have always lost interest in one MMO before I became interested in another. While it is true that I log into Neverwinter on a daily basis to pray and collect my Ardent Coins so I can one day buy the Angel that costs 360 coins and once I achieve that goal I’ll probably never log in again. At this point I honestly don’t know why I even bother other than the fact I have about 300 of the stupid things already and, hey, I might as well right? What it reduces down to is I’m a serial monogamist when it comes to MMORPGs. Or at least I was.

Read more of Rob Lashley's End of My MMO Monogamy.

Bound by Flame : Wide Variety of Characters Shine in New Screens

Posted Apr 18, 2014 by Suzie Ford

The Bound by Flame team has release five brand new screenshots to show the breadth of character customization in the game that is set to be released on multiple platforms on May 9th. 

The game hero takes center stage in these screenshots, and players can create and play him before launching into an epic quest in pursuit of the Ice Lords. All your choices in Bound by Flame will therefore impact on your adventure and also on your hero’s appearance!

You therefore play a mercenary of the Freeborn Blades, who is possessed by a flame demon at the start of the adventure. When you start a new game, you are free to choose your character’s look: gender (which will affect some of the dialog, particularly with companions and potential romances), facial features, ethnicity and hairstyles.

But your character customization doesn’t end there; you will find and create new items of armor during your quest using the ingenious in-game crafting system. Not only will this have an impact on your combat tactics using the bonuses you have been granted but it will also alter your appearance, because each armor item can be customized with various extras, i.e. shoulder pads, knee pads and a range of other protective features, each having a particular style. The combinations are infinite, so each character will be unique!

Last but not least, you will be faced with many choices and dilemmas during your adventure. Depending on your decisions, you can perform heroic actions to reject the demon’s influence or be consumed by the power of the flame by allowing yourself to be controlled by the demon’s will. This demonic influence will be shown in the different stages of your transformation, and you will become increasingly demonic and less human!

Find out more about Bound by Flame.

Trove : Help Choose the Next Biome

Posted Apr 18, 2014 by Suzie Ford

The Trove team has taken to Reddit to solicit user input into the next biome to enter the game. Players are invited to write up a few ideas, create a few visuals and the team will cull through them and work with the community to pick the perfect one. Submissions will be taken through Monday, April 21st.

Hey all!

As per the tier 9 community reward the time has come for us to pool our collective creative energy and come up with the next biome to come to Trove.

Here’s how it’s going to work:

  • You guys are going to pitch some biomes. Come up with an idea, maybe some visual aids, and make a post about it. Link to that post in the comment section of this one.
  • We’re going to go through all the biomes and pick a list of those with the most support and that are also doable for us. We will provide ongoing feedback and you can also see below for more details.
  • You will all vote on this list. The winner of the vote will be the biome we make!
  • Once we’ve chosen a biome, we’ll follow a similar pattern to design the class that fits with that biome.

Things to think about when designing a biome:

  • Make it cohesive – think about a theme that ties the inhabitants together with the decoration and aesthetics.
  • Is it different enough from the other biomes? Don’t make something that is ‘like the desert but with robots’.
  • No deep liquids (i.e., no oceans or lakes) – right now we just don’t have the tech for this.
  • Make it awesome!

We'll be taking submissions up through 4/21 and the voting will start shortly after that. I can’t wait to see what you come up with!

Leave your thoughts and check out the current submissions on the Trove Reddit.

Elder Scrolls Online : Review in Progress #3

Posted Apr 18, 2014 by Suzie Ford

Dungeons, man... dungeons. Elder Scrolls Online has them by the cartload. When you hit level 15, you’ll be prepared for your first true group instanced dungeon, and once you defeat it you’ll gain instant teleportation to the other two factions’ dungeons as well.  With PAX East devouring much of my time this past week, I was just glad to keep progressing in ESO what little bit I did. I’m nearly level 20, and have hit over 40 hours played so far. I get that ESO has more than its fair share of bugs and design quirks, but I’m having a lot of fun regardless.  There’s something about Zenimax’s theme park that really trips my trigger.  It needs a lot of polish, sure, but what’s in game now is a lot more fun than I ever expected and I keep coming back for more.  Anyway, on to dungeons.

Read more of Bill Murphy's Elder Scrolls Online: Review in Progress #3.

These are my goblins. There are many like them, but these are mine.

World of Warcraft : Azeroth Choppers Debuts

Posted Apr 17, 2014 by Suzie Ford

A new venture between Blizzard Entertainment and motorcycle legend Paul Jr. has resulted in a web series called Azeroth Choppers. Team Alliance, led by Chris Metzen, and Team Horde, led by Sam Didier, are charged with faithfully recreating World of Warcraft bikes during the ongoing series.

Led by legendary chopper builder Paul Jr., Team Horde will face off against Team Alliance to determine which epic custom-built bike will come out on top in the ultimate showdown. When the dust settles and the final designs are revealed it will be YOUR vote that decides which of these mechanical marvels will be recreated as a free in-game mount. Keep up to date on all of the latest on

Check out the first episode linked above!

H1Z1 : A Firsthand Look Right About NOW During Live Stream Event

Posted Apr 17, 2014 by Suzie Ford

Sony Online Entertainment has just announced that it will be hosting a live stream event tonight to show off the just-announced H1Z1, SOE's new entry into the MMO space.

Just revealed last week, the first livestream of Sony Online Entertainment's upcoming zombie survival MMO, H1Z1, will take place at 4 pm PT / 7 pm ET tonight! Set in a post-apocalyptic world, players must fight to survive against zombies, animals and other survivors in H1Z1.

If you are available and interested in checking the game out in-action, be sure to tune in tonight at:

Be there at the appointed hour (that's 10 minutes from now!)

Heroes of the Storm : Richard Khoo Talks Brightwing

Posted Apr 17, 2014 by Suzie Ford

Brightwing has recently been announced as one of the playable characters from Blizzard's upcoming entry into the MOBA marketplace, Heroes of the Storm. In a new Q&A with Richard Khoo, the team discusses the creation of Brightwing and how he will manifest himself in the game. It's an interesting peek into the design process.

What advice would the design team give to teammates of Brightwing? What about the opponents?

Richard: It's very important for Brightwing to communicate with her teammates, especially if she's coming in hot from casting Phase Shift. Brightwing players can ping ally teammates before they phase shift to them, allowing them to anticipate your arrival and let them adjust their tactics accordingly. In general, turning a 1 on 1 into a 2 on 1 is better than turning a 2 on 2 to a 3 on 2.

Enemies should be aware of all the things I said, and beware of the potential chaos Brightwing can bring. I personally always assume that if I know a Brightwing is coming, they are coming in with full vitals and a polymorph with my name on it. So decide quickly if you want to finish the job fighting an enemy, or run away.

Read the full interview on the Heroes of the Storm site.

EverQuest II : How All Access Will Look to Players

Posted Apr 17, 2014 by Suzie Ford

The EverQuest II team has laid out the details on how the forthcoming SOE All Access pass will look for its players. Included in All Access are seven character slots, member-only loyalty items and more.

Players with the All Access pass will also have early access to content within the game. The first time players will be able to experience this early access will be with the new High Keep dungeon zone. This new dungeon will go live to All Access members when the program launches next week, and will be exclusive to members for two weeks!

  • 7 character slots
  • Member Benefits buff: Additional 15% coin loot and 10% mount speed!
  • Double the alternate currencies earned in game
  • Member-only Loyalty items
  • All access to broker, in-game mail, chat and spell tiers 

Read more on the EverQuest II forum.

Skyforge : Part One of Community Q&A Posted

Posted Apr 17, 2014 by Suzie Ford

The first in a series of articles based on submitted questions from fans of Skyforge has been posted on the game's official forum. The team tackled ten questions that include naming conventions on character creation, the combat system and several more in an eclectic collection.

Having seen the photo of The Factory, are dungeons going to be an equal mix of fantasy and sci-fi themed?

There is no exact proportion. You might have noticed pictures of Dankit Island, as well. This is a fine example of a fantasy-themed location. We did our best to please admirers of different kinds of settings. You will have a chance to see more Skyforge locations pretty soon!

Will there be dynamic weather for the world, or specific weather for certain events, quests, etc.?

Different climate regions of Aelion feature their own, unique weather conditions. While traveling across the Skyforge world, you will come across deserts of ice and snow or muggy, humid jungle. And, if you’re lucky, you will have a chance to lounge at a luxurious tropical island!

Read the rest on the Skyforge forum.

Rift : Bindings of Blood Readies the Beatdown for Players

Posted Apr 17, 2014 by Suzie Ford

Yesterday Trion launched Rift’s Bindings of Blood Tier 3 Raids, the brand new cutting edge (or bleeding) edge endgame content for Telara’s most ardent PVE players. These brand new 20-person raids will test the willpower of even the most dedicated Rift raiders, as on the PTS not a single guild was able to fell the two big bosses: Greenscale and Akylios.  Trion told us that one group did manage to drop Greenscale on the PTS, but that was weeks before the final version was put in... Bill Fisher and his team are confident it’ll be a different story on the live server, but players are always surprising them.

Read more of Bill Murphy's Rift: Bindings of Blood Readies the Beatdown for Players.

Elite: Dangerous : Latest Newsy Newsletter Posted

Posted Apr 17, 2014 by Suzie Ford

The Elite: Dangerous team has sent out the latest, and very newsy, newsletter. In it, the team discusses the recent Alpha 3 event, preparations for Alpha 4, design decisions behind the Cobra MK III and much, much more.

Alpha Access

There is one more phase of the Alpha to be released, covering travel and trading.  In order to give Alpha players fair notice before Premium Beta starts on 30th May, your last chance to join the Alpha will be April 25th.
After this date we will stop taking Alpha orders.

  • All Alpha players will be granted a life time discount of 50% on ship insurance in game as a ‘thank you’ for your support.
  • Alpha players continue to get early access to Beta builds to test before they are more widely released.

New Alpha players will have immediate access to the Alpha 3 multiplayer build, which includes both single and multiplayer combat, docking and ship outfitting, and of course Alpha 4 as soon as its released.

Join the Alpha Here! 

Keep yourself informed by reading the full Elite: Dangerous newsletter.

Pathfinder Online : The Map Revealed in Latest Video Developer Blog

Posted Apr 17, 2014 by Suzie Ford

The latest video developer blog has been released by the Pathfinder Online team. This week, the map is revealed as preparation for a future video diary about a feature called the Guild Land Rush. 

This is a blog I've been really excited to write for months.  Discussing what to feature every two weeks, I seem to keep saying "let's talk about the map!" but the need to get through some Q&A answers has been more pressing.  But we are about to make some announcements about the Guild Land Rush and we need to get information about the map in your hands before we do that, so I finally got to do "the blog about The Map!"

A quick note about the Guild Land Rush:  We are going to restart it shortly, with a new format, and a special area of our website that will be dedicated to the promotion.  Rather than give half-answers and a lot of "don't know at this time" responses, we'll just say that a big update about that promotion is coming and we'll post it as soon as we've crossed all the "t"s and dotted all the "i"s.

OK, so now Lee gets to talk about The Map, and I get to put in some screen shots and FRAPs from the game client.  You will undoubtedly have lots of questions.  Ask them here in the forums and we'll try to respond as quickly as we can.

A few comments before you watch the video.  Lee uses the term "Land Rush" when he's talking about the larger map.  The Land Rush map and the Early Enrollment map are the same map.  Just pretend he's saying "Early Enrollment" and it will make things more clear.

Check it out and leave your thoughts in the comments.

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