At this week's Game Developer's Conference in San Francisco, freemium publisher Kabam showed its latest project, a soon-to-be-released fantasy action-RPG called Spirit Lords. A few hours playing the Spirit Lords beta revealed that it's a vivid and humorous dungeon crawler that successfully combines traditional role-playing mechanics with the quick-play sensibilities of mobile games.
Read more of Neilie Johnson's preview of Spirit Lords.
The Landmark forum has been updated with a look at what players can expect in the very near future as development continues on the game.
As with every patch, bug fixes and enhancements are ongoing, but players can look forward to more achievements, combat iteration updates, new biomes, large Humans, new outfits and much more.
Check out the potential update release schedule on the Landmark forum.
After passing their initial funding goal, Crowfall’s Todd Coleman chats with Red Thomas about what being funded means for the team as they moving and how they plan for what comes next.
Read more of Red Thomas's Crowfall: Todd Coleman on Being Funded.
The Skyforge team will be on hand today in a live stream event to show off the Berserker class and the Thais Temple. The Twitch broadcast is expected to kick off at 11:30 am Pacific / 2:30 pm Eastern in the Skyforge channel.
When: March 6th at 11:30 am PST (GMT – 8)
Duration: ~1 hour
Viewers will have a chance to score a beta key for Skyforge so be sure to tune in at the link above at the appointed time.
Thanks to ToastnGravy for the tip!
According to the recent financial statement by Nexon, five MMOs will launch in Korea in 2015. This is fantastic news for Korean players, with the hope that the games will move Westward not long after.
Anticipated titles to be released this year are:
Super Evil Megacorp has announced the commencement of the closed beta for its mobile-specific MOBA, Vainglory. Those interested in participating can head to the official site and sign on for testing.
Vainglory has been specifically built from the ground up for touch devices. Find out more on the Vainglory site.
To honor Leonard Nimoy who immortalized Spock in Star Trek lore and who passed away last week, Cryptic Studios has placed an in-game memorial to honor his contribution to the Star Trek IP and to the game itself. The monument is gorgeous, a true testament to design. We will simply leave its image to speak for itself.
As the Crowfall KickStarter soared over the $1M mark after just a week, Artcraft announced that the $1.3M stretch goal will be the addition of mounts and caravans to the game and new 'bonus' rewards will be added to already-existing support tiers at the $60 and above mark.
"The response has been overwhelming. It's the players who made this happen,” explained Coleman, ArtCraft’s creative director. "We just provided the spark. They are the ones fanning the flames. We hoped that the vision would catch on, obviously, but we didn't expect the momentum to build so quickly.”
Check out the Crowfall KickStarter page for more information.
The B.M.O.C. team has let us know that the project has been Greenlit on Steam after just over a month. Steam gave the go ahead to the ambitious title despite it being in its very early alpha phase of development. Congratulations to the team.
Find out more about Bionic Marine Command Online on the Steam Greenlight site.
What does the inside of a Warhammer 40K hotel look like? That’s the kind of question that the folks at Pixel Hero Games are asking in the development of their new 3D action adventure game, Eisenhorn: Xenos. Eisenhorn follows the adventures of the titular character from the 40K trilogy by Dan Abnett, and explores a side of Games Workshop’s universe that has heretofore taken a backseat to more popular aspects like Space Marines: that of the Imperium.
Read more of Som Pourfarzaneh's Eisenhorn: Xenos GDC 2015 Preview.
Our friends at Valiance Online have reached out to us to reach out to YOU about job openings on the project. See where you fit in.
Valiance Online is an in-development sci-fi/superhero MMORPG which was recently Greenlit on Steam. We're looking for developers for our "virtual studio" (all positions are remote). Please note, these are independent contractor, profit-share positions (there is no upfront salary).
The positions we are currently looking to fill are listed below.
- 3D Character Artists
- 3D Environment Artists
- Gameplay Programmers
Descriptions for these and other jobs can be found at http://valiance.shogn.net/forum/56-jobs
Good luck to all!
Daybreak Games Studio has announced that submissions are now being accepted for the 8th annual G.I.R.L. (Gamers In Real Life) Game Design Competition. This year, two scholarships will be awarded, one for Art & Design and the other for Programming & Engineering. Each recipient will receive $5,000 that can be applied to offset course work or other educational expenses at the winner's college or university.
"Previous internship contributions from G.I.R.L. winners have been nothing short of excellent, which played a key part in our decision to evolve the scholarship even further," said Laura Naviaux, Senior Vice President of Global Sales and Marketing, Daybreak Game Company. "We're thrilled that we can provide two students the opportunity this summer to learn more about creating online games, while helping to shepherd new talent into the industry."
Find out more on the G.I.R.L. Scholarship site.
KOG Games and Perfect World Entertainment have entered into a deal to bring Elsword to the Arc platform. Elsword is already available on Arc and the team will be on hand later today to conduct a live stream event to celebrate the occasion.
KOG Games and Perfect World are hosting a Twitch livestream about the game today at 2:00 PM PST/5PM EST at http://www.twitch.tv/
Learn more on the Elsword Arc page.
Well met, fellow Crusaders, the time has come, once again, for us to talk about Eternal Crusade, the upcoming MMO/Shooter hybrid being developed by Behaviour Studios, in Montreal. If you recall, our last article, bemoaning the lack of communication between the devs and the community, was published on the same day as Nathan Richardsson’s “State of the Crusade” post. After that, this last Friday, there was a mini-Twitch, which provided our rabid community with even more information, thus completely discrediting the article. That’s the nature of journalism, I suppose, but I am going to go with the idea that our article inspired him. Yeah, that’s the ticket. In any case let’s take this time to look at what we learned.
Read more of Terry O'Brien's Warhammer 40k: Eternal Crusade - Big News for the Eldar.
Now that the Camelot Unchained alpha is underway, we had the chance to ask Mark Jacobs a few questions about the process leading up to alpha and about the game's progress.
Read more of Rob Lashley's Camelot Unchained: Mark Jacobs on the Alpha Delay & Progress.
Call it Baldur’s Gate nostalgia, call it Planescape: Torment elitism, but I’m a sucker for 3D isometric, party-based RPGs, and doubly so for games based in Dungeons and Dragons-inspired campaign settings. Enter Sword Coast Legends, a new Forgotten Realms-based RPG from n-Space and Digital Extremes that is being touted as an evolution of games like Baldur’s Gate and Neverwinter Nights and draws its inspiration from 5th Edition D&D.
PAX East attendees will be able to get their hands on the Guild Wars 2 expansion, Heart of Thorns. Fans can check out a PvE demo that takes them on the earliest steps into Maguuma or a PvP demo that shows off Strongholds.
ESL and ArenaNet will also be hosting the Guild Wars 2 World Tournament Series Finals during PAX East.
ArenaNet will be at PAX East booth #5116 March 6-8 in Boston. The WTS Finals take place at the ESL Arena on the show floor on March 7. The official Guild Wars 2 Twitch channel will be streaming all three days during show hours and will provide full coverage of the WTS Finals on Saturday.
Keep an eye on the links above over the weekend.
Get a chance to play Guild Wars 2: Heart of Thorns? Let us know your impressions below!
What we see quite often here at TGN is that lots of YouTubers follow the shining light of fame that they think is achieved just by acting crazy on screen or playing popular games. It’s not all that easy though, and Creators who have made it big without a strict game plan are few and far between. If you want to take your YouTube game to the next level, start by following these fundamental tips to gain a returning fan base.
Read more of Peter Grant's 5 Tips to Attract More YouTube Subscribers.
The Funcom 2014 financial reports have been published that show a slight growth over the previous earnings quarter but an overall decline in 2014 over 2013. "Aging titles" are cited for the decline. According to the investor presentation, earnings grew ~$300,000 over Q3 2014. Additionally, LEGO Minifigures Online is in line with predictions that monetization of the game is taking more time than expected.
The report also reveals:
Middle Earth: Shadow of Mordor took home top honors at the 15th Annual Game Developers Choice Awards. Other notable awards included The Banner Saga's Stoic Studio for Best Debut; Blizzard's Hearthstone for Best Design; Bungie's Destiny for Best Technology; and Elite: Dangerous took home the Audience Award. Lastly, Hironobu Sakaguchi, creator of the Final Fantasy series, took home a Lifetime Achievement award.
The full list of winners:
Best Technology: Destiny (Bungie/Activision)
Best Audio: Alien: Isolation (Creative Assembly/Sega)
Ambassador Award: Brenda Romero
Best Visual Art: Monument Valley (ustwo)
Best Narrative: Kentucky Route Zero: Act III (Cardboard Computer)
Pioneer Award: David Braben
Best Design: Hearthstone: Heroes of Warcraft (Blizzard)
Best Handheld/Mobile Game: Monument Valley (ustwo)
Audience Award: Elite: Dangerous (Frontier Developments)
Lifetime Achievement Award: Hironobu Sakaguchi
Game of the Year: Middle-earth: Shadow of Mordor (Monolith Productions/Warner Bros. Interactive Entertainment)