With most players opting to play solo at least some of the time, the rest of the player population becomes a series of props to some, PvP fodder to others, and to the rest, members of the guilds and groups they play with. At PAX, a game in development called Upsilon Circuit looks to do something different. Blending action RPG,a dash of MMO, and reality TV game show, along with a touch of audience participation, the greater community’s role is emphasized even more.
Reach more of Christina Gonzalez's The Social Hub: The Community is Your DM: The Time is Right for Upsilon Circuit.
World of Warcraft accounts that have not been accessed since 2008 and before will see the names reclaimed by Blizzard to free them up for other players to use. Those wishing to hold on to legacy account names will want to log into each character in order to preserve the name.
Our goal with this great name liberation is to make sure new and returning players have a large and varied pool of names available to choose from—so log in now if you wish to preserve your unused characters’ names for your journey intro Draenor.
Source: World of Warcraft Community Site
With Hearthstone yet to release on any mobile devices, Blizzard has amassed some pretty impressive numbers. Over twenty million players have taken part in Hearthstone in just over six months since the free to play title launched.
In that short time, the game has achieved numerous milestones including:
- Launching on iPad in April
- The arrival of its first Adventure, The Curse of Naxxramas, which brought new cards and a host of spooky single-player challenges
- The first qualifying matches leading to the Hearthstone World Championship at BlizzCon 2014, where players will compete for a $250,000 prize pool
Find out more about HearthStone.
This past week, Turbine invited us to preview Update 23 for Dungeons and Dragons Online, an MMO that launched in early 2006. During the event, we were shown the return of a high-end villain from raids long past and new mechanics that would greatly enhance gameplay for a number of players.
Read more of Jean Prior's Dungeons & Dragons Online: Not Quite Two Dozen.
Aeria Games has announced that its forthcoming MOBA, Chaos Heroes Online, has commenced closed beta testing effective today. Interested parties can sign up on the official site for a chance to become a tester and to gain access to unique CBT skins. In addition, Founder's Packs are available that include up to six beta keys to share with friends.
In Chaos Heroes Online, every player has the chance to turn the game around until the end of the match. With a team of Korean developers that have been working on the Chaos franchise for more than 10 years, Chaos Heroes Online includes powerful consumables and sophisticated skins. Hardcore MOBA fans will appreciate the unique game mechanics such as a fifty minute time limit and the ability to re-equip during battle, opening up new tactics and emphasizing the importance of each player's individual skills.
Check out the Chaos Heroes Online site for more information.
Age of Wushu developers have been busy and are ready to unleash the sixth significant content expansion for the game. Winds of Destiny has been announced and it has been revealed that the expansion will arrive for players in October.
- Companion system – new version of Offline experience where players can become companions and help their friends when offline!
- Delightful Island - Silver Hook – all new mysterious zone with cool features, including the new forbidden instance "the Silver Hook"
- Flower Prince Contest – special contest for the most fabulous men of Jianghu, earn special titles and gear as the Prince of Flowers!
- The Path of the Departed – Experience a new adventure with an all new mountainous zone and special feuding clans game play.
Read more about Winds of Destiny on the Age of Wushu site.
With the release of Destiny on consoles last week, this may very well be the first time in history that a very “PC-esque” game has ever came directly to consoles exclusively first. It may not be a fully-fledged MMO, but it has many of the hallmarks of the genre and is definitely part of that conversation. What makes it so bizarre, is that the PC release is still several months at least away.
Read more of David Jagneaux's The List: 5 Reasons to Play Destiny.
Players who opted for early access for Albion Online can now check out the closed alpha thanks to today's official launch. If fans have not yet opted for alpha, a special Twitch.tv event will be ongoing to check out the alpha.
Throughout the alpha phase there will be a special event during which many live streamers and YouTubers will report live from the game and share videos of their gaming sessions. Among other channels, Sandbox Interactive recommends taking a look at Force Strategy Gaming and Ellohime: http://www.twitch.tv/ellohime
Check out the stream linked above or the Albion Online site for more information.
I know some will rage a bit because of my title for this piece, and I know things seem really rough right now for the Guild Wars 2 community. Trust me I’m right there with you. A few weeks ago I went over the idea of level gating. I’m not a fan of it, but still, the September Feature pack is live, and now that I’ve played it I see that it isn’t all bad.
Dead more of David North's Guild Wars 2: The September Patch Did Some Good.
Minecraft founder Notch has officially confirmed last week's rumor that Microsoft would be purchasing the game's development studio, Mojang, for a whopping $2.5 billion. Microsoft's Phil Spencer, head of the XBox division, made a statement as well.
"Minecraft adds diversity to our game portfolio and helps us reach new gamers across multiple platforms," says Xbox chief Phil Spencer. "Gaming is the top activity across devices and we see great potential to continue to grow the Minecraft community and nurture the franchise. That is why we plan to continue to make Minecraft available across platforms – including iOS, Android and PlayStation, in addition to Xbox and PC."
Source: The Verge
Normally, we’d wait until the official day of launch or soon after to begin our Review in Progress series. But as ArcheAge is a special case, what with this weekend’s DDOS attacks, over-too-soon land rush, and more, we thought we’d over you some serious thoughts on the game on the eve of its official launch in the US and EU.
Read on for our initial thoughts on XLGAMES’ ArcheAge, brought to the US and EU by Trion Worlds.
Steven Universe: Attack of the Light was the 2nd of the Cartoon Network Games I had hands-on time with at PAX Prime. In case you are unfamiliar with this cartoon as I was, the universe is protected by a group of intergalactic women warriors known as the Crystal Gems who draw on the powers of special gems embedded in their bodies to summon magical weapons. They are Garnet, Amethyst and Pearl. Where does Steven come in?
Read more of Carolyn Koh's Steven Universe: Attack of the Light Hands On Preview.
When Cartoon Network / Adult Swim was on the schedule at PAX Prime, I was surprised to say the least, and swapped my hardware appointment for it. I was curious to see what shenanigans the dynamic duo Bill and Garrett were up to, to schedule kid’s games to be previewed.
Read more of Carolyn Koh's Adventure Time: Game Wizard - Adventure Time: Game Wizard - A Nifty Platformer with a Bonus.
The Transverse team is off to a good start since announcing its KickStarter initiative only a few days ago. A new video developer diary has been released that explains how player progression will function in the game.
Find out more about Transverse.
Fans of Elite: Dangerous will want to check out the latest preorder edition of the forthcoming title. Called the "Mercenary Edition", this special collection is available for $50 and includes an array of in-game rewards.
The Elite: Dangerous Mercenary Edition is loaded with digital extras. As well as a digital download copy of the game, the pack contains:
- An additional Eagle fighter ship docked in a secondary location in-game
- Exclusive pack of ship paint schemes
- A ‘Day One’ ship decal
- A digital players guide
- A digital concept art book
- Plus additional in-game benefits and other digital goodies to be announced over the coming weeks.
Find out more on the Elite: Dangerous page.
A new in-house interview has been published on the Dragon Age: Inquisition site that gives players some new information about Skyholds, the Inquisitor's base of operations. DAI Producer Cameron Lee takes on fan questions about Skyhold.
[DA]: What areas of Skyhold can players customize?
[CL]: Skyhold can be customized to reflect what sort of Inquisition you're leading. You choose what to do with major parts of the castle such as towers and the courtyard as well as decorations like statues, windows, drapes, furniture, and even the heraldry your Inquisition forces will take into the world.
[DA]: Where can players find additional items to add to their Skyhold?
[CL]: There are many ways for you to obtain new items to personalize your Skyhold. Some are found as you explore the world, others require you to complete side quests, and you can buy some from merchants you'll meet in other towns and cities.
Read the full interview on the Dragon Age: Inquisition site.
R2Games has announced both the end of alpha and the beginning of beta testing on its latest MMO, Mythborne. Players are invited to head to the Mythborne site to get started in the 2.5D game that is based on Greek mythology.
The game features turn-based battles determined by attack speed, and the ability to recruit and deploy multiple Heroes to join players in battle. As well as five available classes with unique skills, Mythborne includes core systems such as Character Upgrade, Hero Recruiting, Dungeons, and more..
Find out more on the Mythborne site.
MMORPG.com has been given special gift pack keys for the all new 2.5D browser based RPG from R2Games! Each key will give you many special in game items such as a Mount Stone, 200 silver and more! Get your key now!
Each gift key will grant you the following items:
In the past few weeks at PAX Prime we were lucky enough to have Josh Halls on our “Future of Online Games” Panel. After the session we sat down to talk about The Repopulation and what stage of development the project was in. Josh was happy to give us some details on upcoming events for the game and let us know when we can possibly expect a beta test in the near future.
Read more of Garrett Fuller's The Repopulation: Josh Halls on Moving the Game Forward.
WildStar’s story is changing. Everything that we’ve played up till now has been a prologue to the Nexus Saga, a multi-chapter epic adventure involving iconic heroes. Chapter 1 begins with Journey to Omnicore 1, and Creative Director Chad Moore was on hand to tell columnist Gareth Harmer all about it.
Read more of Gareth Harmer's WildStar: The Nexus Saga Begins.